By Stephen Couchman / Pseudothanatos Press
Derelict Rat-Fane of the Maggot Fairy, Ashcan Edition For the One Page Dungeon Contest 2024 | https://creativecommons.org/licenses/by-sa/4.0/
Rumors | 1 - Ancients who lived here worshipped a god of prosperity, “rich temples” never discovered. | 2 - Dwarf prospector in the hills overworks the
villagers, but since trade broke down he’s the only source of coin. | 3 - Drunken friar claimed he was attacked on the road, morning after naught found
but bones “so old, grown through with weeds”. | 4 - Merchants & pilgrims so bedeviled on local roads they’ve changed to a different pass, town & abbey
are suffering. | 5 - Sir Jeoffrey (only armsman) rode out to search for lost villagers months ago, not seen since, charger Adelo found dead off road. | 6 -
Dwarf Eegri buys no supplies in town anymore [dead], workers trudge “to his camp” & stagger back w/ [small handfuls of ancient] coin, unless they don’t
[worked to death, now skeletons]. || Yvais’s wife = Mela, ruby bracelet w/ 1x 20gp gem per PC. | “Abbot” (Friar) = Xacobe, 1x Potion of Healing.
Oracular temple of ancient rat-god cult, statues depict crowned plump humanoid rat, wall carvings show rats rewarding worshippers w/ wealth, luck,
surviving disease Now filthy, swarming flies, used candle stumps, puddles of maggots, dead bits of vine, haunted by whispers/echoes of prayers,
squeaks, screams. Strewn w/ clothes and goods stripped from dozens of pilgrim/trader victims. Charmed townsfolk when encountered labor insensate.
Ankle-deep maggots. 5 corpses in pit Floor = maggoty compost. Glowing fungus for 2d4 vine-bound skeletons lie inert around the room.
being “cleaned” + food scraps, leather. | unholy grow-light. Cleaned skeletons bound A charmed townsfolk carries a gold offering bowl
Trap - Deeper basin in center, trip and to pillars by vines. | Strangle Creeper - trunk (25gp) containing 13 cursed giant fly eggs, placing
take bug swarm damage 1d4/round. AC6 [13], 25 hp; 8x vines (4x occupied) AC5 eggs in sk. mouths. 1d3 already tended to, rise in 1T |
[14], 2hp, 1x grab +5 (immoble & 1d4/R, Lair of Sir Jeoffrey (see Wandering Monsters).
SURFACE ENTRANCE is worked Doors check to free), surprise 4:6, 500xp
unfinished fissure/doorway, concealed Rat cult inner temple. Carvings of
by plants. Shovel & bucket on landing. transformation, spying, thieving,
spreading plague. Deep maggots, 1:6
Filled with religious paraphernalia – rat chance ea 10x10 = Giant Maggot
temple goods + captured habits, books, Swarm AC7 [12], 1HD, 1x Swarm
& 2x deco’d alms boxes (13gp). 1x T
(1d2), ML11, 10xp | 1d3+1 Robber Fly
bottle holy water, 1x silver holy symbol, | Lair of The Maggot Fairy AC8, 3HD,
1x wooden holy symbol, 1x Potion of 1x Gaze (charm 1/day) or 1x touch +2
Healing, items value 100gp. (1d4 CHA), ML10, summon &
Trap - vine, surprise 4:6 (bind, 1d4/R), command robber flies, skeletons, &
Doors check to free, AC 7, 2hp, 5xp | charmed humans, scry through flies
Shrieker 6hp, shriek d3R, WM 3:6 and maggots at will, 500xp | Treasure
Type C under maggots = 6Kcp+ 4Ksp +
Shrine. “Jolly Fat Rat King” soapstone 2x 50gp gems + 2x 35gp jewels + 1x
idol (125gp). Travelers’ belongings in [ Map by Dyson Logos ] slivered short sword & 1 Potion of
piles of clothes, gear, trade goods, Gaseous Form, hoard value 630gp
armor, weapons, items value 100gp. Altar coffer w/ effigy of painfully transforming wererat | Trap - 1d3x
spearpoints (1d6) out of floor when lid disturbed | Treasure Type B in
2d4 Vine-twined skeletons w/ scavenged arms & armor. coffer = 3Ksp + 2Kgp & 1 Prot. Scroll:Lycanthropes, hoard value 2300gp.
Devotional statue of The Rat-King. More sinister and domineering pose than outer shrine idol. Brass. Trap - Statue is articulated, spinning strike w/
claws, poison (1:6 to still be effective). | Treasure - hidden under tongue in statue mouth, Ring of the Rat-King = cursed magic ring, wearer into
Wererat AC7 [12], 3HD, 1 bite +2 (1d4) or wpn, surprise 4:6, normal dam. imm’y, speech OK as beast, summon d2 giant rats in d4R, infect @ half hp.
Wandering Monsters | 1 - Whispers of the past | 2 - Fly swarms / giant maggots | 3 - 1d3 Robber Fly AC6 [13], 2HD, 1 bite +1 (1d8), ML8, surprise 4:6,
20xp | 4 - 1d6 Skeleton AC7 [12], 1HD, 1 wpn +0 (1d6), ML12, undead, 10xp | 5 - Sir Jeoffrey of Faladis, charmed human fighter AC2 [17], 2HD, 1
lance (1d6) or 1 sword (1d8) +2, charge 60’ for x2 lance dam. on maggot-heap “warhorse Adelo” AC5 [14], 2HD, swarm (save or 2hp from proximity),
total 50xp | 6 - (1d4:) Yeoman Ardwight / Herbalist Gretzza / Ostler Yvais / boy Oskar, charmed Faladis townsfolk AC 9, 1HD, 1 fist +0 (1hp), 5xp. ~♦~