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Tech eva form - Kahoot

The document evaluates Kahoot, an interactive educational tool suitable for beginner students aged 13-15. It highlights its ability to engage students through quizzes, promote collaboration, and enhance learning in areas such as parts of speech and reading comprehension. The recommendation is positive, emphasizing its effectiveness as a classroom resource that is free and user-friendly.

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Vân Vy
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0% found this document useful (0 votes)
8 views

Tech eva form - Kahoot

The document evaluates Kahoot, an interactive educational tool suitable for beginner students aged 13-15. It highlights its ability to engage students through quizzes, promote collaboration, and enhance learning in areas such as parts of speech and reading comprehension. The recommendation is positive, emphasizing its effectiveness as a classroom resource that is free and user-friendly.

Uploaded by

Vân Vy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Technology Evaluation Template

GENERAL INFORMATION
Technology Name: Age/Grade Level: Technology Type:

Kahoot Beginner 13-15y

Application Software Device

Source: (Web address, company name, etc.)

https://kahoot.com/
Associated Learning Standard(s) or Objectives: The resource may be generally applicable; if so, simply state that.

- Remind students of parts of speech of a sentence in Past Simple tense


- Guide students on how to read a text properly

RESOURCE DESCRIPTION
Give a brief description of the resource.

The Resource Allows Students To: YES NO N/A

C Create: Students can use creative thinking or will create an innovative product. X
o
n Connect: Students can communicate with others outside the classroom. X
t
e Research: Students can gather, evaluate, and use information. X
n Collaborate: Students can work together within the classroom or outside of the
t X
classroom. They can build upon each other’s knowledge and work.
a
n Contextualize: Students can make connections between content areas, ideas, and/or
X
d solve problems in a real-world context.
P
Critique: Students must think critically, solve problems, evaluate information, and make
e X
informed decisions.
d
a
g
Build Technology Skills: Students must understand or be able to use technology
o X
concepts, systems, and operations.
g
y

Copyright © 2014 Arizona Board of Regents, All rights reserved


RECOMMENDATION
Given the information above, would you recommend this resource? Why or why not? Include any additional
considerations or notes you have.

I would definitely recommend it as a classroom interactive tool. It promots learning by engaging students in quizzes.
Also, the format of game helps to motivate them contribute to the lesson.

IMPLEMENTATION IDEAS
How could you use this in the classroom?

I can use it as an activities for students to be reminded about the previous lessons

Note: The following criteria may also be considered in the use of this resource. However, it is important to
understand that these are secondary criteria to content and pedagogy.

The Resource Allows Students To: YES NO N/A


Work at different levels or paces: Students work is differentiated through the
Im X
resource.
pl
e Gather data about themselves: Students can see their progress because the resource
X
m contains a tracking system.
en Work intuitively: Students work easily with the resource because it is user friendly and
tat X
intuitively designed.
io
n Be motivated: Students are engaged and excited to use this resource. X

The Resource Is: YES NO N/A

Free: There is no financial cost for the students, teacher, or school. X


Lo
gi Easily Accessed: The resource does not require licensing and is available through the
X
sti web.
cs Reliable: The resource does not have frequent bugs and may have some kind of
x
trouble shooting support available (either a “help” menu or a support team).

1. In this module, you learned about nine categories of technology (in Video 4.) Which category would your
technology tool fall into? (If it would fall into multiple categories, please list them.)
- Category #7: instructional interactives
Copyright © 2014 Arizona Board of Regents, All rights reserved
2. In this module, you also learned about Gagne's six events of instruction (in Video 5.) When thinking about your
objective and the technology tool that you selected, during which event would you use this tool?
- Giving instructions
3. Please give a brief description of how you would use this technology tool in the event of instruction that you
specified.
- Students answer quiz questions to apply their knowledge of past tense structures or identify parts of speech,
this ease their next part of reading in the lesson. This immediate practice allows them to engage with the
material actively, and the competitive element motivates them to perform well.

Copyright © 2014 Arizona Board of Regents, All rights reserved

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