DIPLOMA IN BUILDING DESIGN AND
ANIMATION (DBA)
G-TEC EDUCATION
G-TEC EDUCATION
ISO 9001:2015 CERTIFIED
SYLLABUS
DIPLOMA IN BUILDING DESIGN AND ANIMATION - DBA
DURATION: 6 MONTHS/ 216 HOURS
OBJECTIVE
A spectacular designing & animation course embedded in building design. Enthralling beautiful
buildings simply animated through soft touch fingers.
STUDENTS PRE-REQUISITES AND EXPECTED QUALIFICATION
Who have aptitude in Interior Designing, who have passed +2/Degree Passed
SYSTEM REQUIREMENTS
✓ Operating System: Windows 7, 8.1 ,10 or 11
✓ Processor: Intel I series (i3, i5.i7, i9) or AMD RYZEN series
✓ Ram Capacity: 8 to 16 GB
✓ Graphics card: 2GB and more
✓ disk space availability: 10 GB and more
✓ Display: 1280×720 (HD) or 1920×1080 (FHD)
EXIT PROFILE
✓ 2D Drafting
✓ 3D modeling
✓ 3D interior and exterior modeling
✓ Video editing
✓ Walkthrough creation
CAREER PATH
✓ 2D draughtsman
✓ Building designer
✓ 3D visualizer
✓ Interior designer
✓ Project architect
✓ Architectural Drafter
✓ Architectural visualizer
COURSE OUTLINE
COURSE NAME: DBA DURATION: 216H/6M
MODULE TOPICS DURATION TOTAL
AutoCAD 2D 36H/1M
AutoCAD 3D 30H/20D
Module - I Adobe Photoshop 30H/20D 216H/6M
3DS MAX 90H/2.5M
Adobe premiere pro 30H/20D
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MODULE IN DETAIL
AUTOCAD
2D DESIGNING
INTRODUCTION TO AUTOCAD
✓ History, Introduction (Applications and relevance in design and manufacturing industries)
✓ Exploring GUI
✓ Workspaces
✓ Co-ordinate systems
✓ Display control
FILE MANAGEMENT
✓ New
✓ Qnew
✓ Open
✓ Save
✓ Save as
✓ Close
✓ Exit/Quit
DRAWING SETTINGS
✓ Units
✓ Limits
DRAFTING SETTINGS
✓ Ortho
✓ Polar
✓ Grid
✓ Snap
✓ Polar Tracking
✓ Object snap
✓ Dynamic
✓ Inputs
✓ Quick Properties
✓ Selection Cycling
DRAWING TOOLS
✓ Line
✓ Circle
✓ Arc
✓ Ellipse
✓ Donut
✓ Polygon
✓ Rectangle
✓ Point
✓ Multiline
✓ Pline
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✓ Spline
✓ Xline
✓ Ray
✓ Wipeout
✓ Revision cloud
MODIFY TOOLS
✓ Erase
✓ Oops
✓ Undo
✓ Redo
✓ Explode
✓ Move
✓ Copy
✓ Rotate
✓ Mirror
✓ Offset
✓ Array
✓ Align
✓ Scale
✓ Stretch
✓ Lengthen
✓ Trim
✓ Extend
✓ Break
✓ Join
✓ Chamfer
✓ Fillet
✓ Blend curves
✓ Divide
✓ Measure
✓ Point Style
✓ Mlstyle
✓ Mledit
✓ Pedit
✓ Splinedit
✓ Edit Array
✓ Grip Editing
DISPLAY CONTROL
✓ Zoom
✓ Pan
✓ Redraw
✓ Regen
✓ Clean Screen
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✓ Steering wheels
OBJECT PROPERTIES
✓ Property window
✓ Color command
✓ Linetype command
✓ Ltscale
✓ Line weight command
✓ Match Properties command
✓ Transparency
✓ List
LAYER MANAGEMENT
✓ Layer Properties Manager
✓ Layer command
✓ Layer state command
✓ Layers and Layer Properties
✓ New Property Filter
✓ New Group Filter
✓ Layer State Manager
✓ Layer management option
• New layer
• New layer frozen VP in all viewports
• Delete layer
• Set current
• Sort
• Column order
• Status
✓ Layer list option
✓ Search for layer
ANNOTATION TOOLS
✓ Dimension
✓ Dimension style manager
✓ DIMREASSOCIATE command
✓ DIMINSPECT command
✓ DIMJOGLINE command
✓ UPDATE command
✓ Linear
✓ Aligned
✓ Radial dimension
✓ Diameter
✓ Center Mark
✓ Angular dimension
✓ Arc length dimension
✓ Baseline and continued dimension
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✓ Tolerance
✓ Linear dimension
✓ Dimension Space command
✓ Dimension Break
✓ Quick dimension command
✓ Jogged radius
✓ Ordinate dimensions
✓ Dimension style manager
✓ Centre
✓ Mark
✓ Centreline
✓ Dimension Style
✓ Dimension Edit
✓ Leader
✓ Qleader command
✓ Mleader (multi leader command)
✓ Mleader style
✓ add leader
✓ Align leader command
✓ Leaderlines
✓ Collect Leader
✓ Text annotation
✓ Text command
✓ Style command
✓ Mtext command
✓ Scaletext
✓ Spell
✓ Table
✓ Tablestyle
✓ Tabledit
HATCHING OBJECTS
✓ Introduction: Purpose for hatching in drawing
✓ Understanding hatch pattern
✓ Hatch command
✓ Hatch and gradient option
✓ HATCHEDIT command
✓ Island concept in hatching, fill command
✓ Gradient
OBJECT SELECTION METHODS
✓ Select
✓ Qselect
✓ Filter
✓ Block command
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✓ Block editor
✓ Base command
✓ Wblock
✓ Dynamic blocks
✓ Insert
✓ Divide command
✓ Attribute (Attdef, Attedit, Eattedit, Attdisp, Attdia, Attext, Eattext)
PARAMETRIC MODELING
✓ Geometric Constraint
✓ Dimensional Constraint
✓ Design Centre
✓ Tool
✓ Palette
ISOMETRIC VIEW DRAWINGS
✓ Hyperlink
✓ Data Link
✓ Group
CLIPBOARD
✓ Copy
✓ copy base
✓ Copy link
✓ Paste clip
✓ Paste special
✓ Paste block
✓ Paste original
EXTERNAL REFERENCES
✓ XREF introduction
✓ XREF command
✓ REFEDIT command
✓ Xbind command
✓ Etransmit
LAYOUT PLOT AND PUBLISH
✓ Introduction to layout
✓ PAGESETUP command
✓ VPORTS command
✓ MSPACE command
✓ PSPACE command
✓ PLOT command
✓ PUBLISH command
✓ Publish to Web
✓ Introduction to plotting
✓ Layout
✓ Viewports
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✓ Mview
✓ Page setup,
✓ Plot Styles
✓ Plot
3D MODELING
GETTING STARTED WITH 3D
✓ Starting 3D model in AutoCAD
✓ Types of 3D models
✓ Visual style manager
• Wireframe, surface, solid models
✓ Conventions followed in AutoCAD
✓ Changing the view point
✓ Tools in 3D
✓ Creating 3D faces
✓ Creating predefined solid primitives like cone, sphere, cylinder, helix, wedge, polysolid etc.
✓ 2D hide-occluded lines
✓ Controlling the settings of edges, controlling the face display, backgrounds
✓ Creating complex solid models
✓ Checking interference in solids
✓ Dynamic UCS, Defining the UCS using view cube and ribbon
✓ Creating extruded solids, along normal, along a direction, along a path
✓ Extruding with a taper angle
✓ Creating swept solids
✓ Alignment, base point, scale, twist
✓ Creating lofted solids
✓ Join multiple edges, guide
EDITING SOLID MODELS
✓ Filleting
✓ Chamfering
✓ Mirroring
✓ Creating arrays in 3D space
✓ Aligning solid models
✓ Converting surface to solids
✓ Converting objects to surfaces
✓ Slicing solid models
✓ Creating the cross section of solids
✓ Editing faces of solid models
✓ Generating drawing views of a solid model
✓ Generating section views
✓ Adding material to a drawing
✓ Assembly of the mechanical parts
SURFACE MODELLING
✓ Creating wireframe elements
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✓ Spline CV, spline fit, spline free hand
✓ Creating surface by using profiles
✓ Creating a revolved, loft, sweep surface
✓ Creating surface from another surface
✓ Patch surface, offset surface
✓ Editing surfaces: trimming and untrimming, extending and sculpting the surfaces
✓ NURBS surfaces
✓ Performing surface analysis: analysis curvature, analysis draft, zebra analysis
ANALYSIS, RENDERING AND MOTION
✓ Rendering basics
✓ The render panels
✓ Calculating the mass properties of solid model
✓ Concepts of light
✓ Working with lights
✓ User created lights
• Point light
• Spot light
• Weblight
• Distant light
• Sunlight
✓ Using luminaire objects
✓ Controlling the location and properties of light
✓ Working with material
✓ Applying materials to object and faces
✓ Creating and modifying materials
✓ Using texture maps
✓ Procedural maps
✓ Modifying map properties
✓ Creating the camera
✓ Rendering with a background
✓ Creating animation
✓ Using show motion for presentation, playing the animation
LAYOUT PLOT AND PUBLISH
✓ Introduction to layout
✓ PAGESETUP command
✓ VPORTS command
✓ MSPACE command
✓ PSPACE command
✓ PLOT command
✓ PUBLISH command
✓ Publish to Web
✓ Introduction to plotting
✓ Layout
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✓ Viewports
✓ Mview
✓ Page setup,
✓ Plot Styles
✓ Plot
DRAWING PRACTICES AND PROJECTS
ADOBE PHOTOSHOP
GETTING STARTED
✓ Introduction to Photoshop and image editing
✓ Exploring the Adobe® Photoshop® 2022 (recent version)
✓ Explore the Photoshop Interface
✓ How to customize the toolbar in Photoshop
✓ Adobe Photoshop cc 2021 tools
✓ Understanding the tools
• Magic wand tool
• Move tool
• Rectangular marquee tool and elliptical marquee tool
• Lasso tool, polygonal lasso tool and magnetic lasso tool
• Quick selection tool
• Magic eraser
• Clone stamp tool
• Healing tool
• Dodge and burn tool
• Hand tool
• Zoom tool
✓ Foreground and background color in the toolbar
✓ Customize the Workspace
✓ Different Types of File Format – PSD, JPEG, PNG, TIFF, GIF
✓ Undo and history
✓ Panels and menu
✓ Rulers
✓ Default keyboard shortcuts
✓ File management
LAYERS IN PHOTOSHOP
✓ Concept of Layers
✓ Transforming Layers
✓ Arranging Layers
✓ Setting Transparency of Layers
✓ Selecting Multiple Layers
✓ Locking and Hiding Layers
✓ Creating a Blank Layer
✓ Deleting Layers
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✓ Apply smart filters
✓ Mask layers with vector mask
✓ Layer effects and styles
✓ Reveal layers with clipping masks
WORKING WITH PHOTOSHOP
✓ Creating a New Image
✓ Understanding Resolution and Pixels
✓ Understanding Color Modes
✓ Importance of CMYK in Printing
✓ Viewing of Image
✓ Zooming and Scrolling Images
✓ Print Size and Actual Pixels
✓ Different types of Screen Modes
✓ Working with Rulers and Guides
✓ Opening Images
✓ Working with Adobe Bridge
✓ Compositing Images
✓ Working with Selections
✓ Adding Subtracting, Intersecting Selections
✓ Modifying Selections
✓ Transforming Selections
✓ Moving Selected Pixels using Move tool
✓ Cropping an Image
✓ Painting in Photoshop
✓ Using Color/Swatch Palettes, Color Picker and Eyedropper
✓ Brush, Pencil, Erasers, Pattern Stamp
✓ Setting Transparency for Painting Tools
✓ Creating Brushes and Patterns (By Defining Pattern and by Pattern Maker)
✓ Working with Libraries
✓ Adjusting brush’s properties with Brush Palette
✓ Changing the color images by using Color Replacing Tool
✓ Filling Color
✓ Solid Color
✓ Working with Gradient
✓ Gradient Library
✓ Creating and Editing Gradient
✓ Transparency
✓ Retouching in Photoshop
✓ Working with Clone Stamp, Healing Brush, Spot Healing Brush, Patch Tool
✓ Removing Red Eye from an Image
✓ Blurring, Sharpening and Smudging an Image
✓ Using Smudge tool as a Painting tool
✓ Working with History Brush and History Palette
✓ History Brush and Art History
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✓ Setting Source for History Brush
✓ Creating new Snapshots
✓ Differences between Type Tools and Type Mask Tools
✓ Working with Vector Shapes
✓ Differentiating Vector and Raster Objects
✓ Using Shape Tools
✓ Creating User Defined Vector Objects Using Pen Tool
✓ Parts of a Vector Object
✓ Anchor Point
✓ Path
✓ Bezier Curve
✓ Working with Path Palette
✓ Converting and Text into Path
✓ Applying Styles to Layers
✓ Using Style Presets
✓ Creating and Saving New Styles
✓ Creating Layer Groups
✓ Artistic and Painting Effects
✓ Understanding Other Filters
✓ Working with additional Plug-ins
✓ Adjusting the Color Tone of the Image
✓ Changing the Mode of Image
✓ Working with Adjustment Layers
✓ Working with Channels
✓ Resizing and Rotating Images
✓ Changing Images Size, Canvas Size
✓ Understanding Re sampling
✓ Automating Tasks with Actions and Batch
✓ Other Automation Tasks
✓ Creating Contact Sheet
✓ Creating Panorama with Photo merge
✓ Creating a Web Photo Gallery
✓ Scanning Images
✓ Creating Registration Marks and Crop Marks
✓ Fine Tuning Photoshop Using Preferences
✓ Understanding Scratch Disk
TEXT
✓ Work with OpenType SVG fonts
✓ How to create type effects
✓ Edit text
✓ Line and character spacing
✓ Fonts
✓ How to add and edit text in Photoshop
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FILTERS AND EFFECTS
✓ Use Liquify filter
✓ Filter basics
✓ Add lighting effects
✓ Layer effects and styles
✓ Smudge image areas
✓ Use the blur gallery
IMAGE ADJUSTMENTS
✓ Perspective warp
✓ Reduce camera shake blurring
✓ Healing brush
✓ Export color lookup tables
✓ Adjust image sharpness and blur
✓ Understand color adjustments
✓ Applying brightness/contrast adjustment
✓ Adjust shadow and highlight detail
✓ Levels adjustment
✓ Hue and saturation
ADOBE CAMERA RAW
✓ Introduction to camera raw
✓ Create panoramas
✓ Supported lenses
✓ Vignette, grain and dehaze effects in camera raw
✓ Automatic perspective correction in camera raw
✓ How to make nondestructive edits in camera raw
✓ Radial filter in camera raw
✓ Manage camera raw settings
✓ Open, process and save images in camera raw
✓ Repair images with the enhanced spot removal tool in camera raw
✓ Adjust color renderings in camera raw
3DS MAX
GETTING STARTED WITH 3DS MAX
✓ Basics of 3D modeling
✓ Project workflow
• Setting up your scene
• Modeling objects
• Using materials from material editor
• Placing lights and cameras
• Animating your scene
• Rendering your scene
✓ The 3ds max interface
✓ Managing files
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✓ Importing, merging, replacing and externally referencing scenes
✓ Using the asset browser
✓ Startup files and default
✓ The initialization files
✓ Backing up and archiving scenes
✓ Crash recovery system
VIEWING AND NAVIGATING IN 3D SPACE
✓ General viewport concepts
✓ Home grid : views based on the world coordinate axes
✓ Understanding the views: axonometric or perspective
✓ Setting viewport layout
✓ Controlling viewport rendering
✓ Controlling display performance
✓ Using standard view navigation
✓ Zooming panning and orbiting views
✓ View cube
✓ Steering wheels
✓ Using walkthrough navigation
✓ Navigate camera and light views
✓ Progressive display/ adaptive degradation
✓ View handling commands
✓ Controlling object display
SELECTING OBJECTS
✓ Introducing object selection
✓ Basics of selecting object
✓ Selecting by region
✓ Using select by name
✓ Using named selection sets
✓ Using selection filters
✓ Selecting with track view
✓ Selecting with schematic view
✓ Freezing and unfreezing objects
✓ Hiding and unhiding objects by selection
✓ Hiding and unhiding objects by category
✓ Isolate selection
✓ Introduction to sub object selection
✓ Selection commands
✓ Edit commands
OBJECT PROPERTIES
✓ Object properties dialog panel
✓ Rename object tool
✓ Custom attributes
✓ Parameter collector
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✓ Expression techniques
CREATING GEOMETRY
✓ Basics of creating and modifying objects
✓ Geometric primitives
✓ Architectural objects
✓ Mental ray object
✓ Shapes
✓ Compound objects
✓ Systems
MOVING ROTATING AND SCALING OBJECTS
✓ Using transforms
✓ Transform commands
✓ Transform coordinates and coordinate center
✓ Transform tools
✓ Using modifiers
✓ World space modifiers
✓ Object space modifiers
CREATRING COPIES AND ARRAYS
✓ Overview of copies, instances and references
✓ Techniques for cloning objects
✓ Arraying object
✓ Mirroring objects
✓ Using the spacing tool
SURFACE MODELLING
✓ Working at the sub object level
✓ Subdivision surfaces
✓ Soft selection rollout
✓ Collapse utility
✓ Graphite modeling tools
✓ Editable mesh surface
✓ Editable poly surface
✓ Patch objects
✓ NURBS modeling
✓ Tools for low polygon modeling
PRECISION AND DRAWING AIDS
✓ Tools for precision
✓ Using units
✓ Using grids
✓ Alignment
✓ Using snaps
✓ Helpers
✓ Drawing assistants
SPACE WARPS AND PARTICLE SYSTEM
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✓ Space warp objects
✓ Particle systems
ANIMATION
✓ Animation concepts and methods
✓ Working with controllers
✓ Animation controllers
✓ Animation constraints
✓ Wire parameters
✓ Hierarchies and kinematics
✓ Track view
✓ Motion mixer
✓ Saving and loading animation
✓ Animation utilities
LIGHTS AND CAMERAS
✓ Lights
✓ Lighting analysis assistant
✓ Cameras
MATERIAL EDITOR, MATERIALS AND MAPS
✓ Designing materials
✓ Material editor
✓ Material/map browser
✓ Type of materials
✓ Material, mapping and vertex color utilities
RENDERING
✓ Render setup dialog
✓ Rendered frame window
✓ R5ender output file dialog
✓ View image file
✓ Rendering commands
✓ Common panel
✓ Renderers
✓ Rendering elements separately
✓ Render to texture
✓ Rendering previews and grabbing viewports
✓ Network rendering
✓ Batch rendering
✓ Command line rendering
EFFECTS AND ENVIRONMENT
✓ Environment and effects dialog
✓ Rendering effects
✓ Environment and atmosphere effects
VIDEO POST
✓ Video post queue
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✓ Video post status bar/view controls
✓ Troubleshooting video post
✓ Useful video post procedures
✓ Video post toolbar
✓ Filter events
✓ Layer events
WORKING WITH AUTOCAD, REVIT AND AUTOCAD ARCHITECTURE
✓ File handling commands
✓ File handling utilities
✓ Geometry file formats
✓ Image file formats
✓ External references to object and scenes
✓ Scene explorer
✓ Organizational tools
✓ Scene states
✓ Schematic view
✓ Workspaces
✓ State sets
✓ Container
✓ Groups and assemblies
✓ File handling commands
✓ File handling utilities
✓ Internet access: which can locate locally or network stored materials, textures, geometry
that can be dropped into workspace
✓ Geometry file formats
✓ Image file formats
✓ Scene explorer
✓ Schematic view
✓ Using layers to organize a scene
AUTODESK CIVIL VIEW
✓ Geometry import
✓ Swept object styles
✓ Object placement styles
✓ Road marking object styles
✓ Rail object styles
✓ Building object styles
✓ Feature interpretation style
✓ Sight checker tool
✓ Traffic import
✓ Initializing civil view
✓ Civil view object categories
✓ Civil view parametric and static objects
✓ Civil view preferences
✓ Civil view explorer
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✓ Civil view geometry import panels
✓ Creating objects in civil view
✓ Civil view object and material libraries
✓ Traffic import panels
✓ Managing imported traffic data
✓ Dynamic markers
✓ Wildcards and regular expressions
✓ Tips and tricks with civil view
✓ Troubleshooting
ADOBE PREMIERE PRO
GETTING STARTED WITH PREMIERE PRO
✓ Introduction to post production
✓ Concepts of editing & Compositing
✓ Explore premiere pro panels
✓ Importing files
✓ Linear & non Linear editing
✓ Editing tools & software
✓ Stabilizing the footage
✓ Lumetri curve controls
✓ Concepts of effects
✓ Effect controls and keying
✓ Animating the text and titles
✓ Plug-ins
✓ Working with images
✓ Tilt shift
✓ Zoom transition, dolly zoom, panning
✓ Working with animations
✓ Keying & other compositing methods
✓ Speed, duration & Timing
✓ File formats
✓ Tools & Menu
✓ Crop, Slide, Roll
✓ Masking
✓ Video effects
✓ Color grading
✓ Video transitions
✓ Working on manual transitions
✓ Video rendering
✓ Working with audio
✓ Reduce noise and reverbs
✓ Exporting the video
PROJECT AND PORTFOLIO
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✓ Project
✓ Create a portfolio using your own works
✓ Create a resume with the help of the trainer
PROJECT DETAILS
✓ Project 1: 2D Designing
o Develop Plan, Elevation and Sectional views using AutoCAD
✓ Project 2: 3D Modeling and Walkthrough Creation
o Create interiors and exteriors and generate walkthrough.
✓ Project 3: Video Editing
o Edit images with Photoshop and edit videos using Premiere.
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