Kiddie Ride Manual ENG
Kiddie Ride Manual ENG
TURBO SPARK
1
USER’S MANUAL:
Access to the control panel through a service door located in the kiddie ride cockpit.
1. MENU NAVIGATION
Use <+> , <-> , <F> keys for menu navigation. Settings are displayed on the LCD display.
2. MENU SETTINGS
a) to enter MENU press and hold <F> key untill the “>>MENU„ message appears
The values of all parameters and settings are stored in non-volatile EEPROM memory.
- counter reset – press <+> <-> keys together untill counter reset to zero value
5. TIM_BR_DEMO ( 1..60 min ) - set the time between music tracks in DEMO mode
2
CH_1 ( 0.0 .. 25.0 ) - channel 1 coin value, number of pulses for the counter
CH_2 ( 0.0 .. 25.0 ) - channel 2 coin value, number of pulses for the counter
CH_3 ( 0.0 .. 25.0 ) - channel 3 coin value, number of pulses for the counter
CH_4 ( 0.0 .. 25.0 ) - channel 4 coin value, number of pulses for the counter
IMPORTANT!
CH_1..Cr. CH_4 values correspond exactly to the values of credit, which allows you to add bonuses.
Example
If the game price ( 8. GAME PRICE ) is set to 1.0, and we want to have 3 games (bonus) after inserting coin 5.0, the channel
CH_x corresponding to coin with a value of 5.0, set the CH_x = 5.0 and Cr. CH_x = 3 which corresponds to 3 credits.
8. GAME PRICE ( 0.0 .. 25.0 ) - game price, setting the value of 0.0 sets the "FREE PLAY" mode, which allows you to play
without credit. Start the game in Free Play mode by pressing the START button.
9. Copy SD Card – copy .mp3 files from the microSD card / SDHC to DATA FLASH memory. When copying files, display
shows the progress of the copy process (0..100%).
After copying the files, SD card can be removed from the slot.
10. Start option - select the mode of the game launch (if credits are available)
11. Set V_min ( 0..100 % ) - set the minimum speed of the motor
If the machine is equipped with a gas pedal it is possible to smoothly change the speed of motor from V_min to V = 100%,
during the game.
ATTENTION !
If kiddie ride is not equipped with a control system (optical sensor with a shield 50 imp.), the value must be set to V_min =
100%
3. MODES SETTINGS
b) DEMO – demo mode. DEMO1..DEMO4 sounds are played back repeatedly during demo with interval set in menu 5
- If the accumulated amount is equal to 0 START button is illuminated continuously and pressing the START button
generates PUTM.mp3 with information that coin need to be insert to play.
- If the accumulated amount is> 0 but less than the price of the game (8 GAME PRICE) START button flashes.
Pressing the START generates PUTM.mp3 with information that another coin need to be insert.
3
c) GAME - 3 modes are possible: MANUAL, AUTO, MANUAL FREE_PLAY - starting every game after pressing the <START> -
button light flashes
FREE_PLAY - active mode if the parameter 8. GAME PRICE is set to 0. It allows you to play without the credits, acts as
MANUAL mode.
The duration of the game is set in the 6th TIM_GAME. During the game, you can use the buttons KEY1..KEY4 (depending on
the equipment of the machine) which generates the appropriate sounds MP3 associated with buttons.
d) additional equipment
GAS pedal:
If the GAS pedal is connected : pressing the pedal produces sound GAZ.mp3 and gradually increases the speed of the
rocking of parameter 11. Set V_min to 100%, depending on the time you press the pedal. Releasing the pedal causes a
gradual deceleration values 11. Set V_min
BRAKE pedal:
If the BRAKE pedal is connected: pressin the pedal generates sound HAMULEC.mp3 and gradually reduces the speed of the
rocking to 0 value - stop. Releasing the pedal to increase the speed parameter 11. Set V_min
There should be a sound pack on SD / SDHC memory card (bit rate max. 128 kbit / sec). The files should have the following
names, depending on the number of buttons used (KEY1..KEY4) and the use of the BRAKE and GAS pedal:
DEMO1.mp3 - audio playback in DEMO mode DEMO2.mp3 - audio playback in DEMO mode
DEMO3.mp3 - audio playback in DEMO mode DEMO4.mp3 - audio playback in DEMO mode
KEY1.mp3 - sound associated with a KEY1 button - START (eg. The sound of the horn)
PUTM.mp3 - sound played when pressing the START button KEY1 or coin, if inserted amount is less than the price of the
game
4
5. DRIVER
1. Speakers output
2. Lights output
6. Micro SD slot
7. Service buttons
8. Menu display
12. 4A fuse
All kinds of changes and updates are carried out by the manufacturer's service.
LIGHTING:
Depending on the model, Magic Play kiddie rides, are equipped with two kinds of lights.
TROUBLESHOOTING:
b. No sound:
c. No illumination:
5
Buyer: ……………………………………………………………………………………………………………………………………………..
……………………………………………………………………………………………………………………………………………..
……………………………………………………………………………………………………………………………………………..
Date: ……………………………………………………………………………………………………………………………………………..
Serial ……………………………………………………………………………………………………………………………………………..
number:
……………………………………………………………………………………………………………………………………………..
Seller:
TERMS OF WARRANTY:
The Magic Play company warrants MAGIC PLAY kiddie ride for a period of one year from the date of delivery to
the recipient. The guarantee does not cover damage to bulbs, bulbs covers and kiddie ride body. In case of
damage to the elements covered by the warranty within the warranty period, the company Magic Play:
1: provide assistance in repairing the damaged element through telephone service or needed parts shipment
1: The manufacturer is informed of the defect immediately after its occurrence. The defective part must be
immediately delivered to the manufacturer.
2: The manufacturer will check if the error has not been caused by misuse, unauthorized modification, repair,
setup or testing.
3: Guarantee covers parts recommended and accepted by the manufacturer only. Magic Play shall not be liable
for the financial loss and accidental damage to the machine.
DECLARATION OF CE CONFORMITY:
We hereby declare that: steel frame, fiberglass casing, lights and electronics used in the production
of Magic Play KIDDIE RIDE CAR machines conform to the following norms and regulations:
73/23/EEC-PL, 93/68/EEC-PL, 89/336/EEC-PL, 91/263/EEC-PL, 92/31/EEC-PL, 93/68/EEC-PL, PN-EN
50106:2000/A2:2002, PN-EN 60335-1:2004, PN-EN60335-2-82:2004(U), PN-EN 61000-3-
3:1997/A1:2002(U)
KALISZ, 2016-04-03
.....................................