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List of Contents
Matchup Chart
Combos
- Smash Attacks
- Aerials
- Specials
- Final Smash
Balance Changes
Reveal Trailer
Wario
Fighter Number 30
Unlock Order 24
Number of Jumps 2
Tier
Matchup Chart
-2
-1
+1
+2
Wario Combos
Up Air→Down Special
Killing Combo (Only when Wario's fart is charged)
Up Throw→Up Air
(Only when opponent is at low %)
Advanced Combos
Nair→Nair→Up Air
ワリオコンボ1
Up Air→Down Special
Combo 4 Combo 5
ワリオコンボ4
Nair→Nair→Up Air
Move Frames
Up B 6 Frames
Up Smash 11 Frames
1v1 Damage
Startup Frames
(%)
Jab 1
4.8 8
(A)
Jab 2 6 4
Jab
1v1 Damage
Startup Frames
(%)
Dash Attack
13.2 5
(Dash + A)
Forward Tilt
15.6 12
(← or → + A)
Up Tilt
7.2 8
(↑ + A)
Up Tilt
6 11
(Late Hit)
Down Tilt
4.8 5
(↓ + A)
Dash Attack
Forward Tilt
Up Tilt
Down Tilt
Smash Attacks
1v1 Damage
Startup Frames
(%)
Forward Smash
24 18
(Smash ← or → + A)
Up Smash 1
20.4 11
(Smash ↑ + A)
Up Smash (delaye
15.6 13
hit)
Down Smash
15.6 8
(Smash ↓ + A)
Down Smash 1
15.6 8
(Strong Hit)
Forward Smash
Up Smash
Down Smash
Aerials
1v1 Damage
Startup Frames
(%)
Neutral Air
(A + no direction 7.2 4
while airborne)
Neutral Air
4.8 20
(2nd hit)
Forward Air
(Hold ← or → in the
direction you are 8.4 5
facing + A while
airborne)
Back Air
(← or → Opposite of
the direction you are 14.4 9
facing + A while
airborne)
Up Air 1
(↑ + A While 15.6 8
Airborne)
Down Air
(↓ + A While 4.8 21
Airborne)
Neutral Air
Wario's neutral air has a very quick startup, and its long
lasting hitbox covers Wario's front and back. The two-
hit attack can lead to some good aerial combos or
serve as an effective get-off-me tool.
Forward Air
Back Air
Up Air
Down Air
Specials
1v1 Damage
Startup Frames
(%)
Neutral Special
- 8
(B)
Neutral Special
3.12 6
(Bite)
Neutral Special
6 11
(Release)
Neutral Special
- 10
(eat)
Neutral Special
- 25.6
(large)
Neutral Special
15.6 17
(explosive)
Side Special
- 20
(← or → + B)
Side Special
- 4
(Wheelie)
Side Special
6 1
(Wheelie hit)
Side Special
15.6 10
(Exit Wheelie hit)
Side Special
3.6 -
(turn, delayed)
Side Special
4.2/3 21
(abandon)
Up Special
6 6
(1st hit)
Up Special
1.4/1.6/1.4/1.6 8/12/16/20
(2nd hit-4th hit)
Up Special
4.8 29
(5th hit)
Down Special
0 16
(Uncharged)
Down Special
- 10
(1st charge)
Down Special
- 8
(Half Waft)
Down Special
32.4 12
(Full Waft)
Down Special
24 11
(max charge, late hit)
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