UI
UI
UI and UX
SUMMER 2021
MD. RAFI-UR-RASHID
LECTURER, DEPT. OF CSE, UIU
Why This Lesson?
This is the face of your software. Don’t you
take care of your appearance?
UX vs. UI
UX vs. UI
Example of bad UX
6
Bad UX
Better UX
7
Example of bad UX
8
Example of bad UX
9
Example of bad UX
10
Example of bad UX
11
Most Important Thing
Usability
The effectiveness with which users can accomplish tasks
in a (software) system, as measured by
-Learnability: is it easy to learn?
-Efficiency: once learned, is it fast to use?
-Safety: are errors few and recoverable?
Usability matters: the cost of getting it
wrong
Planning
Optimization
Implement
Planning
Schneiderman's 8
Golden Rules
Rule 1: Strive for consistency.
Consistent sequences of actions should be required in similar
situations; identical terminology should be used in prompts,
menus, and help screens; and consistent commands should
be employed throughout.
Rule2: Enable frequent users to use
shortcuts
As the frequency of use increases, so do the user's desires to
reduce the number of interactions and to increase the pace of
interaction. Abbreviations, function keys, hidden commands, and
macro facilities are very helpful to an expert user.
Rule 3: Offer informative feedback
For every operator action, there should be some system feedback. For
frequent and minor actions, the response can be modest, while for
infrequent and major actions, the response should be more substantial.
Rule 4: Design dialog to yield closure