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Gameui English

The document contains a comprehensive list of user interface elements and their corresponding labels for a game, primarily focused on controls, settings, and gameplay options. It includes functionalities related to mouse and joystick controls, audio settings, game modes, and multiplayer options. Additionally, it addresses content locking, password prompts, and various game states such as loading and disconnecting from servers.

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xrl1094
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© © All Rights Reserved
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0% found this document useful (0 votes)
39 views23 pages

Gameui English

The document contains a comprehensive list of user interface elements and their corresponding labels for a game, primarily focused on controls, settings, and gameplay options. It includes functionalities related to mouse and joystick controls, audio settings, game modes, and multiplayer options. Additionally, it addresses content locking, password prompts, and various game states such as loading and disconnecting from servers.

Uploaded by

xrl1094
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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"Lang"

{
"language" "English"
"Tokens"
{
"GameUI_ReverseMouse" "Reverse mouse"
"GameUI_ReverseMouseLabel" "Reverse mouse up-down axis"
"GameUI_MouseLook" "Mouse look"
"GameUI_MouseLookLabel" "Use the mouse to look around"
"GameUI_MouseFilter" "Mouse filter"
"GameUI_MouseFilterLabel" "Smooth out mouse movement"
"GameUI_MouseSensitivity" "Mouse sensitivity"
"GameUI_Joystick" "Joystick"
"GameUI_JoystickLabel" "Enable the joystick"
"GameUI_JoystickLook" "Joystick look"
"GameUI_JoystickLookLabel" "Use the joystick to look around"
"GameUI_AutoAim" "Auto-Aim"
"GameUI_AutoaimLabel" "Aims at enemies automatically."
"GameUI_ContentLock" "Content lock"
"GameUI_ContentLockLabel" "Press this button and enter
password to disable\nvisuals inappropriate for younger players."
"GameUI_ContentStatusDisabled" "Enter a password to enable
the content lock."
"GameUI_ContentStatusEnabled" "Enter a password to disable the
content lock."
"GameUI_Enable" "Enable"
"GameUI_Disable" "Disable"
"GameUI_PasswordPrompt" "Please enter a password"
"GameUI_PasswordDisablePrompt" "Please enter password"
"GameUI_PasswordReentryPrompt" "Re-enter a password"
"GameUI_Cancel" "Cancel"
"GameUI_Apply" "Apply"
"GameUI_DemoPlayer" "Demo Player"
"GameUI_DetailTextures" "Detail Textures"
"GameUI_LoadDemo" "Choose Demo File"
"GameUI_Load" "Load"
"GameUI_DemoFile" "Demo File"
"GameUI_Map" "Map"
"GameUI_AllMaps" "All maps"
"GameUI_GameMode" "Game mode"
"GameUI_GameType" "Game type"
"GameUI_Bots" "Bots"
"GameUI_Close" "Close"
"GameUI_NeverShowButton" "Do not show this dialog again"
"GameUI_LoadGameHelp" "Select a saved game in the list below,
then click 'Load Game'."
"GameUI_LoadGame" "LOAD GAME"
"GameUI_MultiplayerAdvanced" "MULTIPLAYER ADVANCED"
"GameUI_MultiplayerCustomize" "Multiplayer Customize"
"GameUI_Multiplayer" "Multiplayer"
"GameUI_OK" "OK"
"GameUI_AdvancedEllipsis" "Advanced..."
"GameUI_AdvancedNoEllipsis" "Advanced"
"GameUI_PlayerName" "Player name"
"GameUI_PrimaryColor" "Primary color"
"GameUI_SecondaryColor" "Secondary color"
"GameUI_HighModels" "Use high quality models"
"GameUI_PlayerModel" "Player model"
"GameUI_SpraypaintImage" "Spraypaint image"
"GameUI_SpraypaintServerNote" "Changes to your spraypaint image
take effect when you join a server."
"GameUI_NewGame" "NEW GAME"
"GameUI_NewGameHelpText" "Select a level of difficulty or
the Training\nroom, then click 'Play'."
"GameUI_TrainingRoom" "TRAINING ROOM"
"GameUI_Easy" "Easy"
"GameUI_Medium" "Medium"
"GameUI_Hard" "Hard"
"GameUI_SelectSkill" "SELECT COMBAT DIFFICULTY"
"GameUI_StartNewGame" "Start new game"
"GameUI_Next" "More >"
"GameUI_Prev" "< More"
"GameUI_Play" "Play"
"GameUI_EnableEAX" "Enable EAX Hardware Support"
"GameUI_EnableA3D" "Enable A3D Hardware Support"
"GameUI_SoundEffectVolume" "Game volume"
"GameUI_HEVSuitVolume" "HEV suit volume"
"GameUI_MP3Volume" "MP3 volume *"
"GameUI_MusicVolume" "Music volume"
"GameUI_SoundQuality" "Sound quality"
"GameUI_High" "High"
"GameUI_Low" "Low"
"GameUI_Left" "Left"
"GameUI_Right" "Right"
"GameUI_Forward" "Forward"
"GameUI_Backward" "Backward"
"GameUI_Down" "Down"
"GameUI_Up" "Up"
"GameUI_Smaller" "Smaller"
"GameUI_Bigger" "Bigger"
"GameUI_UseDefaults" "Use Defaults"
"GameUI_SetNewKey" "Edit key"
"GameUI_ClearKey" "Clear Key"
"GameUI_Action" "Action"
"GameUI_KeyButton" "KEY/BUTTON"
"GameUI_Alternate" "ALTERNATE"
"GameUI_Windowed" "Run in a window"
"GameUI_Renderer" "Renderer"
"GameUI_Software" "Software"
"GameUI_OpenGL" "OpenGL"
"GameUI_D3D" "D3D"
"GameUI_Brightness" "Brightness"
"GameUI_Gamma" "Gamma"
"GameUI_Resolution" "Resolution"
"GameUI_VideoRestart" "Note: changing video options will cause
the game to exit and restart."
"GameUI_EnableVoice" "Enable voice in this game"
"GameUI_BoostMicrophone" "Boost microphone gain"
"GameUI_MicrophoneVolume" "Microphone Volume"
"GameUI_ReceiveVolume" "Receive Volume"
"GameUI_TestMicrophone" "Test Microphone"
"GameUI_StopTestMicrophone" "Stop Microphone Test"
"GameUI_VoiceReceiveVolume" "Voice receive volume *"
"GameUI_VoiceTransmitVolume" "Voice transmit volume *"
"GameUI_SaveGame" "SAVE GAME"
"GameUI_SaveGameHelp" "Select 'New Saved Game' in the list to
create a new file, or select\na previously saved game to overwrite a file."
"GameUI_Delete" "Delete"
"GameUI_Quit" "Quit game"
"GameUI_Disconnect" "Disconnect"
"GameUI_SteamPassword" "Steam Password"
"GameUI_CreateServer" "CREATE SERVER"
"GameUI_CreateAchievementsAndStats" "ACHIEVEMENTS AND STATS"
"GameUI_Achievements" "Achievements"
"GameUI_Stats" "Stats"
"GameUI_Stats_Summary" "Summary"
"GameUI_MatchStats" "Match Stats"
"GameUI_LifetimeStats" "Lifetime Stats"
"GameUI_Achievements_Tab" "Achievements"
"GameUI_Start" "Start"
"GameUI_Console" "Console"
"GameUI_Submit" "Submit"
"GameUI_Options" "OPTIONS"
"GameUI_Mod_Options" "MOD OPTIONS"
"GameUI_Keyboard" "Keyboard"
"GameUI_Mouse" "Mouse"
"GameUI_Audio" "Audio"
"GameUI_Audio_Menu_Music_Volume" "Main Menu Volume"
"GameUI_Audio_Start_Round_Music_Volume" "Round Start Volume"
"GameUI_Audio_End_Round_Music_Volume" "Round End Volume"
"GameUI_Audio_Map_Objective_Music_Volume" "Bomb/Hostage Volume"
"GameUI_Audio_Ten_Second_Warning_Music_Volume" "Ten Second
Warning Volume"
"GameUI_Audio_Death_Camera_Music_Volume" "Death Camera Volume"
"GameUI_Audio_MVP_Music_Volume" "MVP Volume"
"GameUI_Audio_HRTF" "HRTF"
"GameUI_Video" "Video"
"GameUI_Voice" "Voice"
"GameUI_Advanced" "Lock"
"GameUI_Server" "Server"
"GameUI_Game" "Game"
"GameUI_SavedGame" "Saved Game"
"GameUI_ElapsedTime" "Elapsed Time"
"GameUI_TimeStamp" "Time Stamp"
"GameUI_KeyboardSettings" "Keyboard settings"
"GameUI_KeyboardSettingsText" "Reset all actions to use their
default keys?"
"GameUI_GameMenu_NewGame" "New game"
"GameUI_GameMenu_PlayDemo" "Play demo"
"GameUI_GameMenu_LoadGame" "Load game"
"GameUI_GameMenu_SaveGame" "Save game"
"GameUI_GameMenu_Multiplayer" "Multiplayer "
"GameUI_GameMenu_FindServers" "Find servers"
"GameUI_GameMenu_Friends" "Friends"
"GameUI_GameMenu_Customize" "Customize"
"GameUI_GameMenu_CreateServer" "Create server"
"GameUI_GameMenu_Options" "Options"
"GameUI_GameMenu_Achievements" "Achievements"
"GameUI_GameMenu_Mod_Options" "Mod options"
"GameUI_GameMenu_Quit" "Quit"
"GameUI_PasswordsDontMatch" "Entered passwords don't match"
"GameUI_MustEnterPassword" "You must enter a password"
"GameUI_IncorrectPassword" "Incorrect password"
"GameUI_CantDisableContentCtrl" "Can't disable, content
control was not set"
"GameUI_Loading" "LOADING..."
"GameUI_LoadingGame" "LOADING"
"GameUI_Disconnected" "Disconnected"
"GameUI_ConnectionFailed" "Could not connect to server."
"GameUI_DisconnectedFrom" "You have been disconnected from
the server."
"GameUI_DisconnectedFromServerExtended" "You have been
disconnected from the server.\nReason: %s1"
"GameUI_EstablishingConnection" "Establishing network
connection to server..."
"GameUI_ParseServerInfo" "Parsing server info..."
"GameUI_CheckCRCs" "Validating game resources..."
"GameUI_PrecacheResources" "Loading game resources..."
"GameUI_ParseBaseline" "Parsing game info..."
"GameUI_StartingServer" "Starting local game server..."
"GameUI_DisplayMode" "Display Mode"
"GameUI_Fullscreen" "Full screen"
"GameUI_Fullscreen_Windowed" "Window (borderless)"
"GameUI_AspectRatio" "Aspect Ratio"
"GameUI_AspectNormal" "Normal (4:3)"
"GameUI_AspectWide16x9" "Widescreen 16:9"
"GameUI_AspectWide16x10" "Widescreen 16:10"
"GameUI_AspectWide" "Widescreen"
"GameUI_CDKey" "CD Key"
"GameUI_EnterCDKey" "Please enter your CD Key, which can be\
nfound printed on your CD jewel case."
"GameUI_LoadingDialog_ContentHosting" "Content hosting
provided by:"
"GameUI_ColorSliders" "Colors"
"GameUI_ColorQuality" "Color Quality"
"GameUI_CDKey_Invalid_Text" "The CD Key you have entered is
invalid."
"GameUI_CDKey_Invalid_Title" "INCORRECT CD KEY"
"GameUI_CDKey_TooManyTries" "Incorrect CD Key entered too many
times. Exiting..."
"GameUI_GameMenu_ResumeGame" "Resume game"
"GameUI_GameMenu_Disconnect" "Disconnect"
"GameUI_GameMenu_ChangeGame" "Change game"
"GameUI_GameMenu_PlayerList" "Player list"
"GameUI_GameMenu_CallVote" "Call vote"
"GameUI_OutOfDate_Title" "GAME IS OUT OF DATE"
"GameUI_OutOfDate_URL" "http://www.steampowered.com/autoupdate"
"GameUI_OutOfDate_Msg" "Your game is out of date.\nClick OK to
go to Valve's webpage to download the latest updates."
"GameUI_QuitConfirmationTitle" "QUIT GAME"
"GameUI_QuitConfirmationText" "Do you wish to stop playing now?"
"GameUI_DisconnectConfirmationTitle" "DISCONNECT"
"GameUI_DisconnectHostConfirmationTitle" "DISCONNECT"
"GameUI_DisconnectConfirmationText" "Are you sure you want to
leave this game?"
"GameUI_DisconnectHostConfirmationText" "Disconnecting will kick
all players. Are you sure you want to leave this game?"
"GameUI_ChangeGame" "Change game"
"GameUI_NoOtherGamesAvailable" "There are no other games
available to play."
"GameUI_ForceGameRestart" "Changing games will cause the
engine to restart."
"GameUI_Miles_Voice" "Uses Miles Sound System. Copyright ©
1991-2001 by RAD Game Tools, Inc."
"GameUI_Miles_Audio" "MPEG Layer-3 playback supplied with the
Miles Sound System from RAD Game Tools, Inc. MPEG Layer-3 audio compression
technology licensed by Fraunhofer IIS and THOMSON multimedia."
"GameUI_MuteIngameVoice" "Mute in-game voice"
"GameUI_UnmuteIngameVoice" "Unmute in-game voice"
"GameUI_AddToFriendsList" "Add to friends list"
"GameUI_PlayerListDialogTitle" "CURRENT PLAYERS - %server%"
"GameUI_FriendsName" "Friends name"
"GameUI_Properties" "Properties"
"GameUI_AddFriendTitle" "FRIENDS - ADD FRIEND"
"GameUI_FriendAddedToList" "You have added %s1 to your friends
list"
"GameUI_AddFriendFailed" "%s1 could not be added to your
list.\nThere was either a connection error, or they are not running Friends."
"GameUI_NoOtherPlayersInGame" "There are no other players in the
game."
"GameUI_QuickSave" "QUICK SAVE"
"GameUI_AutoSave" "AUTO SAVE"
"GameUI_Type" "Type"
"GameUI_ServerName" "Server name"
"GameUI_MaxPlayers" "Max. Players:"
"GameUI_Password" "Password"
"GameUI_DARK" "DARK"
"GameUI_LIGHT" "LIGHT"
"GameUI_VerifyingResources" "Verifying resources..."
"GameUI_VerifyingAndDownloading" "Verifying and downloading
resources..."
"GameUI_UpdatingSteamResources" "Updating steam resources"
"GameUI_DownloadFailed" "Could not download %s1"
"GameUI_DownloadFailedZeroLen" "Could not download %s1:\
nFile has no data"
"GameUI_DownloadFailedConClosed" "Could not download %s1:\
nConnection closed by remote host"
"GameUI_DownloadFailedBadURL" "Could not download %s1:\nInvalid
URL"
"GameUI_DownloadFailedBadProtocol" "Could not download %s1:\
nOnly HTTP is supported"
"GameUI_DownloadFailedCantBind" "Could not download %s1:\
nCannot bind a socket"
"GameUI_DownloadFailedCantConnect" "Could not download %s1:\
nCannot connect to server"
"GameUI_DownloadFailedNoHeaders" "Could not download %s1:\
nCannot get file info from server"
"GameUI_DownloadFailedFileNotFound" "Could not download %s1:\
nFile does not exist"
"GameUI_CurrentPlayers" "CURRENT PLAYERS"
"GameUI_LoadingFilename" "Loading %s1 ..."
"GameUI_EventList" "Event List"
"GameUI_EditDirectorCommand" "Edit director command"
"GameUI_GetTime" "Get time"
"GameUI_GetView" "Get view"
"GameUI_Add" "Add"
"GameUI_Remove" "Remove"
"GameUI_Modify" "Modify"
"GameUI_Goto" "Goto"
"GameUI_Events" "Events"
"GameUI_Save" "Save"
"GameUI_Time" "Time"
"GameUI_CPUPlayerOptions" "CPU Player Options"
"GameUI_MediumBitDepth" "Medium (16 bit)"
"GameUI_HighBitDepth" "Highest (32 bit)"
"GameUI_PrecachingResources" "Precaching resources..."
"GameUI_LoadingSecurityModule" "Loading security module..."
"GameUI_SecurityModule" "Security module"
"GameUI_DownloadingSecurityModule" "Downloading security module"
"GameUI_ErrorLoadingSecurityModule" "Error loading security
module."
"GameUI_FailedDownloadSecurityModule" "Failed to download
security module."
"GameUI_ServerConnectionTimeout" "Connection to server timed
out."
"GameUI_ServerConnectionFailedBadPassword" "Connection to
game server refused.\nThe password you entered was incorrect."
"GameUI_SaveGame_NewSavedGame" "New saved game"
"GameUI_SaveGame_New" "New"
"GameUI_SaveGame_Current" "Current"
"GameUI_Headphones_HRTF" "Headphones (HRTF)"
"GameUI_Headphones" "Headphones"
"GameUI_2Speakers" "2 Speakers"
"GameUI_4Speakers" "4 Speakers"
"GameUI_5Speakers" "5.1 Speakers"
"GameUI_7Speakers" "7.1 Speakers"
"GameUI_SpeakerConfiguration" "Speaker configuration"
"GameUI_NewSaveGame" "NEW SAVE GAME"
"GameUI_ConfimDeleteSaveGame_Title" "DELETE SAVE GAME?"
"GameUI_ConfimDeleteSaveGame_Info" "Do you want to delete this
save game?\nIt will be deleted permanently."
"GameUI_ConfimDeleteSaveGame_OK" "Delete"
"GameUI_ConfimOverwriteSaveGame_Title" "SAVE GAME"
"GameUI_ConfimOverwriteSaveGame_Info" "Do you want to
overwrite this existing save game?"
"GameUI_ConfimOverwriteSaveGame_OK" "Overwrite"
"GameUI_RandomMap" "< Random Map >"
"GameUI_RetryingConnectionToServer" "Retrying connection to
server..."
"GameUI_RetryingConnectionToServer2" "Retrying connection to
server (2)..."
"GameUI_RetryingConnectionToServer3" "GODDAMNIT PLEASE WORK"
"GameUI_CouldNotContactGameServer" "Failed to contact game
server"
"GameUI_RefreshLogin_InfoTicketExpired" "Your steam ticket has
expired.\nPlease re-enter your password to continue."
"GameUI_RefreshLogin_UserName" "Account name"
"GameUI_RefreshLogin_Password" "Password"
"GameUI_RefreshLogin_Login" "Login"
"GameUI_RefreshLogin_Cancel" "Cancel"
"GameUI_RefreshLogin" "Refresh Login"
"GameUI_RefreshLogin_RememberPassword" "Remember my password"
"GameUI_Login_ErrorTitle" "Refresh Login - Error"
"GameUI_ErrorLoginFailed" "Login Failed. Please try again."
"LoadingProgress_SpawningServer" "Starting local game
server..."
"LoadingProgress_LoadMap" "Loading world..."
"LoadingProgress_PrecacheWorld" "Initializing world..."
"LoadingProgress_LoadResources" "Loading resources..."
"LoadingProgress_SignonLocal" "Initializing resources..."
"LoadingProgress_SignonDataLocal" "Almost there, hang
tight! :3"
"LoadingProgress_BeginConnect" "Establishing connection to
server..."
"LoadingProgress_Connecting" "Connecting to Zerotier Server,
ig??"
"LoadingProgress_ProcessServerInfo" "Retrieving server info..."
"LoadingProgress_SendClientInfo" "Sending client info..."
"LoadingProgress_SignonData" "Retrieving game data..."
"GameUI_Difficulty" "Difficulty"
"GameUI_SkillEasy" "Easy"
"GameUI_SkillNormal" "Normal"
"GameUI_SkillHard" "Hard"
"GameUI_SelectDifficulty" "Combat difficulty:"
"GameUI_Loadout" "Loadout"
"GameUI_Loadout_Knife_CT" "CT Knife"
"GameUI_Loadout_Knife_T" "T Knife"
"GameUI_Loadout_M4" "M4A1 Silencer"
"GameUI_Loadout_HKP2000" "USP:S"
"GameUI_Loadout_FiveSeven" "Five-SeveN / CZ-75"
"GameUI_Loadout_Tec9" "Tec-9 / CZ-75"
"GameUI_Loadout_MP7_CT" "MP5:SD CT"
"GameUI_Loadout_MP7_T" "MP5:SD TERRORIST"
"GameUI_Loadout_Deagle_CT" "R8 Revolver for CT"
"GameUI_Loadout_Deagle_T" "R8 Revolver for T"
"GameUI_Loadout_StatTrak" "Enable StatTrak™"
"GameUI_Knives" "Knives"
"GameUI_Loadout_Knife_Default" "Default Knife"
"GameUI_Loadout_Knife_CSS" "Classic Knife"
"GameUI_Loadout_Knife_Karambit" "Karambit"
"GameUI_Loadout_Knife_Flip" "Flip Knife"
"GameUI_Loadout_Knife_Bayonet" "Bayonet"
"GameUI_Loadout_Knife_M9_Bayonet" "M9 Bayonet"
"GameUI_Loadout_Knife_Butterfly" "Butterfly Knife"
"GameUI_Loadout_Knife_Gut" "Gut Knife"
"GameUI_Loadout_Knife_Tactical" "Huntsman Knife"
"GameUI_Loadout_Knife_Falchion" "Falchion Knife"
"GameUI_Loadout_Knife_Bowie" "Bowie Knife"
"GameUI_Loadout_Knife_Canis" "Survival Knife"
"GameUI_Loadout_Knife_Cord" "Paracord Knife"
"GameUI_Loadout_Knife_Gypsy" "Navaja Knife"
"GameUI_Loadout_Knife_Outdoor" "Nomad Knife"
"GameUI_Loadout_Knife_Skeleton" "Skeleton Knife"
"GameUI_Loadout_Knife_Stiletto" "Stiletto Knife"
"GameUI_Loadout_Knife_Ursus" "Ursus Knife"
"GameUI_Loadout_Knife_Widowmaker" "Talon Knife"
"GameUI_Loadout_Knife_Push" "Shadow Daggers"
"GameUI_Agents" "Agents"
"GameUI_Loadout_Agent_None" "No agent"
"GameUI_Loadout_Agent_CT" "CT agent"
"GameUI_Loadout_Agent_CT_Weapon" "CT agent weapon (main menu)"
"GameUI_Loadout_Agent_ctm_fbi_variantf" "Operator | FBI SWAT"
"GameUI_Loadout_Agent_ctm_fbi_variantf_legacy" "Operator | FBI
SWAT (legacy)"
"GameUI_Loadout_Agent_ctm_fbi_variantg" "Markus Delrow | FBI
HRT"
"GameUI_Loadout_Agent_ctm_fbi_varianth" "Michael Syfers | FBI
Sniper"
"GameUI_Loadout_Agent_ctm_fbi_variantb" "Special Agent Ava |
FBI"
"GameUI_Loadout_Agent_ctm_sas_variantf" "B Squadron Officer |
SAS"
"GameUI_Loadout_Agent_ctm_st6_variantk" "3rd Commando Company |
KSK"
"GameUI_Loadout_Agent_ctm_st6_variantk_legacy" "3rd Commando
Company | KSK (legacy)"
"GameUI_Loadout_Agent_ctm_st6_variante" "Seal Team 6 Soldier |
NSWC SEAL"
"GameUI_Loadout_Agent_ctm_st6_variante_legacy" "Seal Team 6
Soldier | NSWC SEAL (legacy)"
"GameUI_Loadout_Agent_ctm_st6_variantg" "Buckshot | NSWC SEAL"
"GameUI_Loadout_Agent_ctm_st6_variantm" "'Two Times' McCoy |
USAF TACP"
"GameUI_Loadout_Agent_ctm_st6_variantm_legacy" "'Two Times' McCoy
| USAF TACP (legacy)"
"GameUI_Loadout_Agent_ctm_st6_varianti" "Lt. Commander Ricksaw |
NSWC SEAL"
"GameUI_Loadout_Agent_ctm_st6_varianti_legacy" "Lt. Commander
Ricksaw | NSWC SEAL (legacy)"
"GameUI_Loadout_Agent_ctm_swat_variantj" "Chem-Haz Specialist |
SWAT"
"GameUI_Loadout_Agent_ctm_swat_varianth" "Bio-Haz Specialist |
SWAT"
"GameUI_Loadout_Agent_ctm_st6_variantj" "'Blueberries' Buckshot
| NSWC SEAL"
"GameUI_Loadout_Agent_ctm_swat_variantg" "John 'Van Healen' Kask
| SWAT"
"GameUI_Loadout_Agent_ctm_swat_varianti" "Sergeant Bombson |
SWAT"
"GameUI_Loadout_Agent_ctm_swat_variantf" "1st Lieutenant Farlow |
SWAT"
"GameUI_Loadout_Agent_ctm_st6_variantl" "'Two Times' McCoy |
TACP Cavalry"
"GameUI_Loadout_Agent_ctm_swat_variante" "Cmdr. Mae 'Dead Cold'
Jamison | SWAT"
"GameUI_Loadout_Agent_ctm_diver_varianta" "Cmdr. Davida 'Goggles'
Fernandez | SEAL Frogman"
"GameUI_Loadout_Agent_ctm_diver_variantb" "Cmdr. Frank 'Wet Sox'
Baroud | SEAL Frogman"
"GameUI_Loadout_Agent_ctm_diver_variantc" "Lieutenant Rex Krikey |
SEAL Frogman"
"GameUI_Loadout_Agent_ctm_gendarmerie_varianta" "Sous-Lieutenant
Medic | Gendarmerie Nationale"
"GameUI_Loadout_Agent_ctm_gendarmerie_variantb" "Chem-Haz
Capitaine | Gendarmerie Nationale"
"GameUI_Loadout_Agent_ctm_gendarmerie_variantc" "Chef d'Escadron
Rouchard | Gendarmerie Nationale"
"GameUI_Loadout_Agent_ctm_gendarmerie_variantd" "Aspirant |
Gendarmerie Nationale"
"GameUI_Loadout_Agent_ctm_gendarmerie_variante" "Officer Jacques
Beltram | Gendarmerie Nationale"
"GameUI_Loadout_Agent_ctm_sas_variantg" "D Squadron Officer |
NZSAS"
"GameUI_Loadout_Agent_ctm_st6_variantn" "Primeiro Tenente |
Brazilian 1st Battalion"
"GameUI_Loadout_Agent_ctm_swat_variantk" "Lieutenant 'Tree
Hugger' Farlow | SWAT"
"GameUI_Loadout_Agent_ctm_sas_old" "Old SAS Agent"
"GameUI_Loadout_Agent_ctm_fbi_old" "Old FBI Agent"
"GameUI_Loadout_Agent_ctm_jumpsuit_varianta" "Jumpsuit Agent 1"
"GameUI_Loadout_Agent_ctm_jumpsuit_variantb" "Jumpsuit Agent 2"
"GameUI_Loadout_Agent_ctm_jumpsuit_variantc" "Jumpsuit Agent 3"
"GameUI_Loadout_Agent_T" "T agent"
"GameUI_Loadout_Agent_T_Weapon" "T agent weapon (main menu)"
"GameUI_Loadout_Agent_tm_leet_variantg" "Ground Rebel | Elite
Crew"
"GameUI_Loadout_Agent_tm_leet_variantg_legacy" "Ground Rebel |
Elite Crew (legacy)"
"GameUI_Loadout_Agent_tm_leet_varianth" "Osiris | Elite Crew"
"GameUI_Loadout_Agent_tm_leet_varianti" "Prof. Shahmat | Elite
Crew"
"GameUI_Loadout_Agent_tm_leet_varianti_legacy" "Prof. Shahmat |
Elite Crew (legacy)"
"GameUI_Loadout_Agent_tm_leet_variantf" "The Elite Mr. Muhlik |
Elite Crew"
"GameUI_Loadout_Agent_tm_phoenix_varianth" "Soldier |
Phoenix"
"GameUI_Loadout_Agent_tm_phoenix_variantf" "Enforcer |
Phoenix"
"GameUI_Loadout_Agent_tm_phoenix_variantf_legacy" "Enforcer |
Phoenix (legacy)"
"GameUI_Loadout_Agent_tm_phoenix_variantg" "Slingshot |
Phoenix"
"GameUI_Loadout_Agent_tm_balkan_variantf" "Dragomir | Sabre"
"GameUI_Loadout_Agent_tm_balkan_varianti" "Maximus | Sabre"
"GameUI_Loadout_Agent_tm_balkan_variantg" "Rezan The Ready |
Sabre"
"GameUI_Loadout_Agent_tm_balkan_variantj" "Blackwolf | Sabre"
"GameUI_Loadout_Agent_tm_balkan_varianth" "'The Doctor' Romanov |
Sabre"
"GameUI_Loadout_Agent_tm_balkan_variantl" "Dragomir | Sabre
Footsoldier"
"GameUI_Loadout_Agent_tm_phoenix_varianti" "Street Soldier |
Phoenix"
"GameUI_Loadout_Agent_tm_professional_varj" "Getaway Sally |
The Professionals"
"GameUI_Loadout_Agent_tm_professional_varh" "Little Kev | The
Professionals"
"GameUI_Loadout_Agent_tm_balkan_variantk" "Rezan the Redshirt |
Sabre"
"GameUI_Loadout_Agent_tm_professional_varg" "Safecracker
Voltzmann | The Professionals"
"GameUI_Loadout_Agent_tm_professional_vari" "Number K | The
Professionals"
"GameUI_Loadout_Agent_tm_professional_varf" "Sir Bloody Miami
Darryl | The Professionals"
"GameUI_Loadout_Agent_tm_professional_varf1" "Sir Bloody Silent
Darryl | The Professionals"
"GameUI_Loadout_Agent_tm_professional_varf2" "Sir Bloody
Skullhead Darryl | The Professionals"
"GameUI_Loadout_Agent_tm_professional_varf3" "Sir Bloody Darryl
Royale | The Professionals"
"GameUI_Loadout_Agent_tm_professional_varf4" "Sir Bloody
Loudmouth Darryl | The Professionals"
"GameUI_Loadout_Agent_tm_jungle_raider_varianta" "Elite
Trapper Solman | Guerrilla Warfare"
"GameUI_Loadout_Agent_tm_jungle_raider_variantb" "Crasswater
The Forgotten | Guerrilla Warfare"
"GameUI_Loadout_Agent_tm_jungle_raider_variantb2" "'Medium
Rare' Crasswater | Guerrilla Warfare"
"GameUI_Loadout_Agent_tm_jungle_raider_variantc" "Arno The
Overgrown | Guerrilla Warfare"
"GameUI_Loadout_Agent_tm_jungle_raider_variantd" "Col. Mangos
Dabisi | Guerrilla Warfare"
"GameUI_Loadout_Agent_tm_jungle_raider_variante" "Vypa Sista
of the Revolution | Guerrilla Warfare"
"GameUI_Loadout_Agent_tm_jungle_raider_variantf" "Trapper
Aggressor | Guerrilla Warfare"
"GameUI_Loadout_Agent_tm_jungle_raider_variantf2" "Trapper |
Guerrilla Warfare"
"GameUI_Loadout_Agent_tm_leet_variantj" "Jungle Rebel | Elite
Crew"
"GameUI_Loadout_Agent_tm_professional_varf5" "Bloody Darryl The
Strapped | The Professionals"
"GameUI_Loadout_Agent_tm_leet_old" "Old Leet Crew Agent"
"GameUI_Loadout_Agent_tm_phoenix_old" "Old Phoenix Agent"
"GameUI_Loadout_Agent_tm_jumpsuit_varianta" "Jumpsuit Agent 1"
"GameUI_Loadout_Agent_tm_jumpsuit_variantb" "Jumpsuit Agent 2"
"GameUI_Loadout_Agent_tm_jumpsuit_variantc" "Jumpsuit Agent 3"
"GameUI_Gameplay" "Gameplay"
"GameUI_Gameplay_CloseOnBuy" "Close buy menu after purchase"
"GameUI_Gameplay_UseOpensBuyMenu" "Open buy menu with use key"
"GameUI_Gameplay_AddBotPrefix" "Add \"BOT\" prefix to bot
names"
"GameUI_Gameplay_DrawTracers" "Draw tracers"
"GameUI_Gameplay_SpecInterpCamera" "Smooth spectator camera"
"GameUI_Gameplay_SpecInterpCamera_Hint" "Sets whether your
spectator camera will smoothly interpolate to the next target when switching
between players"
"GameUI_Gameplay_DisableShootingEffects" "Disable weapon effects"
"GameUI_Gameplay_DisableShootingEffects_Hint" "Enabling this
option will disable brass eject, smoke and muzzle flash effects"
"GameUI_Gameplay_Viewmodel" "Viewmodel position"
"GameUI_Gameplay_ViewmodelPreset" "Viewmodel preset"
"GameUI_Gameplay_Viewmodel_Preset_1" "Desktop"
"GameUI_Gameplay_Viewmodel_Preset_2" "Couch"
"GameUI_Gameplay_Viewmodel_Preset_3" "Classic"
"GameUI_Gameplay_ViewmodelFOV" "Viewmodel FOV"
"GameUI_Gameplay_ViewmodelRecoil" "Viewmodel recoil"
"GameUI_Gameplay_ViewmodelRecoil_Hint" "Viewmodel recoil is how
much the viewmodel will follow weapon recoil.\n0.0 means it won't."
"GameUI_Gameplay_ViewbobStyle" "Viewbob style"
"GameUI_Gameplay_Viewbob_CSGO" "CS: GO"
"GameUI_Gameplay_Viewbob_CSS" "CS: Source"
"GameUI_Gameplay_WeaponPos" "Weapon position"
"GameUI_Gameplay_Hand_Left" "Left-handed"
"GameUI_Gameplay_Hand_Right" "Right-handed"
"GameUI_Gameplay_Music" "Music Kit"
"GameUI_Gameplay_MusicKit_valve_csgo_01" "CS:GO"
"GameUI_Gameplay_MusicKit_valve_csgo_02" "CS:GO 2"
"GameUI_Gameplay_MusicKit_3kliksphilip_01" "3kliksphilip,
Heading for the Source"
"GameUI_Gameplay_MusicKit_amontobin_01" "Amon Tobin, All for
Dust"
"GameUI_Gameplay_MusicKit_austinwintory_01" "Austin Wintory,
Desert Fire"
"GameUI_Gameplay_MusicKit_austinwintory_02" "Austin Wintory,
Bachram"
"GameUI_Gameplay_MusicKit_austinwintory_03" "Austin Wintory,
Mocha Petal"
"GameUI_Gameplay_MusicKit_awolnation_01" "AWOLNATION, I Am"
"GameUI_Gameplay_MusicKit_bbnos_01" "bbno$, u mad!"
"GameUI_Gameplay_MusicKit_beartooth_01" "Beartooth, Disgusting"
"GameUI_Gameplay_MusicKit_beartooth_02" "Beartooth, Aggressive"
"GameUI_Gameplay_MusicKit_blitzkids_01" "Blitz Kids, The Good
Youth"
"GameUI_Gameplay_MusicKit_chipzel_01" "Chipzel, ~Yellow
Magic~"
"GameUI_Gameplay_MusicKit_damjanmravunac_01" "Damjan Mravunac,
The Talos Principle"
"GameUI_Gameplay_MusicKit_danielsadowski_01" "Daniel Sadowski,
Crimson Assault"
"GameUI_Gameplay_MusicKit_danielsadowski_02" "Daniel Sadowski,
Total Domination"
"GameUI_Gameplay_MusicKit_danielsadowski_03" "Daniel Sadowski,
The 8-Bit Kit"
"GameUI_Gameplay_MusicKit_danielsadowski_04" "Daniel Sadowski,
Eye of the Dragon"
"GameUI_Gameplay_MusicKit_darude_01" "Darude, Moments CSGO"
"GameUI_Gameplay_MusicKit_dren_01" "Dren, Death's Head
Demolition"
"GameUI_Gameplay_MusicKit_dren_02" "Dren, Gunman Taco Truck"
"GameUI_Gameplay_MusicKit_feedme_01" "Feed Me, High Noon"
"GameUI_Gameplay_MusicKit_freakydna_01" "Freaky DNA, Vici"
"GameUI_Gameplay_MusicKit_hades_01" "Darren Korb, Hades Music
Kit"
"GameUI_Gameplay_MusicKit_halflife_alyx_01" "Half-Life: Alyx,
Anti-Citizen"
"GameUI_Gameplay_MusicKit_halo_01" "Halo, The Master Chief
Collection"
"GameUI_Gameplay_MusicKit_hlb_01" "Humanity's Last Breath,
Void"
"GameUI_Gameplay_MusicKit_hotlinemiami_01" "Various Artists,
Hotline Miami"
"GameUI_Gameplay_MusicKit_hundredth_01" "Hundredth, FREE"
"GameUI_Gameplay_MusicKit_ianhultquist_01" "Ian Hultquist,
Lion's Mouth"
"GameUI_Gameplay_MusicKit_jesseharlin_01" "Jesse Harlin, Astro
Bellum"
"GameUI_Gameplay_MusicKit_juelz_01" "Juelz, Shooters"
"GameUI_Gameplay_MusicKit_kellybailey_01" "Kelly Bailey, Hazardous
Environments"
"GameUI_Gameplay_MusicKit_kitheory_01" "Ki:Theory, MOLOTOV"
"GameUI_Gameplay_MusicKit_knock2_01" "Knock2, dashstar*"
"GameUI_Gameplay_MusicKit_laurashigihara_01" "Laura Shigihara:
Work Hard, Play Hard"
"GameUI_Gameplay_MusicKit_lenniemoore_01" "Lennie Moore, Java
Havana Funkaloo"
"GameUI_Gameplay_MusicKit_mateomessina_01" "Mateo Messina,
For No Mankind"
"GameUI_Gameplay_MusicKit_mattlange_01" "Matt Lange, IsoRhythm"
"GameUI_Gameplay_MusicKit_mattlevine_01" "Matt Levine, Drifter"
"GameUI_Gameplay_MusicKit_meechydarko_01" "Meechy Darko, Gothic
Luxury"
"GameUI_Gameplay_MusicKit_michaelbross_01" "Michael Bross,
Invasion!"
"GameUI_Gameplay_MusicKit_midnightriders_01" "Midnight Riders,
All I Want for Christmas"
"GameUI_Gameplay_MusicKit_mordfustang_01" "Mord Fustang, Diamonds"
"GameUI_Gameplay_MusicKit_neckdeep_01" "Neck Deep, Life's Not
Out To Get You"
"GameUI_Gameplay_MusicKit_neckdeep_02" "Neck Deep, The Lowlife
Pack"
"GameUI_Gameplay_MusicKit_newbeatfund_01" "New Beat Fund, Sponge
Fingerz"
"GameUI_Gameplay_MusicKit_noisia_01" "Noisia, Sharpened"
"GameUI_Gameplay_MusicKit_perfectworld_01" "Perfect World, 花脸
Hua Lian (Painted Face)"
"GameUI_Gameplay_MusicKit_proxy_01" "Proxy, Battlepack"
"GameUI_Gameplay_MusicKit_roam_01" "Roam, Backbone"
"GameUI_Gameplay_MusicKit_robertallaire_01" "Robert Allaire,
Insurgency"
"GameUI_Gameplay_MusicKit_sammarshall_01" "Sam Marshall,
Bodacious"
"GameUI_Gameplay_MusicKit_sarahschachner_01" "Sarah Schachner,
KOLIBRI"
"GameUI_Gameplay_MusicKit_sasha_01" "Sasha, LNOE"
"GameUI_Gameplay_MusicKit_scarlxrd_01" "Scarlxrd: King, Scar"
"GameUI_Gameplay_MusicKit_scarlxrd_02" "Scarlxrd,
CHAIN$AW.LXADXUT."
"GameUI_Gameplay_MusicKit_seanmurray_01" "Sean Murray, A*D*8"
"GameUI_Gameplay_MusicKit_skog_01" "Skog, Metal"
"GameUI_Gameplay_MusicKit_skog_02" "Skog, II-Headshot"
"GameUI_Gameplay_MusicKit_skog_03" "Skog, III-Arena"
"GameUI_Gameplay_MusicKit_sullivanking_01" "Sullivan King,
Lock Me Up"
"GameUI_Gameplay_MusicKit_theverkkars_01" "The Verkkars, EZ4ENCE"
"GameUI_Gameplay_MusicKit_theverkkars_02" "The Verkkars & n0thing,
Flashbang Dance"
"GameUI_Gameplay_MusicKit_timhuling_01" "Tim Huling, Neo Noir"
"GameUI_Gameplay_MusicKit_treeadams_benbromfield_01" "Tree Adams
and Ben Bromfield, M.U.D.D. FORCE"
"GameUI_Gameplay_MusicKit_troelsfolmann_01" "Troels Folmann,
Uber Blasto Phone"
"GameUI_Gameplay_MusicKit_twinatlantic_01" "Twin Atlantic,
GLA"
"GameUI_Gameplay_MusicRestartHint" "The music will change after
restarting the game or disconnecting from a server."
"GameUI_Gloves" "Gloves"
"GameUI_Loadout_Glove_CT" "CT Gloves"
"GameUI_Loadout_Glove_T" "T Gloves"
"GameUI_Loadout_Glove_Default" "Default Gloves"

"GameUI_Loadout_Glove_Bloodhound" "Bloodhound Gloves | Charred"


"GameUI_Loadout_Glove_Bloodhound_PerfectWorld" "Bloodhound Gloves
(Perfect World) | Charred"
"GameUI_Loadout_Glove_Bloodhound_BrokenFang" "Broken Fang
Gloves | Yellow Banded"
"GameUI_Loadout_Glove_Bloodhound_Hydra" "Hydra Gloves | Emerald"
"GameUI_Loadout_Glove_Fingerless" "Fingerless Gloves"
"GameUI_Loadout_Glove_Fullfinger" "Fullfinger Gloves"
"GameUI_Loadout_Glove_Handwrap_Leathery" "Hand Wraps | Leather"
"GameUI_Loadout_Glove_Hardknuckle" "Hardknuckle Gloves"
"GameUI_Loadout_Glove_Hardknuckle_black" "Black Hardknuckle
Gloves"
"GameUI_Loadout_Glove_Hardknuckle_blue" "Blue Hardknuckle
Gloves"
"GameUI_Loadout_Glove_Motorcycle" "Moto Gloves | Eclipse"
"GameUI_Loadout_Glove_Slick" "Driver Gloves"
"GameUI_Loadout_Glove_Specialist" "Specialist Gloves"
"GameUI_Loadout_Glove_Sporty" "Sport Gloves"
"GameUI_Loadout_Glove_SAS_Old" "Old SAS Gloves"
"GameUI_Loadout_Glove_FBI_Old" "Old FBI Gloves"
"GameUI_Loadout_Glove_Phoenix_Old" "Old Phoenix Gloves"
"GameUI_Loadout_Glove_Leet_Old" "Old Leet Gloves"
"GameUI_Loadout_Glove_Bare" "Bare hands"

"GameUI_Loadout_Glove_Slick_vara" "Driver Gloves | Snow


Leopard"
"GameUI_Loadout_Glove_Slick_varb" "Driver Gloves | Imperial
Plaid"
"GameUI_Loadout_Glove_Slick_varc" "Driver Gloves | Crimson
Weave"
"GameUI_Loadout_Glove_Slick_vard" "Driver Gloves | Overtake"

"GameUI_Loadout_Glove_Handwrap_Leathery_vara" "Hand Wraps |


Cobalt Skull"
"GameUI_Loadout_Glove_Handwrap_Leathery_varb" "Hand Wraps |
Slaughter"

"GameUI_Loadout_Glove_Bloodhound_Hydra_vara" "Hydra Gloves |


Black purple"
"GameUI_Loadout_Glove_Bloodhound_Hydra_varb" "Hydra Gloves |
Black purple Metalic"
"GameUI_Loadout_Glove_Bloodhound_Hydra_varc" "Hydra Gloves |
Bronze Morph"
"GameUI_Loadout_Glove_Bloodhound_Hydra_vard" "Hydra Gloves |
Jade"
"GameUI_Loadout_Glove_Bloodhound_Hydra_vare" "Hydra Gloves |
Jade 2"
"GameUI_Loadout_Glove_Bloodhound_Hydra_varf" "Hydra Gloves |
Needle Point"
"GameUI_Loadout_Glove_Bloodhound_Hydra_varg" "Hydra Gloves |
Needle Unhinged"
"GameUI_Loadout_Glove_Bloodhound_Hydra_varh" "Hydra Gloves |
Needle Unhinged Gold"
"GameUI_Loadout_Glove_Bloodhound_Hydra_vari" "Hydra Gloves |
Needle Unhinged Gold White"

"GameUI_Loadout_Glove_Motorcycle_vara" "Moto Gloves | Checker


Finish"
"GameUI_Loadout_Glove_Motorcycle_varb" "Moto Gloves | Cool
Mint"

"GameUI_Loadout_Glove_Specialist_vara" "Specialist Gloves |


Emerald Web"
"GameUI_Loadout_Glove_Specialist_varb" "Specialist Gloves |
Crimson Kimono"
"GameUI_Loadout_Glove_Specialist_varc" "Specialist Gloves |
Foundation"

"GameUI_Loadout_Glove_Sporty_vara" "Sport Gloves | Hedge Maze"


"GameUI_Loadout_Glove_Sporty_varb" "Sport Gloves | Omega"
"GameUI_Loadout_Glove_Sporty_varc" "Sport Gloves | Bronze Morph"
"GameUI_Loadout_Glove_Sporty_vard" "Sport Gloves | Vice"

"GameUI_Crosshair" "Crosshair"
"GameUI_Crosshair_Alpha" "Alpha"
"GameUI_Crosshair_UseAlpha" "Use translucency"
"GameUI_Crosshair_Gap" "Gap"
"GameUI_Crosshair_Gap_UseWeaponValue" "Use weapon accuracy for
gap"
"GameUI_Crosshair_Size" "Size"
"GameUI_Crosshair_Thickness" "Thickness"
"GameUI_Crosshair_Dot" "Center Dot"
"GameUI_Crosshair_Color" "Crosshair color"
"GameUI_Crosshair_Color_R" "Red"
"GameUI_Crosshair_Color_G" "Green"
"GameUI_Crosshair_Color_B" "Blue"
"GameUI_Crosshair_Color_Custom" "Custom"
"GameUI_Crosshair_DrawOutline" "Draw outline"
"GameUI_Crosshair_OutlineThickness" "Outline Thickness"
"GameUI_Crosshair_T" "T Style"
"GameUI_Crosshair_Style" "Crosshair Style"
"GameUI_Crosshair_Style_0" "Default"
"GameUI_Crosshair_Style_1" "Default Static"
"GameUI_Crosshair_Style_2" "Classic"
"GameUI_Crosshair_Style_3" "Classic Dynamic"
"GameUI_Crosshair_Style_4" "Classic Static"
"GameUI_Crosshair_Style_5" "Old CS style"
"GameUI_HUD" "UI"
"GameUI_HUD_PlayerCount_Position" "Alive players count
position"
"GameUI_HUD_PlayerCount_Bottom" "Bottom"
"GameUI_HUD_PlayerCount_Top" "Top"
"GameUI_HUD_HealthAmmoStyle" "Health and ammo style"
"GameUI_HUD_HealthAmmoStyle_0" "Default"
"GameUI_HUD_HealthAmmoStyle_1" "Simple"
"GameUI_HUD_SimplePlayerModelLighting" "Buy menu and class menu
lighting"
"GameUI_HUD_SimplePlayerModelLighting_0" "Default"
"GameUI_HUD_SimplePlayerModelLighting_1" "Simple"
"GameUI_HUD_Color" "HUD color"
"GameUI_HUD_Color_0" "Default"
"GameUI_HUD_Color_1" "White"
"GameUI_HUD_Color_2" "Light Blue"
"GameUI_HUD_Color_3" "Blue"
"GameUI_HUD_Color_4" "Purple"
"GameUI_HUD_Color_5" "Red"
"GameUI_HUD_Color_6" "Orange"
"GameUI_HUD_Color_7" "Yellow"
"GameUI_HUD_Color_8" "Green"
"GameUI_HUD_Color_9" "Aqua"
"GameUI_HUD_Color_10" "Pink"
"GameUI_HUD_Color_11" "Classic"
"GameUI_HUD_BackgroundAlpha" "HUD background alpha"
"GameUI_HUD_AlwaysShowInventory" "Always show inventory"
"GameUI_HUD_RadarScale" "Radar map zoom"
"GameUI_HUD_RotateRadar" "Radar is rotating"
"GameUI_HUD_RadarSquare" "Radar type"
"GameUI_HUD_RadarSquare_0" "Always round"
"GameUI_HUD_RadarSquare_1" "Always square"
"GameUI_HUD_RadarSquare_2" "Square when scoreboard is shown"
"GameUI_HUD_MenuBackground" "Main menu background"
"GameUI_HUD_MenuBackground_random" "Random"
"GameUI_HUD_MenuBackground_image" "Default (static)"
"GameUI_HUD_MenuBackground_default" "Default (animated)"
"GameUI_HUD_MenuBackground_ancient" "Ancient"
"GameUI_HUD_MenuBackground_anubis" "Anubis"
"GameUI_HUD_MenuBackground_apollo" "Apollo"
"GameUI_HUD_MenuBackground_blacksite" "Blacksite"
"GameUI_HUD_MenuBackground_broken_fang" "Broken Fang"
"GameUI_HUD_MenuBackground_cbble" "Cobblestone"
"GameUI_HUD_MenuBackground_county" "County"
"GameUI_HUD_MenuBackground_engage" "Engage"
"GameUI_HUD_MenuBackground_guard" "Guard"
"GameUI_HUD_MenuBackground_mutiny" "Mutiny"
"GameUI_HUD_MenuBackground_nuke" "Nuke"
"GameUI_HUD_MenuBackground_riptide" "Riptide"
"GameUI_HUD_MenuBackground_shattered_web" "Shattered Web"
"GameUI_HUD_MenuBackground_sirocco" "Sirocco"
"GameUI_HUD_MenuBackground_sirocco_night" "Sirocco (night)"
"GameUI_HUD_MenuBackground_swamp" "Swamp"
"GameUI_HUD_MenuBackground_vertigo" "Vertigo"
"GameUI_HUD_MenuAgent" "Main menu agent"
"GameUI_FastSwitchCheck" "Fast weapon switch"
"GameUI_DeveloperConsoleCheck" "Enable developer console
(~)"
"GameUI_KeyboardAdvanced_Title" "KEYBOARD - ADVANCED"
"GameUI_OptionsRestartRequired_Title" "OPTIONS - RESTART"
"GameUI_OptionsRestartRequired_Info" "The changes you have
made require the game to be\nrestarted. Do you wish to restart now?"
"GameUI_OptionsRestart_OKButton" "Restart now"
"GameUI_OptionsRestart_CancelButton" "Restart later"
"GameUI_VideoAdvanced_Title" "VIDEO - ADVANCED"
"GameUI_AudioAdvanced_Title" "AUDIO - ADVANCED"
"GameUI_HudQuickInfo" "Quick info"
"GameUI_HudQuickInfo_Info" "Show health and ammo info on
crosshair"
"GameUI_NoSaveGamesToDisplay" "There are currently no save games
to display."
"GameUI_EasyDescription" "Enemies are easy to defeat, and
the computer helps you aim."
"GameUI_NormalDescription" "Challenging enemies; your weapons
do normal damage."
"GameUI_HardDescription" "Enemies are very tough; your
weapons are less effective."
"GameUI_CloseCaptions_Checkbox" "Display captions"
"GameUI_TestSpeakerSettings" "Test speaker settings"
"GameUI_TestSpeakerSettingsWarning" "Testing speaker settings
will disconnect you from the current game"
"GameUI_Enabled" "Enabled"
"GameUI_Disabled" "Disabled"
"GameUI_noreflections" "Simple reflections"
"GameUI_reflectonlyworld" "Reflect world"
"GameUI_reflectall" "Reflect all"
"GameUI_ReportBug" "REPORT BUG"
"GameUI_Bug_Successful" "Bug successfully submitted!"
"GameUI_Bug_Submitting" "Submitting bug..."
"GameUI_Bug_TakeScreenshot" "Take screenshot"
"GameUI_Bug_AttachSavedGame" "Attach saved game"
"GameUI_Bug_ClearForm" "Clear Form"
"GameUI_Bug_Title" "Title:"
"GameUI_Bug_Description" "Description:"
"GameUI_Bug_Position" "Position:"
"GameUI_Bug_Map" "Map:"
"GameUI_Bug_Orientation" "Orientation:"
"GameUI_Bug_ReportType" "Report type:"
"GameUI_Bug_EmailAddress" "Email Address:"
"GameUI_Bug_PrivacyPolicy" "Valve's Privacy Policy"
"GameUI_Bug_Optional" "(optional)"
"GameUI_Bug_AccountName" "Account Name:"
"GameUI_Bug_EngineBuild" "SOURCE ENGINE BUILD:"
"GameUI_Bug_Submit" "Submit"
"GameUI_Bug_ClearFiles" "Clear files"
"GameUI_Bug_BSP_File" ".bsp file"
"GameUI_Bug_VMF_File" ".vmf file"
"GameUI_Bug_Include_BSP" "Include .bsp"
"GameUI_Bug_Include_VMF" "Include .vmf"
"GameUI_Bug_IncludeFile" "Include file..."
"GameUI_DX_Level" "Hardware DirectX level:"
"GameUI_DX_Installed" "Software DirectX level:"
"GameUI_Model_Detail" "Model detail"
"GameUI_Texture_Detail" "Texture detail"
"GameUI_Antialiasing_Mode" "Antialiasing mode"
"GameUI_Filtering_Mode" "Filtering mode"
"GameUI_Water_Detail" "Water detail"
"GameUI_Shadow_Detail" "Shadow detail"
"GameUI_Wait_For_VSync" "Wait for vertical sync"
"GameUI_Shader_Detail" "Shader detail"
"GameUI_Color_Correction" "Color Correction"
"GameUI_NoOptionsYet" "< no options yet >"
"GameUI_None" "None"
"GameUI_Bilinear" "Bilinear"
"GameUI_Trilinear" "Trilinear"
"GameUI_Anisotropic2X" "Anisotropic 2X"
"GameUI_Anisotropic4X" "Anisotropic 4X"
"GameUI_Anisotropic8X" "Anisotropic 8X"
"GameUI_Anisotropic16X" "Anisotropic 16X"
"GameUI_RecommendedSettings" "* Setting recommended for your
system"
"GameUI_Bloom" "Use 'bloom' effect when available"
"GameUI_HDR" "High Dynamic Range"
"GameUI_hdr_level0" "None"
"GameUI_hdr_level1" "Bloom (if available)"
"GameUI_hdr_level2" "Full (if available)"
"GameUI_HDR_NoteAboutMaps" "(Changing HDR setting will
disconnect from current game)"
"GameUI_LaunchBenchmark" "VIDEO STRESS TEST"
"GameUI_LaunchBenchmarkVideoPanel" "Begin stress test..."
"GameUI_StartBenchmark" "Begin video stress test"
"GameUI_LaunchBenchmark_Title" "VIDEO HARDWARE STRESS TEST"
"GameUI_LaunchBenchmark_Info" "This stress test will measure your
average framerate while rendering elements in the Source engine. At the end of the
test you will be able to upload your results to Valve. \nLater, there will be a web
page available with the compiled results."
"GameUI_BenchmarkResults_Title" "TEST RESULTS"
"GameUI_BenchmarkResults_Info" "Your average framerate
during the stress test was %framerate% fps. By choosing to upload your data you
will be sending information about the type and speed of your CPU, amount of RAM,
and the video hardware this test was run on."
"GameUI_BenchmarkResults_UploadNow" "Upload results to Valve"
"GameUI_AdjustGamma" "Adjust brightness levels..."
"GameUI_AdjustGamma_Title" "ADJUST BRIGHTNESS LEVELS"
"GameUI_TestSpeakersWarning_Title" "Test Speaker Settings"
"GameUI_TestSpeakersWarning_Info" "Testing speaker settings
will disconnect you from the current game."
"GameUI_TestSpeakersWarning_OkButton" "Run Speaker Test"
"GameUI_TestSpeakersWarning_CancelButton" "Cancel"
"GameUI_GammaInfo" "Adjust the slider until all three lines
of text below are visible."
"GameUI_SaveAndQuitQuery_Info" "Do you wish to save the
current game before exiting?"
"GameUI_SaveAndQuit" "Save"
"GameUI_DontSaveAndQuit" "Don't save"
"GameUI_Captioning" "Captioning"
"GameUI_NoClosedCaptions" "No captions"
"GameUI_Subtitles" "Subtitles (dialog only)"
"GameUI_SubtitlesAndSoundEffects" "Closed Captions"
"GameUI_Paused" "PAUSED"
"GameUI_Spray_Import_Error_Title" "Spray Import Error"
"GameUI_Spray_Import_Error_Reading_Image" "Error reading source
image. Image file is possibly corrupt or improperly formated"
"GameUI_Spray_Import_Image_Wrong_Size" "Source image is not the
correct size. Valid height and width values in pixels are 256, 128, 64, 32, 16, 8,
4, 2, and 1."
"GameUI_Spray_Import_Error_Memory" "Unable to allocate enough
memory for conversion. Image file possibly corrupt."
"GameUI_Spray_Import_Error_Image_File_Corrupt" "Image file is
corrupt."
"GameUI_Spray_Import_Error_BMP_Format_Not_Supported" "This file's
BMP format is not supported. Supported BMP formats are 24-bit RGB and 32-bit
RGBA."
"GameUI_Spray_Import_Error_TGA_Format_Not_Supported" "This file's
TGA format is not supported. Supported TGA formats are 24-bit RGB and 32-bit
RGBA."
"GameUI_Spray_Import_Error_Writing_Temp_Output" "Error creating
temporary file."
"GameUI_Spray_Import_Error_Cant_Load_VTEX_DLL" "Unable to load
vtex_dll.dll. Try restarting steam to get the latest updates."
"GameUI_Spray_Import_Error_Writing_Output" "Unable to write
output spray file. It's possible the current user doesn't have permission."
"GameUI_ImportSprayEllipsis" "Import Spray..."
"GameUI_ImportSprayImage" "Import Spray Image"
"GameUI_All_Images" "All Images (*.jpg,*.bmp,*.tga,*.vtf)"
"GameUI_JPEG_Images" "JPEG Images (*.jpg)"
"GameUI_TGA_Images" "Targa Images (*.tga)"
"GameUI_BMP_Images" "Bitmap Images (*.bmp)"
"GameUI_VTF_Images" "VTF Images (*.vtf)"
"GameUI_SprayTintValue_1" "Brick Red"
"GameUI_SprayTintValue_2" "Blood Red"
"GameUI_SprayTintValue_3" "Tiger Orange"
"GameUI_SprayTintValue_4" "Dust Brown"
"GameUI_SprayTintValue_5" "Desert Amber"
"GameUI_SprayTintValue_6" "Tracer Yellow"
"GameUI_SprayTintValue_7" "Battle Green"
"GameUI_SprayTintValue_8" "Jungle Green"
"GameUI_SprayTintValue_9" "Frog Green"
"GameUI_SprayTintValue_10" "Cash Green"
"GameUI_SprayTintValue_11" "Wire Blue"
"GameUI_SprayTintValue_12" "Monarch Blue"
"GameUI_SprayTintValue_13" "SWAT Blue"
"GameUI_SprayTintValue_14" "Violent Violet"
"GameUI_SprayTintValue_15" "Monster Purple"
"GameUI_SprayTintValue_16" "Bazooka Pink"
"GameUI_SprayTintValue_17" "Princess Pink"
"GameUI_SprayTintValue_18" "War Pig Pink"
"GameUI_SprayTintValue_19" "Shark White"
"GameUI_SettingRequiresDisconnect_Title" "OPTIONS - WARNING"
"GameUI_SettingRequiresDisconnect_Info" "Changing this setting
will disconnect you from the current game."
"GameUI_Chapter" "CHAPTER"
"GameUI_Commentary" "Commentary"
"GameUI_Commentary_On" "On (where available)"
"GameUI_Commentary_Off" "Off"
"GameUI_CommentaryDialogTitle" "COMMENTARY MODE"
"GameUI_Commentary_LabelOn" "COMMENTARY MODE IS CURRENTLY: ON"
"GameUI_Commentary_LeaveOn" "Leave commentary ON"
"GameUI_Commentary_TurnOff" "Turn commentary OFF"
"GameUI_Commentary_LabelOff" "COMMENTARY MODE IS CURRENTLY: OFF"
"GameUI_Commentary_TurnOn" "Turn commentary ON"
"GameUI_Commentary_LeaveOff" "Leave commentary OFF"
"GameUI_PostCommentary_ModeLabelOn" "COMMENTARY MODE IS: ON"
"GameUI_PostCommentary_ModeLabelOff" "COMMENTARY MODE IS:
OFF"
"GameUI_PostCommentary_options" "(To turn commentary on or
off, select \"options\" from the main menu.)"
"GameUI_Stat_NumShots" "Shots Fired"
"GameUI_Stat_NumHits" "Shots Hit"
"GameUI_Stat_NumKills" "Enemy Players Killed"
"GameUI_Stat_NumDeaths" "Player Deaths"
"GameUI_Stat_TimePlayed" "Time Played"
"GameUI_Stat_NumPlantedBombs" "Bombs Planted"
"GameUI_Stat_NumDefusedBombs" "Bombs Defused"
"GameUI_Stat_TotalWins" "Rounds Won"
"GameUI_Stat_TotalRounds" "Rounds Played"
"GameUI_Stat_DamageDone" "Damage Done to Enemies"
"GameUI_Stat_MoneyEarned" "Money Earned"
"GameUI_Stat_NumRescuedHostages" "Hostages Rescued"
"GameUI_Stat_KnifeKills" "Knife Kills"
"GameUI_Stat_HEGrenadeKills" "HE Grenade Kills"
"GameUI_Stat_GlockKills" "9x19mm Sidearm Kills"
"GameUI_Stat_USPKills" "K&&M .45 Tactical Kills"
"GameUI_Stat_P228Kills" "228 Compact Kills"
"GameUI_Stat_DeagleKills" "Night Hawk .50c Kills"
"GameUI_Stat_EliteKills" ".40 Dual Elites Kills"
"GameUI_Stat_FiveSevenKills" "ES Five-Seven Kills"
"GameUI_Stat_M3Kills" "Leone 12 Gauge Kills"
"GameUI_Stat_XM1014Kills" "Leone YG1265 Auto Kills"
"GameUI_Stat_MAC10Kills" "Ingram Mac-10 Kills"
"GameUI_Stat_TMPKills" "Schmidt Machine Pistol Kills"
"GameUI_Stat_MP5NavyKills" "K&&M Sub-Machine Gun Kills"
"GameUI_Stat_UMP45Kills" "K&&M UMP45 Kills"
"GameUI_Stat_P90Kills" "ES C90 Kills"
"GameUI_Stat_AWPKills" "Magnum Sniper Rifle Kills"
"GameUI_Stat_AK47Kills" "CV-47 Kills"
"GameUI_Stat_M4A1Kills" "Maverick M4A1 Carbine Kills"
"GameUI_Stat_AUGKills" "Bullpup Kills"
"GameUI_Stat_SG552Kills" "Krieg 552 Kills"
"GameUI_Stat_SG550Kills" "Krieg 550 Commando Kills"
"GameUI_Stat_GALILKills" "IDF Defender Kills"
"GameUI_Stat_FAMASKills" "Clarion 5.56 Kills"
"GameUI_Stat_ScoutKills" "Schmidt Scout Kills"
"GameUI_Stat_G3SG1Kills" "D3/AU-1 Kills"
"GameUI_Stat_M249Kills" "M249 Kills"
"GameUI_Stat_GlockShots" "9x19mm Sidearm Shots"
"GameUI_Stat_USPShots" "K&&M .45 Tactical Shots"
"GameUI_Stat_P228Shots" "228 Compact Shots"
"GameUI_Stat_DeagleShots" "Night Hawk .50c Shots"
"GameUI_Stat_EliteShots" ".40 Dual Elites Shots"
"GameUI_Stat_FiveSevenShots" "ES Five-Seven Shots"
"GameUI_Stat_M3Shots" "Leone 12 Gauge Shots"
"GameUI_Stat_XM1014Shots" "Leone YG1265 Auto Shots"
"GameUI_Stat_MAC10Shots" "Ingram Mac-10 Shots"
"GameUI_Stat_TMPShots" "Schmidt Machine Pistol Shots"
"GameUI_Stat_MP5NavyShots" "K&&M Sub-Machine Gun Shots"
"GameUI_Stat_UMP45Shots" "K&&M UMP45 Shots"
"GameUI_Stat_P90Shots" "ES C90 Shots"
"GameUI_Stat_AWPShots" "Magnum Sniper Rifle Shots"
"GameUI_Stat_AK47Shots" "CV-47 Shots"
"GameUI_Stat_M4A1Shots" "Maverick M4A1 Carbine Shots"
"GameUI_Stat_AUGShots" "Bullpup Shots"
"GameUI_Stat_SG552Shots" "Krieg 552 Shots"
"GameUI_Stat_SG550Shots" "Krieg 550 Commando Shots"
"GameUI_Stat_GALILShots" "IDF Defender Shots"
"GameUI_Stat_FAMASShots" "Clarion 5.56 Shots"
"GameUI_Stat_ScoutShots" "Schmidt Scout Shots"
"GameUI_Stat_G3SG1Shots" "D3/AU-1 Shots"
"GameUI_Stat_M249Shots" "M249 Shots"
"GameUI_Stat_GlockHits" "9x19mm Sidearm Hits"
"GameUI_Stat_USPHits" "K&&M .45 Tactical Hits"
"GameUI_Stat_P228Hits" "228 Compact Hits"
"GameUI_Stat_DeagleHits" "Night Hawk .50c Hits"
"GameUI_Stat_EliteHits" ".40 Dual Elites Hits"
"GameUI_Stat_FiveSevenHits" "ES Five-Seven Hits"
"GameUI_Stat_M3Hits" "Leone 12 Gauge Hits"
"GameUI_Stat_XM1014Hits" "Leone YG1265 Auto Hits"
"GameUI_Stat_MAC10Hits" "Ingram Mac-10 Hits"
"GameUI_Stat_TMPHits" "Schmidt Machine Pistol Hits"
"GameUI_Stat_MP5NavyHits" "K&&M Sub-Machine Gun Hits"
"GameUI_Stat_UMP45Hits" "K&&M UMP45 Hits"
"GameUI_Stat_P90Hits" "ES C90 Hits"
"GameUI_Stat_AWPHits" "Magnum Sniper Rifle Hits"
"GameUI_Stat_AK47Hits" "CV-47 Hits"
"GameUI_Stat_M4A1Hits" "Maverick M4A1 Carbine Hits"
"GameUI_Stat_AUGHits" "Bullpup Hits"
"GameUI_Stat_SG552Hits" "Krieg 552 Hits"
"GameUI_Stat_SG550Hits" "Krieg 550 Commando Hits"
"GameUI_Stat_GALILHits" "IDF Defender Hits"
"GameUI_Stat_FAMASHits" "Clarion 5.56 Hits"
"GameUI_Stat_ScoutHits" "Schmidt Scout Hits"
"GameUI_Stat_G3SG1Hits" "D3/AU-1 Hits"
"GameUI_Stat_M249Hits" "M249 Hits"
"GameUI_Stat_HeadshotKills" "Headshots"
"GameUI_Stat_EnemyWeaponKills" "Kills with Enemy Weapons"
"GameUI_Stat_PistolRoundWins" "Pistol Rounds Won"
"GameUI_Stat_DecalSprays" "Decal Sprays"
"GameUI_Stat_WinsMapCSAssault" "CS Assault Map Wins"
"GameUI_Stat_WinsMapCSCompound" "CS Compound Map Wins"
"GameUI_Stat_WinsMapCSHavana" "CS Havana Map Wins"
"GameUI_Stat_WinsMapCSItaly" "CS Italy Map Wins"
"GameUI_Stat_WinsMapCSMilitia" "CS Militia Map Wins"
"GameUI_Stat_WinsMapCSOffice" "CS Office Map Wins"
"GameUI_Stat_WinsMapDEAztec" "DE Aztec Map Wins"
"GameUI_Stat_WinsMapDECbble" "DE Cobblestone Map Wins"
"GameUI_Stat_WinsMapDEChateau" "DE Chateau Map Wins"
"GameUI_Stat_WinsMapDEDust2" "DE Dust2 Map Wins"
"GameUI_Stat_WinsMapDEDust" "DE Dust Map Wins"
"GameUI_Stat_WinsMapDEInferno" "DE Inferno Map Wins"
"GameUI_Stat_WinsMapDENuke" "DE Nuke Map Wins"
"GameUI_Stat_WinsMapDEPiranesi" "DE Piranesi Map Wins"
"GameUI_Stat_WinsMapDEPort" "DE Port Map Wins"
"GameUI_Stat_WinsMapDEProdigy" "DE Prodigy Map Wins"
"GameUI_Stat_WinsMapDETides" "DE Tides Map Wins"
"GameUI_Stat_WinsMapDETrain" "DE Train Map Wins"
"GameUI_Stat_RoundsMapCSAssault" "CS Assault Map Rounds"
"GameUI_Stat_RoundsMapCSCompound" "CS Compound Map Rounds"
"GameUI_Stat_RoundsMapCSHavana" "CS Havana Map Rounds"
"GameUI_Stat_RoundsMapCSItaly" "CS Italy Map Rounds"
"GameUI_Stat_RoundsMapCSMilitia" "CS Militia Map Rounds"
"GameUI_Stat_RoundsMapCSOffice" "CS Office Map Rounds"
"GameUI_Stat_RoundsMapDEAztec" "DE Aztec Map Rounds"
"GameUI_Stat_RoundsMapDECbble" "DE Cobblestone Map Rounds"
"GameUI_Stat_RoundsMapDEChateau" "DE Chateau Map Rounds"
"GameUI_Stat_RoundsMapDEDust2" "DE Dust2 Map Rounds"
"GameUI_Stat_RoundsMapDEDust" "DE Dust Map Rounds"
"GameUI_Stat_RoundsMapDEInferno" "DE Inferno Map Rounds"
"GameUI_Stat_RoundsMapDENuke" "DE Nuke Map Rounds"
"GameUI_Stat_RoundsMapDEPiranesi" "DE Piranesi Map Rounds"
"GameUI_Stat_RoundsMapDEPort" "DE Port Map Rounds"
"GameUI_Stat_RoundsMapDEProdigy" "DE Prodigy Map Rounds"
"GameUI_Stat_RoundsMapDETides" "DE Tides Map Rounds"
"GameUI_Stat_RoundsMapDETrain" "DE Train Map Rounds"
"GameUI_Stat_WeaponsDonated" "Weapons Donated"
"GameUI_Stat_NumBrokenWindows" "Windows Broken"
"GameUI_Stat_BlindedEnemyKills" "Blind Enemies Killed"
"GameUI_Stat_KnifeFightKills" "Knife Fights Won"
"GameUI_Stat_ZoomedSniperKills" "Zoomed Snipers Killed"
"GameUI_Stat_NightvisionDamage" "Damage During Nightvision"
"GameUI_Stat_Dominations" "Dominations"
"GameUI_Stat_DominationOverkills" "Domination Overkills"
"GameUI_Stat_Revenges" "Revenges"
"GameUI_Stat_MVPs" "Stars"
"GameUI_Stat_LastMatch" "Last Match"
"GameUI_Stat_LastMatch_TWins" "Terrorist Wins Last Match"
"GameUI_Stat_LastMatch_CTWins" "Counter-Terrorists Wins Last
Match"
"GameUI_Stat_LastMatch_RoundsWon" "Rounds Won Last Match"
"GameUI_Stat_LastMatch_MaxPlayers" "Max Players in Last Match"
"GameUI_Stat_LastMatch_Kills" "Kills Last Match"
"GameUI_Stat_LastMatch_Deaths" "Deaths Last Match"
"GameUI_Stat_LastMatch_MVPS" "Stars Won Last Match"
"GameUI_Stat_LastMatch_FavWeapon" "Favorite Weapon Last Match"
"GameUI_Stat_LastMatch_FavWeaponShots" "Favorite Weapon Shots
Last Match"
"GameUI_Stat_LastMatch_FavWeaponHits" "Favorite Weapon Hits
Last Match"
"GameUI_Stat_LastMatch_FavWeaponKills" "Favorite Weapon Kills
Last Match"
"GameUI_Stat_LastMatch_Damage" "Damage Last Match"
"GameUI_Stat_LastMatch_MoneySpent" "Money Spend Last Match"
"GameUI_Stat_LastMatch_Dominations" "Dominations Last Match"
"GameUI_Stat_LastMatch_Revenges" "Revenges Last Match"
"GameUI_Stats_KillHistory" "Kill History"
"GameUI_Stats_RoundsPlayed" "Rounds Played"
"GameUI_Stats_RoundsWon" "Rounds Won"
"GameUI_Stats_WinRatio" "Win Ratio"
"GameUI_Stats_ShotsFired" "Shots Fired"
"GameUI_Stats_ShotsHit" "Shots Hit"
"GameUI_Stats_HitRatio" "Hit Ratio"
"GameUI_Stats_Kills" "Kills"
"GameUI_Stats_KillRatio" "Kill Ratio"
"GameUI_Stats_DeathsRatio" "Deaths"
"GameUI_Stats_KillDeathRatio" "Kill:Death Ratio"
"GameUI_Stats_FavoriteWeapon" "Favorite Weapon"
"GameUI_Stats_WeaponShotsFired" "Shots: %s1"
"GameUI_Stats_WeaponShotsHit" "Hits: %s1"
"GameUI_Stats_WeaponKills" "Kills: %s1"
"GameUI_Stats_WeaponKillRatio" "Kills Per Shot: %s1"
"GameUI_Stats_FavoriteMap" "Favorite Map"
"GameUI_Stats_MapPlayed" "Played: %s1"
"GameUI_Stats_MapWins" "Wins: %s1"
"GameUI_Stats_MapWinRatio" "Win Ratio: %s1"
"GameUI_Stats_FunFactTime" "%s1-%s2-%s3 %s4:%s5"
"GameUI_Stats_RecentAchievements" "Recent Achievements"
"GameUI_Stats_LastMatch_TWins" "Terrorist Wins: %s1"
"GameUI_Stats_LastMatch_CTWins" "Counter-Terrorists: %s1"
"GameUI_Stats_LastMatch_RoundsWon" "Rounds Won: %s1"
"GameUI_Stats_LastMatch_MaxPlayers" "Max Players: %s1"
"GameUI_Stats_LastMatch_Deaths" "Deaths: %s1"
"GameUI_Stats_LastMatch_KDRatio" "Kill:Death Ratio: %s1"
"GameUI_Stats_LastMatch_MVPS" "Stars: %s1"
"GameUI_Stats_LastMatch_FavWeaponAccuracy" "Accuracy: %s1"
"GameUI_Stats_LastMatch_Damage" "Damage: %s1"
"GameUI_Stats_LastMatch_MoneySpentPerKill" "Cost/Kill: $%s1"
"GameUI_Stats_LastMatch_Dominations" "Dominations: %s1"
"GameUI_Stats_LastMatch_Revenges" "Revenges: %s1"
"GameUI_Stats_LastMatch_NoFavWeapon" "No Favorite"
"GameUI_Stats_LastMatch_Teams" "Team"
"GameUI_Stats_LastMatch_Performance" "Performance"
"GameUI_Stats_LastMatch_Miscellaneous" "Miscellaneous"
"GameUI_NumSuffix_E3" "K"
"GameUI_NumSuffix_E6" "M"
"GameUI_NumSuffix_E9" "B"
"GameUI_NumSuffix_E12" "T"
"GameUI_Vote_Disabled" " (Disabled)"
"GameUI_Vote_System_Disabled" "Vote System Disabled"
"GameUI_vote_current_vote_count" "Vote Count:"
"GameUI_vote_failed" "Vote Failed"
"GameUI_vote_failed_cannot_kick" "This player cannot be kicked
for %s1 more seconds."
"GameUI_vote_failed_cannot_kick_admin" "You may not vote to
kick the server admin."
"GameUI_vote_failed_cannot_kick_min" "This player cannot be
kicked for %s1 more minute."
"GameUI_vote_failed_cannot_kick_mins" "This player cannot be
kicked for %s1 more minutes."
"GameUI_vote_failed_cannot_ban_admin" "You may not vote to ban
the server admin."
"GameUI_vote_failed_disabled_issue" "Server has disabled that
issue."
"GameUI_vote_failed_event_already_active" "That event is already
active."
"GameUI_vote_failed_kick_limit" "You have reached your limit
of kick votes for this map."
"GameUI_vote_failed_map_name_required" "You must specify a map
name."
"GameUI_vote_failed_map_not_found" "That map does not exist."
"GameUI_vote_failed_map_not_valid" "That map was not found in
the server's map cycle."
"GameUI_vote_failed_nextlevel_set" "The next level has already
been set."
"GameUI_vote_failed_not_paused" "The match is not paused."
"GameUI_vote_failed_paused" "The match is already paused."
"GameUI_vote_failed_quorum" "Not enough players voted."
"GameUI_vote_failed_recently" "This vote was called recently and
cannot be called again for %s1 seconds."
"GameUI_vote_failed_recently_min" "This vote was called
recently and cannot be called again for %s1 minute."
"GameUI_vote_failed_recently_mins" "This vote was called
recently and cannot be called again for %s1 minutes."
"GameUI_vote_failed_round_active" "Players cannot be kicked
while round is active."
"GameUI_vote_failed_scramble_in_prog" "A Team Scramble is in
progress."
"GameUI_vote_failed_spectator" "This server has disabled
voting for Spectators."
"GameUI_vote_failed_swap_in_prog" "A Team Swap is in progress."
"GameUI_vote_failed_team_cant_call" "Your team cannot call this
vote."
"GameUI_vote_failed_transition_vote" "You cannot call a new
vote while other players are still loading."
"GameUI_vote_failed_vote_in_progress" "A vote is currently in
progress."
"GameUI_vote_failed_vote_spam" "You called a vote recently
and can not call another for %s1 seconds."
"GameUI_vote_failed_vote_spam_min" "You called a vote recently
and can not call another for %s1 minute."
"GameUI_vote_failed_vote_spam_mins" "You called a vote recently
and can not call another for %s1 minutes."
"GameUI_vote_failed_waitingforplayers" "Voting not allowed
during warmup."
"GameUI_vote_failed_yesno" "Not enough players voted \"Yes.\""
"GameUI_vote_failed_timeout_active" "A timeout is already in
progress."
"GameUI_vote_failed_timeouts_exhausted" "Your team has no
timeouts left."
"GameUI_vote_failed_surrender_too_early" "You cannot surrender
until at least one round is played."
"GameUI_vote_failed_cant_round_end" "Vote can't succeed after
round has ended. Call vote again."
"GameUI_vote_failed_map_not_in_mapgroup" "That map was not found
in the server's map group.
"GameUI_vote_header" "%s1 wants to call a vote:"
"GameUI_vote_yes_pc_instruction" "Press F1 to vote YES"
"GameUI_vote_no_pc_instruction" "Press F2 to vote NO"
"GameUI_ServerRejectModDifferentVersion" "The server you are
trying to connect to is running\na different version of the mod.\n"
"GameUI_Undo_Changes" "Undo changes"

"GameUI_GameMode_0" "Custom"
"GameUI_GameMode_1" "Casual"
"GameUI_GameMode_2" "Competitive"
"GameUI_GameMode_3" "Wingman"
"GameUI_GameMode_4" "Deathmatch"
"GameUI_GameMode_5" "Flying Scoutsman"

"GameUI_Inventory" "INVENTORY"

"CStrike_Team_CT_Upper" "COUNTER TERRORIST"


"CStrike_Team_T_Upper" "TERRORIST"

"UI_alerts" "ALERTS"

}
}

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