Soccer 50 Small Sided Games
Soccer 50 Small Sided Games
50 Small-Sided Games
That Make a Difference
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This DVD contains many small-sided games used by
the world’s top teams and their academies like
Manchester United, Juventus, Liverpool, U.S. Women’s
World Cup Team, Chelsea, Glasgow Rangers as well as
MLS teams and USYSA National Champions.
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This collection of 50 small-sided games hand picked from the last 10 years of our books magazines and journals. They are taken
from training sessions that have been contributed by some of the worlds top teams and coaches like: Manchester City, AS Cannes, PSV
Eindhoven, FC Inter Milan, Juventus, FC Porto, Chelsea F.C., Newcastle United, Steve McClaren, Howard Wilkinson and many
more.
The small-sided games are divided into five catagories: Warm-Ups, Conditioning, Crossing and Finishing, Shooting, Passing and Possession.
From this selection you could create a season’s worth of training sessions focused on games that will help teach the game.
Introduction
Warm-Up Games
Warm-Up Games
Stop every few minutes to stretch dynamically, making sure all muscle
groups are stretched.
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Variation
The players pass the ball by volleying it to a teammate.
50 Yards
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Objective
1. Improve Team’s ball control, passing and quick directional change.
2. Improve space and distance of supporting players.
3. Improve the defensive shape of the back four’s cover and movements.
4. Improve organization in attack.
Warm-Up
The players perform a series of dynamic stretches a five-minute run.
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Throw - Head - Catch
Players must pass with the head and score goals with the head.
Two teams are divided up to play 10 v 10 on a field 65 x 35-yards.
Variations
Players start the game with a throw then proceed to head-pass or
• Players catch the ball and volley to teammate
head-shoot to goal. If the ball hits the ground, the team on attack
who heads the next ball to a teammate to
loses possession.
catch.
The defending team now has possession and begins to go in the
• Players must pass the ball to a teammate while in
opposite direction starting with a throw.
mid- air who also must then pass the ball while in
the air and so on.
• Goals can only be scored using headers.
5v2
The trainer leads the players through a series dynamic stretches in a
20-yard area. The movements include: jogging, skipping, shuffling,
heels up, knees up and touch the inside of the feet, and touch the
outside of the feet. The physical warm-up ends with some static
stretching.
In the second part of the warm-up, the field players divide into
three groups of seven and play 5 v 2 in 10-yard squares. The game is
played one touch from the beginning. The attackers are encouraged
to split the defenders whenever possible. The are also expected to
anticipate the player who will receive the ball and support him early
worldclasscoaching.com to allow the speed of play to be quick.
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Coaching Points
• Get tight, prevent passes
• Decision to stay with man or pass him on to another defender
• Communicate
• Rotate 20 Yards
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Keepaway Game
This time when the coach shouts the player’s number they sprint into
the other teams square and play 4 v 1 (in this case) until the
defender wins the ball.
Whichever of the two numbered players win the ball first get a
point for their team.
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Diagram 8
Postional Warm-Up
Following casual passing and juggling in pairs, all the field
players line up in a 4-3-3 formation and play keep-away with
10 consecutive passes counting as a goal.
Line Game
With the same formation, now play with the“goals”being two
lines set up six yards from each end of the half-field. The
objective is to dribble the ball under control into the“end
zone”following a minimum of four passes. Players are not
allowed to pass the ball over the line and it is a“make it take
it”situation, i.e. the team keeps possession once a goal is
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scored. Conditions include no lofted passes or only one or two
touches.
Diagram 19
Possession Exercises 6 v 6 + 6
Play 6 v 6 keep-away in the marked area with the six
remaining “neutral”players on the outside of the field
supporting the team in possession. The aim of the game is for
the six players to maintain possession before playing to one of
the neutral players who then plays a one-touch pass to the
perimeter player opposite. The receiving players’successfully
controlled long pass equals one point. The neutral team
alternates with one of the inside teams on a time basis.
Coaching Point
The level of passing technique, control, speed of defending
and concentration required is extremely high for this drill to
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succeed.
Diagram 12
Four Goal Warm Up
Using three quarters or half a field, with four small goals as shown
in diagram 12, three teams play using a rubber ball. The objective
of the warm-up is to develop the speed of thought of the two
teams. With the drill starting slowly, the teams switch after
every three goals.
Points
• A rubber ball allows for better quality of touch
• After a time, two balls are introduced to allow more repetitions
• Four goals reinforce the concept of switching play
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Warm-Up Games
3 na 3
Svaki golman ima loptu dok po jedan igrač iz obe ekipe se trkaju
do sredine. Trener proziva boju I taj tim dobija loptu od
njihovog golmana.. Tim tada napada I pokušava da postigne gol
što je brže moguće. Odbrambeni tim može da postigne gol ako
osvoji posed lopte I to za 20 sekundi najviše..
Coaching
• Lopta se odigrava do igrača koji najviše radi da pobedi u trci do
sredine .
• Ima 20 sekundi za napad I zato se timovi trude da brzo završe napad
udarcem na gol.
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6 na 4 + Golman
Četirи odbrambena igrača plus golman brane gol protiv 6 napadača
(dva napadača I 4 vezna igrača) n terenu a 75 x 45 metara. Napadači se
trude da postignu pogodak na veliki gold ok se odbrambeni trude da
osvoje posed lopte I osvoj poen odigravanjem na jednog od dvojice
targetiranih igrača koji stoje blizu centralne linije(crveni). Ovo
pokazuje visok kvalitet golmanove koncentracije; Trening
sa igrama na skraćenom prostoru sa stalnim promenama
stimulusa (promene) koji moraju biti obrađene i sa brzim
reagovanjima od strane golmana !!! Ovo je zaista
funkcionalan SAK trening za golmana!
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1 na 1
U kvadratu 10x10m se igra 1 v 1, sa 4 igrača koji vraćaju loptu
kada izadje , čine se obezbedjuje rad u trajanju od 1 minuta.
Cilj je zadržati posed lopte ili osvojiti posed lopte kada je
protivnik ima.. Ponoviti za svakog igrača po 4 ponavljanja.
3Na 3
Dva tima po 3 igrača igraju dok ostali odmaraju.igra
se 8 utakmica.. Prve 4 igre se igraju po 90 sekundi dok ostale 4 se
igraju izmedju 60 i 75 sekundi.
Ako jedan tim postigne gol ,dobija loptu od svog golmana I opet
napada svsko ubacivanje lopte u igru je od golmana koji ima 5
sekundi da to uradi .
Coaching
• Sva kretanja su u punom sprint
• Brza završnica
• Brza tranzcija 36 Yards
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25 Yards
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Kada lopta prvi put izađe iz igre, igrač broj jedan iz svakog
tima trči do lopte blizu sporedne linije. Prvi igrač koji
dođe do lopte, odigrava pas svojim saigračima. Igrač broj
dva sprinta sledeći put i tako dalje. Igra se nastavlja
određeni vremenski period ili dok ekipa ne postigne
određeni pogodak..
6 na 3
Šestorica napadača drže posed u odnosu na tri napadača. Ako
odbrambeni igrači naprave šest pasova, biraju gol . Kada
napadači osvoje posed, mogu postići pogodak na oba gola. Igra
se uvek ponovo pokreće sa loptom koju servira trener.
30 Yards
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2 na 2 + Target igrači
Newcastle United FC
Coaching Points
• The‘killer’pass is to a teammate, not into space
• To improve pass accuracy, look up before passing 30 Yards
• Correct communication is key to success worldclasscoaching.com
6v 6
This is a possession game where each player picks a partner
on the other team. Players are only allowed to tackle the
person they are matched-up with.
Coaching Points
• Same defensive points as previous game
• Encourage attackers to dribble to create passing opportunities
20 Yards
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Progression
• Run the ball through the square
• Dribble or pass through to score
• Add a player in the middle of the square who the team plays
to and then receives the ball back from
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Progression
Replace the one-touch restriction with a three-second time
limit and with the outside players allowed to move freely up
30 Yards and down the touch-line.
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7+4v7+4
Six field players and a goalkeeper from each team are on the
field with four players from their team on the touch line.
Two of the players are on the end of the field they are
attacking and two are on the side line of the attacking half. The
objective is to get the ball forward quickly and create scoring
chances.
Coaching Points
• The outside players are limited to one touch
• Speed of play
• The end line players set the ball for a shot by a field player
worldclasscoaching.com • Crosses from the wide players
3v3+3
Two teams of three keep the ball away from the third team. If the
defending team wins the ball, the team that lost possession becomes
the defending team. The teams in possession are limited to two
touches.
Coaching Points
• Take your first touch away from pressure
• Don’t ‘kill’or stop the ball with your first touch
• Support the player who is receiving the ball
Progressions
• You can’t pass to the person that just passed to you
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5 v 5 +2
Two teams of three play on a 14 x 25-yard field with a neutral
player on each end. A goal is scored by moving the ball from one
neutral player to the other. (Not shown)
In the other game, each team has five players on a 30 x 36-yard field
and two supporting players on the end of the field that they are
attacking.
The players look to pass to one of the supporting players to score. If
a team intercepts the ball in the opponents half of the field, then
they can shoot on goal and score. The emphasis is on immediate
pressure when possession is lost. The outside players have only 30 Yards
one touch. worldclasscoaching.com
The session ends with he players jogging and stretching on their own.
30 Yards
Progression
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20 Yards
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6 na 3
Šestorica napadača drže posed lopte u odnosu na 3 napadača.
Ako odbrambeni naprave šest dodavanja, to je jedan poen.
Kada napadači osvoje posed, mogu postići pogodak u oba gola.
Igra se uvek ponovo pokreće sa loptom koju servira trener.
30 Yards
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Coaching
• Igrači žute ekipe moraa da rade naporno da bi oduzeli loptu
• Što pre ući u zonu šuta
• Igrači crne ekipe se trude da zadrže loptu što duže
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• Kontrola
• tajming svih trčanja
2 na 2 + 4
Vežba je postavljena u polju koja je približno 20 metara široko i 30
jmetara dugačko. U vežbi su uključena dva gola i golmani u punoj
veličini. Igra je 2na2 sa četiri igrača za podršku po timu. Spoljni
igrači imaju jedan dodir..
Coaching
Играчи споља имају само један додир.
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ngihn..gccig.noc.gocmo.mcmom
4 v 4 + 4 Progression
Progresija- Veličina terena se proširuje na 44 metra širine (boks
širine 18 jmetra) dužine 36 metara (dvostruka dužina boksa od
18 metara. Igra unutar polja je 4na4 sa istim brojem igrača
spolja. Igrači se ne rotiraju, kao što su to činili. Igrajte oko 3
minuta, a zatim prebacite igrače iznutra sa igračima za podršku
spolja.
Coaching
Igrači spolja imaju jedan dodir. Igra uvek počinje ubacivanjem
lopte od strane golmana.
9 v 9 Offside Shooting
Razvio sam ovu vežbu da bih rešio probleme koje sam imao sa igračima koji su imali tendenciju da rano utrčavaju i tako uđu u
ofsajd da bi primili loptu, plus da učim igrače da dodaju loptu u prostor, a ne u igrača. Igra je 9 na 9 u srednjoj trećini punog
polja koje je označeno u sa linijama koje se takođe protežu od kaznenog prostora, kao što je prikazano na dijagramu 13. Igra
počinje od trenera koji servira loptu tamnom timu i koji mora da napravi najmanje tri dodavanja pre nego što mogu preći liniju i
u prostor za saigrača koji zatim ide 1 na 1 protiv golmana.Posle napada na gol, trener servira loptu beloj ekipi i igra se nastavlja.
Diagram 13
Таčke opservacije C
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6 na 6 + Golmani
Slične postavke kao i prethodne vežbe ali sada sa ciljevima
postavljenim na svakom kraju polja. Igrači su postavljeni u
formaciji 2-2-2. Udarac na gol postignut je kada ekipa vrati loptu i
napadne drugi gol
.Coaching
• Možete li držati posed i napadati sa ciljem?
• Šutirajte kad god je to moguće
• Budite blizu oko lopte i izvršite pritisak
Progresija
Igrajte na dva dodira a nakon toga na jedan dodir. 30 Yards
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4v4
Dva tima od četiri plus golmana igraju u oblasti duplo većoj od
kaznenog prostora.
Treći tim od četiri igrača čeka van polja za igru.
Igra uvek počinje od jednog golmana koji baca drugom i onda
igra loptu njegovim saigračima.
Tim koji postigne pogodak ostaje i igra sa timom koji je bio
spolja..
Progresija #1
Treći tim sada postaju igrači koji centriraju , po jedan u
svakom uglu. Ekipa za napad mora da napravi četiri pasa
pre nego što odigra loptu do igrača koji upućuje centaršut.
Jedan od pasova MORA biti golmanu.
Progresija #2
Igrači koji centriraju sada odsecaju loptu nazad od krajnje linije i
služe se drugom nogom. Slaba strana sa klupe može napustiti
kutiju i napasti krst. Kada golman dođe da osvoji loptu, odbrambeni
igrači bi trebalo da obezbede leđa golmanu pod pretpostavkom da
će napraviti grešku.
Coaching Points
C • All previous coaching points including timing of runs and
weight of passes
• Players A1 and A2 should time their runs so they don’t
arrive too early
• Players A1 and A2 should stagger their runs as shown, with A1’s
near post run arriving first and A2’s far post run arriving
second
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• Hit the target with the shot
Diagram 16
C
A2
Variation
A1 A3 The final pass can be made to the opposite flank area to A4 as
A4 shown in diagram 16.
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Game to Finish
The sessions ends with a game where the goals are placed
at the top of the penalty area. A 15-yard grid is placed
around the
center circle. The ball must be played with one touch in this
area to encourage wide play and crosses.
Flank Handball
Players play regular handball. However, the ball must be served
(thrown) to a running target in the arc from a player in the open
flank channel.
In order for the goal to count, three other players must get to the
three cones outside just outside of the arc. This encourages getting
numbers into the box, spacing and/or“framing”of the goal box.
Variation
Players on cones can flick/tip ball to player in arc if the serve is off. 40 Yards
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Coaching Points
• Central players must position/prepare body early to get early balls
out to flanks
• Passes to flank players must be out in front (in stride) of player
• Encourage overlapping and interchanging of WMF and outside
backs. Runs forward must be timed and width must be
established by flank players as ball is switched worldclasscoaching.com
• The Center Midfielder must get into box and join strikers
“Magic Box”
8 v 8 + GK (3-4-1) is once again played. Now a 25 x 15-yard coned
box is placed on the middle of the field. Players can not pass or
dribble forward through the box. This encourages more switching of
the ball and also pulls central players wider for angled passes
towards outside channels (which will force flank players out to
the touch line.)
Coaching Point
Discourage long build-ups and encourage early balls wide and
quick switches, especially to final 1/3.
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Flank Zones
The field is now smaller to provide more repetitions and put the
teams in their attacking third at all time. Each team has attacking
players in wide channels. The ball is played to the flank player in
the channel who prepares and serves it into the box.
Coaching Point
• Players organize runs, communicate and frame goal/ box
• Flank player can serve early (30 yds) or closer to end line (based
on the pass he receives and runners)
• Encourage variety of cutbacks to 18, near post and far post service.
• Aggressive first touch into space by flank players
Variations
• Award three points for one-touch finishes/goals directly off crosses
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• Allow overlapping player into channel (if flank players 1st touch is onto
playing field)
Procedure
• Normal play in the central area of the pitch
• One player may enter the marked-out areas on the flanks by
running onto the ball there; they are allowed a maximum of
three touches and then they come back into play again
(control, pass, cross)
• Play two or three touch depending on the quality of the players
• One point for each goal, two points for a goal from a cross
Variation
A defender can enter the area to try to prevent the cross.
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