-- Gui to Lua
-- Version: 3.2
-- Instances:
local ui = Instance.new("ScreenGui")
local PageHolder = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local GiveWeapons = Instance.new("TextButton")
local UICorner_2 = Instance.new("UICorner")
local Farm = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local Guess = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
--Properties:
ui.Name = "ui"
ui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
PageHolder.Name = "PageHolder"
PageHolder.Parent = ui
PageHolder.BackgroundColor3 = Color3.fromRGB(121, 139, 255)
PageHolder.BackgroundTransparency = 0.800
PageHolder.BorderColor3 = Color3.fromRGB(20, 20, 20)
PageHolder.Position = UDim2.new(0.0310236439, 0, 0.0530651398, 0)
PageHolder.Size = UDim2.new(0, 268, 0, 323)
UICorner.Parent = PageHolder
GiveWeapons.Name = "Give Weapons"
GiveWeapons.Parent = PageHolder
GiveWeapons.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
GiveWeapons.BackgroundTransparency = 0.800
GiveWeapons.BorderColor3 = Color3.fromRGB(0, 0, 0)
GiveWeapons.BorderSizePixel = 0
GiveWeapons.Position = UDim2.new(0.0932835788, 0, 0.0693877563, 0)
GiveWeapons.Size = UDim2.new(0, 200, 0, 39)
GiveWeapons.Font = Enum.Font.Unknown
GiveWeapons.Text = "WEAPONS"
GiveWeapons.TextColor3 = Color3.fromRGB(0, 0, 0)
GiveWeapons.TextSize = 16.000
UICorner_2.Parent = GiveWeapons
Farm.Name = "Farm"
Farm.Parent = PageHolder
Farm.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Farm.BackgroundTransparency = 0.800
Farm.BorderColor3 = Color3.fromRGB(0, 0, 0)
Farm.BorderSizePixel = 0
Farm.Position = UDim2.new(0.0932835788, 0, 0.28107664, 0)
Farm.Size = UDim2.new(0, 200, 0, 39)
Farm.Font = Enum.Font.Unknown
Farm.Text = "AUTO FARM"
Farm.TextColor3 = Color3.fromRGB(0, 0, 0)
Farm.TextSize = 16.000
UICorner_3.Parent = Farm
Guess.Name = "Guess"
Guess.Parent = PageHolder
Guess.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Guess.BackgroundTransparency = 0.800
Guess.BorderColor3 = Color3.fromRGB(0, 0, 0)
Guess.BorderSizePixel = 0
Guess.Position = UDim2.new(0.0932835788, 0, 0.510178804, 0)
Guess.Size = UDim2.new(0, 200, 0, 39)
Guess.Font = Enum.Font.Unknown
Guess.Text = "AUTO GUESS"
Guess.TextColor3 = Color3.fromRGB(0, 0, 0)
Guess.TextSize = 16.000
UICorner_4.Parent = Guess
-- Scripts:
local function TINRA_fake_script() -- GiveWeapons.LocalScript
local script = Instance.new('LocalScript', GiveWeapons)
script.Parent.MouseButton1Click:Connect(function()
for _, item in
pairs(game:GetService("ReplicatedStorage").Weapon:GetChildren()) do
if item:IsA("RemoteEvent") then
item:FireServer()
end
end
end)
end
coroutine.wrap(TINRA_fake_script)()
local function KDLA_fake_script() -- Farm.LocalScript
local script = Instance.new('LocalScript', Farm)
script.Parent.MouseButton1Click:Connect(function()
local plrs = game.Players
local lplr = plrs.LocalPlayer
local race_part = workspace.Levels.Race.One:GetChildren()[64]
local infinity_part = workspace.Levels.Infinity:GetChildren()[57]
while true do
task.wait()
lplr.Character.HumanoidRootPart.CFrame = infinity_part.CFrame
fireproximityprompt(infinity_part.ProximityPrompt)
task.wait()
lplr.Character.HumanoidRootPart.CFrame = race_part.CFrame
fireproximityprompt(race_part.ProximityPrompt)
end
end)
end
coroutine.wrap(KDLA_fake_script)()
local function QORLWVZ_fake_script() -- Guess.LocalScript
local script = Instance.new('LocalScript', Guess)
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = playerGui
local function createTextLabel(index)
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0, 400, 0, 50)
textLabel.Position = UDim2.new(0.5, -200, 0.1 + (index * 0.1), -
25)
textLabel.BackgroundTransparency = 1
textLabel.TextScaled = true
textLabel.Font = Enum.Font.GothamBold
textLabel.TextColor3 = Color3.new(1, 1, 1)
textLabel.Text = ""
textLabel.Parent = screenGui
return textLabel
end
local textLabels = {}
for i = 1, 10 do
textLabels[i] = createTextLabel(i - 1)
end
local function isFacingModel(door)
local playerPosition = player.Character.PrimaryPart.Position
local directionToModel = (door.Position - playerPosition).unit
local lookVector = player.Character.PrimaryPart.CFrame.LookVector
local dotProduct = directionToModel:Dot(lookVector)
return dotProduct > 0.05
end
local function updateText()
local hue = 0
while true do
local playerPosition = player.Character and
player.Character.PrimaryPart.Position
local displayedTexts = {}
if playerPosition then
for _, difficultyFolder in
pairs(workspace.Levels:GetChildren()) do
if difficultyFolder:IsA("Folder") then
for _, model in
pairs(difficultyFolder:GetChildren()) do
if model:IsA("Model") then
local door =
model:FindFirstChild("Door")
if door and door:IsA("Part")
then
local stringValues =
door:GetChildren()
local distance =
(door.Position - playerPosition).magnitude
if distance <= 28 then
if
isFacingModel(door) then
for _, value
in pairs(stringValues) do
if
value:IsA("StringValue") then
table.insert(displayedTexts, value.Value)
end
end
end
end
end
end
end
end
end
for i = 1, 10 do
textLabels[i].Text = displayedTexts[i] or ""
textLabels[i].TextColor3 = Color3.fromHSV(hue,
1, 1)
end
hue = (hue + 0.005) % 1
wait(0.1)
else
wait(0.1)
end
end
end
updateText()
end)
end
coroutine.wrap(QORLWVZ_fake_script)()
local function TGUPBO_fake_script() -- PageHolder.LocalScript
local script = Instance.new('LocalScript', PageHolder)
local FrameDetect = script.Parent
local FrameMoves = script.Parent
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local CurrentMousePosition
local Detected = false
FrameDetect.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
CurrentMousePosition = UserInputService:GetMouseLocation()
Detected = true
end
end)
FrameDetect.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
Detected = false
end
end)
RunService.RenderStepped:Connect(function()
if Detected then
local MousePosition = UserInputService:GetMouseLocation()
local MoveX = CurrentMousePosition.X - MousePosition.X
local MoveY = CurrentMousePosition.Y - MousePosition.Y
CurrentMousePosition = MousePosition
FrameMoves.Position = FrameMoves.Position -
UDim2.new(0,MoveX,0,MoveY)
end
end)
end
coroutine.wrap(TGUPBO_fake_script)()