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2. Processes

The document discusses processes and their life cycle, detailing the states a process transitions through, including Running, Ready, Blocked, New, and Terminated. It explains the significance of the Process Control Block (PCB) for managing processes and outlines various scheduling algorithms, including preemptive and non-preemptive types. Additionally, it covers the concept of threads, their lightweight nature compared to processes, and the advantages of multi-threading in modern operating systems.
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0% found this document useful (0 votes)
4 views

2. Processes

The document discusses processes and their life cycle, detailing the states a process transitions through, including Running, Ready, Blocked, New, and Terminated. It explains the significance of the Process Control Block (PCB) for managing processes and outlines various scheduling algorithms, including preemptive and non-preemptive types. Additionally, it covers the concept of threads, their lightweight nature compared to processes, and the advantages of multi-threading in modern operating systems.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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2.

Processes
I. Process Concepts and States
Q1. What is Process? Explain the different states a process passes through in its life cycle (with state transition chart).
A process is an executing instance of a program.
Unlike a static program stored on disk, a process is a dynamic entity that carries its own current activity, which includes the program counter, CPU registers, and allocated resources (such as
memory, files, and I/O devices).
In simple terms, while a program is a passive set of instructions, a process is that program in action.
States in a Process’s Life Cycle
Based on the college material, a process typically goes through three main states:
1. Running
The process is actively executing on the CPU.
It is performing its instructions and using the CPU at that moment.
2. Ready
The process is loaded in memory and prepared to run but is waiting for CPU time.
Although it is ready for execution, the CPU is currently busy with other processes.
3. Blocked (Waiting)
The process cannot proceed because it is waiting for an external event (such as I/O completion or input availability).
Even if the CPU becomes available, a blocked process remains suspended until the event occurs.
State Transition Diagram Overview
A simplified state transition chart for a process is as follows:
Running → Blocked: The process requires an external event (e.g., I/O) and gets suspended.
Running → Ready: The process’s time slice expires or a higher priority process preempts it.
Ready → Running: The scheduler assigns CPU time to the process.
Blocked → Ready: Once the external event occurs, the process becomes ready again.

These transitions ensure efficient resource management and smooth multitasking within the operating system.

Q2. Draw and explain a 5-state process transition diagram.


[Diagram Placeholder: Insert 5-State Process Transition Diagram here]
The 5-state model breaks down a process’s life cycle into five distinct states, providing a more detailed view of process management in an operating system.
New
The process is in its creation phase, where resources are allocated and initial setup is performed.
It has not yet been admitted to the Ready queue.
Ready
The process is loaded into main memory and awaits CPU allocation.
It is prepared to execute but must wait for the scheduler to assign a CPU time slot.
Running
The process actively executes its instructions on the CPU.
It continues in this state until it either completes its CPU burst or is preempted by the scheduler.
Waiting (Blocked)
The process transitions here if it requires an external event (e.g., I/O completion) to proceed.
In this state, it does not consume CPU time until the awaited event occurs.
Terminated
The process enters this final state once it has finished execution or is aborted due to errors.
All allocated resources are released, marking the end of its life cycle.
Transitions Between States:
New → Ready: After initialization, the process is admitted into memory.
Ready → Running: The scheduler dispatches the process for execution.
Running → Waiting: The process blocks when it waits for an event.
Waiting → Ready: On event completion, the process becomes ready again.
Running → Terminated: The process finishes execution or is forcibly terminated.

II. Process Control Block (PCB)


Q3. What is PCB with diagram? Explain the significance of PCB.
A Process Control Block (PCB) is a crucial data structure used by the operating system to manage and control processes.
Each process in the system is represented by a PCB, which stores all the information necessary for process management and context switching.
Key Components of a PCB:
Process Identification: Contains a unique process ID (PID) that distinguishes one process from another.
Process State: Indicates whether the process is new, ready, running, waiting (blocked), or terminated.
Program Counter: Stores the address of the next instruction to be executed, ensuring the process can resume correctly after a context switch.
CPU Registers: Holds the values of the CPU registers when the process is not running, ensuring the process’s execution context is preserved.
CPU Scheduling Information: Includes priority levels and pointers to scheduling queues, assisting the scheduler in making execution decisions.
Memory Management Information: Contains details like base and limit registers, page tables, or segment tables, which are vital for memory allocation.
Accounting and I/O Status Information: Tracks CPU usage, elapsed time, and resources such as open files and I/O devices.
Significance of the PCB:
Process Management: PCBs enable the OS to track process states and manage transitions between states efficiently.
Context Switching: They store all necessary context data, allowing the OS to switch processes seamlessly without losing state information.
Resource Allocation: PCBs provide a centralized location for managing process resources, enhancing system stability and performance.

Q4. Describe its various fields in PCB.


A Process Control Block (PCB) is a central data structure that contains all the necessary information for managing a process.
The various fields stored in the PCB ensure that the operating system can effectively control process execution, manage resources, and perform context switching.
Below are the key fields and their descriptions:
Process Identification: Process ID (PID): A unique identifier assigned to each process, which distinguishes it from other processes.
Process State: Indicates the current status of the process (e.g., new, ready, running, waiting, terminated), which helps the scheduler manage its transitions.
Program Counter: Stores the address of the next instruction to execute, enabling the process to resume correctly after interruptions.
CPU Registers:
Contains the values of all CPU registers (e.g., accumulators, index registers, stack pointers).
These values are saved during context switches to preserve the process’s execution state.
CPU Scheduling Information:
Includes parameters like process priority, pointers to scheduling queues, and time slice information.
This data assists the scheduler in deciding which process runs next.
Memory Management Information: Consists of details such as base and limit registers, page tables, or segment tables, which are used to manage the process’s allocated memory space.
Accounting Information: Tracks metrics like CPU usage, elapsed execution time, and resource consumption for monitoring and billing purposes.
I/O Status Information: Maintains a list of I/O devices allocated to the process and open file descriptors, ensuring correct and efficient I/O operations.
These fields work together to provide a complete snapshot of a process, enabling the operating system to manage processes efficiently and ensure smooth multitasking.
III. Process Scheduling and Algorithms
Q5. What is a scheduler and scheduling? List all types of schedulers and explain each in detail.
A scheduler is a component of the operating system that decides which process in the ready queue will receive CPU time.
Scheduling refers to the method by which the operating system arranges and manages the execution order of processes, ensuring efficient CPU utilization and fair allocation of system
resources.
Types of Schedulers
Long-Term Scheduler (Job Scheduler):
Function: Determines which processes are admitted into the system for execution by moving them from the job pool to the ready queue.
Significance: Regulates the degree of multiprogramming; by controlling how many processes are in memory, it prevents system overload and ensures balanced resource usage.
Frequency: Operates relatively infrequently compared to other schedulers.
Short-Term Scheduler (CPU Scheduler):
Function: Selects a process from the ready queue and allocates the CPU to it.
Significance: This scheduler must make fast, frequent decisions to maintain system responsiveness and efficient process execution.
Frequency: Runs very frequently, as each context switch (i.e., change in the process being executed) invokes this scheduler.
Medium-Term Scheduler (Swapping Scheduler):
Function: Manages the movement of processes between main memory and secondary storage (swapping).
Significance: Optimizes memory utilization and helps maintain an appropriate degree of multiprogramming by temporarily removing inactive processes from memory.
Frequency: Operates based on system load and memory demands, balancing active and inactive processes.
These scheduling mechanisms work together to ensure that processes are executed smoothly and system resources are efficiently managed.

Q6. What are various criteria for a good process scheduling algorithm? Explain any two preemptive scheduling algorithms.
A good process scheduling algorithm should optimize various system performance metrics while ensuring fairness and efficiency. Key criteria include:
CPU Utilization: Keep the CPU as busy as possible.
Throughput: Maximize the number of processes completed per time unit.
Turnaround Time: Minimize the total time taken from process submission to its completion.
Waiting Time: Reduce the time a process spends in the ready queue waiting for CPU allocation.
Response Time: Minimize the time from when a request is submitted until the first response is produced.
Fairness: Ensure each process receives a fair share of the CPU.
Overhead: Keep scheduling decisions fast and resource-light to avoid excessive overhead.
Preemptive Scheduling Algorithms: Two common preemptive scheduling algorithms are:
Round Robin (RR) Scheduling:
Mechanism: Each process in the ready queue is assigned a fixed time quantum.
Process: A process executes for its allotted time; if not finished, it is preempted and moved to the back of the queue.
Advantages: Provides fairness and responsiveness, making it ideal for time-sharing systems.
Challenges: The choice of time quantum is critical—too short increases overhead, too long may cause poor response times.
Shortest Remaining Time First (SRTF):
Mechanism: This is the preemptive version of the Shortest Job First algorithm.
Process: The process with the smallest remaining CPU burst time is selected to run. If a new process arrives with a shorter remaining time, it preempts the current process.
Advantages: Minimizes average waiting time and optimizes turnaround time.
Challenges: Can lead to starvation of longer processes if shorter processes keep arriving.

Q7. Explain pre-emptive and non pre-emptive scheduling algorithms (with one example for each).
Pre-emptive Scheduling Algorithms
Pre-emptive scheduling allows the operating system to interrupt a running process when a higher-priority process becomes ready or when the allotted CPU time (time slice) expires.
This ensures that no single process monopolizes the CPU and improves overall system responsiveness.
This method is especially effective in time-sharing environments where quick response times are crucial.
Example:
Round Robin (RR) scheduling, each process is assigned a fixed time quantum. When this time expires, if the process is not finished, it is preempted and placed at the back of the ready
queue so that other processes get a chance to run.
Advantages:
Fair distribution of CPU time
Improved responsiveness
Disadvantages:
Increased overhead due to frequent context switches
Non Pre-emptive Scheduling Algorithms
In non pre-emptive scheduling, once a process is granted the CPU, it runs to completion or until it voluntarily releases the CPU by waiting for an I/O operation or terminating.
The scheduler does not forcibly remove a process even if a higher-priority process becomes ready.
This method is simple and has lower overhead because context switches are minimal.
Example:
First Come, First Served (FCFS) scheduling, where processes are attended to in the order they arrive in the ready queue.
Advantages:
Simplicity in implementation
Lower context switching overhead
Disadvantages:
Can cause longer wait times for shorter processes if they arrive after longer ones

Q8. Explain the Round Robin and Priority scheduling algorithms.


Round Robin Scheduling
A preemptive scheduling algorithm primarily used in time-sharing systems.
Mechanism:
Each process in the ready queue is assigned a fixed time slice (quantum).
The CPU cycles through the queue, allowing each process to run for its allotted quantum.
If a process does not finish within its time slice, it is preempted and moved to the end of the queue.
Advantages:
Fairness: Every process receives an equal share of the CPU.
Responsiveness: Quick context switches lead to better interactive system performance.
Prevention of Starvation: All processes eventually get CPU time.
Disadvantages:
Context Switch Overhead: Frequent switches can incur significant performance overhead if the quantum is too short.
Quantum Selection: An improperly sized quantum can degrade performance—too long reduces responsiveness, too short increases overhead.
Priority Scheduling
A scheduling algorithm that assigns a priority to each process and selects the next process to run based on these priorities.
Mechanism:
Preemptive Variant:
A running process can be preempted if a higher-priority process becomes ready.
Non-Preemptive Variant:
Once a process starts executing, it continues until it finishes or yields the CPU voluntarily, regardless of newly arriving higher-priority processes.
Advantages:
Critical Task Focus: Ensures that high-priority tasks receive prompt CPU access.
Flexibility: Can be tailored with static or dynamic priorities.
Disadvantages:
Starvation Risk: Low-priority processes may suffer if high-priority processes dominate the CPU.
Priority Inversion: Occurs when lower-priority processes block higher-priority ones.

IV. Threads and Multithreading


Q9. What is thread? Why is a thread called a lightweight process?
A thread is the smallest unit of execution within a process.
It represents a single sequence of instructions and has its own program counter, registers, and stack.
However, unlike an independent process, threads share the same address space and resources (such as open files and memory) with other threads in the same process.
Why is a Thread Called a Lightweight Process?
Resource Sharing:
Threads share the bulk of the process resources, which means they do not require separate copies of the memory space or other heavy resources.
This shared environment reduces the overhead involved in creating and managing multiple threads within the same process.
Efficient Context Switching:
Since threads maintain only a minimal execution context (e.g., program counter, registers, and stack), switching between threads incurs less overhead than switching between full
processes.
This efficiency makes thread management faster and more resource-friendly, particularly in systems where responsiveness is critical.
Improved Concurrency:
Multiple threads can run concurrently within a single process, allowing for parallel execution of different parts of a program without the overhead of inter-process communication.
This model enhances performance in multi-core systems and is particularly useful for tasks like web servers, where many simultaneous connections need to be managed.
Overall, a thread is termed a lightweight process due to its lower resource demands and faster context switch capability compared to a traditional process.

Q10. List the resources used when a thread is created.


When a thread is created, the operating system allocates several key resources to ensure the thread can execute independently while sharing the process’s overall environment. These
resources include:
Thread Control Block (TCB):
A dedicated data structure that stores the thread’s identity, current state, scheduling parameters, and other control information.
It acts similarly to a Process Control Block (PCB) but is more lightweight, containing only thread-specific data.
Execution Context:
Program Counter and CPU Registers: These hold the thread’s current instruction address and temporary data, allowing the thread to resume execution correctly after a context switch.
Thread-Specific Stack: Memory allocated exclusively for the thread’s call stack, where function calls, local variables, and return addresses are stored.
Scheduling Information:
Priority levels, time slice information, and pointers required for managing the thread within the scheduling queues.
These details help the scheduler decide when and for how long the thread should run.
Shared Process Resources:
Although each thread has its own execution context, it shares the parent process’s address space, heap, open file descriptors, and other global resources.
This shared environment minimizes overhead and promotes efficient inter-thread communication.
Together, these resources ensure that each thread operates efficiently within the process while maintaining minimal overhead compared to full-fledged processes.

Q11. Explain thread structure and explain why threads are used.
Thread Structure
Execution Context:
Each thread has its own program counter, CPU registers, and private stack.
These elements maintain the thread’s individual execution state and call history.
Shared Resources:
Threads share the same address space, heap, and open file descriptors of their parent process.
This resource sharing makes threads more lightweight compared to full processes, as they do not require separate copies of the process’s resources.
Lightweight Nature:
Due to the limited amount of data maintained independently (i.e., just the execution context), threads incur minimal overhead during creation and context switching.
Why Threads Are Used
Enhanced Concurrency:
Threads allow multiple tasks to run concurrently within the same process, which increases the overall efficiency and responsiveness of applications.
Improved Performance:
In multi-core systems, threads can execute in parallel on different cores, speeding up computational tasks and improving throughput.
Efficient Resource Sharing:
Since threads share a common memory space, communication between them is faster and requires less overhead than inter-process communication.
Better Responsiveness:
For interactive applications like web servers and GUI-based programs, using threads enables quick responses to user inputs by delegating different tasks to separate threads.
Lower Overhead:
Threads incur lower context switching costs compared to full processes, making them ideal for applications requiring frequent task switching.
These characteristics highlight why threads are often referred to as lightweight processes and why they play a critical role in modern operating systems.

Q12. What is multi-threading? Explain threads in brief with their types.


Multi-threading is the capability of a single process to create and manage multiple threads that execute concurrently.
Each thread is a separate sequence of execution with its own program counter, registers, and stack, while sharing the process's overall resources (e.g., memory, open files).
Advantages of Multi-threading:
Improved Responsiveness: Threads allow an application to remain responsive by performing background tasks without interrupting the user interface.
Better Resource Utilization: On multi-core systems, threads can run in parallel, enhancing overall performance and CPU usage.
Reduced Overhead: Creating and managing threads incurs less overhead than managing full-fledged processes because threads share much of the process's resources.
Types of Threads:
User-level Threads (ULT):
Managed by thread libraries in user space rather than by the operating system kernel.
They allow faster context switching, but the kernel is unaware of their existence, which can limit parallelism on multi-core systems.
Example: POSIX Threads (pthreads) implemented in user libraries.
Kernel-level Threads (KLT):
Managed and scheduled directly by the operating system kernel.
The kernel can allocate these threads to different cores, offering true parallel execution.
Example: Native threads in Linux or Windows.
Hybrid Models:
Combine user-level and kernel-level threading, mapping multiple user threads onto a smaller set of kernel threads to balance efficiency with the control provided by the OS.
Q13. Explain different types of schedulers.
Operating systems use different schedulers to manage process execution efficiently.
Each scheduler performs a distinct role in controlling how processes are admitted, maintained in memory, and executed on the CPU.
Long-Term Scheduler (Job Scheduler):
Role: Decides which processes are admitted from the job pool into main memory.
Functionality: Controls the degree of multiprogramming by selecting processes based on system load and resource availability.
Operation Frequency: Runs relatively infrequently compared to other schedulers.
Medium-Term Scheduler (Swapping Scheduler):
Role: Manages the movement of processes between main memory and secondary storage (swapping).
Functionality: Optimizes memory utilization by temporarily suspending inactive processes and swapping them out, thereby freeing up memory for active processes.
Operation Frequency: Activated as needed, depending on memory demand and system performance.
Short-Term Scheduler (CPU Scheduler):
Role: Selects the next process from the ready queue for CPU execution.
Functionality: Makes rapid and frequent decisions to allocate CPU time efficiently, ensuring high responsiveness and fairness.
Operation Frequency: Runs very often—typically at every context switch or when a process’s time slice expires.
Together, these schedulers work in unison to balance system throughput, resource utilization, and responsiveness.
The long-term scheduler sets the overall workload, the medium-term scheduler optimizes memory usage, and the short-term scheduler ensures that the CPU is always busy executing
processes.

Q14. List the main differences and similarities between threads and processes.
Similarities Between Threads and Processes
Execution Unit:
Both threads and processes represent units of execution in an operating system.
They are scheduled by the CPU and can run concurrently.
State and Lifecycle:
Both maintain states such as running, ready, waiting (blocked), and terminated.
They undergo similar lifecycle transitions during their execution.
Resource Utilization:
Both require certain resources such as CPU time, memory, and I/O access for execution.
Differences Between Threads and Processes
Memory Allocation:
Processes:
Have their own separate memory space and system resources.
Isolation between processes provides enhanced security and stability.
Threads:
Share the same address space and resources within a process.
This sharing makes threads more lightweight and faster to create.
Context Switching Overhead:
Processes: Switching between processes involves saving and loading a full set of registers, memory maps, etc., leading to higher overhead.
Threads: Context switches between threads are less resource-intensive because they maintain only a minimal execution context (e.g., program counter, registers, stack).
Intercommunication:
Processes: Communication between processes generally requires inter-process communication (IPC) mechanisms, which can be more complex and slower.
Threads: Since threads share the same memory, inter-thread communication is simpler and faster, though it requires careful synchronization to avoid race conditions.
These points highlight that while both threads and processes are essential for concurrent execution, threads are considered lightweight due to their minimal overhead and resource sharing.

V. Concurrency and Context Switching


Q15. Define: Race Condition, Critical Section and Context Switching.
Race Condition
A race condition occurs when multiple processes or threads access and manipulate a shared resource concurrently, and the final result depends on the timing or sequence of their
execution.
Implication: Without proper synchronization, the outcome can be unpredictable, leading to inconsistent data or errors.
Example: Two threads incrementing the same counter simultaneously might both read the same initial value and write back the same incremented value, missing one of the updates.
Critical Section
A critical section is a segment of code where a shared resource (like a variable or a data structure) is accessed.
Purpose: It must be executed exclusively by one thread or process at a time to maintain data consistency.
Mechanisms: Synchronization tools such as mutexes, semaphores, or monitors are typically used to ensure that only one execution thread enters the critical section at a time.
Context Switching
Context switching is the procedure by which a CPU stops executing one process or thread and starts executing another.
Process: It involves saving the state (e.g., registers, program counter, and stack) of the currently running entity and loading the saved state of the next scheduled process or thread.
Overhead: While essential for multitasking, context switching introduces overhead, as time is spent saving and restoring states rather than performing useful work.

Q16. Write a short note on context switching.


Context switching is the procedure in which the CPU stops executing one process and starts executing another. This requires saving the current process’s state and loading the saved state of
the next process.
Process Details:
Saving the Context:
The CPU saves the current state of the running process, which includes the program counter, CPU registers, and other vital data stored in the Process Control Block (PCB).
Loading the New Context:
The state of the new process is then retrieved from its PCB, allowing it to resume execution from where it previously left off.
Overhead Considerations:
Context switching is considered pure overhead because no useful work is done during the switch.
The time required depends on factors such as the number of registers to be saved and restored, memory speed, and hardware support for context switching.
Factors Affecting Performance:
The complexity of the operating system and the structure of the PCB directly influence the speed of a context switch.
Some systems use specialized hardware that provides multiple sets of registers, which can significantly reduce switching time.
Overall, context switching is a fundamental aspect of multitasking operating systems, ensuring that multiple processes can share the CPU efficiently while maintaining proper execution
order.

VI. Process Cooperation


Q18. What is a cooperating process? Explain the advantages of cooperating processes.
A cooperating process is one that can interact with other processes by sharing data, synchronizing activities, or communicating to achieve a common goal.
These processes work together—often using interprocess communication (IPC) mechanisms—to solve problems that a single process cannot handle efficiently.
Advantages of Cooperating Processes:
Improved Performance:
By dividing a complex task among multiple processes, each can execute concurrently on different cores or processors.
This division can lead to significant computation speedup and better overall system throughput.
Resource Sharing:
Cooperating processes share resources such as memory, files, and devices.
This sharing minimizes redundancy and allows for more efficient use of system resources.
Modularity and Simplicity:
Complex applications can be broken down into smaller, independent modules.
Each process handles a specific subtask, simplifying design, maintenance, and debugging.
Reliability and Fault Tolerance:
The failure of one process does not necessarily result in the collapse of the entire system.
Other cooperating processes can continue to function or provide backup, enhancing overall system resilience.
Flexibility and Scalability:
Cooperating processes facilitate concurrent operations and can be scaled up or down based on workload demands.
These characteristics make cooperating processes an essential concept in designing modern, efficient, and reliable operating systems.

Q19. Differentiate between independent and cooperating processes.


Independent Processes:
Isolation:
These processes operate in complete isolation from one another.
They do not share data or state and are unaware of the existence of other processes.
Communication: There is no need for interprocess communication (IPC); they run independently.
Resource Allocation: Each process has its own resources (e.g., memory space, file descriptors) and does not interfere with or depend on resources of another process.
Failure Impact: The failure or termination of one independent process typically does not affect the execution or state of other processes.
Cooperating Processes:
Interaction:
These processes are designed to work together by communicating and synchronizing their activities.
They can share data, coordinate tasks, and use IPC mechanisms like shared memory, message passing, or signals.
Resource Sharing: Cooperating processes share some resources, which can lead to improved performance through parallel execution and resource utilization.
Complexity and Synchronization: Due to resource sharing, they require proper synchronization to prevent race conditions and ensure data consistency.
Failure Impact: A failure in one cooperating process might impact the overall system if shared resources are left in an inconsistent state.
Overall, independent processes run in isolation with no direct interactions, whereas cooperating processes interact to achieve common goals, making them more complex but potentially
more efficient in performing interconnected tasks.

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