Structuring_knowledge_use_un_inventive_design
Structuring_knowledge_use_un_inventive_design
Abstract. Computer Aided Innovation (CAI) has emerged for a few years as a
scientific field offering a framework for contributions aiming at providing
assistance to designers and industries in the problematic brought by
innovation’s organization. In the context of R&D activities’ management
when in Inventive Design context, it is nowadays acknowledged that a
significant attention needs to be given to problem formulation of a studied
system associated to a specific domain. It is also commonly agreed that the use
of domain knowledge and in particular their synthesis, is essential to the
understanding and the elicitation of problems in a given field of industrial
actors/competitors. Through this article, we are aiming at communicating on
the results of a research activity led within an industrial context, where it was
required to build an appropriate use of domain knowledge to ease the
comprehension of key domain problems and assist decision making for R&D
deciders.
1 Introduction
stated in [11]). A contradiction describes the problem precisely at its axiomatic level.
A contradiction is representative of a clearly expressed inventive challenge to be
solved for the concerned system. Then, the undertaken direction to assume
inventiveness is to solve it without compromise. In priority, the whole set of
contradictions useful for problems definition of the studied domain needs to be
disclosed and the links between these contradictions established. The concept of
contradiction is axiomatically described by E-N-V formalism (Element Name of the
feature-Value) brought from OTSM-TRIZ1 [12] so as influences parameters have
between them: the modification of a value of a parameter in a given direction
induces the modification of another. These components are to be extracted,
completed and validate by the concerned domain experts so as by other actors of the
project.
In the model suggested through this article, we start from the principle that the
methodology employed must propose a problem representation formalism, formally
defined in order to offer to designers a simple and shareable model (easy to
manipulate by a computer). The attributes towards which we intend to move for this
formulation phase are:
• Speed: the speed to which knowledge of the experts fields passes from tacit,
to explicit then formalized stage;
• Universality: the capacity of the formalism to be accepted at various
departments, services, persons of the company;
• Representativeness: the capacity of the model to give project actors a clear
and reliable representation of the whole set of problems within the scope of
the study.
• Dynamicity: the easiness of the model to be permanently updated.
2 Ontology building
For a few years TRIZ is observed and appreciated as a set of theoretical and
methodological elements assisting the creative phases of the product/systems design
process. Regarding this statement we would like to underline that current uses of
elements of this theory of inventive problem solving associated with technical
systems evolution, are only partial. Our approach borrowed from TRIZ two of its
fundamental axioms:
The contradiction axiom: Proposes a dual formalism of problem’s expression.
The interest we observe here is that contradiction breaks up in a pragmatic way the
attributes, often confused in a problem statement. Its duality underlines and brings
forward the opposite character between desirable but contradictory directions.
Contradiction consequently becomes a simple and effective mode of expression
problems, stakes and unsolved inventive challenges.
1
OTSM TRIZ stands as the Russian acronym of General Theory of Powerful Thinking, as it
is expressed in [16]
Structuring knowledge use in Inventive Design 5
The axiom of laws of technical system’s evolution [13]: It advances, in the same
current of thought as Simondon [14], Deforges [15] and others that Technical
Systems (TS) follow generic tendencies throughout their existence. These laws, at
the grounding of TRIZ, were extracted consecutively to the analysis of thousands of
systems. With at each step of their evolution, key patents protecting solutions
resulting from problems having been solved an inventive way. These patents,
analyzed by the founders of TRIZ, revealed similarities in the fact that at certain
stages of the evolution of a TS, there are invariants generic and common to all TS. In
our approach, laws become a mean of assistance to study orientations since there is a
high probability that a technical system is invariably aiming at being in accordance
with these laws in its intrinsic evolution.
The process of knowledge acquisition and manipulation will then be based on
these two concepts to help reformulation of the initial problem statement through a
net of problems as specified in [16], each one attached to a set of contradictions. The
laws of TS evolutions are used to select among a large quantity of evoked parameters
in the exchanges with domain experts which ones appears as a barrier to a logical
evolution of the artefact and form important contradictions among which it will be
necessary to select those needing to be solved. ID already possesses, through
classical TRIZ Body of knowledge, methods and tools to solve a single
contradiction.
Knowledge acquisition will lead to the creation of a shared model and the model
concept must then be clearly defined. The gathering of knowledge is carried out
without a precise ordering, a parameter will appear perhaps initially without
belonging to a contradiction, a contradiction will perhaps appear without mentioning
its dependence to a problem etc… We currently develop a software prototype
dedicated to knowledge acquisition, it fulfils for now only the function of memo pad
(it does not yet allows reasoning on acquired knowledge). To elaborate this software,
it was necessary to clearly define the concepts implemented and the relations that
they present, it consists in providing assistance to the detection of possible
inconsistencies and eventual missing items. To clarify relations between TRIZ
associated concepts is a need; the elaborated model must be sharable, targeting a
semantic integration of all useful sources of information. These information’s might
be extracted either from the speech of an expert (interviews, working sessions…) or
captured in texts (patents, list of requirements, norms).
The starting point of our contribution consists in giving a representation of the
used concepts borrowed to TRIZ for the development of the ontology in question.
This ontology has been built for the moment with PROTÉGÉ. Here, our choice is to
describe it using UML formalism, for readability reasons. Figure 1 gives a partial
UML representation of this ontology.
6 Structuring knowledge use in Inventive Design
Parameter
-description
-name
is
Description according to E-N-V formalism
d
-measured value
es
-importance
cr
ibe
d
by
Value Element
Evaluation Parameter influences
-desired value
influence 1
s
opposit in a Opposite Value
e way
2
1 1 TRIZ System + Env. Product Substance
1 1
1
Contradiction
Action Parameter on
-description acts
-importance 1
Energy Main Useful Function
-loi(s) concernée(s) 1
rs
live
TRIZ System Model de
feeds
1 1
1 1
Motor Transmission Work
consensus by forcing the reformulation (for instance within the meaning of physics)
using the systemic decomposition stated beforehand. The principal interest of the
systemic model is thus to unify viewpoints and at the same time formulations of the
concerned elements while building a model composed of physical objects in their
respective roles.
• Parameters qualify elements while allocating them a specificity which, associated
to elements, represent an explicit knowledge of the field observed. The forms of
their expression are multiple; they are mainly names, complements of objects or
adverbs. They are divided in two categories:
– Action Parameters: they represent parameters on which the designer has a
capacity of state modifications (the designer can make a design choice, an
anvil of large volume or a small one, in this case volume = AP).
– Evaluation Parameters: Their nature lies in the capacity to evaluate the
positive aspect resulting from a choice of the designer. The consequence to
design an anvil with an important mass is that an ease of insertion is a logical
consequence; (in this case Ease of driving = EP).
• Values are mainly adjectives employed to qualify a parameter (the volume of the
anvil must be important; in this case Important = Va). Let us note that the
fundamental aspect of the concept of contradiction lies in the opposition of the
values and the fact that if V, in a specific state, involves positive aspects, then to
lead to a contradiction, it is essential to investigate the opposite of V (Vā)
generally forgotten in the description, to highlight it and to validate that the
contradictory aspects of the analysis are true. Thus, an anvil of large volume
involves an ease of insertion and a small volume of anvil involves an ease of
handling (in this case Va = important and Vā = small).
Finally, a last stage to highlight the concept of contradiction is to check the
reversibility of the assertions. Will an important mass of anvil invariably involve a
bad ease of handling? Will a low mass invariably involve a bad ease of insertion? If
the answer is yes in both cases, the contradiction can be validated and stored,
becoming a partial representation of the knowledge associated to the description of
the problems involved in the evolution of the hammer.
The use we make out of ENV formalism will consist in extracting, according to
its frame, the whole set of knowledge held by available experts and contained in
various available documents of the studied domain.
The direction we intend to give to our work through this article, in particular
concerning the use of the ontology’s results, can be summarized in 3 points:
One of the original goals of an ontology is to clarify the concepts of a domain of
knowledge. In our case, TRIZ has almost never been subjected to an ontological
description except in [17]. This statement can easily be perceived when observing
the divergences of viewpoint concerning its contents and goals. However, the uses
which we intend to build, resulting from TRIZ, require establishing one.
Thereafter, we intend to contribute to the efficiency of inventive design processes by
fast and reliable gathering of ENV elements of given knowledge domain. This
8 Structuring knowledge use in Inventive Design
3 Case example
Due to paper’s length limitation, this section will be limited to discuss about the
results of our gathering stage. The presented case is treating the overall problematic
of lowering energy to release a Door Latch System. The concept of Low Energy
Release (LRE) is an actual concern in automotive industry, mostly in supplier’s
R&D where permanently innovative solutions must be proposed to car constructors.
In appendix 1, is proposed a schematic illustration of the overall contradictions
gathered questioning domain experts during 3 sessions of half a day. In total, 58
contradictions have been gathered and organized so as to illustrate which challenge
are to be addressed within this domain.
For instance a contradiction is read the following way:
TC12.2 [AP12]“Distance” between [E]“claw axis and pawl engagement radius”
should be both [Va]“small” for lowering [EP16]“walkout risks” and [Vā]“large” for
maximizing [EP23]“crash retention capacity”.
Such expressed problematic is still unsolved and as a decision for engaging R&D
Inventive Activities would disserve to be considered. To add pertinence for decision
purposes, contradictions have been weighted and priorized according to company’s
strategy.
4 Discussions
4.1 Questionings
The first point we wanted to emphasize relates to the benefit and limitations of
contradiction formalism. In the introduction paragraph, we postulated that
contradiction formalism could contribute to complexity reduction and therefore ease
complex problems representation and data manipulation. In light of several case
study results, we have observed that a large amount of data’s were investigated and
disclosed in a short amount of time. Comparatively, engineers having tackled the
same problem during several years have noticed that on the same knowledge domain,
what was traditionally a set of disharmonized vision of actors resulting in a fuzzy set
of data’s for qualifying which problems to address, has been transformed into a clear
shared model of expressing their know-how.
A second point to discuss is the paradigm shift in design from “assuming
functional specifications” to “problem to be inventively solved” proposed by our
model. In light of the testimonies received by engineers, they have had difficulties to
enter into this mode of thinking (defining goals through problems). Nevertheless,
after a day of practice, all engineers (except one) have entered pro-actively into this
process and added the result of their reflections and know-how. In light of these
observations, we can draw the hypothesis that problem thinking has not been
sufficiently exploited in Design Science and particularly in R&D structures.
Another point to discuss is the improvement of the ratio between concept
quantity and inventive findings. In ArvinMeritor classical innovation workshop’s
structure, priority was given to the obtaining of a large quantity of ideas. Despite this
indicator has already been argued by [19], it is still a criterion of performance in
many companies. What we have observed in our case was the prolific aspect of the
idea generation stage but not in terms of quantity but in terms of technical disclosure
of the same idea. This resulted in a few categories of concepts where each concept
was significantly described by diverse engineering solutions interpreted by each
member and their personal competence fields. As a result, the quantity of concept
categories was lower but the robustness of each developed idea has resulted in
additional confidence from engineers and directly affected the quantity of patent
filled. Out of these observations, we can postulate that targeting quantity of ideas
may not be the only way of efficiently addressing inventivity in groups. Addressing
the right problem, with a more exhaustive definition of the challenge seems
promising. In other terms, contradiction formalism has helped to clearly define what
was expected from each participant, resulting consequently in a more pro-active
attitude from them.
10 Structuring knowledge use in Inventive Design
As it has been written and argued many times, differences in people’s mind
between creativity, innovation, invention and problems solving are unclear. Is
Inventing a Problem Solving activity? Should “Functional requirements” or
“problem definition” drive the design process? Nowadays, it is almost impossible to
draw a state of the art of what innovation is. We can even postulate: “one man, one
definition of innovation”. Therefore, this paper was aiming at addressing the
problematic of innovation’s organization through a more structured way to succeed
in Inventive Problem Solving Activities inherent to any Inventive Design process.
We have underlined the problematic of knowledge structuring for efficient problem
statement and proposed a model for addressing this task. The proposed model is
based on a partially automated text analysis eased by both contradiction formalism
and E-N-V model. The ontology built and tested during an industrial application
provided interesting results and leads us to claim that this ontology has significantly
improved the speed of contradiction revealing while diminishing the necessary time
for domain expert to validate and complete the set of contradictions.
The perspectives of this work are now leading us to analyze the problematic of
linking a problem-driven process with actual industrial practices. Nevertheless, we
are inclined to address our future research orientations in engineering design science
with the following observation. Obtaining the best from what is known cannot be
managed as the holistic synthesis what is still unknown.
Structuring knowledge use in Inventive Design 11
6 References
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Lowering release efforts (both fully & secondary latch positions) Lowering release stroke Lowering sensitivity to manufacturing tolerences Equivalent effort on first and second latch positions
Lowering
friction at
pawl & claw
interface
12
Lowering
walkout risks
Va
Increasing
Va crash
retention
Confidential
Confidential Va
Lowering
fully latch Va
release Va Va
efforts only Va
Confidential
Confidential Confidential
Va Increasing reliability
Va Va
Lowering Va
Confidential
Noise
Confidential
Confidential
Conventionnality of kinematics
Confidential
Confidential
Confidential
Va Va Va
Confidential
large
Confidential
Confidential Confidential
distance
Confidential
Va
Lowering
Confidential
Va Va
packaging
size small
radius
to pawl
Confidential
Claw axis
Confidential
Confidential
Confidential
Engagement
Cinching
Va energy
Va no
Operating
existence Confidential time
Va
yes Va
Va Confidential
Va
Va
Increasing
Confidential Va Va Va
dust
Va Va
Lowering amount of parts Lowering door manoeuvring energy
Structuring knowledge use in Inventive Design