MERLIN Electric Fence Control Panel Installer Manual
The Merlin range of keypads, i.e. the single zone, double zone, nine zone and twenty
zone, all use the same physical communication layer, comprising of three wires.
These are: Ground (-)
Positive 12 Volts (+)
Bi-directional data (DAT) line
PC BOARD
JP1
+ - DAT
EE-MCP EE-M2CP
EE-M9CP EE-M20CP
The keypads referred to are distinguishable by the markings ‘EE-MCP, EE-M2CP,
EE-M9CP and EE-M20CP on the PC board, below the terminal connector.
FENCE GATE SERVICE
STANDARD OPERATING PROCEDURE
1 2 3
4 5 6 0
7 8 #
Up to four keypads can be connected in parallel to the
energizer. The maximum recommended distance from
the energizer to any keypad, is 100 metres. The
keypads each have a unique programming address.
When using only one keypad on an energizer, the installer does not have to concern
himself with the actual keypad address. The default address is 1.
1
MERLIN Electric Fence Control Panel Installer Manual
USING MORE THAN 1 KEYPAD
If more than one keypad is used, the second, third and fourth keypads must be
programmed as follows:
Ø Remove JP1, adjacent to the connector block, on the second keypad.
Ø T he ON indicator will be lit (number 1 address is used)
Ø Press and hold the 2 key for longer than two seconds.
1 2 3
4 5 6 0
7 8 #
Ø The FENCE indicator will be flashing slowly with a high pitched beep, every two
seconds. This indicates the current address and that there is no address clash.
Ø Insert JP1 and the two keypads will operate the energizer.
ADDING A THIRD KEYPAD
When adding a third keypad, it must be programmed as follows:
Ø Connect the keypad and remove JP1.
Ø The ON (address 1) and FENCE (address 2) indicators will be lit, to indicate that
these addresses are in use.
1 2 3
4 5 6 0
7 8 #
Ø The installer can press and hold the 3 or 4 key for longer than two seconds and
the appropriate address will flash slowly, together with either the GATE (address
3) or SERVICE (address 4) indicator flashing slowly and beeping every two
seconds.
Ø Insert JP1 for normal operation.
If an address, which is already in use, i.e. 1 or 2, was inadvertently chosen, the
indicator would flash at a fast rate and a rapid high pitched beep will occur, indicating
an address clash. Press and hold the appropriate number for an unallocated address
for longer than two seconds, and insert JP1
NOTE:
When using one of the Merlin keypads in conjunction with an old generation C&K keypad, the C&K
keypad must not use address #1.