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Alexander

The document details a character sheet for a Dungeons & Dragons character named Alexander, a Variant Human Rogue of level 2 with a Criminal/Spy background. Key attributes include high Dexterity and Intelligence, proficiency in various skills and tools, and features like Sneak Attack and Cunning Action. The character has a complex personality, including traits of loyalty and a dark past involving a crime leading to an innocent person's imprisonment.

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Shadowphage
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0% found this document useful (0 votes)
38 views4 pages

Alexander

The document details a character sheet for a Dungeons & Dragons character named Alexander, a Variant Human Rogue of level 2 with a Criminal/Spy background. Key attributes include high Dexterity and Intelligence, proficiency in various skills and tools, and features like Sneak Attack and Cunning Action. The character has a complex personality, including traits of loyalty and a dark past involving a crime leading to an innocent person's imprisonment.

Uploaded by

Shadowphage
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Rogue 2 Lord_Shadowphage

CLASS & LEVEL PLAYER NAME


Alexander
Variant Human Criminal / Spy 783
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+1 Constitution +8 14 18 --
11 • +5 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
+0
+2 Charisma
Total 2d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

16 DEFENSES HIT DICE DEATH SAVES

+3 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
12 +0

+3
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

+1 P +2 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set, Playing Card Set, Thieves' Tools
E +6 Deception CHA
+3 History INT === LANGUAGES ===
INTELLIGENCE
+0 Insight WIS Common, Elvish, Thieves’ Cant
30 ft. (Walking)
16 P +4 Intimidation CHA
+3 Investigation INT
+3 +0 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & TRAINING

WISDOM P +2 Perception WIS


+2 Performance CHA === ACTIONS === ranged weapon if you have advantage on the attack
11 P +4 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
Hide, Ready, Search, Utilize, Opportunity Attack, enemy isn’t incapacitated, and you don’t have
+3 Religion INT
+0 Grapple, Shove, Improvise, Two-Weapon Fighting, disadvantage on the attack roll.
P +5 Sleight of Hand DEX Interact with an Object, Study, Influence

E +7 Stealth DEX === BONUS ACTIONS ===


CHARISMA Cunning Action
+0 Survival WIS
You can take a bonus action on each of your turns

14 to take the Dash, Disengage, or Hide action.

=== SPECIAL ===


Sneak Attack
+2 Once per turn, you can deal an extra 1d6 damage
to one creature you hit with an attack with a finesse or
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE PERCEPTION
Dagger +5 1d4+3 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)

Dagger +5 1d4+3 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)
10 PASSIVE INSIGHT

Shortsword +5 1d6+3 Piercing Martial, Finesse, Light, Vex


13 PASSIVE INVESTIGATION
Shortsword +5 1d6+3 Piercing Martial, Finesse, Light, Vex

Unarmed Strike +2 1 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 2 Lord_Shadowphage
CLASS & LEVEL PLAYER NAME
Alexander
Variant Human Criminal / Spy 783
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES ===


* Ability Score Increase • BR 31
* Hit Points • PHB 95 Two different ability scores of your choice increase by
1.
* Proficiencies • PHB 95
* Skills • BR 31
* Expertise • PHB 96 You gain proficiency in one skill of your choice.
Your proficiency bonus is doubled for any ability check
you make for two chosen proficiencies. [6th] Choose * Feat • BR 31
two additional proficiencies. You gain one feat of your choice.

* Sneak Attack • PHB 96


Once per turn, you can deal an extra 1d6 damage to === FEATS ===
one creature you hit with an attack with a finesse or
ranged weapon if you have advantage on the attack * Alert • PHB 165
roll. You don’t need advantage on the attack roll if You gain a +5 bonus to initiative, you can't be
another enemy of the target is within 5 ft. of it, that surprised while you are conscious, and other creatures
enemy isn’t incapacitated, and you don’t have don’t gain advantage on attack rolls against you as a
disadvantage on the attack roll. result of being unseen by you.

| Special

* Thieves’ Cant • PHB 96


You have learned thieves’ cant, a secret mix of dialect,
jargon, and code that allows you to hide messages in
seemingly normal conversation. It takes four times
longer to convey such a message than it does to
speak the same idea plainly.

* Cunning Action • PHB 96


You can take a bonus action on each of your turns to
take the Dash, Disengage, or Hide action.

| 1 Bonus Action

=== VARIANT HUMAN SPECIES TRAITS ===

* Languages • BR 31
You can speak, read, and write Common and one
extra language.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Rations (1 day) 5 10 lb.

Dagger 1 1 lb. Rope, Hempen (50 feet) 1 10 lb.

SP 0 Dagger 1 1 lb. Tinderbox 1 1 lb.

Shortsword 1 2 lb. Waterskin 1 5 lb.


EP 0 Shortsword 1 2 lb. Thieves' Tools 1 1 lb.

Backpack 1 5 lb. String 10 --


GP 25 Ball Bearings (bag of 1,000) 1,000 2 lb.

Bell 1 --
PP 0 Candle 5 --

Clothes, Common 1 3 lb.


WEIGHT CARRIED

72.5 lb. Crowbar 2 10 lb.

ENCUMBERED Hammer 1 3 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

165 lb. Lantern, Hooded 1 2 lb.

PUSH/DRAG/LIFT Oil (flask) 2 2 lb.

330 lb. Piton 10 2.5 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male Medium 5'10 185
GENDER AGE SIZE HEIGHT WEIGHT
Alexander Lawful Evil Pale Blue-Grey White
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I am incredibly slow to trust.


Those who seem the fairest often
have the most to hide.

PERSONALITY TRAITS

People. I’m loyal to my friends, not to


any ideals, and everyone else can
take a trip down the Styx for all I
IDEALS

Someone I loved died because of a


mistake I made. That will never
happen again.
BONDS

An innocent person is in prison for


a crime that I committed. I’m okay
with that.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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