Responding to 1NT Bids in Bridge
Responding to 1NT Bids in Bridge
By Neil H Timm
In this lesson we will learn how one may respond to the bid of 1NT
playing the 2/1 Game Force System with the point range of 15-17 or
“14+ to 18-” using Marty Bergen’s Adjust-3 Hand Evaluation Method.
While many ranges are used when bidding 1NT, any range that includes
the value of 15 is considered strong. A range without the value of 15 is
considered weak; for example, 10-12 and 12-14 are weak notrump
ranges and 12/13-15 is strong.
What is the best range? Based upon a Computer Orientated Bridge
Analysis (COBRA), the best lowest/safest strong range is 12-15 and the
next best strong ranges are 15-17 and 15-18, respectively.
Any agreed notrump range used by a partnership must be announced
since the designated notrump range is in blue on the Convention Card
(CC).
When bidding 1NT, your distribution is most often balanced or semi-
balanced!
What is a balanced/semi-balanced distribution?
Ideal notrump hands are balanced, flat hand patterns having 4-3-3-3 and
4-4-3-2 distributions. However, balanced 5-3-3-2 major/minor suit hands
are also opened 1NT (yes, even if you are 5-3 in the majors – but there is
not total agreement here on opening 1NT); however, NEVER open 1NT
if you are 5-2 in the majors, for example: ♠Q2 ♥A10982 ♦AJ62 ♣AQ;
open 1♥ not 1NT. Partner may transfer you into your 2-card major!
By adding your points to your partners, you can can tell if you should be
in a part score below game, invite game, bid game, invite slam or bid
slam!
In the first session, day one, I will review commonly used agreements
and conventions used to respond to the bid of 1NT (15-17 points).
These will require some memorization! Your homework will be review
them and to commit them to memory.
In the second session, day two, I will apply the agreements and
conventions using more than 30 examples to illustrate the methods.
The examples will illustrate part score bidding with weak hands,
invitational and game bidding sequences, and examples of methods
used to investigate and bid slams like Gerber and Super Gerber, 1430
RKCG, and 1430 DRKCB.
Stayman (8+ points) - Overview
Stayman is a convention that uses the artificial bid of 2♣ to enquire about
the 1NT opener’s major suit holdings. Note that responder’s points are
unlimited. To use Stayman, responder must have at least one 4-card
major and 8+ points. The goal of the convention is to find a 4-4 major
suit fit. It is used with Weak, Invitational, Game Force, and Slam Hands.
Many people will tell you that with 4-3-3-3 or 3-4-3-3 distributions to
jump to 3NT with 15/16 points and ignore Stayman. This is bad advice!
You almost always want to find a 4-4 major suit fit.
The decision to ignore Stayman depends on having point's (17), all the
side suits stopped, and the quality of the major suit – Not on your shape.
Stayman Example 4=3-3-3 and 3=4-3-3
Responder bids 2♣ and the 1NT bidder holds one of the following hands.
In the first hand you have 4=3-3-3 distribution, with 17 points, all the
suits are stopped, but have a poor major spade suit; jump to 3NT.
In the second hand you have are balanced 3=4-3-3 hand, 17 points, all
suits stopped, and a good major suits, bid 2♥ after Stayman. Try to find
the major suit fit.
You hold this hand as responder: ♠AQ107 ♥Q1092 ♦7 ♣AQ105, a
difficult 4-4-4-1 hand, and bid 2♣ (Stayman).
While the bid of 2♠ is forcing (new suit by responder), it does not reflect
the strength of your hand; bid 3♠ - strong hand and forcing.
More on bidding later in this lesson when we discuss responding with
points.
What do you do as responder after Stayman?
After a bid of 1NT, regardless if you are a passed hand, the bids of 2♦
and 2♥ are transfers (announced bids as transfers since in blue on the
CC) to the next higher suit.
With 0-8 points and five hearts, bid 2♦. With five spades, bid 2♥. In
either case, pass opener's rebid, since game is likely impossible.
With 9 points and a five-card major, bid the transfer and then rebid 2NT.
Opener will select between 2NT, 3 of the major, 3NT, or 4 of the major.
With 9 points and a six-card major, bid the transfer and then rebid the
major at the three level to invite game.
Jacoby Transfers (0-8/9/10-14/15+) – Overview Continued
With 10-14 points and a five-card major, bid the transfer and then rebid
3NT as a game choice.
With 10-14 points and a six-card major (with no slam hopes), bid 4 of
the major
With 15+ points and at least a five-card major, bid the transfer and then
do something else.
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With a 6-card major Texas Transfers are used (and no slam interest).
More on Jacoby Transfers with 9 Points
If you are 4=5, you can transfer to hearts and bid spades; this allows you
to play at the two level in spades or the 3-level in hearts.
If you are 5=4 you can transfer to spades and bid hearts; however now
you are at the three level. If you are not vulnerable, it is a safe practice.
If the NT bidders does not accept the major suit game try, opener will bid
three of responder's major (the next step). With a hand that can accept
the invitation, opener can bid 3NT or 4 of the major. The convention
does not give up much; you lose the useless 3♦ bid (some use it as
Extended Stayman, do you have a 3-card major), others use 3♣ as
Extended Stayman/SARS.
3♠ 3 Hearts and A♠
3NT Natural 3-2 in majors with 16-17 (Super-Accept)
4♣ 3 Hearts and A♣
4♦ 3 Hearts and A♦
4♥ 3 Hearts - no slam interest – to play
I have chosen to discuss the Mini-Maxi 5-5 convention which uses the
bids of and 3♣*/3♦*/3♥*/3♠*;
With the Mini-Maxi, and Smolen/Quest, you are equipped to easily find
suit and notrump fits when opening 1NT with 15-17 points.
For example there are Broken Suit Game Tries, splinter bids used to
show a void/singleton, 1430 RKCB for the bid suit, Shape Asking
Relay bids after Stayman (SARS), Stayman In Doubt (SID), and many,
many more.
Adding the strong 1NT range of 15-17 and the 2NT range of 20-21
provided one includes the possibility of opening one or two notrump
when 5=3 in the majors, helps to reduce the range. Must be marked on
CC - 5-card Major common.
In the case of opening 2NT there is less room to explore for a major suit
5-3 fit when one opens with a 5-card major or to find a 4-4 fit in the
other major. While this is not the case when opening 1NT, it may be
difficult to find any 5-3 or 4-4 fit with only the Mini-Maxi and the
Smolen/Quest conventions.
To fix this situation, many replace the Mini-Maxi bid of 3♣* with
Muppet/Puppet Stayman.
Muppet Stayman - Overview (10+points)
Often the NT bidder will open with a 4/5-card major. Responder has a
3/4-card major and wants to find a 5-3 or 5-4 major suit fit. To find the
fit, one may use 3♣* as Muppet Stayman (alert).
3NT* shows five hearts. Responder can either pass if he has spades, or if
responder wants to play it in hearts, bids 4♦* as a transfer to hearts,
which allows the strong hand to play the contract in four hearts.
3♦* has one or two 4-card majors (may have 3-card spades)
3♥* Responder bids the major he does not have (like Smolen). This
sequence shows four spades and denies four hearts. Opener either bids
spades or 3NT.
3♠* Responder bids the major he does not have. This sequence shows
four hearts and denies four spades. Opener either bids hearts or 3NT.
4♣* Responder has both majors; it asks partner to pick the major.
4♦* Most partnerships play the bid of 4♦ to show slam interest, pick a
slam. (Note: some switch these bids by agreement).
4NT Quantitative
If you have five hearts and four spades, you do not need Muppet; bid
2♦ (transfer) and then bid 2♠; opener can bid major game or 3NT.
After 3♥* by opener (no 4-/5 card major), the bids are:
(1)It avoids the often disastrous use of a transfer bid when responder
holds five cards in one major and three cards in the other major and
allows responder to look for a 5/3 fit in either major. Holding 5=3-3-2
(♠♥♦♣), responder bids 3♣* to first look for a 5/3 heart fit. Opener will
rebid 3♦ with a four-card major opener, and the auction proceeds as in
standard Puppet. And opener will rebid 3♠ with a five spades. Now for
the modifications of Puppet: opener will bid 3♥ rather than 3NT to deny
a four- or five-card major. If responder holds five spades and three
hearts, responder will rebid 3NT to show the five-card spade suit,
enabling opener to declare in 4♠ with three spades and the right sort of
hand. If responder does not hold fives spades, responder rebids 3♠,
relaying opener back to 3NT.
(2) When holding five hearts and four spades, responder can transfer to 3♥,
and to show fours spades will rebid 3NT after opener accepts the transfer.
This allows the strong hand to declare in 4♠ with a 4-4 spade fit. If
responder does not have four spades, then after opener accepts the transfer,
responder rebids 3♠, relaying opening to 3NT.
(4) It more often allows the strong hand to declare major suit contracts.
When using Gerber, remember that you should not use the convention
if (1) you have a void, (2) you have worthless doubletons (e.g. Qx, Jx, xx)
in an unbid suit, and (3) if you need to know if partner has controls in a
specific suit.
4♦ 0/4 aces
4♥ 1 ace
4♠ 2 aces
4NT 3 aces
Having all the aces, you may next ask for the number of kings by bidding
5♦ 0/4 kings
5♥ 1 king
5♠ 2 kings
5NT 3 kings
In the July 2016 issue of the “Bridge Bulletin”, Marty Bergen in his
article Gerber part 6, discusses “How experts view Gerber”. He states
“Many players would be better off had they never heard of Gerber”.
He also discusses for example "Asking for Aces after 3NT”, 1430-style
Gerber (Expert Gerber), and jumps to 5♣ as Super Gerber (or Higher
Gerber) to ask for aces after 3NT.
After 1NT, the bid of 4♣ may be the 1430 Style Gerber (Expert Gerber)
Convention - you must play Gerber or the Expert Gerber by agreement.
When using Expert Gerber, remember that you should also not
use the convention if (1) you have a void, (2) you have worthless
doubletons (e.g. Qx, Jx, xx) in an unbid suit, and (3) if you need to know
if partner has controls in a specific suit.
4♦ 1/4 aces
4♥ 0/3 ace
4♠ 2 aces with minimum hand
4NT 2 aces with maximum hand
These are all questions partnerships must discuss. In general, many tend
to agree to play Gerber over 1NT and 2NT. That means if one opens
1NT or 2NT, however; some even play it over any first and last NT bid
(e.g. 3NT while others play Super Gerber or use it as a slam try, for
example 1NT-2NT; 3NT – 4♣=slam try and 5♣=Super Gerber – Ace
asking bid).
In general, RKCG is played when one has agreed upon a major suit
follows bids of 1NT/2NT. With a minor, Minorwood is used.
The responses to the bid 4♣ 1430 RKCG Convention are:
Responses to 4♣ RKCG
4♦ 1/4 keycards
4♥ 0/3 keycards
4♠ 2/5 keycards without the queen
4NT 2/5 keycards with the queen
To show a void with two or four keycards, bid 5NT; with and
odd number of keycards, bid the void at the six-level. Over
voids – next step may be used as Specific King Ask (SKA)
outside of trump suit.
The opponents bid a suit at the one level. With 15-17/18 points, you
make the bid of 1NT as an over caller and systems are played either
ON/OFF. Do you need a stopper in their suit? Yes, if they bid a major at
least 1 - 1 ½ stoppers; however, this is not the case when they bid a
minor.
Most play systems ON for strong 15-17/18 overcalls, but off is Better.
So what's wrong with playing "Systems On" over the 1NT overcall? If
2♣ is Stayman and 2♦ is a transfer, there is no way to play in a safe 2-
level minor suit contract. With a long minor and a weak hand, the choice
is now to pass the strong 1NT bid and pray, or to play at the 3-level (with
a possible double). To me, this is an unacceptable.
There's no need to make that choice. The advantage of the Jacoby
transfer lies less in the fact that the lead comes into the strong hand or
that the strong hand is hidden (everybody knows what's in that hand
anyway; it is better have the unknown hand hidden), than that the
transfer is utilized on strong and weak hands equally, on 5-3-3-2 hands as
well as 6-5-1-1 hands, and that nobody knows what kind of hand
responder holds until his second call. That advantage disappears when
the opposition opens the bidding.
When they have bid and you are in the balancing seat, you may bid a 5-
card suit with say 6+ HCP points, double with 10+ points, or with a
stopper in their bid suit, bid 1NT with 10/12 -14/15 points range by
partnership agreement. Systems are usually always OFF by agreement.
SUMMARY – 1NT opening and 1NT - 2NT bids --- systems ON.
1NT over calls & balancing seat 1NT bid -- systems OFF.
Quantitative Bids – (Overview)
When one opens 1NT (15-17) or 2NT (20-21), a jump bid to 4NT is
quantitative (NOT ASKING for ACES); it is asking partner if he is at the
top of his bid. If he is, he usually bids 6NT, otherwise, passes.
While it is most often played when opening notrump, it may also be used
with other bidding sequences.
Examples:
1NT - 2♣
2♥/2♠ - 4NT (Quantitative)
1x- 1y
1NT - 4NT (Quantitative)
1M-2m
2NT – 4NT (Quantitative)
1NT - 3♣ (Puppet/Muppet)
3♦ - 4NT (Quantitative)
Grand Slam Force after 1NT – Is the bid of 5NT. It is used after a
notrump opening or after one has agreed upon a suit.
To use the bid after a 1NT opening requires 20+ HCP. If opener is at the
top of his bid, 17 HCP, he bids 7NT; otherwise he bids 6NT.
Crawling Stayman (0 - 8 Points)
The goal of the convention is to find a 4-4 or 4-3 major suit fit at the 2-
level or to play in 2♦ with little risk. Opener’s responses to 2♣ are:
2♦ = No 4+ card major
2♥ = 4+ card heart suit
2♠ = 4+ card spade suit
Responder will pass 2♥/2♠ with a 4-4 fit in a major or pass 2♦ with
four. Over 2♦s without 4, responder bids 2♥* (alert) which asks
opener to pass or correct to 2♠, the best 2-level suit contract and a 4-3
fit at the 2-level.
Garbage Stayman (0 - 8 Points)
Garbage Stayman (GS) is also a convention that uses the artificial bid of
2♣ to enquire about the 1NT opener’s major suit holding.
Responder will pass all 2/3-level bids made by the 1NT Opener.
Ignore the X and bid 2♣ (CS or GS), over 2♣ - X*= Stayman (stolen bid)
and over the natural bids of 2♦/2♥/2♠ make card showing Negative
Double - bid 4-card suits up the line (don’t let them play at the 2-level).
Responder with five of any major makes the Negative Free Bid (NFB) of
2♥*/2♠* (must alert as non-forcing/to play).
Jacoby (Simple) Transfers with 0 - 8 Points
With a 5+card heart or spade suit and 0 - 7 points, responder bids 2♦/2♥.
These bids are announced as a transfer bid to Hearts/Spades,
respectively. Opener is expected to bid 2♥/2♠.
(a) With 4-card support and 17 points, opener may make the 3-level
supper accept (SA) bid of 3♥/3♠ (The Law!- bid to level of total
trumps).
(b) With only 3-card support and 17 points, opener bids 2NT* (called the
Bell Convention (BC).
Responder, in both cases re-evaluates, his hand. He may pass or bid
game in the major since responder now has dummy points. This is also
the case with responder makes a NFB over interference.
Options Explanation
2♣ Crawling/ Garbage Stayman
You are 4-4 in the majors and do not want to play in notrump
Your bid is 2♣ (Crawling Stayman), partner bids 2♠ and you pass. If they
X, ignore it, bid 2♣ and over 2♣ - X=Stayman=stolen bid. Over 2♦/2♥/
2♠ then X (double) is card showing Negative (bid you best 4-card suit –
don’t let them play at the 2-level.
You again bid 2♣ (Crawling Stayman), but now partner bids 2♦ with no
4-card major. You next bid 2♥* (alert) partner passes; you found your 4-3
major suit fit. Crawling Stayman works well when the NT bidder has
a balanced hand.
Example (Semi-balanced Weak Hand): Responder bids
You are 4-4 in the majors and do not want to play in Notrump
Your bid is 2♣ (Crawling Stayman); partner bids 2♦. You next bid 2♥*
(alert) and partner passes and you are in a bad contract; a 4-2 fit at the
two level. Over 2♣, X=Stayman). Over 2♦/2♥/2♠ - X= Negative.
Can one fix Crawling Stayman if semi-balanced and 2-2 in the majors?
Yes, over 2♥ the NT bidder bids 3♣; this asks responder to pick his
longest minor for the best minor suit fit. In our example, responder
would next bid 3♦; finding a 4-3 fit at the 3-level.
Examples: Responder bids Weak Hand
You are 5-3 in the majors and do not want to play in Notrump, bid 2♥.
Partner will announce the bid as a transfer to spades and bid 2♠ and you
will pass. If they bid 2♦ bid 2♠* (NFB - alerted as NF).
You are too weak to play 1NT, but you have a singleton and are 5-4 in
the majors. Do you bid 2♥ (transfer to spades) or bid 2♣? If you transfer
you may be in a 5-2/5-3/5-4/5-5 spade fit, but may miss a 4-4 heart fit. It
would be best to bid 2♣ (Crawling Stayman). You would pass a 2♥ bid
by the opener; if the NT bidder were to bid 2♦, you must bid 2♥* which
asks the the NT bidder to pass or correct to 2♠.
Examples: Responder bids Weak Hand
O6: ♠Q1094 ♥AQ2 ♦AJ54 ♣K2
R6: ♠A8765 ♥J76 ♦7 ♣J643
You are 5-3 in the majors and do not want to play in notrump, bid 2♥
with 7 points. Partner will announce the bid as a transfer to spades.
Many will simply bid 2♠ and you would pass (and you may miss game).
Over 2♦ or 2♥ make the NFB of 2♠* (alert).
Opener has a 4-card major and 17 points. With a fit in spades, opener
bids 3♠ (super-accept) over 2♥ or the NFB of 2♠* (non-forcing).
Responder has an Ace and 9 Dummy Points (now adds 2 shortness point)
and bids 4♠ in both cases.
You are 5-4 in the minors and do not want to play in notrump, bid 2♠*
with 5 points. Partner will alert the bid and say partner has a long minor
or both minors. Preferring diamonds to clubs, the NT bidder bids 2NT*
(alerted by responder). Responder bids 3♦.
You are 5-5 in the minors with a weak hand, and again bid 2♠*. Partner a
is 4-4 in the minors and bids 3♣ and you pass.
What if They Interfere – What do you bid?
There are many options Stolen Bids, Lebensohl, Rubinsohl/Rubensohl
also called Transfer Lebensohl, and Rumpelsohl, to name a few.
Double is penalty
or (Card showing “Negative Double” by agreement not part of Leb)
Two-level bids are to play.
Three-level bids are forcing to game.
2NT is artificial, forcing opener to bid three clubs.
2NT followed by a cue-bid of the enemy suit after opener’s forced club
relay bid is Stayman.
If opener bids 2♦ (no 4-card major) you may bid your major suit at the 2-
level (2♥/2♠) to invite game in the major since opener may have a 3-card
major suit.
If responder is 5-4 in the majors with 9 points, responder again bids 2♣.
After the bid of 2♦ by the 1NT bidder, if responder bids 3♥*/3♠*, his 4-
card suit, to his show 5-4 distribution. This is the Smolen convention and
red on the CC and must be alerted (asterisk). 2-level bids are not Smolen
and only invite game. Smolen establishes a game force auction and
requires10+ points NOT 9! Thus, one should only bid 2♥/2♠ with 9
points and NOT USE SMOLEN. – Use Quest Transfers/Jacoby!
Jacoby/Simple Transfers with 0-8 Points
With a 5+card heart or spade suit and 0-8 points, responder bids 2♦/2♥.
These are announced as a transfer bid to Hearts/Spades. Opener is
expected to bid 2♥/2♠, respectively.
(a) With 4-card support and 17 points, opener may make the 3-level
super-accept (SA) bid of 3♥/3♠.
(b) With only 3-card support and 17 points, opener bids 2NT* (called the
Bell Convention (BC). In both cases responder will usually pass.
Over interference Jacoby is on only over a X and the Natural bid of 2♣.
Notrump Opener Bids over 1NT - 2♦ or 1NT-2M
2♦/2♥ and Shows max17 point hand with 3-card/4-card support for
2NT/3M next the major – pass with 8 bid 3NT/4M with 9.
In general 26 points are needed for game, 33 points are needed for a
small slam and 36 points are needed for a grand slam. Playing 15-17
notrump --- INVITE with 9 HCP Not 8. Your partner opens 1NT and
you have the following hand:
♠54 ♥A32 ♦Q6543 ♣ Q52 a hand with 8 HCP and 1 length point!
Partner opens 1NT and you hold: ♠7 ♥109872 ♦AJ954 ♣ K5. You again
have 8 points and bid 2♦ (transfer to hearts). After 2♥, bid 3♦; you have
great distribution! If partner next bids 3NT, pass and raise 3♥ to 4♥.
You may invite with the bid of 2NT with 8 HCP provided you have 8 or
more cards in your hand that are higher than the 8. Hence the rule!
You have only 8 HCP. But, have 8 cards higher than the 8, bid 2NT.
The tens are worth ½ point each; hence, you have 9.5 points so make an
invitational bid! The intermediate 10s and 9s help with notrump
contracts.
Examples: Responder Invitational Hands
O10: ♠K2 ♥AQ ♦AJ54 ♣ Q10942
R10: ♠Q6543 ♥Q76 ♦32 ♣A73
You are 5-3 in the majors with 8 points, bid 2♥ as a transfer to spades.
Partner will announce the bid as a transfer to spades and bid 2♠. You
have 9 dummy points, bid 3♠. Partner will bid 4♠.
You are 5-4 in the majors, bid 2♣. Partner bids 2♦. Your have 9 points
and bid 2♥*. Partner bids 3♠ and you bid 4♠.
You are 5-5 in the majors with 9 points and partner opens 1NT
R: ♠ J7643 ♥A9532 ♦Q3 ♣3 (7HCP+2Length-1Dub doubleton) = 9
points
Bid 3♥* (alert). Partner has 15-17, will pass, bid 3NT or 4M.
Examples: Responder Invitational 2NT Hands
(A) R: ♠A62 ♥J76 ♦K987 ♣J73 (B) R: ♠ A962 ♥J95 ♦K732 ♣32
(A) No 4-card major bid 2NT. (B) Bid 2♣, after 2♦ by Opener, bid 2NT.
You are 5-5 in the minors with 9 points, simply bid 2NT bid 2♣.
In general, with invitational values and 5-5 in the minor or with a 6-card
minor raise 1NT to 2NT. No need for Stayman.
How does the 1NT bidder respond to 2NT? He usually bids 3NT or
passes.
Mixing Stayman and 2NT R: ♠K976 ♥1075 ♦Q2 ♣A873
After 1NT, bid 2♣. If partner bids 2♦, bid 2NT. Over 2♠, invite with 3♠;
but over 2♥, bid 2NT. The notrump bidder knows you have 4 spades, you
bid Stayman. Over 2NT he will correct to 3♠/4♠.
Fact, on average, the greater the trump disparity the more successful
a 7-card fit; i.e., a 6-1 fit is better than a 5-2 fit, which is better than
a 4-3 fit. See the site http://www.rpbridge.net/8z21.htm.
Overview of Responder’s Options (10-14 Points) Game Invite Hand
Options Explanation
2♣ Stayman. With 4-card major or 5-4 (Smolen) in the
3♠* Mini- Max 5-5 with hearts and spades ( must be alerted
With a 5+card heart or spade suit and 1-14 points, responder bids 2♦/2♥.
These are announced as a transfer bid to Hearts/Spades. Opener is
expected to bid 2♥/2♠, respectively.
(a) With 4-card support and 17 points, opener may make the 3-level
super-accept SA) bid of 3♥/3♠.
(b) With only 3-card support and 17 points, opener bids 2NT* (called the
Bell Convention). In both cases responder will usually pass.
Over interference Jacoby is on only over a X and the Natural bid of 2♣.
Responders Second Bid after the Transfer is Complete over 2♦
After 1NT bid 2♣. A bid of 2♠ is raised to 4♠ while after 2♦ you would
bid 3NT. If opener were to bid 2♥ responder would also bid 3NT.
Opener knows you have 4-spades – you bid Stayman, because without 4-
spades responder would not use Stayman but bid 3NT immediately. He
would convert the NT bid to 4♠ with four.
You are 5-4 in the majors, bid 2♣. Partner bids 2♦. Your have 14 points,
bid 3♥* (Smolen). Partner bids 4♠.
Examples: Responder Game Invitational Hands
Opener bids 1NT, with 10 points responder bids 2♣. With 4 hearts the
NT bidder bids 2♥; however with spades and not hearts, responder bids
2NT. With only 3 hearts (DO NOT BID 3♥ – a Moysian fit at the 3-level
(the bid would show 5-hearts). Bid 3NT.
If responder is 5-4 in the majors with 10+ points, responder again bids
2♣. After the bid of 2♦ by the 1NT bidder, responder bids 3♥*/3♠*, his
4-card suit, to his show 5-4 distribution. This is the Smolen convention
and red on the cc and must be alerted (asterisk). Note that 2-level bids
are not Smolen and only invite game. Smolen establishes a game force
auction with 10+ points.
Examples: Responder Game Invitational Hands
Responder bids 3♣* (Muppet Stayman) if opener next shows his 5-card
heart suit by bidding 3NT, bid 4♦ to re-transfer to hearts – you found
your 5-3 fit.
If opener bids bid 3♦, he has one or two 4-card majors (and may have 3
spades); without 5-spades or 4 hearts bid 3♠ bid 3NT.
Do you transfer or bid 3♣*. If you transfer you may not find your 5-3
heart fit.
Best to bid Muppet Stayman. If partner bids 3NT=5-card heart suit you
found your 5-3 heart fit.
If partner bids 3♥* (no 4/5-card major), he may have a 3-card spade suit.
With 5 spades bid 3NT. Partner will bid 4♠ with three or pass. With 4
only 4 spades, bid 3♠. Partner will bid 3NT.
If the NT bidder bids 3♦=no 5-card but a 4-card major. Responder does
not have 4 spades so do no bid 3♥. You must bid 3NT to show spades,
opener with 3spades will bid 4♠ or pass without 3 spades.
Examples: Responder Game Invitational Hands
Do you transfer or bid 3♣*. If you transfer you may not find your 5-3
spade fit. Best to bid Muppet Stayman. Partner bids 3♠*=5 spades and
you then bid 4♠.
If opener were to bid 3♥*=(no 4/5card major), you would bid 3♠* as a
relay back to 3NT. However, if you had 5♠ and opener were to bid 3♥*,
you would bid 3NT*= (do you have 3 spades?).
Opener bids 1NT, with 6 spades and no slam interest bid 4♥ (announced
as a transfer). Opener bids 4♠.
Opener bids 1NT, you are 5-5 in the minors, bid 3♦. With only 14 HCP,
Bid 3NT.
Partner opens 1NT and you hold: ♠J4 ♥K7 ♦AQ642 ♣KQ754
You bid is 3♦. Partner will bid 2NT invitational and you bid 3NT. Or
partner with a maximum will bid 3NT.
Overview of Responder’s Options (15-17) Slam Invitational Hand
Options Explanation
2♣ Stayman. With 4-card major or 5-4 in the majors
If you do not play Minorwood and bid 4NT instead, opener would bid 5♠
(2 keycards with the Q) and you would again bid 5NT.
Notrump works for the balanced hands; however, if the responder’s hand
was distributional you would have by-passed 5♦ using 4NT for the 1430
Roman Keycard Blackwood.
Examples: Responder GF - Slam Invitational Hands
Open 1NT with 16. Responder with no 4-card major bids 4NT (with a
maximum 17) Quantitative. With 16 opener bids 6NT.
Examples: Responder GF - Slam Invitational Hands
Open 1NT with 16. Responder with no 4-card major bids 4NT (with a
maximum 17) Quantitative. With 16 opener bids 6NT.
Examples: Responder GF - Slam Invitational Hands
Opener bid 1NT with 16 points. Responder bids 2♠* (long minor or
both). Opener prefers diamonds and bids 2NT*; however, responder next
bids 3♣. With clubs agreed, opener bids 4♣ (minorwood). With 2
keycards and the queen, responder bids 4NT. Having 3 small hearts,
opener bids 6♣.
Examples: Responder GF - Slam Invitational Hands
O26: ♠J102 ♥K3 ♦AQ65 ♣AK73
R26: ♠AK93 ♥AJ1072 ♦K9 ♣J2
Opener bids 1NT with 17 HCP. As responder, you are 5-4 in the majors.
Playing Smolen Opener Responder
1NT 2♣
2♦ 3♠* (Smolen 4=5 in majors)
3NT 4NT (quantitative)
6♥ Pass
Playing Quest Opener Responder
1NT 2♣
2♦ 3♦* (Quest 4=5 in majors)
3NT (Max) 4NT (quantitative)
Pass (No X’s)
There is no guessing with Quest - 3NT shows a max. In bad slam using
Smolen. Some may argue that using Smolen opener would also pass
without a heart fit; even though he has a max of 17HCP (34 total)!
Examples: Responder GF - Slam Invitational Hands
O27: ♠QJ ♥KQ2 ♦AJ1065 ♣A73
R27: ♠AK93 ♥AJ1073 ♦K9 ♣J2
Opener bids 1NT with 17 HCP. As responder, you are 5-4 in the majors.
Playing Smolen Opener Responder
1NT 2♣
2♦ 3♠* (Smolen 4=5 in majors)
4♣ (Ace w fit) 4♦ (control)
5♦ (control) 6♥
Down one! What went wrong? All suits not stopped and hand semi-
balanced – Do not use Gerber! Bid as follows:
Opener Responder
1NT 2♠* (long minor or both)
3♣ 4♣ [RKCG not Minorwood (no jump bid) over NT]
4♦ (1/4) 5♣ (Number of Kings)
5NT (3 Kings) 7♣
Examples: Responder Slam Hand (1430 RKCG)
Opener Responder
1NT 2♦ (Transfer)
2♥ 4♣ (1430 RKCG)
4♥ (Three Keycards) 5♥ (Do you have the Q of hearts?)
6NT (Yes, no kings) 7♥
Pass
Roman Keycard Blackwood (RKCB) Convention – 1430
When using the RKCB Convention, there are now five keycards, the four
aces, and the king of trump. Another keycard is the queen of trump. If you
do not use kickback (to be explained later), the 1430 RKCB ask is again
4NT. The responses are:
Queen Ask
After five clubs and five diamonds, the queen asks are: 5♦ and
5♥ (the next step bids).
Responding to the 5♦ Queen ask – (next step)
(3) With both (Q of trump and one or two kings), bid at the
six-level of the lowest ranking king.
.
Responses are:
The specific kings ask is needed for a grand slam try in the
agreed upon suit or notrump; it tells partner that we
have all the key cards.
(Note that the king ask is not used if you used the Queen
ask)
(3) With the queen and a king in the lower ranking suit, bid
the suit at the sixth level (e.g. 6♣/6♦/6♥).
(4) If you have the Queen and a higher ranking king, return
to the six-level of the agreed upon suit, 6♥/6♠.
(Note how high your responses get --- for this reason many
only play Queen Asks for the majors --- for the minors one
may use kickback or minorwood)
Playing 1430 RKCB, the standard is to use the
specific king ask; however, some still may play the
number of kings from “Blackwood” excluding the
trump suit
Opener Responder
1NT 3♠* (10+ and 5-5 in majors – Mini-Maxi)
4♥ 4NT (1430 RKCB)
4♦ (Three Keycards) 6♥
Pass
With a double agreement, there are now six keycards (four aces and two
kings), NOT FIVE (and two Queens), so we have what is called Double
1430 Roman Keycard Blackwood (DRKCB).
The first two responses (5♣=1/4 and 5♦=0/3) of DRKCB are the same as
1430 RKCB; however, there are now three queens showing responses:
Opener Responder
1NT 2♣
2♦ 3♥* (5=4 Spades and Hearts)
3♠ (min) 4♥ (re-transfer)
4♠ (complete re-transfer) 4NT (DRKCB)
6♣ (2 keycards with both Q’s) 7NT
Pass
With more points slam bidding becomes more complicated. See lessons
(1) Introduction to Slam Bidding Techniques and (2) Intermediate Slam
Bidding on: www.bridgewebs.com/ocala.
Pick A Slam – Example
O33: ♠Q5 ♥Q85 ♦AK6 ♣A9876
R33: ♠AK1087 ♥AK J ♦543 ♣Q3
Opener bids 1NT and responder bids 2♥ (transfer). After opener's bid of
2♠, responder bids 5NT (pick a slam). Opener bids 6♣ and responder
bids 6NT.
20-21 Forcing. With a balanced hand, you may respond 5NT. If opener
has 15 points he bids 6NT. If he has 17 points he declares 7NT. If he has
16 points he decides to bid 7NT with extra values; like intermediate
cards (10’s and 9’s).
22+ Grand Slam with a balanced strong hand. 1NT – 5NT - 7NT.
Much of the material presented in this lesson is in my book: