iwt_unit1[1]
iwt_unit1[1]
[ IWT UNIT-1]
{Final Exams}
Q1. History & Growth of Internet?
Ans: The history and growth of the internet are vast topics that cover several
decades of technological advancements, cultural shifts, and economic
developments. Here's a broad overview:
Early Beginnings
1. Development of TCP/IP:
o In the early 1970s, Vint Cerf and Bob Kahn developed the
Transmission Control Protocol (TCP) and Internet Protocol (IP),
foundational protocols for the internet. They were designed to
enable different networks to communicate with each other, leading
to the creation of a "network of networks."
2. Expansion of ARPANET:
o Throughout the 1970s, ARPANET grew to include more
institutions, connecting researchers and government agencies
across the United States.
1. Web 2.0:
o The term "Web 2.0" emerged to describe the evolution of the web
from static pages to dynamic, user-generated content. This era saw
the rise of blogs, wikis, and social media platforms, encouraging
greater interactivity and collaboration.
2. Social Media and Mobile Internet:
o Platforms like Facebook, Twitter, and YouTube became major
drivers of internet traffic and cultural change. The proliferation of
smartphones and mobile internet access further expanded the
internet's reach and impact.
Key Statistics
2. Internet Penetration:
- 2005: 15%
- 2015: 43%
- 2020: 57%
4. Number of Websites:
- 1995: 10,000
- 2005: 50 million
- 2015: 1 billion
- 2012: 1 billion
6. Internet Speed:
- 1995: 28.8 Kbps (dial-up)
1. Release of Mosaic:
o In 1993, the Mosaic web browser was released by Marc
Andreessen and Eric Bina at the National Center for
Supercomputing Applications (NCSA). Mosaic was the first
widely-used web browser with a graphical user interface (GUI),
making the web more accessible to non-technical users. It
supported text and images on the same page, significantly
enhancing the user experience.
2. The Rise of Netscape Navigator:
o Andreessen later co-founded Netscape Communications, which
released the Netscape Navigator browser in 1994. It quickly
became the dominant web browser and played a crucial role in
popularizing the web.
3. The Dot-Com Boom:
o The mid-to-late 1990s witnessed a rapid expansion of web-based
businesses, leading to the dot-com boom. Companies started using
the web for e-commerce, advertising, and providing online
services. Notable early web companies included Amazon, eBay,
and Yahoo.
4. Development of Web Standards:
o The World Wide Web Consortium (W3C) was founded by Tim
Berners-Lee in 1994 to develop open standards and guidelines to
ensure the long-term growth of the web. This organization has been
instrumental in the evolution of web technologies, including
HTML, CSS (Cascading Style Sheets), and XML (eXtensible
Markup Language).
Clients
1. Definition:
o A client is a device or software application that requests and uses
services or resources from a server. Clients are typically user-
facing, meaning they interact directly with users.
2. Examples:
o Web Browsers: Applications like Chrome, Firefox, Safari, and
Edge are clients that request web pages and display them to users.
o Email Clients: Programs like Microsoft Outlook, Apple Mail, and
webmail interfaces (e.g., Gmail) are clients that communicate with
mail servers to send and receive emails.
o Mobile Apps: Many smartphone applications act as clients,
accessing web services and APIs provided by servers.
3. Role:
o Clients initiate communication with servers by sending requests.
They then receive responses from servers and present the
information to the user. Clients can also handle input from users,
such as forms or commands, and send this data to servers for
processing.
Servers
1. Definition:
o A server is a computer system or software application that provides
services, resources, or data to clients over a network. Servers are
typically designed to handle multiple client requests
simultaneously.
2. Types of Servers:
o Web Servers: Serve web pages and web applications. Examples
include Apache, Nginx, and Microsoft IIS.
o Database Servers: Store and manage databases. Examples include
MySQL, PostgreSQL, and Microsoft SQL Server.
o Mail Servers: Handle email communication. Examples include
Microsoft Exchange, Postfix, and Sendmail.
o File Servers: Provide file storage and sharing services. Examples
include FTP servers and cloud storage services like Dropbox.
o Game Servers: Host multiplayer online games, allowing players to
connect and interact.
3. Role:
o Servers wait for requests from clients, process these requests, and
send back the appropriate responses. They are often optimized for
performance, reliability, and security to handle numerous
simultaneous connections.
Communications
1. Protocols:
o HTTP/HTTPS: The HyperText Transfer Protocol (HTTP) is the
foundation of data communication on the web. HTTPS is the
secure version of HTTP, using SSL/TLS encryption for secure
communication.
o TCP/IP: The Transmission Control Protocol (TCP) and Internet
Protocol (IP) are fundamental protocols that underpin the internet.
TCP/IP handles data transmission, addressing, and routing.
o SMTP/IMAP/POP3: Protocols for email communication. SMTP
(Simple Mail Transfer Protocol) is used for sending emails, while
IMAP (Internet Message Access Protocol) and POP3 (Post Office
Protocol) are used for retrieving emails.
o FTP/SFTP: File Transfer Protocol (FTP) and Secure File Transfer
Protocol (SFTP) are used for transferring files between clients and
servers.
2. Client-Server Model:
o In the client-server model, communication is initiated by the client.
The client sends a request to the server, and the server processes
the request and sends back a response. This model is central to
many internet applications, including web browsing, email, and
online gaming.
3. Request-Response Cycle:
o The typical communication between a client and a server involves
a request-response cycle:
Request: The client sends a request message to the server,
which includes information such as the desired action (e.g.,
retrieving a web page) and any necessary data.
Processing: The server processes the request, which may
involve querying a database, performing calculations, or
retrieving files.
Response: The server sends a response message back to the
client. This response may include the requested data, status
information, or an error message.
4. Stateless and Stateful Communications:
o Stateless Communication: In stateless communication, each
request from a client is treated as an independent transaction, with
no context or memory of previous requests. HTTP is a stateless
protocol, meaning each HTTP request is independent of others.
o Stateful Communication: In stateful communication, the server
maintains the state between requests. This is common in
applications where users need to maintain a session, such as online
banking or e-commerce.
5. Security Considerations:
o Ensuring secure communication between clients and servers is
crucial. This often involves encrypting data in transit using
protocols like HTTPS and employing authentication mechanisms
to verify the identity of clients and servers.
1. Web Browsing:
o A user enters a URL in a web browser (client).
o The browser sends an HTTP request to the web server associated
with the URL.
o The web server processes the request, retrieves the requested web
page, and sends an HTTP response back to the browser.
o The browser receives the response and displays the web page to the
user.
Ans: The World Wide Web (WWW), commonly referred to as the web, is a vast
information system that allows users to access and share data over the internet.
It was invented by Tim Berners-Lee in 1989 while he was working at CERN,
the European Organization for Nuclear Research. The web is one of the most
widely used applications on the internet and has revolutionized how people
communicate, access information, and conduct business.
1. Request-Response Cycle:
o When a user enters a URL in a web browser or clicks on a link, the
browser sends an HTTP request to the appropriate web server.
o The server processes the request, retrieves the requested web page
or resource, and sends it back to the browser as an HTTP response.
oThe browser receives the response and renders the web page,
displaying it to the user.
2. Hyperlinks:
o Hyperlinks, or links, are embedded in web pages and allow users to
navigate from one page to another. They are a fundamental feature
of the web, enabling the interconnected nature of web content.
3. Web Technologies:
o The web relies on various technologies beyond HTML, including
CSS (Cascading Style Sheets) for styling and JavaScript for
interactivity. These technologies work together to create dynamic
and visually appealing web experiences.
1. Web 1.0:
o The early web, characterized by static web pages and limited
interactivity. Content was mostly read-only, with limited user-
generated content.
2. Web 2.0:
o The modern web, featuring dynamic and interactive web pages,
user-generated content, social media, and online communities.
Web 2.0 emphasized participation, collaboration, and sharing.
3. Web 3.0 (Semantic Web):
o The emerging phase of the web, focusing on the use of structured
data and machine-readable content. The goal of Web 3.0 is to
enable more intelligent and personalized web experiences through
technologies like AI and blockchain.
The World Wide Web has transformed nearly every aspect of modern
life, including communication, education, commerce, entertainment, and
more. It has made information more accessible, connected people
worldwide, and created new opportunities for innovation and
collaboration.
The web's open and decentralized nature has been a key factor in its rapid
growth and widespread adoption. It continues to evolve, driven by
advances in technology and the changing needs of users.
Q5. HTTP
1. Request-Response Model:
o HTTP operates on a simple request-response model:
Client Request: A client (usually a web browser) sends an
HTTP request to a server. This request can be for a specific
web page, an image, or any other resource.
Server Response: The server processes the request and
sends back an HTTP response, which includes the requested
resource and status information.
2. HTTP Methods:
o HTTP defines several methods (also called verbs) that indicate the
desired action to be performed on a resource:
GET: Requests a representation of the specified resource. It
is the most common method, used to retrieve data.
POST: Submits data to be processed to a specified resource,
often resulting in a change in state or side effects on the
server.
PUT: Uploads a representation of the specified resource,
replacing all current representations.
DELETE: Deletes the specified resource.
HEAD: Similar to GET but only retrieves the headers, not
the body, of the response.
OPTIONS: Describes the communication options for the
target resource.
PATCH: Partially modifies a resource.
3. HTTP Status Codes:
o The server's response includes a status code indicating the outcome
of the request. Some common status codes include:
200 OK: The request was successful, and the server returned
the requested resource.
404 Not Found: The requested resource could not be found
on the server.
500 Internal Server Error: The server encountered an error
while processing the request.
301 Moved Permanently: The requested resource has been
permanently moved to a new URL.
302 Found: The requested resource resides temporarily
under a different URL.
4. HTTP Headers:
o HTTP messages consist of headers that provide metadata about the
request or response. Headers include information such as the
content type, content length, encoding, and more.
5. HTTP/HTTPS:
o HTTP: The original, unsecured version of the protocol.
o HTTPS (HTTP Secure): The secure version of HTTP, which uses
SSL/TLS (Secure Sockets Layer/Transport Layer Security) to
encrypt data transmitted between the client and server. HTTPS
ensures data integrity, privacy, and security, protecting sensitive
information from eavesdropping and tampering.
6. Statelessness:
o HTTP is a stateless protocol, meaning each request from a client to
a server is independent and unrelated to previous requests. The
server does not retain any memory of past requests. This design
simplifies the protocol but also necessitates other mechanisms (like
cookies and sessions) to maintain state across multiple interactions.
7. Resources and URLs:
o In HTTP, resources are identified by URLs (Uniform Resource
Locators). A URL includes the protocol (http or https), the server's
domain name, and the path to the resource.
1. Client Initiation:
o The client, usually a web browser, initiates communication by
sending an HTTP request to the server. This request specifies the
method, the URL of the requested resource, and any additional
information in headers.
2. Server Processing:
o The server receives the request, processes it, and retrieves or
generates the requested resource. It then sends back an HTTP
response with a status code, headers, and the resource's content.
3. Client Processing:
o The client receives the response and processes it accordingly. For
example, a web browser will render the HTML content of a web
page or display an error message if the resource is unavailable.
Applications of HTTP
Evolution of HTTP
1. Client-Side (Front-End):
o The client-side, or front-end, is the part of a web application that
interacts directly with the user. It is responsible for presenting
information and handling user inputs.
o Technologies Used:
HTML (HyperText Markup Language): Defines the
structure and content of web pages.
CSS (Cascading Style Sheets): Styles the visual appearance
of web pages, including layout, colors, and fonts.
JavaScript: Adds interactivity and dynamic content to web
pages. It can manipulate the DOM (Document Object
Model) and communicate with servers through APIs.
Frameworks and Libraries: Tools like React, Angular, and
Vue.js help in building complex and interactive user
interfaces.
2. Server-Side (Back-End):
o The server-side, or back-end, handles the application's business
logic, data processing, and server-side operations. It communicates
with the client-side, processes requests, and returns appropriate
responses.
o Technologies Used:
Server-Side Languages: Programming languages like
Python, Java, PHP, Ruby, and JavaScript (Node.js) are
commonly used for back-end development.
Web Servers: Software that handles HTTP requests from
clients and serves web pages. Examples include Apache,
Nginx, and Microsoft IIS.
Databases: Databases store, retrieve, and manage data for
web applications. They can be relational (e.g., MySQL,
PostgreSQL) or NoSQL (e.g., MongoDB, Cassandra).
3. APIs (Application Programming Interfaces):
o APIs define a set of rules and protocols for interaction between
different software components. They allow the client-side and
server-side to communicate, and they are also used to integrate
third-party services.
o REST (Representational State Transfer): A common
architectural style for designing networked applications, using
HTTP requests for communication.
o GraphQL: A query language for APIs that allows clients to
request specific data and reduces the amount of data transferred.
4. Web Application Architecture Patterns:
o Monolithic Architecture: A traditional model where all
components of the application are tightly coupled and run as a
single unit. It is simpler but can become challenging to scale and
maintain as the application grows.
o Microservices Architecture: An approach where the application
is broken down into small, independent services that communicate
with each other over a network. It allows for better scalability,
flexibility, and maintainability.
o Single-Page Applications (SPAs): Web applications that load a
single HTML page and dynamically update content as the user
interacts with the app. SPAs rely heavily on JavaScript and often
use frameworks like React, Angular, or Vue.js.
o Progressive Web Apps (PWAs): Web applications that offer a
native app-like experience using modern web capabilities. They
work offline, load quickly, and can be installed on users' devices.
5. Security Considerations:
o Web architecture must consider security aspects to protect against
threats like cross-site scripting (XSS), cross-site request forgery
(CSRF), SQL injection, and data breaches. Security measures
include HTTPS, authentication, authorization, and input validation.
6. Scalability and Performance:
o A scalable architecture can handle increasing numbers of users and
data without significant performance degradation. Techniques
include load balancing, caching, database optimization, and the use
of content delivery networks (CDNs).
7. Deployment and DevOps:
o The deployment of web applications involves setting up servers,
databases, and networking. DevOps practices and tools (such as
Docker, Kubernetes, CI/CD pipelines, and automated testing) are
used to streamline the deployment process and ensure continuous
integration and delivery.
1. Three-Tier Architecture:
o Presentation Tier (Client-Side): The user interface and user
experience.
o Logic Tier (Application Layer): The business logic, which
processes data and makes decisions.
o Data Tier (Database Layer): The storage, retrieval, and
management of data.
2. Load Balancing:
o Distributes incoming network traffic across multiple servers to
ensure high availability and reliability.
3. Caching:
o Storing copies of frequently accessed data in a cache to improve
response times and reduce server load.
4. Content Delivery Network (CDN):
o A network of servers distributed globally to deliver content more
efficiently to users based on their geographical location.
Ans: Web browsers are software applications that enable users to access,
retrieve, and view content on the World Wide Web. They interpret and display
web pages, allowing users to interact with online resources and services. Web
browsers are a critical interface between the user and the internet, providing a
convenient way to navigate the vast amount of information available online.
1. Google Chrome:
o One of the most widely used web browsers, known for its speed,
simplicity, and extensive ecosystem of extensions. Developed by
Google, Chrome is based on the open-source Chromium project.
2. Mozilla Firefox:
o An open-source web browser developed by the Mozilla
Foundation. Firefox emphasizes user privacy and security and
offers a wide range of customization options.
3. Microsoft Edge:
o Developed by Microsoft, Edge is the successor to Internet
Explorer. It is built on the Chromium engine and offers integration
with Microsoft services.
4. Apple Safari:
o The default web browser for Apple's macOS and iOS devices.
Safari is known for its energy efficiency and optimization for
Apple hardware.
5. Opera:
o A browser known for its innovative features, such as a built-in ad
blocker, VPN, and battery saver mode. Opera is also based on the
Chromium engine.
1. URL Request:
o When a user enters a URL in the address bar or clicks a link, the
browser sends an HTTP or HTTPS request to the web server
hosting the requested resource.
2. DNS Resolution:
o The browser translates the domain name into an IP address using
the Domain Name System (DNS) so that it can locate the web
server.
3. Fetching Resources:
o The browser fetches the resources (HTML, CSS, JavaScript,
images, etc.) from the web server. These resources are delivered to
the browser in response to the HTTP request.
4. Rendering Engine:
o The browser's rendering engine processes the HTML, CSS, and
JavaScript. It constructs the DOM (Document Object Model) and
CSSOM (CSS Object Model), combines them into a render tree,
and paints the content on the screen.
5. JavaScript Engine:
o The JavaScript engine interprets and executes JavaScript code.
This enables interactive features and dynamic content on web
pages.
6. User Interaction:
o The browser handles user interactions, such as clicks, scrolling,
and form submissions. It may communicate with the web server to
send and receive additional data, updating the displayed content
dynamically.
Search Engines
Ans: Search engines are specialized software systems designed to search for
information on the internet. They index and catalog web content, making it easy
for users to find relevant information by entering keywords or queries. Search
engines are a fundamental component of web technology, as they enable
efficient navigation of the vast amount of data available online.
1. Crawling:
o Search engines use automated programs called web crawlers or
spiders to traverse the web and discover web pages. Crawlers
follow links from one page to another, collecting data as they go.
2. Indexing:
o The information gathered by crawlers is stored in a database called
an index. The index contains a copy of each web page and includes
metadata such as keywords, page titles, and descriptions. The index
is organized in a way that allows for quick retrieval of information.
3. Ranking:
o When a user enters a query, the search engine uses algorithms to
determine the relevance and importance of the indexed pages. This
process is called ranking. The search engine then presents the
results in order of relevance, often referred to as a SERP (Search
Engine Results Page).
4. Algorithms:
o Search engines use complex algorithms to rank pages based on
various factors, including keyword relevance, content quality,
backlinks, user engagement, and more. These algorithms are
continually refined to improve search accuracy and relevance.
5. User Interface:
o The search engine's user interface allows users to enter queries and
view search results. Results typically include a title, URL, and a
snippet of the content. Users can refine their searches using filters,
categories, and advanced search options.
1. Search Index:
o A database containing information about web pages that have been
crawled and indexed. The index is structured to enable fast
searching and retrieval.
2. Search Algorithm:
o A set of rules and processes used to analyze and rank indexed
pages based on their relevance to a user's query. Major search
engines like Google use proprietary algorithms that consider
hundreds of factors.
3. Crawler/Spider:
o An automated program that scans the internet and collects
information from web pages. The crawler updates the search index
regularly to include new and updated content.
4. SERP (Search Engine Results Page):
o The page displayed to users after they enter a query. It lists the
search results, often including organic results, paid advertisements,
and other features like featured snippets, images, and videos.
5. Paid Search Advertising:
o Search engines often include paid advertisements alongside organic
search results. Advertisers bid on keywords, and their ads are
displayed when users search for those terms. This model is known
as pay-per-click (PPC) advertising.
1. Google:
o The most widely used search engine globally, known for its
sophisticated algorithms and extensive index. Google offers a
range of services beyond search, including Gmail, Google Maps,
and YouTube.
2. Bing:
o Developed by Microsoft, Bing is a popular search engine that
integrates with Microsoft's ecosystem. It offers features like image
and video search, translation, and shopping.
3. Yahoo!:
o Once a dominant search engine, Yahoo! now relies on Bing for its
search results. It offers various services, including email, news, and
finance.
4. Baidu:
o The leading search engine in China, Baidu offers services similar
to Google, including maps, news, and multimedia search.
5. DuckDuckGo:
o A search engine that emphasizes user privacy, DuckDuckGo does
not track users or personalize search results. It aggregates results
from multiple sources, including Bing.
6. Yandex:
o The most popular search engine in Russia, Yandex offers a wide
range of internet services, including email, maps, and cloud
storage.
Q8. Static, Dynamic & Active Websites
Ans: Websites can be categorized into three main types based on how their
content is served and managed: static, dynamic, and active. Each type has
distinct characteristics and applications, and the choice of type depends on the
specific needs and goals of the website.
1. Static Websites
Static websites consist of web pages with fixed content that is the same for
every visitor. The content is written in HTML and is delivered to the user's
browser exactly as stored. These pages do not require any server-side
processing or database access.
Characteristics:
Applications:
2. Dynamic Websites
Applications:
3. Active Websites
Active websites are an extension of dynamic websites but with more advanced
interactivity and responsiveness. They include real-time features and often use
technologies like WebSockets, AJAX, and APIs to provide live updates and
user interaction without reloading the page.
Characteristics:
Applications:
1. Shared Hosting: Multiple websites share the same server resources. It’s
cost-effective and suitable for small to medium-sized websites with
moderate traffic.
2. Virtual Private Server (VPS) Hosting: Provides a dedicated portion of
a server’s resources. It offers more control and flexibility compared to
shared hosting, making it ideal for growing websites.
3. Dedicated Hosting: Offers an entire server for a single website. This
provides maximum control, performance, and security, suitable for high-
traffic websites or applications.
4. Cloud Hosting: Utilizes a network of servers to host websites. It offers
scalability, reliability, and flexibility, as resources can be adjusted based
on demand.
5. Managed Hosting: A service where the hosting provider handles server
management, maintenance, and support. This can be applied to various
types of hosting, including shared, VPS, and dedicated.
6. Reseller Hosting: Allows individuals or businesses to sell web hosting
services to others. This often includes tools for managing multiple client
accounts.
7. WordPress Hosting: Specifically optimized for WordPress sites,
offering features like one-click installations, automatic updates, and
specialized support.
8. Colocation Hosting: Involves renting space in a data center to house
your own server hardware. This provides control over the hardware and
software while leveraging the data center’s infrastructure.