Dead Magic (Revised)
Dead Magic (Revised)
Contents 1
Credits Special Thanks
Authors: Dana Habecker, Jess Heinig, James Stewart John “Grabby” Chambers, for his innovative courtship
and Chris Tang techniques.
Additional Material: Kevin Andrew Murphy, Heather Tim “My Ex-Girlfriend…” Avers, for finding a good
Smith opener and sticking to it.
Development: Jess Heinig Conrad “You Want It, You Got It” Hubbard, for hook-
Editing: James Stewart ing me up with a big-ass monitor.
Art Direction: Aileen E. Miles Mike “Monkey Fingerprints” Tinney, for letting every-
Interior Art: Guy Davis, Fred Harper, Paul Phillips, one touch his Klaive.
Steve Prescott, Conan Venus Carl “Aren’t You Dead Yet?” Bowen, for his apt descrip-
Cover Art: Steve Stone tion of “the sneer.”
Front and Back Cover Design: Aileen E. Miles Darwyn “He’s a Nerd, Just Look” Siplin, for insulting
Layout and Typesetting: Aileen E. Miles the Destroyer Droid.
Diane “Patty” Zamojski and Becky “Selma” Jollensten,
for continuing to smoke in a world that tells them not to.
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2 Dead Magic
Contents
Prologue: Things Best Left Buried 4
Introduction 8
Chapter One: The Lands of Nod — Sub-Saharan Africa 12
Chapter Two: The Cradle of Civilization — Mesopotamia 36
Chapter Three: Fire in the Jungle — Mesoamerica 60
Chapter Four: Pillars of Philosophy — Greece and Rome 82
Chapter Five: The Top of the World — The Arctic Circle 120
Contents 3
4 Dead Magic
Prologue:
Things Best
Left Buried
Poring over the ancient manuals, Alistair felt a grim satisfaction. Ev-
erything was ready. With the simple linguistic regimens he’d practiced
as a Hermetic student, learning the Sanskrit had been simple enough.
Getting through the Greek was a little harder; the ancients didn’t incon-
venience themselves with spacing or punctuation. Moving from one
to language to the next proved extremely frustrating, and translating
it all into Enochian was equally taxing. Still, the work had progressed.
Slowly, he had separated the tiny snippets of value from the badly mis-
translated mire. Finally, he had pieced together just enough to begin dying.
With the Traditions scattered and the chances for any real advancement slim,
Alistair, like many other mages, had to find his own path to enlightenment. For some,
that meant braving the nightmarish storm that even now howled across the bar-
rier between worlds. For others, it meant turning their backs on old rivalries, instead
focusing upon simpler challenges like revitalizing their neighborhoods or bringing a
little mysticism and wonder to their families and friends.
6 Dead Magic
the cage. A moment later, Alistair shoved the screwlike pin into the bird’s neck,
piercing its throat. He regarded the bird absently as it slowly bled to death. Some-
where in his head, another frayed tether snapped; a mad gibbering bubbled up in
his mind, unbidden, as if echoing throughout the room.
Returning to the table, Alistair began a chant of single syllables — “La la... ah nee...
esh ka... la la...” The soothing chant contradicted the rising panic in his head as he
breathed smoothly, picking up the rest of the serrated needles in one hand. Though
he’d spread a numbing paste over his body, Alistair knew that his organs would soon
feel the sharp pains of the ritual. He let out a final breath and closed his eyes.
As his breath escaped, Alistair felt his power, his life, settling into the key
points of his body — the places where the needles channeled the trapped energy,
building loops that prevented it from fleeing. He placed the first needle against
one wrist and shoved, the serrations tearing his skin, muscle and veins, the fiery
sensation bringing the bilious gibbering to a sudden screech that Alistair could
not release lest he interrupt his dissonant chant.
The next needle bit into his thigh, ripping the muscle and causing him to col-
lapse sideways into the large oaken desk. Blood pooled around his feet, dripping
from the fresh wounds as he fumbled off his ritual robe. He jammed another
needle into his stomach, then another firmly into his pubic bone. He managed to
wrap a weakened finger around a simple bone flask, a tiny thing holding no more
than a sip of liquid. As he fell backwards, he sucked the liquid into his mouth,
committed now and unable to stop this mutilation of body and spirit. He jammed
the final needle into the crown of his head, and the virulent fluid in his mouth
trickled down to the pit of his butchered soul.
Shivering as his blood oozed over the cold stone floor, Alistair began the pro-
cess of dying. He would never reach the end.
Every culture has its magic, be it simple Tiny gestures become habits: a pinch of salt tossed over
charms and spells or elaborate mytholo- the shoulder. Items of power become decorations: wreaths
gies and rites. Though the march of time hung on doors. Private myth becomes public ritual.
destroys civilizations through decadence, Some secrets, however, are too revolting or dan-
decay, barbarism and war, the dreams gerous to make their way into broader society. Perhaps
of their people survive. From common entire cultures practiced dread rites that were reviled
legends to forbidden blasphemies, the by their enemies and for which they were wiped out…
mystical secrets of lost civilizations claw or, perhaps, later civilizations did not understand the
their way into the practices of those who power behind their predecessors’ bizarre ways. Regard-
study the arcane today. less, magics are buried and left to the decrepitude of
Some magic has become mundane. Little phrases time until they are unearthed again by those with the
make their way into everyday language: “gesundheit.” will and vision to risk depravity in exchange for power.
Introduction 9
Be Warned
The buried secrets of long-dead cultures do undiluted power. Still, the many tribes that roamed the
not come easily or without price. Some of earliest lands of man honored peculiar traditions, from
these recovered magics demand sacrifices disfiguring jewelry to scarification to dances of bravado,
of virtue or life. A few are not so twisted, entrancement and disaster.
but hint at the hideous profanity practiced Chapter Two: The Cradle of Civilization —
alongside them. Mesopotamia looks at the first cities of recorded history.
Dead Magic is not for the faint of heart. Babylon, Sumeria and other giants stood as testaments
In this Black Dog book, mages explore the to man’s growing ability to conquer nature and to form
lost magical arts of ancient or secretive communities of thinking men. The sorcerer-priests of
cultures. In many cases, these arts were buried for a this age, however, also unleashed Infernal creatures
reason — they were too vile for any human to practice that preyed upon man but granted power to their ser-
sanely. Still, in the quest for enlightenment and personal vants. Though the cities are gone, their unwholesome
power, a few are willing to risk everything. influence lingers.
Each chapter of this book describes a cultural angle, Chapter Three: Fire in the Jungle — Mesoamerica
giving the history and legend of a small area or era of delves into Central and South America, where the great
civilization. Mages relate tales of their travels and studies civilizations of the Aztecs, Incas, Mayas and similar
while Storyteller aids offer new magics, Traits and plot cultures once flourished. Extinguished by the conquis-
ideas drawn from these diverse locales. tadors, these peoples built monuments that showed a
Chapter One: The Lands of Nod — Sub-Saharan keen understanding of mathematics and engineering,
Africa describes the plains and jungles of the southern yet they also played bloody games and worshipped gods
reaches of the Dark Continent. It is here that many that demanded constant warfare. Humans became little
believe mankind was born, and though the ways of early more than fodder for bloodthirsty deities… but there
people may have been primitive, their primal roots held is power in blood.
10 Dead Magic
Chapter Four: Pillars of Philosophy — Greece customs for survival in a world where the nights can
and Rome explores the historical cultures of Europe, last for months.
the foundations of much modern philosophical thought.
From the legendary cursed heroes of Greek myth to the Other Places Far Away
powerful legions commanded by mad emperors, these Though Dead Magic takes a look at several cultures,
societies influenced the very course of thinking and social it cannot be comprehensive. Any one of the cultural
structure for ages to come. But along the way, Greece groups explored herein could be the subject of many
invented hubris and the doomed hero for European books. Storytellers should dig deeper into other resources
legend, while Rome went from an imperial power to a for further inspiration.
teetering ruin of debauched excesses. The absence of Asia’s early cultures may come
Chapter Five: The Top of the World — The as a surprise, but Asia itself is so large that its many
Arctic Circle joins the Inuit, a culture not quite extinct disparate groups could hardly be explored in a single
but ignored by the modern world. The old nomads of chapter. Asia’s historical demons are unearthed in
the frozen North were capable hunters and shamans, Dragons of the East.
with their own gods, their own creation myth and
Introduction 11
12 Dead Magic
Chapter One:
The Lands of Nod —
Sub-Saharan
Africa
14 Dead Magic
that could just be because Adam and his brood were “God’s chosen cre-
ations” and not the sole human proprietors of the planet. Other creation
stories get similarly interesting; humans have variably been shat, spat, born,
carved and willed into existence, and most have a sort of “Go forth and
multiply” phase, but that’s all theology and this is supposed to be anthropology.
The upshot is that people may well have been dumped in what we now re-
gard as Africa after the mythic exit from paradise or what have you. (Where
those island-dwelling guys who claim that they’ve never lived anywhere else
come from, your guess is as good as mine.)
Now, for you mystically inclined folks, there’s another option, de-
pending upon your favorite flavor of conspiracy. Ancient astronauts,
spores from space, Lemurians or what-have-you have all been credited
at one time or another with the foundations of the human race. But
where’d they come from?
Well, assuming that they didn’t come from space or the Umbra, they
may well have come from lands that no longer exist. See, until the Tech-
nocracy set the world in stone, locations were much more fluid than they
are today. Once you could sail out into the ocean and have absolutely no
idea what you would hit — you still can in some rare places. It’s possible that
those legends about Atlantis hold some water and that men migrated
onto land from parts unknown.
So how does this all come together and deal with Africa? Well, science is
just one way of looking into the past; mystic divination and the like is an-
other. The specifics may contradict but all the threads lead back to Africa.
Whether you use a divination bowl or logical deduction, it all comes back here.
It’s impossible to say whether that means people just popped out here from
some place or evolved from tree-dwelling simians. All we know is that Africa
is the crux, not how or why.
Given that all sources point to Africa as the birthplace of humanity, it’s sur-
prising that it doesn’t get more study. I suppose it’s because people (mages, too)
tend to assume that African culture is somehow “inferior.” After all, African
nations didn’t conquer the world, discover America or harness mystic forc-
es to shape world-crossing rituals, so they must not be worth the time, right?
Bullshit. Mankind’s roots grow in African soil; this place is also the cen-
ter of magical thought, spiritual development, and the very impetus that raised
man above animal. It’s the place where humans first learned to do magic: the
magic of thinking. That’s power.
Indigenous Ingenuity
Humanity’s inventiveness was a survival trait. It discovered new tricks:
tools, fire, spirituality. Science tells us that humans came up with crude
bone, stone and wood tools to hunt and build shelters. Myth tells us that hu-
mans talked with spirits, dealt with the incarnations of intelligent animals,
16 Dead Magic
society — they traveled from group to group, telling stories, trading infor-
mation and leaving paintings on nearby rocks, both for information and
entertainment. Indeed, the painters may have been the earliest examples
of mages among human society; some tales credit them with the power to
bring their images to life or speak with the dead. Typically, a painter carried
gourds of colored paints and brushes made from bush stems and feathers,
as well as mixing materials and various raw ingredients to grind into new
paints. It seems that each painter had his own secret formula for paints,
too. As the sole nonhunting specialists in Khwai society, they occupied a
privileged place and only acceded to other experts of their trade, perhaps
inadvertently forming the earliest magical society as well.
Ten thousand years ago, the Bushmen developed agriculture and ani-
mal domestication. This led to settlements and to the development of
distinct cultural identities. Eventually, the Khoi-Khoi (more widely known as
“Hottentots”) displaced the Bushmen. Khoi-Khoi villages rose in the arid but
habitable locales near watering holes. That was pretty much the status quo
for several thousand years: Nomadic Bushmen wandered north into the
Congo and beyond, while settled groups existed in subsistence societies
in the blasted deserts. The Khoi-Khoi had diverged noticeably from their
ancient ancestors, and were taller and stronger than the Bushmen,
18 Dead Magic
a fine mystery… perhaps the legend speaks of death metaphorically as
slumber, or perhaps death was somehow impermanent. Either way, it’s clear
that Heiseb possesses knowledge beyond the pale. However, what he does
isn’t as important as what he knows. Heiseb knows about death. He knows
about the hidden failings of people, and he knows how to discern motive
from appearance. Whether he’s a painter or just an oddity, the legends
don’t say — my guess is that Heiseb was, like all mages, an exception to the
normal rules.
Oh, and one last Khwai story: Legend has it that the Bushmen can
speak with baboons. This comes from the tale of Cagn, a Bushman whose
son was killed by baboons back when “baboons were like little men.” Cagn
uses magic to track down the baboons as they dance about the tree where
they’ve hung his son’s body. With a spell he forces them to continue dancing,
while he fetches several wooden pegs, which he promptly hammers into their
backs. After this odd ritual, the baboons run off to the mountains, becom-
ing nothing more than chattering animals. In the most curious part of the
story, Cagn raises his son Cogaz from the dead by magic; too bad there’s no
description of how he did so!
A curious tale, and one that leads to speculation: The name bears a resem-
blance to the “Caine” of vampire legend, as studied recently by our illustrious
House. It could well be that this story relates an early tale of that mythical
vampire progenitor and his creation of one of the first vampires — raising his
dead son by magic, or in this case, by turning the corpse into one of his kind.
— Karen Lumed bani Tyt alus
20 Dead Magic
was even said to live in a beauteous heaven while Gaunab resided in a dark
pit — the parallels to later monotheistic religions are clear, though Tsui-Goab’s
rise from mortality to godhood seems a reversal of the Christian concept
of God incarnated.
With their settled lifestyle, the Hottentots don’t tell many tales of fantastic
creatures. Perhaps this was because they didn’t roam into the mystic places
where Bushmen went; maybe mythic beasts avoided their settlements.
Whatever the cause, the Khoi-Khoi stories of animals usually revolve around
more mundane creatures, though they often feature talking animals — a char-
acteristic that the Bushmen ascribe to animals before mankind’s use of
fire scared them away. The jackal figures prominently as a trickster whose
cleverness often gets the better of him; the rabbit shows up as a lazy crea-
ture and an ill omen. Again, it’s clear that the Khoi-Khoi had a mystic tie to the
animals around them. Perhaps some spoke with animals in a legendary time
or revered animal spirits as well as their god.
Among the Khoi-Khoi’s tales of legendary animals reside a few myths about
shapechangers. Interestingly, they’re almost invariably women. Whether these
are magicians or actual shapeshifters of a more mystical sort is unknown.
However, they’re rarely seen as antagonists. Still, the Hottentots of legend
clearly fear them: In one story, a woman changes into a lion at the behest of
a fellow traveler, who is so terrified (even though he prompted her to transform)
that he climbs into a tree and refuses to ever travel with her again.
Like the Khwai, the Khoi-Khoi counted water as an essential part of their
lifestyle. Though they don’t seem to ascribe human properties to rain and wind,
they note the power of animals to bring rain. The chameleon was said to be
able to call gray clouds, and children born in a rainstorm could supposedly
cause rain if sent to walk alone. Water itself supposedly had curative and
protective properties. A piece of wet clay or a daub of cold water was consid-
ered a ward against the spirits of the dead. Evil sorcerers were dunked in
cold water, which was thought to neutralize their power.
Once the Bantu arrived and brought with them the idea of tribes, su-
perstition and legend changed. The Hottentots adapted Bantu beliefs to
witchcraft: The Bantu brought tales of naglopers, or night walkers, who stalked
the people of the kraals (African villages) and wore only the bones of human
digits. Naglopers traveled only at night, accompanied by baboons and owls who
served as their familiars and omens of their passing. Naglopers were said to
dig up bodies after burial, using the extremities for attire and for various foul rit-
uals. Stealthy and cunning, the naglopers entered huts walking backwards
and drained the life of the inhabitants, leaving them weak and sometimes ill
the next day. Naglopers were also said to rape their victims, taking their car-
nal pleasures from sleeping humans who remained unconscious due to the
night walkers’ powers. Bantu witch doctors rubbed mystic concoctions into
cuts, which caused a painful burning when a nagloper neared. This allowed
22 Dead Magic
Of course, the establishment of cities and trade opened the door to formal
magic. While nomadic societies could depend upon the occasional superstition,
settlements allowed for specialists — witch doctors. As a result, not only did the
great cities of central Africa develop bronze and iron tools, trade with Europe
and Asia (long before colonial times) and organized warfare, they opened the
doors to ritual magic, enchantment and their own forms of spirit talk.
Spirits played a major role in old Africa: Villages often used fierce masks
or carved heads to ward off evil spirits, while witch doctors offered ceremo-
nial sacrifices to the more benevolent entities. The roots of such spirit
dealings probably came from ancient Bushman traditions, but settled witch
doctors had other concerns. Spirits were consulted to foresee evil, restore
health and serve as patrons for natural places of prosperity (such as rivers).
Even today, it’s common to see a painted figure or a carefully constructed
shrine intended to scare away malevolent spirits or appease beneficent
ones. Tourists and “scientific education” cheapen the magic of such places,
but it’s still there if you know where to look.
In the cities that flourished in central Africa, common people took up
iconic practices. Soldiers carried charms, travelers wore amulets blessed by
priests and the Yoruba communed with their ancestors through masks and
figurines. In many cultures, men and women went through coming-of-age
ceremonies by joining secret societies — not unlike political parties mixed
with a good dash of mysticism, like the Traditions. Figurines served both as
icons of worship and as tools for divination.
Spiritual ties also factored strongly in healing. Practitioners of traditional
medicine often accredited malaise to evil spirits, which had to be fought to
restore health. To ward off the spirits, medicine men used animal sacri-
fices and trances, and also called upon the favor of good spirits with songs,
dances and rhythmic music, often gauging the emotional state of the vic-
tim to determine the appropriate treatment. In some cases the community
became involved as well: A shaman might bring forth associates of the victim
to find people who harbored grudges or evil thoughts that cast forth shadows of
sickness, or he might ask the community to sing together in order to call the
good spirits to speed the victim’s recovery.
One quick linguistic note: The term “medicine” is used interchangeably
with “magic” in many African languages. That’s probably because the concept
of “medicine,” the power that heals mysteriously without any visible effect,
was just the same as magic. So when Africans referred to magic in dis-
cussions with European settlers, the term “medicine” was used instead
— hence “medicine man” or w “ itch doctor.” A person who healed dealt with mys-
terious forces — forces that the Europeans called medicine, as far as the
native cultures could translate.
Since the settled Africans relied on spirits of specific locations,
they also developed ancestor worship. After all, the settled tribes re-
24 Dead Magic
The Myth and the Modern
So, the average mage may very well ask, “What has any of this do to with
me?” The answer’s simple: As Africa’s the cradle of humankind, so to speak,
its culture probably spread with the earliest human migrations. More importantly,
the first things that mankind ever believed began here. When humanity lived
in harmony with the spirit world, it was here. When people figured out their
first tools, customs and taboos, it was here. The incredible amount of emo-
tional and magical weight that such tradition and history carries means that
there is real power in such beliefs. Even among tribes whose customs are
not so widely practiced today, there’s an undercurrent of hidden mysticism:
People always have their superstitions. Just as the modern man scoffs at
magic but still listens to ghost stories and reads Arthurian tales, the sheer
volume of lore that’s been forgotten in Africa far exceeds the collected
knowledge of many other cultures. Parts of the mind still want to believe.
The upshot? Even practices that were discarded long ago retain their
power. Modern witch doctors keep these practices alive in their traditions and
celebrations. To someone who knows how to tap into that power, these ways of-
fer new directions and new approaches to magic — or, perhaps, very old ones.
In the rush to get something “better” we often forget simpler, older ways, but
sometimes the simple way is best.
I’ve included some notes about my magical findings with this document.
However, everything’s still quite sketchy. To really understand Africa, you
need to get into its heart — go there, talk to people, see what it has to offer.
26 Dead Magic
sorcerers rendered powerless. Even vicious naglopers lose Dogon Divination (•• Time, • Entropy)
their powers temporarily if dipped in water. Dogon and Yoruba priests use a ceremonial tray in
System: The mage must somehow hit the target conjunction with 16 kola nuts in order to divine the
with cold water — whether by tricking it into a river future. The priest holds the tray in his lap while he
or throwing a bucket of water at it. The mage channels quickly passes the nuts from hand to hand. As he passes
the water’s power to heal, promote life and wash away the nuts back and forth, some fall out and make marks
evils. The water soaks into the target and its power on the tray’s flour-dusted surface. Once he is finished,
becomes primal energy that washes off evil magic (that the priest reads the pattern left in the dust and uses it to
is, its Pattern is dissociated with Matter and turned into contrive a sacred poem. That poem offers insight into
cleansing energy with Prime). Successes scored on the the future or into the actions that a subject should take.
Effect are used to unweave whatever magic that the System: Like the more traditional forms of Time
subject might have, be it a malign enchantment or a Sight, this rote allows the caster to glimpse indirectly
special power. into the future. The mage does not actually see what
The Prime magic already invested allows the mage will happen; rather, he gets an idea of what patterns
to discriminate between magic with a friendly, positive are emerging and how actions now can help to avert
Resonance or an evil, malignant one, so the Effect does a bad fate later. Though the ritual always gives some
not inconvenience a sorcerer who has no ill intent. With result, the successes on the Effect give an idea of how
Time magic, the caster can cause this Effect to “wait” accurate and clear the advice is. With only one or two
on the target and then use successes to unweave a later successes, the mage may get a poem that seems cryptic
evil spell or Effect that the subject might try to cast — or only peripherally related to events at hand, while
Effect successes counter the supernatural powers of the with more successes, the reading inspires a poem that
subject. Thus, an evil sorcerer dunked in water several eerily parallels current events or shows an obvious and
times (with an extended use of this Effect) might find clear threat looming in the future. Interested Storytellers
his next few spells fizzling. might want to actually look up some Yoruba poetry to
find a passage appropriate to their chronicles.
Counter-Irritant (•• Life)
If the Storyteller feels a little overworked by hav-
In addition to mundane surgery, some healers in ing to fit a mystic African poem into his chronicle, she
Somalia used a counter-irritant, a heated nail or metal can simply advise the players as to a specific course of
rod. The rod was heated then applied to an injury. Obvi- action — if the characters follow through, then the
ously, such a practice cauterized the wound. Medicine Effect’s successes can be used to enhance a later use of
men believed that the scream of the patient also allowed an Ability, in the usual fashion of Magic Enhancing
the pain to escape from the body, and that the patient’s Abilities (see Mage Revised, p. 155). Such successes are
recovery subsequently quickened with less chance of not cumulative; one divination must be fulfilled before
infection. another can give insight into the future.
System: The mage applies a cauterizing instru-
ment to a wound. (Hopefully, the character has at least Find the Guilty (•• Mind)
rudimentary medical knowledge; cauterizing a wound In Gabon, death is often attributed to malign in-
improperly can lead to shock or even death.) The subject fluences or evil spells. The power of a person’s ill will
must be allowed to scream — with that scream comes toward someone else figures prominently in some other
out all of the pain from the injury. A full turn after the societies, too. Though it’s too late to do much after
Effect is completed, the subject no longer suffers penal- someone has died, a priest can still find the killer — or
ties from that particular wound for the duration of the at least someone who harbored resentment or hate to-
Effect. The caster can also choose to use some of the ward the victim. This can open the door to finding out
successes to speed the healing of the wound — each why and how someone was killed, or whether there are
success cuts mundane healing time into a fraction: hidden, malign feelings seething beneath the surface of
with two successes for healing speed, the subject heals an otherwise proprietary occasion. Should a dark secret
in half the normal time; with three successes, a third of come out in this fashion, the priest might well learn of
the normal time and so on. Since most people believe some impropriety on the part of the deceased. Such a
in the efficiency of cauterization and sterilization, this ritual is good for closure: Those who harbored hatred
Effect is usually coincidental. toward the deceased can let it out, while the priest can
28 Dead Magic
Healing Figurine (••• Life) mage, actually defends against spirits that eavesdrop on
Figurines of animals or people, especially those as- secret societies or interfere with the rite. Masquerade
sociated with benevolent intent, can help in the healing to Adulthood also works as a change to the supplicant’s
process. A carved figure with a magical container at mind. The mage overseeing the rite performs this ritual
its center can hold healing energies; placed in a room, over the ceremonial mask and costume. Effect suc-
that figure’s energy helps to heal the occupant. Also, an cesses with Spirit can be used to make a ward against
individual can insert and remove a nail from the figure spirits. Once the mask is removed, the ward ends (if
so that its power flows over him. A mage can prepare it lasted through the whole rite at all, depending on
such a figurine and give it to a friend, or even make the Effect’s duration).
one that permanently gives off healing power so that Successes used to mute the supplicant’s Pattern ties
anyone near it benefits. (with Correspondence) reduce the intensity of anything
System: People in the area of a healing figurine connected to the supplicant’s childhood. The ritual turns
just naturally seem to recover quickly — they sleep boy into man; things that had an arcane connection
well, their wounds heal without difficulty and they to the child have little or no ties to the adult. Thus, a
fight off sickness. The mage “plants” his successes on favored toy that counted as a moderate arcane connec-
the Effect into the figurine; when it is in a room with tion could be reduced to having no special ties if the
injured people, or when someone thrusts a nail into it mage casting this Effect scored enough successes. This
then pulls the nail out, the figurine unleashes some of doesn’t stop the newly released adult from building new
its power. The successes stored allow the figurine to heal arcane connections with old things, of course.
people just like a simple Life Effect, though generally
Painting the War Dance
healing takes a full day of rest for each health level (it’s
neither instant nor wholly vulgar). If the figure runs out (•• Matter, with •• Mind or •• Time)
of successes, its power is exhausted. Bushman painters carry small gourds with their
With enough successes, a mage can permanently own special mixes of color and use brushes teased out
render a figurine a healing Artifact. Such a figurine from feathers or sticks to make the strikingly vivid
causes everyone in its vicinity to heal at the accelerated rock paintings for which they are famed. They are so
rate of one health level per day (excepting aggravated skilled that they need not hunt; instead, they travel
wounds). Such a creation is very potent and requires a from gathering to gathering, telling tales and making
great many successes. paintings in exchange for food and shelter. The most
skilled among the Bushmen painters, it is said, could
Masquerade to Adulthood evoke motion and a semblance of life from their pictures.
(••• Spirit or •• Correspondence) Simple figures danced, moved and performed the stories
Coming-of-age rituals are common to many cul- that the Bushman painted.
tures — from body piercings to midnight stories that System: With paints mixed by hand from various
pass on the knowledge of manhood to drunken revels natural sources, the magician draws and colors an image
with sports buddies, every culture has its own way of of a story. Then, the mage channels his own thoughts
acknowledging the transition from child to adult. In and images (with Mind magic) or past events and history
some African cultures, the transition is as symbolic as it (with Time magic) into the image, and the paintings
is physical: The supplicant dons a specially carved mask move and take on their own semblance of life. The
and perhaps even a costume or voluminous robe. The picture shows the scene that the mage paints, playing
outfit protects against eavesdropping or malign spirits out history or the tales of the painter’s choice for the
during the ceremony and also serves as a transition — duration scored on the Effect roll. Most painters use an
a child dons the mask, but it is an adult who removes extended Effect, spending a great deal of time on the
it. Since many cultures include secret societies, the painting. With Time magic, such paintings can show old
masked supplicant can listen to the words of the elders battles, hunts and scenes from life; with Mind magic,
and learn the secrets of his family or tribe then push the mage can create whimsical and fanciful tales. The
the dangerous knowledge to the back of his psyche as Matter magic allows the paints to move and spread
the mask removes accountability. across the rock after they are applied.
System: This rite serves as a part of a coming- Once this Effect ends, the figures stop moving and
of-age ritual but, when performed with the help of a become normal paintings.
30 Dead Magic
through mischance, his soul moves on to the afterlife Periapts, holding extra Quintessence; such staffs hold
unhindered by evil spirits or hazards. Obviously, since only four or five points of Quintessence.
the lands of the living and the dead are now separate,
this ritual does not help the mage in a physical walk to Divining Staff (6-pt. Artifact)
the Deadlands — rather, it defends his soul after death Just as a priest can seek out the guilty by searching
in the Underworld. for evil thoughts and ill wishes, a divining staff can
In earlier days, Walk to Too’ga allowed the subject pull toward such negative energies. A priest gathers
to walk easily to the afterlife along the Orange River, together the community and lets the staff guide his
but that land of the dead is no longer present in the hand. The staff, a long rod topped with two sharply
world of the living. Indeed, this ritual was once so simple curving, overlapping spires, points to the person re-
that anyone could perform it, but now it requires the sponsible for evil among the group. Even if the person
use of magic. does not know of his transgressions or believe himself
System: In game terms, a subject protected by the evil, the staff attunes itself to the harmful energies
Walk to Too’ga is unlikely to become a ghost — in- surrounding the subject.
stead, his spirit moves on to its final rest, unhindered A divining staff naturally seeks out the cause of
by material concerns. If some driving need forces the problems in a small community, much like the rote Find
spirit to remain as a wraith, the Walk to Too’ga protects the Guilty but without the concomitant limits. The staff
and shields that wraith: The ghost enters the afterlife points out who is most likely responsible for difficulties
shrouded from harm and near a hospitable place in the that the community faces. Such staffs are not perfect,
Tempest, probably somewhere in the Dark Kingdom though, and can be fooled by protective magic or may
of Ivory (see Wraith for information about the Under- create more problems by pointing out someone whose
world). In short, the spirit is unlikely to remain as a helpful actions inadvertently cause trouble — the staff
haunt, and even if magic is used to communicate with simply seeks the guilty, without remorse for extenuating
it, it arrives safely in a comfortable afterlife instead of circumstances.
the torturous hells that dot the Underworld. Dogon Divination Bowl
Artifacts of Africa (2-pt. Artifact)
The kola nuts and special trays used in ritual divina-
Magical tools blend seamlessly into African magical
tion are stored with the care one takes with holy objects.
practice. Masks, figurines and paints focus enchantment;
Carefully adorned bowls with carvings of animals served
is it the mage or the tool that holds power? Magi-
as containers for divination tools. A bowl that is blessed
cians understand that some items and practices hold
and used to store such tools increases their efficacy for
a potency all their own, which is merely drawn out by
divinations.
the cunning sorcerer. Still, a strong mage can give an
otherwise mundane object the gift of power. Both views Though the kola nuts and trays are simple focal tools,
have importance in the synthesis of African magic. An they deserve the respect due their magical station. When
item may hold the power given it, or release the power properly cared for and stored in a blessed divination
it naturally channels. bowl, such focal tools greatly improve the chance for a
helpful and accurate divination; tools that have resided
Bird Staff of Osanyin in a divination bowl for at least a week subsequently
(3-pt. Artifact; + 1 pt. as a Periapt) give a – 1 difficulty modifier to proper divinations (such
According to Yoruba legend, the god Osanyin as the Dogon Divination rote).
watches over medicine and herbal remedies. When his Healing Figurine (6-pt. Artifact)
elder priests die, their spirits become birds. To represent
A mage can temporarily enchant a healing figurine,
Osanyin’s secrets, the shamans carry iron staffs tipped
but powerful magicians can craft figurines that hold
with crude bird-shaped figurines all along the many curv-
and continue to draw healing energy. Such figures are
ing spires at one end. The staff helps to focus Osanyin’s
valued as heirlooms, placed in a corner of a room where
power so that the shaman can call upon knowledge of
they can watch over the wounded and constantly exude
his departed elders.
vigor and health.
Such a staff can channel the expertise of those
As an Artifact, a Healing Figurine doubles the
past lives; in effect, the holder has three extra dice of
rate of natural recovery for anyone resting in the room
the Dream Background. A few staffs also function like
that it guards.
32 Dead Magic
bulls). Rain bulls could be thought of as living reservoirs Attack: Once kouteign koorou gets its coils around a
of Resonance and Tass; they are not really a mystical victim, it uses its Strength in a resisted roll against the
creatures, and could be bred with normal cattle (which Strength of the victim; for each success, the victim
would have no special traits). The rain bull simply holds suffers one level of bashing damage. When the victim
the power of water, which is released by proper rituals. runs out of bashing health levels and falls unconscious,
Strength 5, Dexterity 2, Stamina 5 the snake continues crushing for lethal damage as it
Willpower: 5, Health Levels: OK, OK, OK, -1, -1, -1, collapses ribs and induces asphyxiation.
-3, -3, -5, Incapacitated Abilities: Alertness 4, Brawl 3 (grappling with coils
Attack: Gore for 8 dice; trample for 6 dice only), Dodge 3
Abilities: Alertness 3, Awareness 1, Brawl 3, Dodge 1 Quintessence: 10
Quintessence: 5 Resonance: (Entropic) Thrashing 3
Resonance: (Dynamic) Rainy 2 Nagloper
Kouteign Koorou The naglopers are strange humanoid sorcerers
The king of the water seems like a tremendous snake, that stalk humans during the night and feed upon the
possibly with stunted horns on its head. It occupies deep life forces of their victims. As a nagloper approaches
water in swamps, often in jungles far from dangerous a settlement, its magic puts the inhabitants to sleep.
hunters. Unlike mundane reptiles, kouteign koorou has The nagloper enters backwards so that its footprints
a malign — if simple and animalistic — intelligence, face the wrong way, and then it proceeds to drain life
and it delights in crushing animals or humans for the from children and sexually assault adults while its
sheer pleasure of killing. Such a beast is a true danger enchantments keep the people asleep. Victims wake
to travelers and wildlife alike, though its hide or flesh up exhausted, sometimes ill, and may even die if the
might be useful in magical experiments. nagloper’s attack was particularly ferocious. There are
various magical ways to deal with a nagloper, but most
Strength 4, Dexterity 4, Stamina 4
require preparation in advance. Since a nagloper is
Willpower: 5, Health Levels: OK, OK, -1, -1, -3, -3, intelligent and often adorns itself to look like a nor-
-5, Incapacitated mal person (albeit traveling at night), this warning
34 Dead Magic
hands and left haphazardly strewn across the landscape. A wanderer might do best to simply let his mind go
Overlapping with crumbling edges, the boulders form a and stagger throughout the corridors without thought;
veritable maze, and indeed some people lose their way in somewhere in the middle, the rocks themselves contain
the winding corridors between the stones. Presumably memories of older times. Sensitive mages might pick up
volcanic in origin, the rocks bear a doleful weight, as if fleeting images of earth when the stones were young,
they were left behind after their playful owners moved when great things walked the land (or when fiery volca-
on to other things. noes spewed forth chunks of rock — the images depend
Pieces of stone from the Giant’s Playground could upon the mage’s personal view of the past). However,
hold a tiny bit of Tass, but a mage needs to get away anyone who becomes lost in the boulder maze needs to
from the well-traveled tourist areas on the outskirts find his way out — he might run into other things that
and become lost somewhere in the maze of boulders. got lost long ago.
38 Dead Magic
12 July 1999
Talked to Bryan today. He got the tablets and is on his way back to Iraq with ancient mysteries
in his arms.
He refused to fly back until I told him what I needed the Whash for. What do I tell him? I can’t say that
Grunes and I are looking for a way — any way — to wax Ingrid Brown, Nephandus, sell-soul and all-around
evil bitch. She’s also my paternal grandmother and probably the reason I Awakened in the first place. Life is
hideous sometimes. I remember her pulling quarters out of my ear and I couldn’t figure it out. Fucking magic.
Of course, when she came over for Thanksgiving turkey or sat in the front pew of the Lawrence Methodist
Church for my confirmation, none of us knew she was a hell-bent, broom-riding, inverted-Avatar whore of the
Infernal Void.
But a boy can always forgive his grandmother, unless she kills his wife.
15 July 1999
Bryan arrived with the tablets. They’re broken and a mean read. I can decipher most of one incantation
that I’ll try out tomorrow morning. Hope the stuff that’s missing isn’t too important.
18 July 1999
Spoke to Ea, stag of the Abzu, father of Marduk, today. Ea, the god of the subterranean freshwater ocean
before Creation. I summoned him with the incantation from the Whash, the same incantation Marduk used to
summon his father by reciting his titles. Ea appeared to me with the usual horned cap of divinity; streams of
water (subterranean fresh water, I assume) with little shiny fish flowed from the sleeves of his pleated robes.
I asked him to share with me the wisdom of Babylon’s past and he said to me, M “ y son, what is there that
you don’t know? What can I add? All that I know, you also know.” But with the obligatory Jedi stuff out
of the way, he told me about the Babylon of old, and how it was infested with demons, and how they came
from many underworlds, corrupting leaders and priests, making mischief in homes and spreading disease — all the
classic demon stuff that’s old hat now, except that it started in Babylon. The Babylonians invented it. But Ea
showed me many things — he showed me how to read the stars, and how to protect the dead.
I asked Ea if he could introduce me to Siduri, the barmaid-goddess. He declined. All in all, he was a pleas-
ant sort, definitely a god but not too self-important. I’ve met worse.
30 July 1999
Spent the last few days with Ea in the bar at the Grand Prix, mostly going over old rituals and history
and stuff. Ea told me how Babylon declined, and why Marduk left the city. I’ve transcribed some of the less
powerful rituals and mailed them off to everyone I owe a favor to. Grunes gets a few since he’s the one who
turned me on to the Babylonians in the first place. I’m sending this impotence ritual to Hendrik because I
know he’s been stalking the chat rooms so long that he probably couldn’t get it up with a real woman.
Babylon, Babylon, Babylon. The first demon summoners, and also the first to deal with the demons they called.
We who still fight the Babylonian sorcerers’ modern inheritors, the Nephandi, have much to learn from the old methods.
And the best part about it is that the spells used to summon demons are damn near useless to the Nephandi. Those dark
magics escaped the triple-walls of the city long before its decline and now every two-bit Satanist knows them.
Bryan never got to meet Ea. I sent him back to Boston early and told him to sit tight. He’ll have other chances to
meet gods. Ea and I are packing our bags and heading back to the States. I’m going to show him the sights. We’re start-
ing in New Orleans and working our way up through the middle of the country and then it’s off to California. When
we pass through Kansas, I’ve got two new tricks for Grandma Brown. If the first one doesn’t work, the second one will.
After that, Evelyn, I’ll see you soon.
40 Dead Magic
trayed as the paramour of Istar. This could be connected
Writing to the Eanna of Uruk, elaborately decorated temples
Writing is essential to civilization. Its devel- dedicated to Istar, which were built during this period.
opment is closely related to urbanization and the These buildings served municipal purposes as well as
formation of centralized government. As the an- their religious functions. At these temples, craftsmen
cient Near East is often considered the birthplace practiced their arts. The priests were often in charge of
of civilization, it isn’t surprising that the earliest storing surplus food and distributing it as needed.
forms of writing also appear in that area. The Jemdat Nasr period, from 3200 to 2900 B.C.,
Sumerians developed cuneiform, named for is best described as an extension and decline of the
Latin word for “wedge-shaped.” It draws its name Uruk period. The Great Flood supposedly took place
from the shape of the strokes, which are thick during this era. It is possible that the legends of the
at the start of the stroke and narrow at the end. flood may have been based on an extraordinarily
Several strokes combined form a symbol. A single devastating flood of the Tigris, the Euphrates or both
symbol could have a variety of purposes. Some into the already marshy land surrounding them. Un-
represented sounds or syllables. Others represented like the Nile, which flooded regularly and predictably
an entire word or idea. Still others had grammati- each year, the two rivers of the fertile crescent were
cal functions. temperamental.
During the second half of the fourth millen- The Early Dynastic period lasted from 2900 to 2370
nium B.C., several cultures began using tokens B.C. ; the capital shifted to Kish, one of the possible
imprinted into clay for business transactions. sites of the legendary Tower of Babel.
These tokens were mostly pictographic so they Some of the kings of this era evolved into mythic
had meaning in any language. In addition, some heroes later on, and some were even deified. One of
of these tokens were scratched with a reed stylus the earliest kings, Etana, secured the First Dynasty of
to indicate various features. As these scratches Kish and established rule over all Sumer. The tradi-
became more common, they developed into tional Istar fertility ritual may have its origins during
symbols rather than pictures. Etana’s reign, as the Babylonians later believed that
When people began building the first cities, he rode to the heavens on the back of a giant eagle
temples and palaces, new symbols appeared with and received the “plant of birth” from Istar so that he
greater frequency. Many lacked the token they were might produce an heir.
associated with earlier. Drawing curved lines and
intricate figures in wet clay was difficult, so the lines
gradually became straighter and the figures simpler. Bureaucracy
Thus evolved the first form of writing. The ancient Mesopotamian city-states were
constantly at war with one another, because
water was a scarce resource. Over time, the
first cities. Perhaps they descended from the nomadic victorious city-states grew larger by absorbing
Bushmen of Africa, who moved north into less arid conquered lands. These states needed a new
regions; for whatever reason, they developed cities form of government in order to manage larger
before their predecessors. areas and diverse groups of people. As a result,
Uruk, patronized by the gods An and Inanna, was the Sumerians developed what is thought to be
one of the area’s most prosperous cities, and the era the world’s first monarchy.
that is named for it starts in about 3800 B.C. when the In the Sumerian government, the political and
city was founded. It was located near the Euphrates religious systems were closely interwoven. The ensi
River about forty miles from Ur. The people of Uruk was a sort of priest-king. His duties included leading
built what is thought to be the first ziggurat and began the military, regulating trade and national finance,
using cylindrical clay seals that later developed into adjudicating civil disputes and leading or participat-
the earliest method of writing, cuneiform. Today, the ing in the most important religious functions. The
site is known as Warka. other members of the priesthood, who acted as the
Tammuz the shepherd supposedly came to power state’s bureaucrats, aided him in these tasks. These
during this period. After his reign as king, Tammuz people had the distinct honor of being the world’s
was worshipped as one of the pastoral gods and figures first pencil pushers.
prominently in Sumerian mythology, where he is por-
42 Dead Magic
the state. In addition, the state was given more power of crimes. With so much power in the government,
to deal with criminals. Punishments became drastically corrupt officials became more and more common as the
more severe — the death penalty applied to any number empire settled into a pattern of decadence.
44 Dead Magic
some speculate that Hammurabi ordered its construction Etemenanki, guided by one Bel or another, be-
around 1830 B.C.; the ziggurat has probably been there came the first “Labyrinth” even before the word was
as long as Babylon itself, with rulers throughout the used. From the high perch overlooking the city, as-
city’s long life adding new tiers or expanding the base. trologers studied the signs and fulfilled their masters’
Some theologians equate Etemenanki with the Tower wishes. The conspirators used their Void-born magics
of Babel from the Old Testament; the story’s accounts to bring Babylon to prominence and ensure their
of strange tongues and ambitions to reach the stature lengthy rule. At the same time, the origins of many
of God seem to confirm the research of Dr. Winston modern Nephandic traditions began in the splendid
Brown, who unearthed numerous Babylonian rituals city. Etemenanki became something of a laboratory
for the Order of Hermes. for Qlippothic Entropy; mages took their first timid
A temple to Marduk stood on the highest tier of steps into the Deep Umbra and the Underworld. And
the Etemenanki. While ceremonies performed in his sometime around 1500 B.C., even before the last rock
honor certainly took place there for centuries, another of Stonehenge was set in place, the mages of the first
worship clandestinely shared the temple with the god Labyrinth created a gate.
of the city.
The Sacred Marriage
The Conspiracy of In the fifth century B.C., Herodotus traveled the
Mediterranean world. Of Babylon, he wrote that every
Etemenanki woman in the city must spend a night in the “Temple of
Before Creation, there were the Anunnaku. The Aphrodite” atop Etemenanki to await a conjugal visit
Pure Ones experimented with the Quintessence that from Marduk. The account was wildly inaccurate, of
would one day become the Tellurian. But some of the course. The truth Herodotus missed was worse.
old gods trapped themselves in the knots in the threads The priests of the conspiracy used a ritual called the
of the Tapestry. Within these knots, the Anunnaku “Sacred Marriage” to activate their Gate. They weakened
panicked and devoured the Patterns around them. From the Gauntlet — and the ancient Gauntlet was paper thin
this harvest, the gods absorbed a trickle of Quintessence compared to today’s — to corrupt Marduk’s temple from
to sustain them in their captivity. These trapped gods its holy purpose. The statues, usually gawking in awe
became the Void, and the stars were their prisons. of the gods, shut their eyes. An altar with legs carved
But even from the first times, humanity knew the like those of an animal revealed itself in the center of
names of the unnamed gods. Men whispered to the the cella. Conspirators brought their wives, daughters
heavens at night as they looked up at the stars and begged and female slaves up the stairs of the ziggurat. The
for power. Their prayers were answered. The things in “Inanna” awaited the Bel’s attentions. The intensity of
the Void used their starry snares to communicate with hours of chants and intercourse — Bel standing, Inanna
those who sought them, promising their strength in on the altar — gave the Void the strength to manifest
exchange for freedom. in Babylon. In Etemenanki, the foundation of heaven
High priests and slaves, retired public officials and and earth, the two realms came together to bridge the
second-born sons, Awakened mages and Sleepers looked waters between. Sometimes taking on Infernal forms,
to the skies for signs from the Void. In the nights under sometimes using the Inanna as the host, demons beset
Hammurabi, their number was small. By the time of the city.
Nebuchadnezzar, almost half of the officials and priests It was a glorious time to lose one’s soul. Things
in Babylon joined the dark society. Influential followers from the Void, and soon Malfeans and others demons
of the Void ensured that the En of Marduk, when he as well, had free reign over the city. They troubled the
wasn’t a part of the conspiracy himself, turned a blind sleep of children and whispered in the ears of kings.
eye to the nightly rituals that took place in Marduk’s And they rewarded those who invited them inside the
temple atop Etemenanki. Eventually, Marduk’s worship walls. Members of the conspiracy gained power over all
was relocated to Esagil so that the quiet heresies at the of Mesopotamia. Babylon became a center of art and
ziggurat could proceed uninterrupted. trade. Babylon became a great city. Although the first
The conspirators chose a priest from among their visitors were inconsequential, soon Lords of real power
ranks, called the Bel in mockery of Marduk. The selec- came down from Etemenanki. According to the Sume-
tion process changed through the centuries, but in the rian tablets that inspired the Sebel-el-Mafough Whash,
time of Nebuchadnezzar it was a contest to summon the one of the trapped Anunnaku walked through the gate
most powerful demon. to welcome Cyrus the Persian to Babylon.
46 Dead Magic
The Enuma Anu Enlil
The King cried aloud to bring in the astrolo- the Hermetics to have been written during the time of
gers, the Chaldeans, and the soothsayers. Sargon I, King of Agade (around 3800 B.C.). While
And the king spake, and said to the wise men scholarly Traditions such as the Order of Hermes have
of Babylon, Whoever shall read this writing, known about the tablets for decades, most were ignorant
and show me the interpretation thereof, shall of their use until Brown’s expedition to Al Hillah.
be clothed with scarlet, and have a chain of Each omina consists of a protasis, an “if” clause
gold about his neck, and shall be the third ruler that describes the celestial phenomena observed, and
in the kingdom. an apodosis, a “then” clause that describes what occurs
— Daniel 5:7, King James Version when the conditions of the protasis occur. Protasis:
The Babylonians are the magicians of history. From “When the moon darkens Jupiter,” then apodosis: “the
the paths of birds through the sky to earthquakes and king of kings, his hand will overpower his enemies.”
dreams, Babylon’s culture was one of omens and por- Most omina protases describe celestial events directly:
tents. But these Chaldean sorcerers were particularly “If the stars are visible at sunrise, rains and floods will
renowned for discerning omens foretold by the sky. persist.” Others, however, personify the heavens or
Even in antiquity, writers such as the Greeks Strabo and use metaphors relating to the gods: “If the old man’s
Aelian described the Babylonians as a people skilled chest is very dark, thieves will make a breach in the
with horoscopes and astronomy. palace.” Some Sleeper scholars point out that certain
This reputation was sometimes an unfavorable one protases call for apparently impossible events, like an
— when the prophet Isaiah condemned Babylon for its eclipse on the twentieth day of the month. If they
idolatry, he said, “Let now the astrologers, the stargazers, knew what Babylon was like when the Enuma was in
the monthly prognosticators, stand up, and save thee wide use, of course, they’d have to refine their notions
from these things that shall come upon thee. Behold, of impossibility.
they shall be as stubble; the fire shall burn them.” In the Matters of diplomacy and war were central to Baby-
book of Daniel, Babylonian astrologers give birth to a lonian omina since potential invaders surrounded the
cliché when they cannot read the writing on the wall. nation on all sides. Babylon shared a border with Akkad
Modern knowledge of Babylonian celestial omen to the northwest, Subarti to the northeast, Aharru to the
watching comes from three types of unearthed clay southwest and Elam to the southeast. Often apodoses
tablets. The first is the series Enuma Anu Enlil, a col- made specific reference to relations with these nations.
lection of 70 tablets containing almost 70,000 specific For example, “If an eclipse is in Ululu until the midpoint,
omens (omina to the Babylonians). The second group the king of Akkad will establish hostility in his midst;
of tablets contains commentaries on the Enuma Anu country will mix with country in armed conflict.” While
Enlil written by later Babylonian scholars. Many of a handful of Awakened astrologers used the Enuma to
these commentaries were refinements and corrections divine the plots of hell, legions of high priests watched
as Babylonians came to realize that the sky doesn’t for signs of war.
behave consistently over hundreds of years. Third are Concern with conflict and politics was good for
astrologers’ reports on specific omina, usually sent by business. The most highly ranked astrologers held he-
messenger to government officials. Because Babylonians reditary office and wrote reports to the rulers of cities
used a system of lunar months, which last around 29.5 and nations. A prophet who foretold good things for
days, many surviving reports were addressed to the king, the king, or destruction for an enemy, avoided the “kill
informing him whether the coming month would have the messenger” syndrome.
29 or 30 days. Babylon’s ominous astronomy spread to the West
Most of these tablets are now housed in the British via the influential texts of antiquity. Most notable was
Museum. Of their collection of around 10,000, a thou- Ptolemy’s reliance on Babylonian records of celestial ob-
sand or so deal with astronomy. Many of the Enuma servations in writing his Almagest. Hermes Trismegistos
Anu Enlil fragments were found in Assurbanipal’s borrowed Babylon’s omens of thunder when he com-
library at Kuyunjik (later Ninevah) and were inscribed posed the Hermetic texts. No wonder certain members
in the seventh century B.C.; the actual omina are much of the Order, particularly Brown, were so interested in
older — a series named “The Day of Bel” is thought by the original omina.
48 Dead Magic
The Omina from Anunnaku
Brothers:
A small group of translators within the Order of Hermes is quietly deciphering the Anunnaku, a series of
tablets from ancient Babylon. The Anunnaku supposedly contains 1000 portents and omens revealed in the
position of the stars and the Patterns between them. These Patterns influence everything from the strength
of Paradox backlashes to the formation of Tass around a node. My contact within the Boston Chantry, where
most of the translation is taking place, refused to release a copy but seemed eager to taunt me with these
particular o “ mina.” Please examine the phrasing of these selections and let me know what sort of astronomi-
cal observations are necessary to divine these omens. Let us hope that they have not already come to pass.
Hurry — we must not be blindsided again.
— Abe Guro, Paladin of the Nagoya Xiudaoyuan
• When Uttu’s webs draw the stars closer to the north, ravens will light in the house of Siduri and what was
meant to be renewed shall not.
• If the claws of the scorpion scintillate, the Euphrates will be fitful as it drains the Abzu.
• When the Bull of Heaven walks Ea’s road twice before Sin appears ready for the ceremony, the vitality of
our enemies will thin as the dead die again.
• On the day when the Ferry lingers and Jumping [Mercury?] hides behind Samas, the three faiths of the
city will return to claim their riches.
• If Sin is absent and Marduks’ wells run dry, the highest among us shall make war upon themselves.
• When the beard of the father looms over the temple, and the sorcerers of Subarti are blighted with Ni
[Paradox?], the oldest of the dead shall trouble the land of cedars.
• When red hunger [Mars?] opens its baneful eye, Bel will sink into the Anku.
of observation found elsewhere in the Enuma to certain Esagil. In his book, Brown refers to the authors of the
aspects of Creation that only the Awakened perceive: Anunnaku as the “Bau,” after the oracle of the goddess
threads of the Tellurian, Patterns, Quintessence, flows Bau located in Lagas.
of Prime, the thickness of the Gauntlet and so on. How could the Bau look at the Patterns of the
Beyond the Anunnaku, none of this sect’s records heavens and predict the future? The stars reflected how
survive, if they kept any at all. The one fact established the beings trapped inside them used their powers. If the
in Brown’s study is that one of the charter organizers of Bau could decipher Infernal communications between
this society was born in Lagas and moved to Babylon the Pure Ones and their followers on earth, it was easier
when his father was appointed to the priesthood of to counteract their plans.
50 Dead Magic
In a private ceremony, the priest lit a handful of song, companionship and other festivities. The highlight
incense and recited a prayer to the Anunnaku. He of the holiday was a ritual reenactment of the legendary
then requested the aid of his patron and burned a hair, battle between Tiamat and Marduk.
a scale, a feather or other small token from the animal Since Tiamat could not be killed, it was reasoned
he had chosen. that she was gathering forces and waiting in Arallu for
System: As with more common Verbena magics, a time when she could rise from the abyss and wreak
this rote enables a mage to shift into the form of an her vengeance on the world, returning the universe to
animal. However, it’s limited by the strictures of belief a bitter sea of chaotic nothingness. The only defense
placed on its effectiveness: The mage can only assume humans had against such a powerful entity was their
the form of an animal sacred to a Mesopotamian god, knowledge of her former defeat. The Babylonians
and she cannot use her magical powers while in that thought that if Tiamat’s chains were not strengthened
form. For these reasons, the rote is not a common one; by this ritual, her power would slowly eat away at his-
other shapeshifting powers tend to be more efficacious tory, until Marduk’s victory was undone and she could
for Adepts and Masters. However, it’s a good, quick finally break loose.
solution if the mage only needs an animal form for a This rote strengthens a Pattern’s placement in the
short time. consensus. By casting this rote and then re-enacting an
event in front of a group of Sleeper witnesses, a mage
Mershakushtu Qurdu (••• Entropy) may slowly alter their perceptions of reality and, over
Mesopotamians had an uncanny understanding of time, shift reality to accommodate small magical Effects.
the mutable nature of reality. They realized that history The more witnesses who believe the performance, the
was not set in stone; something could be uncreated more effective it is. Likewise, the more times the ritual
more easily than it was created. This was the reasoning is performed, the stronger the Pattern becomes.
behind the Mershakushtu Qurdu (Victorious Marduk) System: This rote is not intended as a panacea for
ritual. At the beginning of each year, the temple priests mages who are dependent on vulgar magic. Reality can
declared a period of renewal, complete with feasting, be changed, but not easily or quickly. A mage who uses
52 Dead Magic
agreed, but according to divine law, a soul could not or their homeland. When scouting locations for new
leave unless there was another to take its place. Istar Chantries, modern Hermetics sometimes use this ritual
was trapped, and the earth began to wither and die. to track the fates of cities. A vague reading might reveal
The gods declared that Tammuz must be taken back a general trend in the near future (“prosperity”) while an
to the Underworld so that Istar could leave and the especially thorough reading might foreshadow a specific
land would prosper. Upon her return, Istar worked out event (“a breach in the walls”).
a bargain with the gods: Tammuz would be returned System: The divination of Adad ties in to the
to her, though only for half the year. In addition, his spiritual aspect of a location, as well as its future fate.
sister Gestihanna would be taken to the land of the Successful divination tends to reveal emotive and eco-
dead in his place. nomic trends. A mage is unlikely to discover details
Every year at the beginning of the planting season, about a specific building, but might learn that the city
Sumerian cities held re-enactments of the return of is going into decline or that a celebration will bring an
Tammuz to the Underworld. Each city took its most influx of money.
beloved young man and buried him alive. The entire
population dressed in black for eight days, and the priests Divination Mechanics
and priestesses of Istar dressed in black for a month,
For each of the divination rituals in this section,
mourning the symbolic death of the god.
roll the mage’s Arete against the magic’s base difficulty
This rote works best for Choristers, Hermetics, as determined by the Spheres involved (long-term
Verbena and other mages whose paradigm stresses divination is usually coincidental, a “lucky guess”).
selflessness. By giving up something that is impor- For every additional evening spent observing the
tant to her, the mage may ensure good fortune in a sky, lower the difficulty by 1, down to a minimum
certain endeavor. difficulty of 6. The more successes rolled, the more
System: The mage doesn’t have to bury someone accurate and informative the reading. A botch in-
alive but can bury an object of great personal signifi- dicates a misinterpretation of celestial phenomena
cance instead. If the rote is cast successfully, the mage — in Babylon, such a mistake might end in an unjust
may add a number of automatic successes to a specified declaration of war or violent panic within the city
task in the future. The Storyteller chooses the number walls. Storytellers, feel free to make botches in your
of successes (generally one to five), depending on how chronicle equally catastrophic.
important the item was to the character. This sacrifice 1 success: You observe the wrong phenomena or
is permanent. the revealed omen is especially vague.
Enuma Anu Enlil — 2 successes: Perhaps your calculations were a little
sloppy. A few omina fit your observations, but you
Rituals and Rites probably overlooked some important detail.
The old stargazing rites of Mesopotamia can be used 3 successes: You observe several distinctive phenom-
almost unchanged, as long as a mage understands the ena, and the omina that meets those conditions is
proper observations. For any of the following Effects likely to unfold.
to be successful, the mage must have a copy of the ap- 4 successes: Your observations have clearly revealed
propriate section of the Enuma Anu Enlil, as well as a to you a particular omen. Your prediction almost
place to observe the heavens. Cities are too polluted certainly comes to pass, but not in the way you
with light to see the sky clearly. Barring some more expect.
powerful, vulgar magic, it’s necessary to get as far away 5+ successes: You’ve read all the signs with unmis-
from the lights of the city as possible. See the sidebar takable accuracy. Whatever you predict — in some
Divination Mechanics for more information. form — comes to pass.
Adad Finally, a mage doesn’t ask questions of the
(•• Entropy, •• Correspondence, • Spirit) Enuma like she might do with the I Ching or a Tarot
deck. She merely observes the motions of the heavens
The omina contained in the Adad relate to meteo-
and checks the omina of the appropriate Enuma
rological phenomena. The amount of rain, the direction
section. There’s lots of stuff going on upstairs; only
of the winds, the pattern of lightning or the sounds of
those astrologers who keep up with all the potentially
thunder all carry significance. The omens discerned
revealing motions can divine anything useful.
from this Effect usually involve the fates of a people
Sin (•• Entropy, •• Spirit, • Prime or Namburbu (•••• Entropy, ••• Prime,
•••• Entropy, •••• Spirit, •••• Prime) ••• Spirit, •• Correspondence, •• Life)
All the complexity of the heavens pales next to What the sky has foretold must come to pass, but
that of the moon. Its phases, color, brightness and path the ritual of Namburbu can make the results of predicted
through the sky are all significant. Eclipses are particu- events less severe. This Effect is not a divination at all,
larly meaningful. The omens told by the moon are as but rather a defense against grim portents.
broad as those of Samas but tend to be straightforward. The ritual involves five steps. First, those involved
The more powerful version of this Effect allows the mage must seclude themselves from the rest of the world,
to see truly great changes or calamities. either literally in a hut or symbolically within a circle.
System: The divination difficulty for a reading of The participants shave and wash themselves while
an eclipse is high — increase the magical difficulty by tamarisk incense purifies the area. After the mage in
2 or 3, just because the Effect is presumed to be tax- charge of the ritual sacrifices a goat, he rings a copper
ing — but even a few successes could reveal something bell to draw divine attention. Finally, the participants
54 Dead Magic
offer food and incense to the gods as they beseech the
Storytelling Prophesies heavens to prevent the omen from coming true.
Many of the Effects derived from old Baby- System: The mage casting the ritual rolls the Effect
lonian magic involve divination. Nothing too normally, but can be assisted by other mages. For every
definite arises from these prognostications. “If the five successes, the realization of an omen diminishes in
moon eclipses the sun while Jupiter crosses Mars, some way. A riot might instead be a few scattered violent
the assassin’s poison will ruin the feast.” — the crimes. The murder of the king might be an extended
conditions are pretty clear, but the outcome is not. illness instead. Most omina are so vague that the actual
Literal interpretations are rarely accurate. effects of this ritual are hard to determine. This ritual
But this is good for the Storyteller. Really. may only be used once for any given omina. Storytellers
When a mage uses some sort of divination, must take care that this ritual doesn’t become a substitute
use the vagueness of the appropriate omina to for other preventative action.
your advantage. Effectively deployed predictions
can foreshadow upcoming events or set a mood Babylon and Hermes
without locking the Storyteller into a definite Dr. Winston Brown unearthed the following rotes
outcome. Roleplaying games are unpredictable, during his sojourn to Al Hillah. Since the Order of
and stories resolve themselves in unforeseen ways. Hermes deals in old formulas and ancient arcana,
A properly read omen always comes to pass, if they can cast these Effects in their original forms.
only in a subtle way. Certain members of the Verbena can use these rotes
With that advice in mind, here’s a few ways if they are familiar with the foci. Other Traditions
to incorporate vague prophecies into your games: need more extreme adaptations to translate these
• A chronicle begins with a reading of the stars. Effects to their paradigms.
Through the chronicle, the characters discover
Zisurru (•• Correspondence, •• Spirit)
what the omen means and then deal with events
as they come to pass. The prototypical ward against demons. By spreading
flour in a circle and lining the circumference with the
• The characters are completely stuck for ideas
statues of protective deities, the mage creates a boundary
on how to solve some problem, so they perform a
that cannot be crossed by Umbral spirits. Anyone within
divination. The Storyteller uses the opportunity
the circle who is afflicted by an Infernal ailment gains
to drop a useful clue in the players’ laps.
a temporary reprieve until the circle’s effects dissipate.
• A particularly fatalistic prediction can
System: When creating the circle, the player rolls
precede a major confrontation, and the players
for the Effect as normal; the Correspondence compo-
wet their pants as they march their characters off
nent allows it to cover a large space all at once. Any
to death.
Umbral spirit who wishes to enter the area must roll its
• There’s plenty of stuff going on in the World Willpower against a difficulty of 5 + the number of suc-
of Darkness, but not enough time to keep the cesses the mage scored on the zisurru’s creation roll. The
characters involved in everything. Use prophecies circle temporarily ameliorates the effect of a demonic
to keep the characters informed of events in the curse or illness; the symptoms are suppressed unless the
metaplots that run through all the game lines (a rating of the power that caused the ailment exceeds the
new red star? What the hell?). mage’s successes on the circle creation roll. The Effect
Some final advice: Vary the effectiveness fades at sunrise, and the area must be rededicated if it
of divinations. If they’re always useful, all the is to offer any protection.
characters will do is scry until they figure out
what’s going on. If they’re worthless or just used Surpu (••• Life, •• Spirit)
to establish a brooding sense of mystery, the play- Babylonian sorcerers had purification rituals for
ers stop using them because they never seem to every type of ailment. But if the cause of some sickness
move the story along. or curse could not be determined, healers used a catch-
For more information on omens and stargazing, all ritual called Surpu, or “the burning.” Developed to
check out Rage Across the Heavens. Yeah, it’s remove the curses of demons that healers initially knew
a Werewolf book, but it’s an excellent resource. little about, this ritual treats the symptoms when the
disease cannot be named.
56 Dead Magic
can execute algorithms meant for Crays. Software can
Common Foci function regardless of operating system. Usually vulgar,
For players and Storytellers who don’t have time although one Virtual Adept supposedly funds his research
to wade through the history of Babylonian magic, entirely with this Effect.
here’s a list of foci and common ingredients that System: The Audience of Inanna rote enhances
were used in many spells. all manner of computability — the Effect simply
Most of the foci required by revived Babylonian requires that Inanna be invoked into the system
rituals seem mundane, including fire in a stove or (often with special desktop wallpaper, a figurine on
brazier, onions, date branches, reed mats, goat’s hair, the tower case and some convoluted lists of charms
red-dyed wool, flour, tamarisk branches, reeds, salt, and incantations stored in high memory). Success
cedar, juniper, fragrant resins, incense, sea water, speeds the processor, boosts its connectivity and
figurines of gods and amulets worn around the neck improves its performance standards; generally, each
or hung on the wall. Effect success increases the computer’s performance
by a factor for the duration — one success helps a 286
The caster invokes a protective deity with a brief to limp along, but with ten successes on an extended
preliminary chant, then recites the types of harm that Effect, that same 286 could become the equivalent
will not affect the object of the rote, in a rather Seussian of a Pentium for a day or more.
fashion (“It won’t be crushed beneath a train, it won’t Berate the Demon
be left out in the rain, it won’t be dropped in boiling
fat, it won’t be eaten by a cat”). While the sing-song
(••• Spirit, ••• Matter)
rhyming technique is useless for most paradigms, a pat- In Babylon, everything was thought to be the po-
tern must be established for the incantation to work. tential home of a demon, including materials used in
A Virtual Adept might use a repeating string of code, ritual magic. Some Babylonian mages prepared their
while a Hermetic might place the object within a runic foci by yelling at the demons inside. The mage declared
circle and walk around it, adding a measure of protec- himself a representative of the gods and informed his
tion each time he reaches a certain point on the circle. tools that they had better obey him. Vague threats
seemed to work best.
System: The player wishing to use this rote must
detail every form of misfortune from which the object While this Effect is not yet in wide circulation,
of the spell will be protected. Storytellers, by all means, many Traditions are developing permutations to suit
exercise creativity! In the above example, the object their paradigms. Sons of Ether seem particularly fond
might be dropped in boiling acid rather than fat — a of berating their equipment, but so far it has only been
fate that is within the confines of the ward, yet still un- effective on tools the berater created himself.
pleasant. Each success on the roll adds 1 to the difficulty System: If the Effect is successful, the difficulty of
of an attack in that medium. Since the ward does not the next extended ritual involving the berated foci is
provide absolute protection, the Effect is coincidental. lowered by 1. Consider this a specific form of Magic
As always, the Effect only lasts as long as the duration Affecting Abilities (Mage Revised, p. 155). The Effect
garnered by the mage’s successes; this rite is not a way improves the spirit/material tie of the focus in question.
to gain permanent immunities. The Entropy component Some speculate that egotistical willworkers have the
defends against mischance while the Matter magic most success with this rote.
specifies the exact types of harm that leave the object The mage need not reach into the actual Gauntlet
unscathed. Life magic can optionally fortify a living to perform this Effect, so it does not suffer from problems
subject against such injury. like the Avatar Storm.
58 Dead Magic
Anzu may survive in some distant mountain or Umbral Enki as a prisoner. A modern mage might experience
Realm. It is said that a tree still grows in Uruk com- that tale again himself, if the Anzu takes an interest
memorating the Anzu, so perhaps the huluppa tree, in his tomes and steals them, requiring a quest to
twisted and gnarled by Gilgamesh’s attacks upon it, still regain the stolen knowledge.
stands somewhere. Strength 3, Dexterity 5, Stamina 3
In another myth, the Anzu steals the tablets of Willpower: 5, Health Levels: OK, OK, -1, -1, -3, -3,
destiny from Enki, the god of wisdom, but is captured -5,Incapacitated
and punished. By stealing the tablets, the Anzu gains Attack: Bite for 6 dice
control over fate, enabling it to curse its attackers Abilities: Alertness 3, Athletics 5 (Flight), Brawl 3,
and even slay gods. Ninurta brings the Anzu back to Dodge 2
Fair Warning
So, you want to know about the secrets of the south, eh? — the jungles where the Aztecs built their
empire on steaming hearts and the Mayas consorted with strange beings from the sky. You wanna know
about those pyramids that people say connect with Egypt and send signals across the world. You wanna
hear about how the mystics use the sacred leaves to get visions of the future. You wanna figure out how
to turn into a jaguar and how to make obsidian so it cuts through steel.
Well, you must be one sick fucker, because those people had some messed-up shit. I mean, theolo-
gians may say that there’s no such thing as true maltheism — why would any dumb shit worship a god
that actively hates him? — but some of these folks came damn close. You’r e digging into things best left unknown. That
is, of course, unless you think a few lives and your sanity are a fair price.
What, you don’t believe me? I’ve been there. You wouldn’t be asking if you didn’t think I knew this shit. I’m not just
trying to scare you, either. This is some grade-A soul-wrecking crap. I did not get these six-inch scars on my forearms
— yeah, the ones that magic won’t remove — by studying nice, happy, jungle-dance magic. You gotta get your hands
deep in blood before you figure this stuff out.
62 Dead Magic
Ritual mutilation and human sacrifices provided some of that power, so the Mayas thought that their fucked-up crusade was saving
the universe. Maybe they were right in there little corner of the universe. Who knows?
A Little Lower
To the south of the Mayas and their vanishing act you find the Incas, who hung out in Peru. You know, the An-
des? Legend has it that they built their cities on places of power over these giant mazes in the Andes, where strange
dwarf men lived. I can see that’s perked up your interest a little.
Like the Mayas, the Incas developed some heavy-duty accounting, engineering, and agriculture. They were also sticklers
for religious ritual. But unlike the other folks, they didn’t have a written language. All right, the Mayas didn’t have one
like ours, either; they used carved sigils to communicate certain concepts in weird ways. Sue me. They did, however, have a
really odd system of knot language: They used colored knots tied into cords to denote certain mnemonic elements. They also
managed to build a phenomenal road system, which was good because they had an empire of six million or more subjects and
definitely needed paved roads, considering that they never developed wheeled transport and used llamas (llamas!) for everything.
The use of labor for tax purposes facilitated the construction; people gave time and service instead of money.
So what’s so special about these folks? They didn’t even conduct bloody sacrifices. The Incas did, however, continue a
tradition that had been handed down from tribes in Argentina: mummification. They stuck bodies into caves maybe fifteen or
twenty feet underground, wrapped in leaves and preserved by salty soil and the cold. These were the Inca’s answer to angry
deities — the mummies in the Andes were sacrifices to the gods. Not only that, but the sacrifices even included children.
The Incas wined and dined a prospective young soul, doped her up with grain alcohol and walled her into a tomb. Pleasant
people, eh? Not only that, but they believed that the mummy became a goddess of sorts, able to prophesy and answer ques-
tions to those who paid homage at the tomb. Perhaps their ritual really did provide some sort of link like that.
Blood for the Blood God!
So now we come back to the Aztecs. For a group that started out as a band of refugees, they sure rose to
prominence. After getting kicked through much of the continent, they dropped in on a swampy little area and decided
to build a town in the middle of a lake. With the development of specialized agriculture to take advantage of the
terracing and the marshy climate, they increased their population greatly. Like the other civilizations of the area,
they developed mathematics and engineering to a great degree, all the way up to floating structures and those staged
pyramids for which Mesoamerican architecture is so famed.
The Aztecs really got going because of their gods, though. As the c“ hosen of Huitzilopochtli,” they needed human hearts for
just about everything. Hearts made the world go r‘ ound, literally. They sacrificed to Tezcatlipoca, the S“ moking Mirror,” their evil
jaguar god their warriors emulated for strength. They sacrificed to their patron Huitzilopochtli. The Aztecs also sacrificed to the
sun god, the rain god, the monster that made up the Earth and just about anything else in their litany of deities.
The unending parade of sacrifices required fresh meat for the grinder. Aztec expansion probably happened solely out
of their need for more people to kill.
Having built a city out of a swamp, the Aztecs made significant strides in agriculture and tool manufacture
compared to their neighbors. It wasn’t long until the Aztecs started conquering the lands around them. Huge bridges and
roads connected their city to the mountains around it, while the subjugated populaces fed the furnaces of their hungry
gods. They kept this nastiness up until the Spaniards showed up and ransacked them.
64 Dead Magic
The Exact Date of the End of the World,
or An Introduction to the Mayan Conception of Time
Storyteller’s note: We’ve included this explanation of the Mayan calendar for several reasons: First, it shows
that the Mayas were more than bloodthirsty nuts who spent their days sacrificing people to appease the gods. Second,
this calendar underpinned the Mayan understanding of time; if you don’t get this, you’re not gonna get the Mayan
paradigm. Third, the Mayas precisely calculated when the world is scheduled to end — information we hope will be
useful to players and Storytellers alike.
74 Dead Magic
obsession with gathering victims for their gods. Any
mage who delves into this rite risks following their path.
Furthermore, using magic of this sort is certain to bring
down the ire of any other mage who discovers it: The
Aztec empire had many enemies among its neighbors,
because the constant demand for bodies sent the Aztecs
to war with so many surrounding cultures.
A botch on this rite is hideous indeed: Some ancient
power decides that the mage’s sacrifice is insufficient or
incorrectly performed. The exact effect is, as always, left
up to the Storyteller, but a horrendous and lingering
death is not a bad start.
Blood for the Gods
(••• Spirit, •• Life, • Prime)
The Aztec priests had dozens of sacrifices addressed
to specific gods. In the sacrifice to Huehueteotl, for
example, captives were drugged, thrown into a pit of
fire and dragged out of the blaze with hooks. Then their
hearts — still beating — were pulled out and thrown
back into the fire. The Aztec gods rewarded such sac-
rifices with power. A few modern paradigms, usually
bleak and demonic, address this ritual to different gods.
System: Successes on the Effect roll determine the
duration of the gifts granted by the gods. The specific
gift depends on the deity to whom the ritual is ad-
dressed. Spirit magic attracts divine notice, while Life
incorporates the god’s boon into the mage’s Pattern. A
modicum of Prime is required so that the Pattern can
assimilate the powerful influx; one mage who performed
this rote without the requisite Prime acquired a disturb-
ing Resonance noticeable even to Sleepers a few days
before he spontaneously exploded in a bloody spray.
This Effect increases one Attribute or Talent by 2,
or grants some minor special characteristic, and earns
the mage a frightening Entropic Resonance. The Sto-
ryteller determines both, based on the nature of the
deity who received the sacrifice. A botch means the
god was not pleased.
Note that this rite is not quite the same as the rote
Heart for Huitzilopochtli and is marginally easier to
cast; the intervention of the gods doubtless smoothes
matters. However, it does not grant the mage the same
level of raw power. Rather, it gifts the mage with some
benefit from the gods — perhaps making him phenom-
enally quick for the duration if the sacrifice goes to
Tezcatlipoca, who often appears as a jaguar, or giving
him a fearsome visage and the ability to breathe water,
if sacrificed to Tlaloc the rain god.
76 Dead Magic
Mesoamerican god (or one from a different pantheon energy, as with the Heart’s Blood rote. However, the
depending on the mage’s paradigm) appears to the mage, addition of the Life magic gives the mage an opportunity
offering cryptic advice or revealing its message through to minimize the worst effects of the damage; although
a particularly vivid hallucination. Typically, the sacrifice it can’t prevent the injury, at least the mage needn’t
of blood causes the spirit to be favorably disposed toward suffer overmuch from the pain of the rite. Mayan priests
the mage, so it usually gives useful advice. probably indulged in some hallucinogens or narcotics
While the mage’s vision may present useful in- along with the ritual — or, at least, that’s what Tech-
formation, sincere worshippers use the rote simply to nocratic historians posit.
commune with the divine. Spirit magic contacts the
gods (or accessible Umbrood, if the mage’s paradigm Waiting to Exhale (••• Entropy,
excludes deities), while Mind draws upon the deepest •• Spirit; optional •+ Correspondence)
symbols and associations within the caster’s brain to This rote is like the Cup of Itz, but a group of
translate the spirit’s message into a meaningful hal- women — usually relatives or close friends — contrib-
lucination. The mage regains one or two Willpower utes blood to the ritual. The smoke from the bloody
points at the end of a successful casting, more if the paper wafts up to the gods, who in return protect the
Effect was particularly successful or the hallucination women’s homes, neighborhoods or even cities from
particularly enlightening. (Storytellers can, of course, unfortunate accidents. With modern adaptations of
give significant information through such visions, though this ritual, this rote reduces the likelihood of anything
a Storyteller should not be compelled to try to predict from fires and heart attacks to skateboarding injuries
the exact future of a chronicle.) and burned TV dinners.
While experiencing the hallucination, the mage System: Spirit magic ensures that the offering
is unaware of his surroundings and may be vulnerable. reaches the gods, while Entropy allows changes
Although the mage may be awakened from his vision, of fortune. Each success on the Effect extends the
the Effect is ruined if something snaps the mage from duration of this rote or raises the difficulty of any
the reverie. Typically, the blood loss and piercing inflicts harmful coincidental Entropic Effect in the area by
two levels of lethal damage; since the mage is deliber- 1. If Correspondence is used, successes can also con-
ately injuring himself, this damage cannot be soaked, tribute to the range of the Effect beyond the place
even magically. where the ritual was performed. The ritual takes one
Barring certain uses of Life magic, a mage can only night to cast. Use the Acting in Concert rules (Mage
use this rote every other week or so. Copious amounts Revised, p. 154) if more than one mage contributes
of blood lost on a regular basis make a man lightheaded, blood to the ritual.
to say the least. Obsidian Steel (•••• Matter)
In some paradigms, Visionary Bloodletting leads A razor-sharp and knappable rock, obsidian was the
to a Seeking. staple material for Mesoamerican tools and weapons.
Cup of Itz (•• Life, • Prime) Though crafting the obsidian pieces into shape required
One Mayan fresco shows a priest sacrificing his careful work, a well-sculpted piece could serve as a short
own blood that he might hold the power of the gods. knife, a scraping tool or a tooth on a piercing weapon.
A large decorated bowl with a paper in it is used to Even modern science recognizes obsidian’s incredibly
catch the blood, and the paper is then burned; smoke fine edges, useable even for surgery.
from the paper travels through a hole above the altar As a weapon, then, obsidian was deadly. The only
into the sky with the gods. In return, the gods grant the drawback was its fragility; pieces larger than an arrow-
supplicant a bit of their divine energy, which similarly head shattered when striking with any force and broke
comes down from the sky and into the priest. The rite against stone or metal. A powerful priest, however,
is clearly similar to other forms of sacrifice used by some could make obsidian durable. By bathing the finished
Tradition mages (see Heart’s Blood, Mage Revised, weapon in blood, hardening it in fire and sharpening it
p. 182), but this version is a bit more fearsome — the against stone, the mage can give the obsidian strength
typical Mayan form of the ritual required the mage to to pierce nearly any armor.
pierce his genitalia with a long needle and squeeze out Obsidian Steel seems like a simple Matter trans-
the blood for the enchantment. mutation, giving obsidian the durability of hard stone
System: Successes generated on this Effect allow or metal. Pieces treated in this fashion do not crack or
the mage to bleed out his own life and turn it into Prime shatter, and their edges can penetrate even hide, wood
78 Dead Magic
retain their intellect and with enough animal cunning Troupes might devise their own, perhaps making Paradox
that they already seem like a jaguar (thus having a good backlashes more severe on a certain night or increas-
Resonance to work with the spell). ing the rate at which Quintessence can be drawn from
The jaguar cloak renews its power through its wear- Nodes. Just keep the bonuses low and be sure that the
er’s deeds in combat. As the wearer slays his enemies, the prevailing cosmic tendency fits the story.
enchantment channels the anguish of departing spirits The patterns discerned by the reading only apply to
into magical energy (with Prime and Spirit magic). Effects cast by mages who believe in the cycles of the Long
The spirit energy floods into the warrior in a wash of Count (ultimately, the caster perceives the tendency, but
ecstasy that feeds the cloak. Each person killed by the that doesn’t make it real to others). At the Storyteller’s
wearer in heated battle adds another day to the cloak’s discretion, this rote might also give the character insight
enchantment. Eventually, the warrior becomes blood into the state of reality given the current Long Count. A
hungry and seeks out battle both to further the cloak’s botch means that the mage has misconstrued the pattern;
power and to sate his own increasingly animalistic ap- let the lying about difficulty numbers begin.
petites — some warriors even gorge themselves on the
organs of their foes, as if the mere rush of souls is not Schedule of Heaven (••• Spirit, • Time)
enough to satiate them. The divine patterns of the Mayan Long Count
Few dare to use these cloaks in this day and age, governed not just the earth, but the many Mayan spirit
but rumor has it that, in the Amazon, there are men worlds as well. During certain periods of time, minutes to
who run as jaguars. millennia, the planes of existence came closer together.
Modern Dreamspeakers who still observe the Mayan
Quahuitl (•• Correspondence) ways read the Long Count to determine the best times
When the Spaniards first encountered the Aztecs, to step sideways into the Umbra.
the precision of Tenochtitlan far outstripped that of any System: A student just learning the intricacies of
Spanish city. Spanish land measurement varied from the Long Count might know enough to locate one or
province to province, while the Aztecs had developed two times a certain Near Umbral Realm is most acces-
a rigorous understanding of land measurement. sible; a Master, however, can discern more propitious
System: Anyone could use a quahuitl — a cord cut times even for Realms in the Deep Umbra. Successes on
to a specific length — for measuring distance. However, this rote lower the difficulty of crossing the Gauntlet.
a mage can empower a quahuitl with specific proper- Successes can also increase the usefulness of the read-
ties — sort of like the Aztec version of zoning. An area ing, revealing the best times and Realms to the mage.
cordoned off with lengths of quahuitl, probably over The Storyteller can also decide how accessible certain
several turns as the mage sets and resets the length of Realms are depending on the needs of the story or the
cord, can be warded against improper intrusion or exit. date of her chronicle’s Long Count.
Functionally similar to the Ward Effect in Mage Revised A botch could mean missed opportunities or useless
(p. 159), this rote demonstrates how a mage might do frustration. On the first night in two hundred years that
a common Effect under a specific paradigm. it’s been easy to travel to the Deep Umbra, for example,
the mage believes it impossible.
Patterns of the Long Count Note that the Schedule of Heaven doesn’t necessar-
(• Prime, • Spirit) ily sidestep other travel problems like artificial Gauntlet
As the sidebar The Exact Date of the End of the strengthening or the Avatar Storm; it does, however,
World (p. 65) explains, the Mayas thought that the help the mage in sensing useful Junctures, times when the
earth and the spirit realms were governed by cyclical Umbra gains strength within a certain area. This can also
patterns of time. Depending on the god who carried a be useful in determining when a close correspondence
particular span of time, certain occurrences were more between spirit and material worlds might result in a surplus
likely. And the Awakened who could perceive Patterns of Quintessence that can be harvested by someone with
saw tendencies in the passage of time and the motions the appropriate knowledge of Prime.
of the spirit realms.
System: The mage reads the Long Count, also Trinkets and Items
perceiving the Patterns that exist among the dates of Codex Mendoza (Special)
the calendar. For the duration of the Effect, lower the When the Spaniards razed the Aztec empire, they
difficulty of Effects involving one Sphere by 1. This is carried off many artifacts and treasures from Tenochtit-
just one pattern that can be found in the Long Count. lan. Of course, Aztec society disgusted the Spaniards and
80 Dead Magic
site now known as San Lorenzo persisted for several and sacrificial charnel pits. Stone drains served as an
hundred years as a tribute to the brutality and butchery aqueduct system, while tremendous carved heads and
that later spread across the continent. murals adorned the city. The people indulged in the
San Lorenzo shows evidence of having been a pastimes of their culture — human sacrifice, cannibal-
place of religious ceremony and culture. It has the first ism, religious hallucinations. What Resonance might
historical indications of ball courts, temple records such a place have today?
84 Dead Magic
same way (of course, her eyes got burned out of her head, the poor girl). I
shielded my eyes from the being’s intense light, and then it was gone. For
as deep in the spirit world as we were, this was not an odd occurrence,
but just before the light left us I heard a voice in my head saying “Be well,
you are protected here.…”
Sister Whitewood, Verbena:
The silver race? I can tell you what became of them. They are all
around us. They are everywhere, but they stick to the forests. The sil-
ver race has gone by many names — moon beasts, shapeshifters. They
remember the old gods like Gaia and Luna as no one else does. They
preserve that which is still good in the world. They are the true preservers
and defenders of mankind in all their natural glory. Mundane folks cannot
handle the awesome sight of them and are cowed by the ultimate beauty of
their natural form, but our kind has the rare and extraordinary gift to see
these beings as they truly are. We must not squander this gift for they
are our only allies in these dark times.
Dr. Brown, Order of Hermes:
You’ve gotta be kidding me. People made of silver became werethings?
Yeah, right.
My guess? If there was a golden or silver race before man, it existed as
some sort of proto-construct thing, an awareness tied to matter before liv-
ing flesh could hold on to a spirit. Or something.
Besides, if my body were made of gold, I’d probably sell it for a beer and two
tickets to a Mexican donkey show. Doubtless, the silver and golden ones have
fallen to similar temptations; we shall never see their kind again.
The Peloponnesian War
Transcript from an interview with Father Eucebio Stavrides Ph.D.,
May 11, 1995:
Father Stavrides: How long do you believe the Ascension War has been
going on?
Simon Pain: According to Tradition history, the Council of Nine and the
Technocracy formed in the late Renaissance. That’s when
the Ascension War began.
FS: Typical answer. Do you really believe that, young man?
SP: Believe what?
FS: Do you believe that that is how the Ascension War started?
SP: Well, there were conflicts prior to that but there weren’t exactly clear
sides as to who was who, since there were no official factions.
FS: And when do you think the first battles began?
SP: I’m not exactly sure, though it seems the fall of the Mythic Age roughly
coincided with the Crusades. At least that’s what my research shows.
86 Dead Magic
FS: Ah, but don’t you see? That’s what the whole of Rome was about in the
first place. We, the spiritualists and idealists, had lost the
Peloponnesian War and were wary of centering our efforts around a
nation. Nations, after all, tend to worry more about themselves than the
philosophical basis for what they do. Look at Rome; it was a Technocracy.
The aqueduct, the auditorium, the roads — these things didn’t just come
from the gods — that would be too mystical. It was science.
SP: But there were cults of mysticism and religion in Roman culture.
FS: And that is how they were ultimately undermined, you see. Religion was
present in Rome but it was never anything more than functional and
utilitarian, like everything else in the empire. It held the society
together as a common culture. Christianity changed all that. Christianity
came from the Jews, one of the conquered peoples of Rome.
Christianity instilled a sense of mysticism and wonder that had been
lost for so long, and the Mythic Age returned. Now what could be a new
Christianity to return wonder to our world, hmm?
The Oracle — Mage, or More?
Transcribed from a conversation with Jon Kouten:
“So what faction does the Oracle belong to? Sounds like a Hermetic stunt
to me.”
“No one controls the Oracle or her protectors,” replied Jon.
“So she’s like a Craft mage, right?”
Jon sighed at this and shook his head. “Young Initiate, you have much to
learn,” he intoned in a semi-serious voice. “Craft, Tradition, Convention —
what do these words mean? You are placing the group before the individual.
Each and every Awakened being is special. There was a time when none
of these labels existed and each mage was a force unto himself. That is es-
sentially still the case. Some just like to pretend otherwise because one’s
network of friends and colleagues has become more formalized.”
A Question
Transcribed from my encounter with the Oracle:
“I have come to ask the Oracle a question.”
“Everyone comes to ask the Oracle a question. Why should we grant your
request?”
This shocked me. The idea that I wouldn’t be simply charged for the show
and handed a fortune cookie for my trouble was not what I expected. I was
unprepared to defend my query.
“What are you doing here, Simon Pain?” said a female voice from behind
the monk.
“My lady, he brings no question to take from you an answer nor any sacri-
fice to give to you,” the monk replied.
88 Dead Magic
you’re out on a quay in the sea, or meandering through dusty remnants of a
ruin at dusk.
I’ve felt it. A small breeze picked up while I explored a bit of a nearly col-
lapsed tunnel (possibly a storeroom or a buried building). Something on the
ground glittered as the sun set. A piece of bronze — a simple arc, perhaps
part of a bracelet or a vase. As I stooped to pick it up I heard voices from afar,
as if from the other side of a wall. I saw blinding scintillations as I stood.
Something had come close. I’d almost touched the myth.
Myth Revealed
Myth is just the fantastic put into a form that the consciousness
accepts. We weave fanciful tales then say that they’re just whimsical expla-
nations for things that weren’t real, but they’re as real as we let them be.
In remote places, away from most of humanity, there’s a boundary. You feel
it as you cross, when the material world gives way to the mythical. Maps do
not show these lands, but they are fleeting remnants of the myths you
find if you walk the right paths.
I’ve found a place here that crosses the borders — an arch, which is a
gateway to the myth. The creatures and magic of the past still wait in the
hidden corners. I’m beginning to understand. Pythagoras needed to de-
fine geometry so that he could delineate these things, put up boundaries
and see where they came from and where they went. Playwrights needed
no such constructs: They let these things run loose in the imagination.
I don’t think that the myths can cross back easily into our world any
more. No centaurs galloping across the plains. I’ve learned something about
the weave of myth and man, though. I think I have a new song, one to touch
the divine with the spark of imagination.
90 Dead Magic
Few visitors were allowed inside the city. This was Greece’s favor — it prevented cultural stagnation and
probably for the best — Spartan values and culture so the Greek philosophies spread to influence thinking
strongly clashed with outsiders’ standards that most across the Mediterranean and beyond, bringing about
visitors doubtless came away with a rather terrified an era of Hellenistic greatness. Alexander died before
picture of the city. he could spread his empire into Asia, but in his wake
Athens, on the other hand, is sometimes heralded his three most trusted generals divided his empire into
as “the birthplace of democracy.” In truth, this is a thirds. These fragments declined slowly until another
romanticized vision. In its youth, the city was just as military power could unify them once more; the old
monarchic as any other, with wealthy landowners con- colony of Rome returned to conquer her forebears.
trolling the elected council. In a quirk of history, falling
agriculture prices forced Athens to select a dictator
to reform the city. Within a few generations, Sparta, The Olympics
suspicious of Athens’ increasingly imperialistic policy, Summary Report
attacked and managed to oust the dictatorship. Though As I head off to attend the 2000 Olympics in
Sparta nominally won, Athens’ government changed Sydney, I am writing this summary report of the docu-
again, this time to something like a democracy. Of ments and interviews with contacts in Atlanta during
course, only male, land-owning Greeks who were born in the 1996 Summer Olympic Games. Clearly, there
Athens could vote. Still, for its time in history, Athens was a great deal of activity in Purgatory (or the Dark
was remarkably egalitarian. Leaders were not elected to Umbra, as the Council of Nine calls it); however, I
office by vote, but each Athenian citizen was expected have yet to see any clearly mystical activity associated
to take his turn randomly in a station of public office. with it. There was a well-documented convergence of
This was facilitated by the Agora, an open area where ghosts in the area. My previous theories at the time
people shopped and debated. Imagine a cross between stated that such a convergence always happens near
a mall, a grocery store and a nonstop political debate large gatherings of people, as spirits tend to gravitate to
between candidates. As Sparta’s militocracy declined, areas of high emotion (as the games stimulate in some).
Athens’ democracy rose. My recommendation in a field report at the time stated
Given that the city-states of Greece formed one that such a gathering could happen in all major cities
of the most potent alliances of their era, conflict with worldwide during the festivities at the end of the millen-
external forces was inevitable. Athens and Sparta came nium. However, given the activity and occurrences in
together along with their allies to repel the Persian the Dark Umbra that took place in 1999 and continued
invasions by Darius I and his son Xerxes I. After the to the present, I highly recommend a study of the events
war, Athens formed an alliance with the surrounding in question to determine if there was some causal effect
city-states called the Delian League, in order to tax between the two.
them and support the huge navy of Athens. Sparta The Olympic games represented a religious
in turn formed an alliance called the Peloponnesian festival that united all the Greek city-states as
League to support its army and keep away the Delians. one. Every four years, all the wars of Greece were
Ultimately, this friction led to what is now known as suspended while the greatest athletes (or at least
the Peloponnesian War. At least that is what the his- the greatest male athletes) went to the city of
tory books tell us.… Olympus. Games and competitions were held in
The Peloponnesian War severely weakened the honor of the gods and to celebrate the human
Greek states, exhausting their resources on civic in- body, a immensely holy thing to the Greek soul.
fighting. Already tired from their constant feuding, the So important were the Olympic Games that the
city-states were pickings for an outside conqueror. The Greek calendar marked its first year as the first year
entire peninsula was conquered by a small country called that the Olympic Games were held.
Macedonia, by one of Aristotle’s students — a curious Under the reign of Emperor Constantine, the
man called “Alexander the Great.” Alexander conquered Olympic Games were cancelled for being “pagan and
all of Greece, Anatolia (present day Turkey), Egypt idolatrous” in the eyes of the new Roman Church.
and Persia. Under his rule, Greek culture exchanged Still, the Games remained firmly established as a
with surrounding areas, spreading the ideas of Greek sign of unity and competition, and as a peaceful
philosophers and architects and allowing a wealth of means of bringing together warring groups.
new ideas into the fold. This trade actually worked in
92 Dead Magic
later, he caught up with them, absorbed their defecting
Roman Oratory (and Killin’) army and annexed Egypt.
Understanding the Roman political machine Octavian successfully stabilized the Roman hegemo-
takes a little work. It helps to look at what the ny and defeated all competing claims; he re-established
upper-class citizens of Rome actually did. To them, the ties between the eastern and western republic and
manual labor was slave work; intellectualization was managed to annex Egypt as well. No wonder he was
work for philosophers. The true citizen concerned accepted as a hero and as the only remaining influence
himself with the advancement of Rome, and with in Roman politics. In 27 B.C., he cleverly offered to
his personal holdings. settle to private life, leaving the senate with the messy
In Rome, personal holdings often came down job of cleaning up a republic desperately in need of
through families. How could a young upstart gain strong leadership, a republic with grain shortages and
some land? Take it by force, of course. The youth debt, with rioting and no clear direction. Naturally,
could lead a small military force on expeditions the senate offered him more perks as an incentive to
to expand the empire — one of the reasons for stay — and over the course of several decrees, includ-
Rome’s impressive conquests. Then he made ing the destruction of all ancient Roman legal records,
the conquered peoples into Roman subjects and he named himself “Augustus” and became the de facto
taxed the province. The veterans of the war were ruler of all Rome.
forged into a potent fighting group by their shared Octavian — Augustus — Caesar — set the model
experience, and they profited from the war effort. for Rome as an empire. For fifteen hundred years, a suc-
Many settled down and established homes in the cession of despotic heads of state set precedent and law.
new province, with strong loyalty to the leader The emperors of Rome were a mixed lot — some
who brought them prosperity. effective, some despotic, some crazed. None can doubt
Once settled in with some land and money, a that their assertiveness created perhaps one of the most
rising star could get involved in politics. Leadership widespread and potent nations the world has ever seen.
often became a matter of politicians contesting with The Roman legions, already formidable, were able to
their private armies — Mark Antony’s war against turn their attentions outward, to the annexation of new
Octavian merely brought such conflicts to a head. territories instead of internal political disputes. Broad
Since a young citizen couldn’t be expected to grow edicts made it possible to concretely address problems
up doing slave labor, he didn’t study craftsmanship, like grain shortages, revolts, debt and infrastructure.
mathematics or the like. Result: the many years of Rome grew in stature corresponding to its decisive
scholarship and instruction went into dramaturgy leaders. Unfortunately, not all of its leaders were as
and linguistics. The Romans took the rigid Latin skilled as Augustus.
language and made it into a remarkably flexible
creature, bending it to their whims; many became The Madmen of Rome
phenomenal public speakers, simply due to their Certainly, Augustus’ work in cementing the em-
long and grueling studies of language. Roman pire brought new order, but it opened the door to new
politicians thus had excellent skill to motivate and problems. Augustus turned the empire on its head; later
manipulate the populace. imperial developments accelerated Rome’s decline with
the terrible policies of insane emperors. Since his suc-
cesses were phenomenal, especially considering his lack
claim. As head of state, though, he could gain popularity of political ties, Augustus’ victories raised some eyebrows
through the support of Roman tradition, especially among mystic communities — did he, perhaps, have some
given Antony’s continued affair with Cleopatra (and outside help? A mentor, perhaps, who aided him subtly
subsequent acceptance of non-Roman customs and in the formation of the empire, but later cursed it to a
superstitions). Hailed as a hero, Octavian carefully horrific decline? Most mages are sure that Augustus was
cleaved to Roman traditional standards so that his final simply a great leader, but certainly some dark infection
move against Antony had the support of military, public followed the transformation of Rome from republic to
and body politic. empire. Whatever power may have resided there could
In 31 B.C., Octavian and Antony clashed in Greece. still wait to strike a devil’s bargain with a would-be fol-
Octavian’ navy, under the command of Agrippa, block- lower of Augustus’ successes.
aded and sank Antony’s ships. Antony and Cleopatra The weaknesses of Augustus’ imperial scheme
were routed to Egypt, where Octavian followed; a year showed up only a few generations after his reign. The
94 Dead Magic
and then his martyring of Christians, that Nero, in the
fashion of many emperors, always found a means to
slay anyone who blocked his designs.
One conspiracy was uncovered before it could come
to fruition, but Nero’s rage this time was uncontrollable:
He killed his lover, Poppaea; he murdered most of his
family as threats to his rule and managed to alienate the
populace and the influential Praetorian Guard with his
eccentricities and murderous habits. Nero was finally
forced to flee Rome after his reign of terror turned the
senate against him, and he committed suicide even as
the centurions hunted him down.
Following Nero, a succession of emperors struggled
with the damaged Roman state, but Domitian, in A.D.
81, surpassed Caligula in cruelty. While Caligula whiled
away his time with carnal pleasures, Domitian suffered
no immorality and saw himself as the ultimate arbiter of
justice and conduct. From the bizarre habit of catching
flies, impaling them and tearing off their wings, Domitian
grew into a true terror — he routinely had Jews executed,
he hosted dinner parties with black accoutrements to
terrify the attendees and he even had the vestal virgins
of Roman temples slaughtered.
While Caligula was brutal, Domitian was sadistic.
Domitian devised new methods of torture. He set his
soon-to-be victims at ease with social pleasantries then
had them executed. His use of the arena, unlike Caligula’s,
seemed geared more toward mass slaughter than any sort
of rarefied entertainment of cruelties. He introduced the
burning of genitals as a method of torture. Even with his
clear condemnation of sexuality, though, he used his
authority to wed such women as took his eye, and had
their husbands killed to legitimize his practices. By the
later years of his reign, Domitian became consumed with
paranoia — his obsessive drive to dole out “justice” saw
conspirators everywhere; he routinely executed advi-
sors and appointees, accusing them of amassing power
to dethrone him. His appointments eventually turned
against him and proconsuls who feared a short life span
in his cabinet assassinated him.
Elagabalus, emperor from A.D. 218 to 222, prob-
ably personified wanton carnality more than any other
emperor, even beating Caligula to the punch. A mere
teen, Elagabalus nevertheless took multiple paramours
and wives, going through slaves, vestal virgins, courtesans
and more. He built a phallocentric cult, worshipping the
sun god El-Gabal in a temple with giant penis statues
as decoration and a black meteorite as the centerpiece.
He even had public baths placed in the palace so that
he could find suitably endowed lovers, and dressed
himself in the fashion of a prostitute and waited outside
his chambers, soliciting visitors and palace staff alike.
96 Dead Magic
The Cult excelled in formulaic styles. Since its mages Some other Traditions didn’t maintain such fond ties
relied on preplanned ritual, linguistic legerdemain and to Greece. The Cult of Ecstasy remembers a contested
cooperative effort — especially in secretive cabals or at Greece. Most American Ecstatics are unaware of this
the heads of legions — they developed techniques that history, but it is fairly universal lore among the Ecstatics
relied on extensive ritual. Spontaneous magic was rare, of Europe. The Bacchanae, as they were called in those
only used by the few magicians who used pagan principles. days, devoted themselves to Bacchus — a god of wine
The decline of Rome paralleled the decline of the and revelry but also prophecy. However, Greek revelry
Cult of Mercury. The Cult espoused a loyalty to the state watered down the Cult’s ideals of experience. Bacchus’
religion but felt a higher calling to magic itself. (The no- cultists slowly became indulgent, frenzied mobs instead
tion of personal advancement through magical mastery of priests who achieved ecstatic communion, and the
counted, too.) As the empire’s economy declined, the rites of the Bacchanae deteriorated from tools of magic
mages gathered substantially less money and political into simple indulgences. The Cult takes this as a lesson
power; it was only natural to split up, hoard wealth and — their early Indian roots corrupted by Greek culture,
closet away secret knowledge. The Cult almost certainly they discovered that embracing too much experience
kept various spells and Artifacts hidden away in places can be just as limiting as not enough.
throughout Rome’s old empire, all left by mages looking Under Roman rule, many Ecstatics shifted their
out for their own welfare. reverence to the Titan Chronos, the master of time.
To this day some of the Cult’s magic remains poorly The philosophical basis moved away from hedonism
understood, primarily the Effects that involved many and became more epicurean. This is not to say that the
people. Of course, modern willworkers can call upon more traditional Bacchanae did not survive as a group,
the belief of large groups of followers to assist the cast- just that they became obscure.…
ing of huge Effects, but the Cult’s techniques allowed The Technocracy also lays claim to Greece as a
them to power the spells through the very life force of spiritual center. Iteration X recalls Greece as one of its
the participants. Some mages have delved into these homelands: This was an age when innovation combined
Effects with limited success. with heroism. The Union naturally claims Daedalus as a
founding father and reveres his works in Sacred Geom-
Traditions in the etry as well as his legendary flight. Indeed, his very name
Mediterranean became synonymous with the Order of Reason during
the Renaissance, as it looked to that hero as a model of
As Greece’s influence spread across Europe and parts ingenuity and also a warning against pride.
of Asia, its ways of thinking influenced the development
The Progenitors honor the legacy of Hippocrates,
of mysticism in many cultures — and, thus, became
the father of medicine whose oath is still taken to this
strong roots for many Traditions.
day by modern doctors. Some Progenitors eschew the
By far the most concerned with the Greek mythos, Hippocratic Oath because certain versions — perhaps
though, is the Order of Hermes. Hermetic apprentices written with the Awakened in mind — forbid the
routinely study the Greek pantheon and the role of creation of new life. According to Progenitor records,
each of the gods within Olympus. the Hermetics deal Hippocrates intended certain parts of the oath for less-
with Celestines that often appear as some sort of Greek enlightened healers who could not understand the
manifestation. The Iliad, the Odyssey, Medea and other subtle art of creation. Still, Hippocrates pioneered the
pieces of classical literature are part of the required read- understanding the human body in Western thinking,
ing in the training of a Hermetic sorcerer. As a whole, and the very concept of the physician whose elevated
the Order of Hermes remembers classical Greece as a role demanded rigorous ethics — another model to
sort of golden age of magic where their culture flourished which Technocrats aspire.
unchallenged.
Indeed, the idea of Hermes as a messenger stems from
Greek myth and passed through the Dark Ages when
Pythagoras: Rationalist,
the Order flourished. Greek tradition was especially Revolutionary
emphasized by the Hermetic Solificati; the Solificati Any educated person could understand the math-
claim a spiritual heritage from the ancient alchemists ematics or theology of the Greeks, but it took Pythagoras
and with the Greek natural philosophers. It’s no mistake to put the two together. Pythagoras combined Greek
to say that Hermetic thought bears great debts to Greek mathematics — including the input of numerology
philosophers and their ideals. from various cultures, the use of advanced engineering
98 Dead Magic
A cult of Pythagorean mages may not be an active Plato was quite well traveled. He visited Egypt and
antagonist in a game, but it could certainly operate behind Sicily before returning to Athens to found his Academy.
the scenes. Imagine robed gentlemen huddled in a cave Whether or not Plato was Awakened, his concepts shaped
somewhere deep beneath a modern Greek office building, fundamentals used by the Traditions — the concept of
surrounded by geometric symbols, in a chamber lit with forms and ideas expresses itself in Patterns, pure constructs
torches burning with logos, or primal fire. Their intuitive of Quintessence that lend shape to material objects.
understanding of space allows them to reach out and Then came Aristotle. As a student of Plato, he ex-
ward areas at great distances, to touch others with their celled in rhetoric and political theory. He taught at Plato’s
magic and to combine their efforts. Lined in a strange Academy and then went on to travel Asia Minor, after
sequence of poses with geometric correspondence, they which he founded the Lyceum and taught biology and
can provide puzzling imagery for the players. botany as a contrast to Plato’s mathematical and logical
What are their goals? Pythagorean cultists tend sciences. He wrote physics, logic and metaphysics texts
to take Pythagoras’ teachings at face value and pass and apparently dabbled with secret societies — a perfect
them down through repetition in order to achieve a candidate for magedom if ever there was one.
deep intellectual and subconscious understanding of So how do these three luminaries fit into your game?
geometric powers. Individual cultists, however, could Most Western philosophical thought, including magical
be motivated by anything. Heck, you could even throw thought, can be traced to their writings. Mentors still
a few into a game and give them no real motive, just teach using the Socratic method; mages still debate the
make them do strange things and watch the players nature of virtue, a famous inquiry of Socrates’. Plato’s
panic. Instant story hook. definition of the world as material and ideal set the form
for Patterns and the High Umbra: Though perhaps such
Socrates, Plato, Aristotle constructs existed beforehand, Plato’s work definitively
The most prominent philosophers of Greece were locked them down into the forms that mages recognize
Socrates, Plato and Aristotle — at least as far as modern today. Aristotle studied broadly and established many of
thinkers are concerned. Though other philosopher- the branches of science and philosophy that now exist,
scientists did exist, these are the three names that in effect naming and categorizing entire disciplines of
everyone remembers, and with good reason. thought. Any Tradition would gladly claim these thinkers
Socrates began life as a soldier and craftsman. Pos- as founders or “spiritual ancestors.”
sibly disillusioned by the Peloponnesian War, he took Unfortunately, many of their notes have been lost.
to wandering the marketplaces, accosting random mer- Plato’s works cannot be conclusively verified as authen-
chants and passersby, asking them for simple directions tic, Socrates apparently did not record his questioning
and then segueing into questions about morality and and Aristotle’s original publications are gone, referenced
thought. Though some tales paint him as an eccentric only through surviving lecture notes and scribbled ideas.
and obnoxious man, he was clearly a critical thinker. The lost knowledge of any of these philosophers would
Questions occupied his time; instead of lecturing pe- be a true treasure for any mage.
dantically, he let people make their own conclusions,
simply by questioning assumptions. Of course, question-
ing natural law and theology lead to questioning the
Greek Myth and Legend
Perhaps more than any other culture, the ancient
status quo and the religion of the day. Charged with
Greeks kept alive a tremendous body of tales, fables and
corrupting the youth, Socrates was sentenced to death.
myths. With their highly literate civilization and their
Plato was Socrates’ student. Having watched his theatrical traditions, the Greeks kept alive more stories
mentor’s death, he left Athens to avoid the hostile at- than nearly any oral culture. These tales influenced Rome
titude of the culture. Only from Plato’s writings do we get and remain well known in modern society.
a glimpse at Socrates’ philosophy. Socrates questioned
Arguably the best known remnants of Greek myth
morality and concepts of goodness and beauty, but Plato
are Homer’s Iliad, the tale of the Trojan War, and the
worked in slightly more pragmatic terms. He wrote The
Odyssey, the story of Odysseus’ ill-fated journey home
Republic, which posited a hierarchical government of
from that same war. Bits of stories and theater round
laborers, warriors and philosophers. He developed the
out the tales of the gods, as well as other volumes such
concept of forms, or creations of pure thought that existed
as the stories of Jason and the Argonauts, the tales of
without material flaws. He also wrote dialectics, wherein
Oedipus, and of course Hercules and his 12 labors. The
he critically examined Greece’s cultural assumptions
curious seeker of mythology should sit down and read
through Socrates’ methods of questioning.
translations of these works.
Daedalus Awakens
“What are we? That’s easy, soulless one. We are the next genera-
tion of heroes and legends. In an age gone by, the children of the gods
walked among men and slew the monsters that plagued us. They all
bore names like Alexander and Herakles. Now it is our turn; only when
our forebears revealed themselves to us in all their hidden glory could
we see the majesty which is our destiny. Beware, spawn of the dark gods,
Niketes is coming!”
I attended a ceremony today held by the Daedaleans. They seem to
put some stock in ritual divination. I contemplated pointing out to them that
The Golden Ones cultures were “paradigms” from which the silver age
Within the context of Mage, the golden race could usurped the golden age and iron usurped silver. Some
refer to several different groups. The Order of Hermes further postulate, although always unofficially, that the
tends to interpret these legends as a previous race of Technocracy’s defeat of the Traditions promises an age
people who achieved Ascension as a culture. The distinc- more brutal and dark than the last.
tion between gold and silver possibly indicates different This all leads to the question: Where is the golden
paradigms. Alchemically speaking, gold is the metal of race now, if they were supposed to look after the affairs of
purity and energy so some sort of purity of mind and humanity? Some believe that the Oracles (of the Umbra,
body might have been involved. This also implies the not Delphi) are the new guardians. Others believe that
possibility of achieving Ascension as a race. the golden ones have somehow become lost or locked
Some in the Order have a darker interpretation, away. There is even a rumor of a cabal that entered the
and it has become more popular since the end of the Deep Umbra in a quest to find these beings. Judging by
Ascension War: There was no Ascension involved in the current state of humanity, though, it seems unlikely
the passing of the golden and silver ages. These previous that these golden protectors have returned.
Chapter Five: The Top of the World — The Arctic Circle 121
That makes it tough. Like African lore, much of Arctic cultural history
comes down from word of mouth. Unlike Africa, though, this isn’t history from
ten thousand years ago passed through varied stories. It’s history that was
fresh just a few decades ago, yet it’s been so thoroughly modernized and
crushed that it might as well have been millennia.
The Innu themselves say that they’ve been in areas of Canada and
Newfoundland for well on to seven thousand years, and some archeologi-
cal evidence backs this up. When American, French and English explorers
first met up with them, they lived in the bush, hunted, trapped and used
stone axes and bows. Governments came in, established borders and ex-
ploited the Innu for trade. Early settlement companies traded food for furs
and made tremendous profits from the Innu’s labors. Just like the other
native peoples of the Americas, the Innu’s centuries of life meant nothing
to the newcomers looking for wealth.
This may sound preachy, like one of those look-how-we-abused-the-na-
tives speeches, but the fact is that the Innu and Inuit lifestyles were run
over by colonization. The Arctic peoples got railroaded into modern educa-
tional systems, which required towns and schools, which in turn meant a
settled lifestyle. For a people who centered their livelihood and even their
spirituality around hunting, this was devastating. In just a couple of genera-
tions many of their practices were wiped out.
A Talk with the Old Man
One can’t just walk out into the bush and expect to run into Innu hunt-
ers. Some do still go out there but it gets rarer with each generation.
Besides, there’s a lot of territory in the tundra; though I probably could’ve
prayed for a little guidance then set off in the right general direction, it
was simpler just to head to one of the government-built towns like the old
hunting grounds at Davis Inlet.
I’ve found and spoken to a few old-timers. These days, even the old
ones can only relate tales that they remember handed down from their
fathers and grandfathers. One old man in particular had much to say.
With bitterness, the old man told me many things. He told me that his
people cannot hunt anymore, because too many places have been taken
over by governments. Jets fly overhead for military practice, factories pol-
lute the landscape and geologists swarm about the mountains in search
of uranium, oil and gems. Many of the animals are gone. Even if the people
wanted to return to their lives as hunters, they could not. The old ways have
been made impossible.
The old man tells me that the shamans do not practice nowadays.
When the Jesuits came, they instructed people to gather together. The
missionaries broke the hunters of their old ways and relocated them to
government settlements to “save the savages.” Church organizations shut
Chapter Five: The Top of the World — The Arctic Circle 123
Tshishtashkamuku?
The Innu say that there’s a small land bridge to Tshishtashkamuku,
the world of spirits. They place it roughly somewhere to the southwest,
but it’s obvious that direction is a subjective concept out here. My com-
pass froze and cracked; I hadn’t thought to get one designed for this
sort of weather. I think I can find the general way back but I feel lost
in this vastness.…
It’s said that a great whirlpool swallows those who try to cross the sea to
reach Tshishtashkamuku. I don’t have a canoe, and I’m glad I don’t, or I might be
tempted to try. What little water is out here is deceptively calm. I’m told that
the water can hide ice floes and grinding rocks, even when it looks quiet.
That’s what sunk the Titanic, after all.
I have a sense that the world is endless, yet it’s only a small piece of
something greater. It’s the same sort of sense that one has when looking
to the spirit world. But out here it’s all around you: You find secluded places,
maybe with a little shelter from the wind, and then you look out across the
white-brown plains forever.
There are ways to Tshishtashkamuku, I’m sure of it. But I’m not sure I want
to find a land more hostile than this.
Blood
My own food has run out and I have relied on my notes to learn to hunt
and cook. I’m clumsy, but a little prayer and guidance helps. Tiny bits of foli-
age and wood can be dried and coaxed into a small fire. Birds sometimes
flock near water, and there are fish in the deeper lakes. I’m not used to
it — I feel repulsed but hunger makes me continue. I’ve come to terms with
this place. In eating the animals here, I am inviting the land in. I think the
spirits may respect my effort, but they remain aloof. They may decide that I
am insignificant and leave me to starve even as they nod and say “That
was a respectable man.”
Danger
It is said that the missionaries banished them, but I fought for my life today
against something that the old man swore was gone. I thought I saw another
person today and I approached. He wore a skin parka like mine and he was
hunched as he held it tight against the cold. When I approached, I saw that
he was large, well over six feet tall, but his short strides and hunched posture
concealed his size. I felt oddly queasy after having been without human
company for so long, but perhaps that was some other instinct. When he fi-
nally looked up at me I thought that he was grinning or snarling — but he had
no lips. I am no shaman; I had no shaking tent in which to hide. I shoved my
spear into him. He bled like a human though he did not smell like one.
I left my spear in the body. It will be harder to hunt until I can make a new
one, but I know that to eat of his flesh is to invite atshen in.
Chapter Five: The Top of the World — The Arctic Circle 125
Many Cultures, Similar Roots
The Arctic Circle is home to many differ- Late colonialism hit the Arctic cultures hard. As
ent cultures: Inuit, Innu, Yupiak, Inupiat the French, English and Germans expanded into the
and others. Despite their separation, they northern Americas, and as Russia slowly overtook the
share common traits. After all, when liv- northernmost reaches of Siberia, the inhabitants ran
ing in perpetually frozen lands with only afoul of the technologically advanced Europeans and
simple tools, survival is the first priority, their colonial ideas. Moravian priests converted much
and there are only so many ways to survive. of the Inuit while Jesuits stamped out the shamanism
Since mere existence is difficult at best in of the Innu. Stone axes and knives, while fine for
the Arctic wastes, the various peoples de- hunting seals, were no match for the rifles and metal
veloped similar methods. With seven thousand years to weapons brought by the Europeans; though warfare
do so, they naturally arrived at the most efficient means was uncommon, the native people often traded for
of living with their scant resources. these superior tools, in the process losing their old
Arctic societies tended to be nomadic hunter- skills at hunting. Settlements became the norm, with
gatherer cultures. Though the Eskimos and company food transported in from more fertile regions. And
spent their lives in igloos, they relied on stone axes, like native peoples across the Americas, they suffered
spears and knives for hunting. Seals, polar bears, condescension, confiscation of land and the diseases
caribou and fish made up a diet supplemented by brought by European travelers. By the time the West
the occasional migratory bird and a few wild ber- had finished colonizing the North, the Arctic tribes
ries. Some groups had slightly different diets — a had lost seven thousand years of history.
few cults didn’t eat berries, while religion forbade
some Innu from eating seal, but in general there Arctic Mythology
wasn’t much choice. Packing fat in ice preserved it The myths of the survival-oriented people of the
for later consumption, and hides remained good for Arctic Circle are often simple. Their tales are plain,
a while. Communities survived simply on the basis with little embellishment or detail. Of course, modern
of their hunting and trapping skills and the vagaries historians often lump all such tales into one group. The
of animal migrations. tellers have a different approach — they classify stories
As for travel… when you can’t herd animals or according to their origins. Innu divide tipatshimuna from
grow crops, there’s little reason for settlements, other atanukana, with the former being actual history and the
than to care for the sick and elderly. Many Arctic latter being myths and legends. Scientists might call
communities moved from place to place as needed them all fiction, since the tipatshimuna include stories
to follow caribou herds, whale migrations or the like. of spirits and magic. Mages know better.
No horses, no camels, just snowshoes and sleds, with Like nearly every human culture, the Arctic natives
kayaks for the water. have varied creation stores. To them, it is natural that
The Arctic communities didn’t have time for men and animals should participate in creation, that
luxuries or the population for warfare. A carefully story and myth should be more than a literal account.
stitched caribou skin parka passed for finery, while If there’s truth, it’s a truth that is not obscured by any
the occasional stint of cannibalism made for the most strict adherence to logic or necessity. They are simply
extreme incidents of human conflict. With such values, tales to answer questions. When a curious mind looks
these cultures didn’t have use for things like money or for answers, each tale offers a truth, though not neces-
property. They had simple foods, simple tools, simple sarily an objective one.
goals and varied tales for the cold, cold nights. This In the Inuit tale of creation, Tulugaak (a beak-
isn’t to say that they were terribly primitive; the har- headed man) accidentally creates the world as a child;
poons used by the Inuit showed remarkable technical as land rises up from the ocean, Tulugaak stabs it into
innovation, the igloos used for emergencies were place. Though only Tulugaak and his father and mother
incredible works of engineering with unconventional inhabit the first bit of land, the world spreads from there
materials and the kayaks were both simple and sturdy. as mankind propagates. From there Tulugaak, bored,
These people subsisted on exactly what they needed, pierces an animal bladder with his beak one day while
but were by no means uncivilized. his father is out; light pours out and his father, upon
Chapter Five: The Top of the World — The Arctic Circle 127
Lexicon
Most of the specialized words in this chapter come from Inuit and Innu lore, but there are a few terms
here and there from other cultures. A certain amount of cross-pollination happened among Arctic groups,
so many of the cultural icons bear similar roots.
Anikunapeu: Toadman, the spirit of Toad.
Anningan: The Inuit boy who became the moon. The dirty, pocked facade of the moon is attributed to
his having soot on his face.
Ashkui: A large area of open water like a lake or the ocean, important for fishing and hunting birds.
Inua: The spirits present in all things.
Kamantushit: An Innu shaman.
Kakushapatak: A Innu shaman who uses a shaking tent to communicate with various spirits.
Kuekuatsheu: Wolverine, said in some Innu myths to be the creator of the world.
Malina: The Inuit girl who became the sun.
Makusham: A feast of many Innu families.
Manitushiun: Magic.
Matshishkapeu: Fart Man — the Innu spirit of flatulence.
Mishtapeu: Giant spirit entities that live in a separate realm but sometimes commune with humans. Some
are good, some are evil.
Mupimanu: A drum dance held at a makusham.
Nimushum: Grandfather.
Nukum: Grandmother.
Nutshamet: The countryside. The tundra and hunting lands.
Papakashtshihku: Master of caribou, thought to be one of the most powerful animal masters.
Tupilak: Inuit term for spirits like the mishtapeu of Innu tales; also a term for a figurine used to deliver
the anger of the caster with the help of the spirit inhabiting the object.
Tulugaak: Inuit name for Raven, a beak-faced man who figures prominently in myth.
Tshishtashkamuku: A hostile world where the mishtapeu reside, along with giant animals and monsters.
Uanaikan: A wooden deadfall trap for hunting.
speaking to the animals and thankful for the flesh. bags or furs for good luck. Inuit fishermen attach a small
He must check traps often to ensure that an animal’s charm bag of skins to their canoes to divert the attention
sacrifice was not in vain. Those who hunt merely for of hostile spirits, while the forbidding tupilak figurines
pleasure, not for survival, or who allow scavengers to threaten sickness and death for their creator’s targets.
eat from the traps where animals give up their lives for Figurines and furs could be used to create animals or
men, show disrespect and thus gain the disfavor of the borrow their shapes.
animal masters. The hunter’s success depends as much Note that these magics were not restricted to sha-
upon observance of ritual as it does upon his skill. mans. Anyone could invoke these powers, inherent as
Many Inuit and related cultures also use charms they were to natural things.
of various sorts: fishermen, hunters and gatherers carry
Chapter Five: The Top of the World — The Arctic Circle 129
Tupilak Unbound
A rival mage has unleashed a tupilak on the
players’ characters or on one of their allies or family
members. This works especially well if it hits a mortal
relative or friend who doesn’t have Arete and thus
can’t defend herself as easily. The power of the tupilak
is slowly killing the victim, and the mages must find
out how to stop it. To do that, they need to know how
it works. Then, they have to discover who sent it, lest
another one follow.
Frozen Magic
Like other forms of iconic magic, the spells of Innu,
Inuit and similar peoples often blur the lines between
object and caster. Though kamantushit commune
directly with spirits and perform blessings, there are
many minor charms that can be enacted by hunters or
that come by eating lucky foods and adhering to certain
practices. Thus, there is a wide practice of rituals that
has slowly died out as Technocrats “educate” people
into disbelieving their efficacy, but a few talented
mages can still perform such magics. The same holds
true for objects of power: Though not as common as
they once were, dedicated mages can still create such
things, and some objects have power all their own
which did not come from man. The animistic roots
of this tradition honor the spirits of all things — the
Inua, as the Inuit call them. Thus, objects, people, the
land itself all have power, in addition to the potent
spirits that live outside them.
Atitsiak (•••• Life, ••• Spirit)
Before Christianity replaced many Inuit practices,
children were commonly named after the most recently
deceased person in the community. The child was
thought to inherit characteristics from that namesake,
or atitsiak.
System: The atitsiak ritual lets an individual take
on the characteristics of one of the deceased. Cast on
young children, the ritual may cause the child to grow
up with better abilities or talents like those of its name-
sake. Scoring several successes on this rite might ensure
that the child develops the positive characteristics of
the decedent.
Also, a mage can briefly adopt the name of a dead
person by means of this ritual. This version is a recent
Tradition adaptation. The mage’s successes allow him
to channel into himself the physical characteristics
of a deceased person whose name he knows. The Life
magic augments natural capabilities while the Spirit
magic draws on the spiritual remnants of the deceased
for power and a Pattern.
Chapter Five: The Top of the World — The Arctic Circle 131
Shaking Tent (••• Spirit) caribou fat. The subject of the magic must actually eat
The dangerous communion ritual of the Innu, the goose. This rote is a form of hunting magic, in which
Shaking Tent is a spectacular display of spirit commu- the subject draws favor by properly respecting the value
nication. The shaman enters the cylindrical tent and of the goose. Done correctly, this Effect helps in later
calls to the spirits through his mishtapeu. Because the hunting: The rote allows the mage to gain bonuses to
spirits live in tshishtashkamuku, it is not always safe Survival and Athletics rolls, as per Magic Enhancing
for them to come here; indeed, giants and spirits in Abilities (Mage Revised, p. 155), and is almost guaran-
that land are said to have slain and driven out humans teed a successful hunt when stalking game. The hunter
from those places. The animal spirits often come and seems to know where to go to find the animals, and
communicate by knocking, rattling and making other easily tracks and traps them. Modern mages have modi-
such sounds, which the mishtapeu interprets for the fied the rote a little — the key is to draw on the favor
shaman. In return, the shaman sings to the spirits, and of the hunted subject in some fashion. Animal spirits
the mishtapeu interprets the song for the spirit. People of various kinds can be appeased through the song and
outside the tent can sometimes hear the wailing and dance accompanying a proper feast, where the animal
rattling, but they never understand it. is given appropriate station. Hunting people is a little
Spirits called by Shaking Tent negotiate with the tougher, and might require cannibalism.…
shaman, who may try to garner information from them or Sing to the Whales (•• Mind)
persuade them to help in some task. There is always the
Through ululating songs, some Inuit fishermen
risk that a spirit will exert its power to punish the shaman
sang to the whales to draw them near. Arctic peoples
or decide to play a little trick on the hapless mortal. For
used the whales for blubber, meat, oil and other sundry
some potent spirits, a little trick may mean dragging the
necessities. Through various ascetic practices, the fisher-
shaman off to tshishtashkamuku, flaying his skin off or
men lent power to the shaman’s torngak (another type
telling him secrets that leave him a gibbering fool.
of helper spirit), which in turn gave him the power to
Once in the tent, a shaman opens himself to com- draw the whales closer.
munion with the spirits by drumming and singing. Instead
System: The caster of this ritual must observe one
of letting the spirit possess him, he calls the spirit into
sort of taboo for at least a week, as must anyone who
the tent itself. Often, the spirit does not waste its power
assists in the casting — to the Inuit fisher cults, com-
to materialize, but simply makes its presence known by
mon taboos were no use of fire, no sewing or no eating
manipulating objects and rattling the tent. The shaman
berries. Modern mages might make similarly harsh
speaks with a lesser helpful spirit to intercede. The longer
taboos, such as abstaining from the use of electricity.
the shaman drums and sings, the more powerful a spirit
With ululating chants, perhaps something resembling
he can summon; but this also increases the risk that a
whale songs, the mage draws them closer; similar ani-
dangerous spirit will decide to play with him.
mal noises might draw forth other creatures as well.
It is dangerous in the extreme to open the tent dur- The successes generated give the animals an impulse
ing the ritual, as the spirit may escape to wreak havoc to approach the caster.
across the living lands.
System: Successes generated for this ritual are used Tulugaak’s Harpoon
as for Call Spirit, as described in Mage Revised (p. 187). (••• Forces, ••• Matter, •• Prime)
However, instead of directly calling a greater spirit, the One Inuit legend tells of how the waters of a great
shaman calls a mishtapeu and asks it to intercede on flood threatened to cover everything. Though many
his behalf. people tried to stop the flood, none could succeed.
Tulugaak, unsure of his skills, nevertheless hurled his
Shishipat’s Favor (• Life)
harpoon at a mound of soil, which exploded outward
At a makusham, after successful hunt, an elder to push away the water.
brought a container of stored caribou fat and rubbed
System: The mage hurls an object — traditionally
it into the meat of the shishipat. Hunters ate as much
a harpoon — at a target, which strikes with great force
of the fat-covered boiled waterfowl as they could, and
and causes the object to explode outward. The magic
the hunter who ate the most had good luck hunting in
causes the fragments to multiply and scatter over a wide
the following season.
area. The successes on this Effect can be used both to
System: A mage calls upon Shishipat’s Favor create the force with which the object explodes and to
through the old tradition: A feast of boiled goose with multiply its size as it covers the area.
Chapter Five: The Top of the World — The Arctic Circle 133
housing. Today, atshen could very well remain in some Kajutaijuk
far corners of the tundra. A small nomadic group once left an encampment
Strength 4, Dexterity 3, Stamina 4 behind. When the people of that camp moved to a new
Willpower: 4, Health Levels: OK, -1, -1, -2, -2, -5, one, they inadvertently unearthed a potent demon while
Incapacitated searching for food.
Attack: Atshen can brawl as normal, or bite for Strength Kajutaijuk is a female spirit taking the form of a
+ 1 damage if it grabs an opponent. giant head with two legs with three-toed feet. Pictured
Abilities: Alertness 2, Athletics 3, Brawl 4, with breasts on her face and genitalia on her chin, this
Dodge 3, Survival 4 spirit is, like so many creatures of the spirit world, hostile
to humanity. How she managed to get a physical form
Matshishkapeu in the material world nobody knows, but she crushes
The “Fart Man” of Innu myth, Matshishkapeu is people, destroys homes and devours food supplies out
the most powerful of spirits, which he proved after a of malice as much as animal rage. Kajutaijuk does not
legendary argument with Caribou Master. The great speak but sometimes makes eerie noises. Her footsteps
spirit didn’t want to give him any food, so Matshishkapeu echo across the tundra.
cursed him with constipation. Since the caribou were Strength 6, Dexterity 3, Stamina 6
essential to Innu survival, any spirit that could wreak Willpower: 4, Health Levels: OK, OK, -1, -1, -1, -2,
such havoc on Caribou Master had to be potent! -2, -2, -5, -5, Incapacitated
Matshishkapeu figures in various bits of humor, of Attack: Trample for 8 dice; bite for 6 dice. Kajutaijuk
course. When you survive mostly on greasy meat and sometimes swallows unlucky opponents whole.
stored fat, flatulence becomes a way of life.… Abilities: Alertness 2, Brawl 3
Rage 5, Gnosis 7, Willpower 7, Power special
Charms: Matshishkapeu, like many of the master Wentshukumishiteu
spirits, cannot materialize but can otherwise perform a Water spirits are a constant danger to Arctic hunt-
great many tricks at the Storyteller’s discretion. Instead ers. The sea is choppy, icy and risky enough on its own.
of assigning him a static list of Charms and Power, it’s But hunters who aren’t careful also risk the wrath of
best to assume that he can perform all manner of tricks. invisible spirits that live on the other side of the barrier
These days, he generally can’t do much to people on between air and water. These spirits have been said to
the material side of the Gauntlet other than cause gas, toss rocks, capsize boats and scare away fish.
but his tricky nature means that he knows much and Rage 8, Gnosis 5, Willpower 5, Power 20
might help a shaman convince another spirit to assist Charms: Airt Sense, Materialize, Tracking
in some task.
Mishtapeu Snow Charms
The mishtapeu are helpful spirits that exist in i‘noGo Tied (1-pt. Charm)
tshishtashkamuku, the spirit world. They intercede A “house of the sprits” works much like a medicine
to help shamans and sometimes to answer questions, pouch. It’s a simple charm: a bit of seal fur encased in
and also to translate between the animal masters and blubber. Like other charms of this sort, the i`noGo
humans. Mishtapeu come in a variety of shapes, often Tied brings luck to the holder, but gets rather worn
larger than humans. They eat the blood-rich organs of with time.
prey and nothing else. Much like a Traveler’s Charm (p. 32), the i‘noGo
Mishtapeu can be benevolent or hostile. Some- Tied offers the holder’s player the chance to reroll any
times they fight against one another — a shaman three dice rolls for tasks other than magic.
protected by one has a potent defense against hostile
or mischievous spirits. Tupilak (4-pt. Artifact)
Rage 4-7, Gnosis 4-7, Willpower 4-7, Power 10-30 When a magician desires to kill someone, the tupilak
Charms: A given mishtapeu could have any number serves as a focus for that emotion — and may, indeed,
of powers. Most often, they can translate for other spirits, carry out the murder. A tupilak typically looks like a
walk through tshishtashkamuku, divine the future and small carved figurine with a monstrous face and stunted
sometimes inflict disease or death on the living. The limbs sculpted against the body. Tourists consider them
Storyteller should assign powers as needed. simply grotesque little statues, but a mage can activate
Chapter Five: The Top of the World — The Arctic Circle 135
mage who sees dancing lights on the tundra is advised Tshishtashkamuku
to be careful of any sound he makes, lest he attract The spirit world of Innu legend has natural ties to
unwanted attention. the Umbra. A wanderer who travels into the furthest
reaches of the tundra and becomes lost risks stepping
Marble Island
into tshishtashkamuku. In the tundra, this reflection
Stories say that Marble Island began as ice but magi- is hostile to human life. Great spirits wander through
cally turned into marble over many years. Though otherwise here, and they recognize that humans do not belong.
indistinct, the island became the final resting place for They are likely to devour or wantonly kill people, and
southern whalers who shipwrecked and died there. As tshishtashkamuku does not have much to recommend it
they were not part of the frozen lands, the whalers’ spirits to tourists. Then again, a mage looking for a given spirit,
remained to haunt the island. It is said that any who come perhaps trying to find out what may have happened to a
to the island must not step on to it walking, so instead missing animal master, may have no choice but to risk
people crawl onto it to avoid offending the ghosts. Those this endless and barren spirit reflection.
who don’t might well find themselves the recipients of
some unfortunate spiritual attention.