C#Fundamentals
C#Fundamentals
Table of Contents
1. Basic Program Structure
2. Variables and Types
3. Operators and Logic
4. Arrays and Collections
5. Control Flow
6. Loops and Iteration
7. User Input and Output
8. Programming Patterns
9. Best Practices
10. Common Pitfalls
11. Debug Tips
12. Study Tips
13. Exercises
using System;
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
}
}
Key Concepts:
Key Concepts:
Key Concepts:
Lists
Key Concepts:
Control Flow
switch (_someGroupSize)
{
case 1:
Console.WriteLine("The number is one.");
break;
case 2:
Console.WriteLine("The number is two.");
break;
default:
Console.WriteLine("The number is not 1 or 2.");
break;
}
int _age = 0;
while (_age < 21)
{
Console.WriteLine("Age: " + _age);
_age++;
}
Console.WriteLine("Now 21 or older!");
For Loops (File: 09_ForLoop.cs)
if (i == 230)
{
Console.WriteLine("230 REACHED!!");
}
}
Loop
Best Used When Syntax Example
Type
Number of iterations
While while (condition) { }
unknown
Key Concepts:
Programming Patterns
// Collection Processing
foreach (var item in collection)
{
// Process each item
}
// Condition-Based Processing
while (condition)
{
// Process until condition is false
}
Best Practices
1. Code Organization
2. Control Structures
4. Error Prevention
Common Pitfalls
1. Syntax Errors
Missing semicolons
Mismatched braces
Incorrect capitalization
Invalid variable names
2. Loop Issues
Infinite loops
Off-by-one errors
Wrong increment/decrement
Modifying loop counter inside loop
Debug Tips
Loop iterations
Variable values
Program flow
Conditional results
2. Check boundaries:
Array indices
Loop conditions
Edge cases
Input validation
Study Tips
1. For Beginners
3. For Collections
Exercises
1. Basic Programs
2. Control Flow
4. Interactive Programs
Note: This guide covers fundamental C# concepts. For advanced topics, please refer to the official C# documentation. !
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