Update Log
V001_002 2019-11-04
• Pulled Back COG control for easier selection
• Added attribute in CN_fk_Bip001_Pelvis to allow for isolating hip movement from the upper
body
• Updated Hair Skin Weights
• Brought in finger controls for easier selection
• Added cup controls to hands
• fixed skin weights on sleeve (were getting finger influence)
• Unlocked Jaw translates
• Removed excess tongue geo for reduced clipping
• Additional face controls for Eye Spec, crevice geo and flesh portion of brow
• Added macro control for tongue curl
• Fixed vis switch connections on cloak, waist geo and macro face controller
• Added Eye Dilation
• Added vis switch for body controls and core control
• Added pivot control to arrows
• added controls for manual hand constraints
• constrained bow to left hand
• Fixed orientation of left hand anchor joint
V001_003 2019-11-05
• Fixed Pivot control on arrow
V001_004 2019-11-08
• Adjusted clavicle pivot. Joits were moved back for better forward and back deformation
• local world space switch added to eyes
V001_005 2019-12-13
• Added more polygons to cape for smoother deformation
• fixed UVs on book to remove blank pages
• added dark zelda textures
V001_006 2019-12-17
• Added long hair look (toggle under CN_Settings)
• Added sub toe controls (CN_Bip001_LegSettings_L and CN_Bip001_LegSettings_R)
• Added world space toggle to fk thighs
• Added fbx with no props
V001_007 2020-04-04
• Added dark mode toggle
• world and local space for ik arms
• added extra control to cloak shoulder to seperate front and back
V001_008 2020-06-18
• Unlocked clavicle translations