Waves Notes Aravinth
Waves Notes Aravinth
Properties of Particles
Particles can carry energy from one point to another point. For example, a bullet
fired from a gun can transfer kinetic energy from one point to another point by
moving in the direction of energy flow. The bullet has mass and velocity, which
allows it to carry momentum along the direction of motion.
Properties of Waves
On the other hand, waves transfer energy through oscillation, which means repeated
regular movements. For example, a string attached to a wall can transfer energy to a
mass attached to the other end by oscillating up and down. The string acts as a
medium for the energy to flow, but each point on the string only oscillates up and
down, without moving in the direction of energy flow.
Particles Waves
Examples of Waves
Some examples of waves include:
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Water waves: formed when a stone is thrown into a lake or ocean, causing the
water molecules to oscillate up and down.
Sound waves: formed when air particles oscillate back and forth, transferring
energy from one point to another.
Slinky waves: formed when a slinky is oscillated along its length, causing each
loop to oscillate up and down.
Key Points
Some key points to remember about waves and particles:
The amount of energy carried by a wave depends on its amplitude, which is the
maximum displacement of a particle from its equilibrium position. The amplitude of a
wave is denoted by the capital letter A.
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Particle Wave
The following bullet points highlight the key differences in behavior between
particles and waves:
When a particle moves from one medium to another, it slows down due to
drag force.
When a wave moves from one medium to another, its speed may increase or
decrease, but its amplitude may change.
When two particles collide, their velocities change according to the
conservation of momentum.
When two waves overlap, their behavior is governed by the principle of
superposition, resulting in a different outcome than particle collisions.
Principle of Superposition
The principle of superposition states that when two or more waves overlap, the
resulting wave is the sum of the individual waves. This principle is used to analyze
the behavior of waves when they overlap or pass through a slit.
Properties of Waves
The properties of waves will be summarized and introduced in more detail in the
next unit, including:
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Mechanical Waves
A mechanical wave is a wave that requires a medium to propagate. The particles of
the medium oscillate, transferring energy from one point to another.
Electromagnetic Waves
An electromagnetic wave is a wave that can propagate through a vacuum. It
consists of electric and magnetic fields that oscillate at right angles to each other.
Types of Oscillation
There are many types of oscillation, but one common type is simple harmonic
motion.
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Characteristics of Waves
The following table summarizes the characteristics of mechanical and
electromagnetic waves:
The time period is the time taken for one full oscillation
The frequency is the number of oscillations per second
The amplitude is the maximum displacement from the equilibrium position
Key Concepts
Some key concepts to remember:
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Types of Waves
There are two main types of waves:
A motion that is repetitive and sinusoidal, where the force acting on the
object is proportional to its displacement from its equilibrium position.
Displacement-Time Graph
A displacement-time graph is a graph that shows how the displacement of a point
varies with time. The graph is typically a sine or cosine shape, and it can be used to
measure the time period of oscillation. The time period is the time it takes for one
complete oscillation, and it is related to the frequency of the wave by the equation:
f = T1
Displacement-Distance Graph
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Key Terms
Term Definition
Measuring Displacement
To measure the displacement of each point in a wave, you can use a ruler or
measuring tape to record the initial position of each point, and then take a
photograph of the wave to compare the positions. This method can be used to
measure the displacement of each point in a longitudinal wave or a transverse
wave.
Wave Patterns
Not all waves have a sine or cosine shape, but any repeated wave pattern can be
shown as a sum of many sine waves with different frequencies and amplitudes. This
is known as Fourier analysis, and it is a powerful tool for analyzing complex wave
patterns.
Summary
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The phase of a wave is a measure of the position of the wave in its cycle,
and it is usually measured in radians or degrees.
The phase difference between two waves at a point, or between two points on a
wave, represents the difference in the state of oscillation of the two points.
Two points on a wave are said to be anti-phase if they have opposite directions of
displacement with the same magnitude of displacement.
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The conditions for in-phase and anti-phase oscillations are summarized in the
following table:
If two points on a wave have a phase difference of 0, 2π, 4π, or any integer
multiple of 2π, they are in-phase.
If two points on a wave have a phase difference of π, 3π, 5π, or any odd integer
multiple of π, they are anti-phase.
If two points on a wave do not meet either of these conditions, they are said to
be out of phase.
Key Concepts
Wave pattern: the sum of many different S waves with different frequency and
amplitude
Phase: the state of oscillation of a point during one full oscillation or one cycle
of oscillation
Phase difference: the difference in the state of oscillation of two points
In-phase: two points on a wave with the same direction of displacement and
the same magnitude of displacement
Anti-phase: two points on a wave with opposite directions of displacement and
the same magnitude of displacement
Out of phase: two points on a wave that do not meet the conditions for in-
phase or anti-phase oscillations## Phase Difference and Wavelength The
phase difference between two points on a wave is the difference in the phase
of the wave at those two points.
The phase of a wave is the initial angle of the wave at a given point,
measured from the equilibrium position.
The wavelength of a wave is the distance between two consecutive points on the
wave that are in phase with each other.
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The wavelength of a wave is the distance over which the wave's shape
repeats, and is typically denoted by the Greek letter lambda λ.
Key Points
The phase difference between two consecutive crests or troughs on a wave is
2π.
The phase difference between two points on a wave that are one wavelength
apart is 2π.
The phase difference between two points on a wave can be calculated using
the equation Δϕ = 2πλ Δx.
Examples
Point 1 Point 2 Phase Difference
X Y 2π
Y Z 2π
X Z 4π
X L π
L M 2π
X M 3π
Empirical Equation
The empirical equation for calculating the phase difference between two points on a
wave is: Δϕ = 2π
λ
Δx This equation can be used to calculate the phase difference
between any two points on a wave, given the wavelength and the distance between
the points.
Problem-Solving
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To solve problems involving phase difference and wavelength, follow these steps:
difference between two points on a wave is the difference in the phase of the
wave at those two points. The distance between two points on a wave is
related to the phase difference between them.
If the phase difference between two points is 45°, the distance between them is λ
8
,
where λ is the wavelength of the wave.
If the phase difference between two points is 0, the distance between them is
an integer multiple of λ.
If the phase difference between two points is π, 3π, 5π, . . ., the distance
between them is an odd multiple of λ2 .
If the distance between two points is λ2 , 3λ
2 , 2 , . . ., the phase difference
5λ
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Types of Waves
There are two types of waves:
The speed of a wave is given by the equation V = fλ, where V is the speed of the
wave, f is the frequency of the wave, and λ is the wavelength of the wave.
Key Concepts
Concept Definition
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The distance traveled by a wave during one period of time is equal to one
wavelength. During half a period of time, the wave will travel a distance equal to λ/2,
and during a quarter period of time, the wave will travel a distance equal to λ/4.
Wavefronts
A wavefront is defined as the surface that passes through points with the
same phase.
The concept of wavefronts can be applied to various types of waves, including water
waves, sound waves, and light waves. Wavefronts are useful for analyzing
superpositions and diffractions.
Types of Wavefronts
There are two main types of wavefronts discussed in the syllabus:
Characteristics of Wavefronts
The following table summarizes the characteristics of wavefronts:
Rays
A ray indicates the direction of wave motion and is represented by a straight line. For
parallel wavefronts, the rays are parallel to each other, while for circular wavefronts,
the rays are in all directions.
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The crest is the highest point of the wave, while the trough is the lowest point. The
distance between two adjacent crests is equal to one wavelength, and the region
between two crests is the trough.
Future Lessons
The following topics will be discussed in future lessons:
Intensity: the amount of energy passing through unit area per second
Diffraction
Refraction
Interference or superposition
Diffraction grating
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Intensity of a Wave
The intensity of a wave is defined as the amount of energy passing through a unit
area per second, perpendicular to the surface.
The unit of intensity is Watts per square meter W /m², which is a measure of the
power per unit area.
Key Points
The intensity of a wave is directly proportional to the square of the amplitude
of the wave.
The intensity of a wave is also known as the radiation flux.
The notation used for intensity is I.
Examples
The following examples illustrate how to calculate intensity:
Unknown
Question Given Values
Value
Solutions
Question 1: I = P
A = E
t⋅A = 3J
60s⋅0.01m²
= 5W /m²
Question 2: P = I ⋅ A = 80W /m² ⋅ 6m² = 480W
Question 3: P = η ⋅ I ⋅ A, where η is the efficiency. Rearranging to solve for A:
P 500W
/m²
A = η⋅I = 0.15⋅210W
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Important Equations
Equation Description
P Definition of
intensity
I= A
Relationship
between power,
efficiency, intensity,
P =η⋅I⋅A
and area
The efficiency of a solar panel is given by the equation:
Efficiency = Useful Output P ower
Input P ower
× 100. This equation can be
used to calculate the input power required to produce a certain
amount of output power.
Example Problem 1
Given:
We can calculate the input power required using the efficiency equation: 15 Solving
for input power, we get: Input P ower = 3333.33 W
Then, we can calculate the surface area of the solar panel using the intensity
equation: Area = 3333.33 W
210 W /m²
= 15.87 m²
Example Problem 2
Given:
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Then, we can calculate the useful output power using the efficiency equation: 8
Solving for useful output power, we get: Useful Output P ower = 6 W
Category Value
Overall Efficiency
The overall efficiency of a system is defined as:
The ratio of the useful output energy to the input energy, expressed as a
percentage.
The following table summarizes the given values for the overall efficiency
calculation:
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Category Value
Input Energy
The input energy is the energy received by the solar panel from the sunlight. We
can calculate the input power using the equation: P = AI , where I is the intensity of
the sunlight and A is the surface area of the solar panel.
Given values:
Since the battery is charged for 5 minutes, we can calculate the input energy:
E = P × t = 174 × 5 × 60 = 52, 200 J
Output Energy
The output energy is the energy emitted by the LED light. We are given the
efficiency of the LED light as 90% and the input power to the LED light as 0.034 W.
Since the LED light emits light for 80 minutes, we can calculate the useful output
energy: E = P × t = 0.0306 × 80 × 60 = 146.88 J
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Overall Efficiency
The overall efficiency of the system is the ratio of the useful output energy to the
input energy: Efficiency =
Useful output energy
Input energy
× 100
146.88
Efficiency = 52,200
× 100 = 2.85
The intensity of light is defined as the amount of power per unit area.
We can imagine a wave source that emits radiation or light equally in all directions.
The power output of the source is denoted as P .
The intensity of light decreases with increasing distance from the light source.
The power output of the source remains constant.
The area over which the power is distributed increases with distance from the
source.
The relationship between intensity and distance can be summarized in the following
table:
Close High
Far Low
The exact relationship between intensity and distance will be explored further in the
next section.## Introduction to Radiation and Intensity The power emitted by a
power source is equally distributed in all directions in three dimensions. The
radiation travels at the same speed in all directions, and its intensity can be
calculated using the conservation of energy principle.
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The total power emitted by the power source is equal to the total power coming out
through a virtual sphere surrounding it. This is based on the assumption that there is
no absorption of power or radiation by the medium.
The intensity at a distance D from the power source can be calculated using the
equation:
P
I=
4πD2
where I is the intensity, P is the power emitted by the power source, and D is the
distance from the power source.
The following table summarizes the steps to measure intensity and calculate
efficiency:
Step Description
1 Place the light meter at a known distance D from the power source
2 Record the intensity reading
3 Vary the distance D and record the intensity readings for each distance
4 Plot a graph of intensity against 1/D^2
5 Calculate the gradient of the graph, which is equal to P/4π
Calculate the efficiency of the power source using the formula: Efficiency =
6
UsefulOutputP ower/InputP ower x 100%
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The intensity of radiation follows the inverse square law, which states that the
intensity is proportional to 1/D^2. This can be expressed mathematically as:
1
I∝
D2
The inverse square law can be demonstrated by plotting a graph of intensity against
distance.
The intensity of radiation decreases with increasing distance from the power
source
The intensity is proportional to 1/D^2
The inverse square law can be used to calculate the intensity of radiation at a
given distance from the power source
Key Concepts
Some key concepts related to radiation and intensity are:
The power output of a light source is the total amount of energy emitted
by the source per unit time.
Calculating Intensity
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To calculate the intensity of light at a given distance, we can use the equation:
2 . For example, if we have a light bulb with a power output of 60 W and we
P
I = 4πd
want to find the intensity at a distance of 4 m, we can plug in the values to get:
2 = 0.298 W/m².
60
I = 4π(4)
Solar Panels
A solar panel is a device that converts light energy to electrical energy. The efficiency
of a solar panel can be calculated using the equation:
Efficiency = Output:electrical:power
Input:light:energy
× 100.
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To calculate the output electrical power from the solar panel, we need to first
calculate the intensity of the light at the solar panel. We can use the equation:
2 , where P is the useful output power of the light bulb 650W and d is the
P
I = 4πd
distance from the light bulb to the solar panel 4m. Once we have the intensity, we
can calculate the output electrical power using the efficiency of the solar panel.
4m I= 650
4π(4)2 Pout = Efficiency × I × Surface : area
Orbit of Planets
The orbit of planets around the Sun is elliptical in shape. The intensity of the
radiation received by the top of the Earth's atmosphere varies as the Earth orbits the
Sun.
Power To calculate the intensity of the light at the position of the solar panel, we
use the equation:
P
I=
4πD2
where I is the intensity, P is the power output of the light source, and D is the
distance between the light source and the solar panel.
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650
I= 2
= 3.23, W/m2
4π(4)
P =I×A
where A is the surface area of the solar panel. Given that the surface area is 3 m²,
the power received by the solar panel is:
P = 3.23 × 3 = 9.69, W
Pin × η
Pout =
100
where η is the efficiency. Given that the input power is 9.69 W, the output power is:
9.69 × 18
Pout = = 1.74, W
100
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because the reflector reflects the light towards the wall, concentrating the power on
a small area.
The intensity of a light source is defined as the power per unit area.
The efficiency of the bulb and the solar panel are important factors in
determining the output power.
The distance between the light source and the solar panel affects the intensity
of the light.
The surface area of the solar panel affects the power received by the solar
panel.
The reflector in a torch light concentrates the power on a small area, making
the equation I = 4πDP
2 invalid.## Calculating Power of the Light on the Wall To
find the power of the light on the wall, we need to calculate the area of the
circle formed by the light. The area of a circle is given by the formula: A = πr2,
where r is the radius of the circle.
Given that the radius is 0.2 m, we can substitute this value into the formula:
A = π(0.2)2.
The area of a circle is the amount of space inside the circle, and it is
measured in square units, such as square meters.
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The area of the circle is calculated as: A = π(0.2)2 = 0.04π m². However, in this case,
we are given that p/πr2 = 3.6, and r = 0.2 m. So, p/π(0.2)2 = 3.6, which implies that
p = 3.6 × π × (0.2)2.
The power of the light on the wall is calculated as: 0.452 W, which is also the output
power of the bulb.
The power emitted by the bulb is not emitted in all directions, but is focused
towards the wall by the reflector.
The formula used to calculate the power output of the bulb is different from the
one used when the power is emitted in all directions, which is I × 4πD 1
2 .
The reflector plays a crucial role in focusing the power emitted by the bulb
towards the wall, similar to a torch light.
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Introduction to Diffraction
Diffraction is a phenomenon where a wave passes through an aperture or meets an
obstacle, causing it to spread out. This behavior is a fundamental property of waves.
The wavelength of the wave remains the same before and after diffraction
The frequency of the wave remains the same before and after diffraction
The speed of the wave remains the same before and after diffraction, assuming
the wave is traveling in the same medium
Diffraction
Slit Size Wavelength
Pattern
Experimental Setup
To demonstrate diffraction, consider an experimental setup with a microwave
transmitter, aluminium plates, and microwave probe receivers. The setup consists
of:
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Measuring Diffraction
By varying the width of the slit and measuring the intensity of the received wave at
R1 and R2, we can observe the effects of diffraction. When the slit width is:
Defining diffraction
Comparing the wavelength of the wave and the size of the slit or obstacle
Describing the effects of diffraction on wave behavior## Diffraction and Slit Size
The behavior of microwaves as they pass through a slit is dependent on the
size of the slit relative to the wavelength of the microwaves.
When the size of the slit is much larger than the wavelength of the microwaves, most
of the energy emitted by the transmitter passes through the slit with very little
diffraction.
As the size of the slit is reduced to be almost equal to the wavelength of the
microwaves, the amount of energy passing through the slit decreases and the energy
that does pass through is subject to significant diffraction.
The amount of energy that passes through the slit is directly related to
the size of the slit, with smaller slits allowing less energy to pass through.
The following table summarizes the behavior of the R1 and R2 readings as the size
of the slit is reduced:
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The amount of energy passing through the slit decreases as the size of the slit
is reduced
The energy that does pass through the slit is subject to increasing diffraction as
the size of the slit is reduced
The R1 reading decreases as the size of the slit is reduced due to the decreased
amount of energy passing through the slit
The R2 reading increases as the size of the slit is reduced to be almost equal to
the wavelength, but then decreases as the size of the slit is reduced further
Energy Reflection
The amount of energy reflected by the metal plate increases as the size of the slit is
reduced, since less energy is able to pass through the slit.
This behavior is not unique to microwaves, but can be applied to any type of wave,
including:
Sound waves
Water waves
Light waves
Conclusion
In conclusion, the behavior of waves as they pass through a slit is dependent on the
size of the slit relative to the wavelength of the waves.
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The size of the slit affects the amount of energy that passes through
The energy that passes through the slit is subject to diffraction
The amount of energy reflected by the metal plate increases as the size of the
slit is reduced
This behavior applies to all types of waves, not just microwaves.## Diffraction
and Wave Behavior When a wave passes through a slit, most of the energy will
pass through with very little defraction if the wavelength is much smaller than
the slit size. The gap between the wave fronts before and after defraction
should be the same.
A wave front is the surface in a medium where the wave has the same
phase, or where the particles of the medium are vibrating in the same
direction.
The amount of defraction that occurs depends on the ratio of the wavelength to the
slit size. If the slit size is much larger than the wavelength, there will be very little
defraction. However, if the slit size is almost equal to the wavelength, there will be
significant defraction.
Energy Passing
Wavelength to Slit Size Ratio Defraction Reflection
Through
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When the wavelength is much smaller than the slit size, most of the energy
will pass through with little defraction.
When the wavelength is almost equal to the slit size, there will be significant
defraction and less energy will pass through.
When the wavelength is much larger than the slit size, most of the energy will
be reflected back.
In contrast, the wavelength of visible light is around 500 nanom or500x10( − 9 M),
which is much smaller than the gap size of the mesh. Therefore, most of the visible
light can pass through the door and be seen by the user.
Sound Waves
The concept of wavelength and frequency also applies to sound waves. The speed
of sound in air is given as 330 M per second. The frequency of a sound wave is
related to its wavelength by the equation: v = fλ, where v is the speed, f is the
frequency, and λ is the wavelength.
For example, if the peak frequency of a male voice is around 300 Hz, the peak
wavelength would be around 1 M. Similarly, if the peak frequency of a female voice
is around 1000 Hz, the peak wavelength would be around 0.3 M.
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The amount of diffraction depends on the conditions, such as the size of the
aperture and the wavelength of the wave.
Male 1m
Female 0.3 m
In the case of a doorway with a width of 90 cm 0.9m, the male voice will experience
significant diffraction, allowing it to be heard more clearly. On the other hand, the
female voice will experience less diffraction due to its shorter wavelength, making it
harder to hear.
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The results of the experiment are plotted on a graph, showing the detector output
against the size of the gap. The graph shows an initial increase in detector output as
the gap size increases, followed by a decrease.
The detector output is zero when the gap size is zero, indicating that no
microwave radiation is passing through.
The detector output increases as the gap size increases, reaching a peak at a
gap size of approximately 4 cm.
The detector output decreases as the gap size increases further.
The shape of the graph can be explained by the diffraction of the microwave
radiation as it passes through the gap. The wavelength of the microwave radiation
can be estimated based on the gap size at which the detector output reaches its
peak.
Estimating Wavelength
The wavelength of the microwave radiation can be estimated using the gap size at
which the detector output reaches its peak. In this case, the gap size is
approximately 4 cm, which is likely to be related to the wavelength of the
microwave radiation.
0 cm 0
4 cm Peak
> 4 cm Decreasing
By analyzing the graph and the diffraction phenomenon, we can estimate the
wavelength of the microwave radiation used in the experiment.## Diffraction and Its
Effects Diffraction occurs when a wave encounters an obstacle or a gap, causing the
wave to bend around it. The amount of diffraction depends on the size of the obstacle
or gap compared to the wavelength of the wave.
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When the wavelength is larger than the size of the obstacle, there will be
more defraction, resulting in a smaller shadow region. When the
wavelength is smaller than the size of the obstacle, there will be less
defraction, resulting in a larger shadow region.
Examples of Diffraction
Calculating Wavelength
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The wavelength of a wave can be calculated using the formula: V = Fλ, where V is
the speed of the wave, F is the frequency, and λ is the wavelength. For example, if
the frequency of a radio wave is 198 KHz, the wavelength can be calculated as
follows: V = 3 x 10^8 m/s F = 198 KHz λ = V / F = 1.515 x 10^3 m
If the wavelength of the signal is larger than the size of the obstacle, there will
be more defraction, allowing the signal to be received even if there are
buildings in the way.
If the wavelength of the signal is smaller than the size of the obstacle, there
will be less defraction, resulting in a weaker signal.
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Refraction of Waves
Refraction is a phenomenon that occurs when a wave moves from one medium to
another medium. The speed of the wave changes, and due to this change in speed,
the direction of motion of the wave also changes.
The frequency of the wave remains the same, as it is a property of the wave
itself.
The speed and wavelength of the wave depend on the medium it is traveling
through.
When a wave travels from one medium to another, the speed and wavelength
change, but the frequency remains the same.
The relationship between these factors can be summarized in the following table:
Factor Description
Diagrammatic Representation
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The ray is a line perpendicular to the wave front, and it indicates the direction of
wave motion. The normal is a line perpendicular to the boundary between the two
media. The incident wave and the refracted wave have different directions, due to
the change in speed and wavelength.
Key Concepts
To summarize, the key concepts related to refraction are:
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Refractive Index
The refractive index of a medium is defined as:
The ratio of the speed of light in vacuum to the speed of light in the
medium.
The following table lists the refractive indices of some common media:
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Refractive
Medium
Index
Vacuum 1
approximately
Air
1
approximately
Glass
1.5
approximately
Water
1.33
The refractive index is the ratio of the speed of light in a vacuum to
the speed of light in a medium. It is a measure of how much a
medium slows down the speed of light. The refractive index is
always greater than one, because the speed of light in a medium is
always less than the speed of light in a vacuum.
Higher Lower
Lower Higher
Comparison of Media
When comparing two different media, X and Y, we can say that:
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Snell's Law
Snell's Law relates the refractive indices of two different media at a boundary and
the angles of incidence and refraction. It states that: $N_1 \sin \Theta_1 = N_2 \sin
\Theta_2$ where $N_1$ and $N_2$ are the refractive indices of the two media, and
$\Theta_1$ and $\Theta_2$ are the angles of incidence and refraction, measured
with respect to the normal to the boundary.
The angles must be measured with respect to the normal to the boundary.
The equation is valid regardless of the direction of the light ray.
The equation can be used to relate the refractive indices and angles of
incidence and refraction for any two media.
Key Concepts
Some key concepts to remember:
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Refractive index: a measure of how much a medium slows down the speed of
light.
Optically dense medium: a medium with a higher refractive index, where the
speed of light is lower.
Optically less dense medium: a medium with a smaller refractive index, where
the speed of light is higher.
Snell's Law: a equation that relates the refractive indices of two different media
at a boundary and the angles of incidence and refraction.## Refraction and
Snell's Law The refractive index of a medium is defined as the ratio of the
speed of light in a vacuum to the speed of light in the medium.
The refractive index of air is taken as 1. When light travels from one medium to
another, it follows Snell's Law, which states that: N1 sin(Theta 1) = N2 sin(Theta 2)
where N1 and N2 are the refractive indices of the two media, and Theta 1 and Theta
2 are the angles of incidence and refraction, respectively.
Key Concepts
Optically less dense medium: a medium with a higher speed of light, resulting
in a lower refractive index.
Optically more dense medium: a medium with a lower speed of light, resulting
in a higher refractive index.
When light travels from an optically less dense medium to an optically more
dense medium, it moves towards the normal.
When light travels from an optically more dense medium to an optically less
dense medium, it moves away from the normal.
Example Problems
The following table summarizes the given information for the example problems:
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1 Air Glass -
2 Air Glass 42°
38° (with the
3 Glass Water
boundary)
Medium 1 (v = 2.40 x 10^8 Medium 2 (v = 1.9 x 10^8
4 36°
m/s) m/s)
Solutions
For problem 1, the refractive index of glass is given as 1.5. Using the definition of
refractive index, we can find the speed of light in glass: n = c/v 1.5 = (3 x 10^8 m/s) /
v v = (3 x 10^8 m/s) / 1.5 v = 2 x 10^8 m/s
For problem 2, we are given the angle of incidence and the refractive indices of air
and glass. We can use Snell's Law to find the angle of refraction: 1 sin(42°) = 1.53
sin(Theta 2) sin(Theta 2) = sin(42°) / 1.53 Theta 2 = 25.9°
For problem 3, we are given the angle with the boundary and the refractive indices of
glass and water. We can use Snell's Law to find the angle of refraction: 1.54 sin(52°)
= 1.33 sin(Theta 2) sin(Theta 2) = (1.54 sin(52°)) / 1.33 Theta 2 = 65.8° The angle of
deviation is the difference between the angle of refraction and the angle of incidence:
angle of deviation = 65.8° - 52° angle of deviation = 13.8°
For problem 4, we are given the speeds of light in the two media and the angle of
incidence. We can use the definition of refractive index to find the refractive indices of
the media: n1 = c / v1 n1 = (3 x 10^8 m/s) / (2.40 x 10^8 m/s) n1 = 1.25 n2 = c / v2
n2 = (3 x 10^8 m/s) / (1.9 x 10^8 m/s) n2 = 1.58 We can then use Snell's Law to find
the angle of refraction: 1.25 sin(36°) = 1.58 sin(Theta 2) sin(Theta 2) = (1.25 sin(36°))
/ 1.58 Theta 2 = 28.4° Since the light is traveling from an optically less dense
medium to an optically more dense medium, it will move towards the normal.##
Snell's Law Snell's Law is a fundamental concept in optics that describes the
relationship between the angles of incidence and refraction when light passes from
one medium to another. The law is given by the equation: $N1 \sin \Theta 1 = N2 \sin
\Theta 2$, where $N1$ and $N2$ are the refractive indices of the two media, and
$\Theta 1$ and $\Theta 2$ are the angles of incidence and refraction, respectively.
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Example Problems
The following are some example problems that demonstrate how to apply Snell's
Law:
Unknown
Problem Given Values
Value
Solutions
The solutions to the example problems are as follows:
Problem 1: $\sin \Theta 2 = \frac{N1 \sin \Theta 1}{N2} = \frac{1 \sin 36^\circ}
{1} = 0.470$, so $\Theta 2 = 28^\circ$.
Problem 2: $\frac{1}{V1} \sin \Theta 1 = \frac{1}{V2} \sin \Theta 2$, so $V2 =
\frac{\sin \Theta 2}{\sin \Theta 1} V1 = \frac{\sin 32^\circ}{\sin 47^\circ} \times
2.84 \times 10^8$ m/s = $2.06 \times 10^8$ m/s.
Problem 3: $\frac{\sin \Theta 1}{\sin \Theta 2} = \frac{N1}{N2}$, so $N2 =
\frac{\sin \Theta 2}{\sin \Theta 1} N1 = \frac{\sin 53^\circ}{\sin 72^\circ} \times 1
= 1.24$.
Prism Problems
Prism problems involve applying Snell's Law to a prism, which is a transparent
optical element with flat, polished surfaces that refract light.
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Step 1: Identify the refractive indices of the prism and the surrounding
medium.
Step 2: Identify the angle of incidence and the prism angle.
Step 3: Apply Snell's Law to find the angle of refraction.
Unknown
Problem Given Values
Value
Solution
The solution to the prism problem is as follows:
Problem 4: Apply Snell's Law to find the angle of refraction: $\sin \Theta 2 =
\frac{N1 \sin \Theta 1}{N2} = \frac{1 \sin 40^\circ}{1.52} = 0.434$, so $\Theta 2
= 25.8^\circ$.## Refraction and Total Internal Reflection The concept of
refraction is crucial in understanding how light behaves when passing from one
medium to another.
Snell's Law
Snell's Law states that the ratio of the sines of the angles of incidence and refraction
is equal to the ratio of the velocities of the two media, or equivalently, the inverse
ratio of the refractive indices. This can be expressed as: $N_1 \sin \Theta_1 = N_2
\sin \Theta_2$ where $N_1$ and $N_2$ are the refractive indices of the two media,
and $\Theta_1$ and $\Theta_2$ are the angles of incidence and refraction,
respectively.
Example Problem
Consider a prism with an angle of 60° and a refractive index of 1.52. If the angle of
incidence on the first side is 40°, we can use Snell's Law to find the angle of
refraction on the second side. First, we find the angle of refraction on the first side: $1
\sin 40° = 1.52 \sin R_1$ Solving for $R_1$, we get: $R_1 = 25°$
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To find the angle of refraction on the second side, we need to find the angle between
the two normals, denoted as Alpha. We know that the sum of the angles in a
quadrilateral is 360°, so we can write: $60° + 90° + 90° + \Alpha = 360°$ Solving for
Alpha, we get: $\Alpha = 120°$
The critical angle is the angle of incidence at which the angle of refraction
becomes 90°.
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When light moves from an optically denser medium to an optically less dense
medium, the light ray will move away from the normal.
The critical angle is the angle of incidence at which the angle of refraction
becomes 90°.
Total internal reflection occurs when the angle of incidence is greater than the
critical angle.
The refractive index of a medium is a measure of how much it bends light.
Snell's Law can be used to find the angle of refraction when the angle of
incidence and the refractive indices of the two media are known.## Critical
Angle and Total Internal Reflection The critical angle is the angle of incidence
in the less dense medium at which the angle of refraction in the more dense
medium becomes 90°. This occurs when light travels from an optically more
dense medium to an optically less dense medium.
The critical angle is the specific angle of incidence at which the angle of
refraction is 90°, and it is denoted by the symbol C.
The Snell's Law equation can be used to find the critical angle: N1 sin(C) = N2
sin(90°) Since sin(90°) = 1, the equation becomes: sin(C) = N2 / N1 C = sin^(-1) (N2 /
N1)
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Refractive Index
The refractive index is a measure of how much a medium bends light. It is defined
as:
The ratio of the speed of light in a vacuum to the speed of light in the
medium.
Snell's Law
Snell's Law describes the relationship between the angle of incidence and the angle
of refraction: $N_1 \sin \Theta_1 = N_2 \sin \Theta_2$ where $N_1$ and $N_2$ are
the refractive indices of the two media, and $\Theta_1$ and $\Theta_2$ are the
angles of incidence and refraction, respectively.
Critical Angle
The critical angle is the angle of incidence at which the angle of refraction is 90°. If
the angle of incidence is greater than the critical angle, the light will be totally
internally reflected. Some key points about the critical angle:
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Examples
Some examples of calculating the critical angle:
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Critical Angle
The critical angle is the angle of incidence above which total internal reflection
occurs. It can be calculated using Snell's Law: $N_1 \sin(\Theta_1) = N_2
\sin(\Theta_2)$ where $N_1$ and $N_2$ are the refractive indices of the two media,
and $\Theta_1$ and $\Theta_2$ are the angles of incidence and refraction.
The critical angle is the angle of incidence at which the angle of refraction
is 90°, and the light is completely reflected back into the first medium.
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The following table summarizes the conditions for refraction and total internal
reflection:
Angle of Incidence Less than Critical Angle Greater than Critical Angle
Angle of Refraction Less than 90° 90°
Light Path Refracted into second medium Reflected back into first medium
Some key points to consider when finding the maximum angle of theta:
Total internal reflection occurs when the angle of incidence is greater than
the critical angle, which is the angle of incidence at which the angle of
refraction is 90°.
The critical angle can be calculated using the equation: $N_1 \sin C = N_2 \sin 90$
where $N_1$ is the refractive index of the denser medium and $N_2$ is the
refractive index of the rarer medium.
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Using the equation, we can calculate the critical angle: $1.52 \sin C = 1.33 \sin 90$
$\sin C = \frac{1.33}{1.52}$ $C = 61°$
Glass 1.52
Water 1.33
The frequency of light remains the same when it travels from one medium to
another.
The speed of light is different for each color in a medium.
The refractive index of each color is different in a medium.
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Note that the angle of refraction for red is greater than the angle of refraction for
violet, so the refractive index of red is less than the refractive index of violet.##
Refractive Index and Color The refractive index of a medium is a measure of how
much it bends light. Different colors have different refractive indices. For example,
the refractive index of violet is greater than that of red.
When light passes from one medium to another, its frequency remains the same, but
its speed and wavelength change. In the case of light passing from air to glass, the
speed of the light decreases, causing the wavelength to decrease as well.
The following table summarizes the relationship between refractive index and color:
Red $n_R$
Violet $n_V$
Note: $n_R < n_V$
Since the refractive index of red is less than that of violet, the speed of red light in
glass is greater than that of violet light. This can be expressed as: $v_R > v_V$.
Red light has the highest speed in glass compared to other colors.
The speed of light in glass decreases as we move from red to violet.
The refractive index of glass is typically around 1.52, which corresponds to the
refractive index of yellow light.
The refractive index of water is typically around 1.33, which also corresponds
to the refractive index of yellow light.
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tex: {
inlineMath: [['$', '$'], ['\\(', '\\)']],
displayMath: [['$$', '$$'], ['\\[', '\\]']]
}
};
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Wave Interference
Wave Superposition
The principle of superposition states that when two or more waves overlap at a
point, the resultant displacement is the vector sum of the individual wave
displacements at that point. This means we add the displacements together,
considering their directions.
Constructive Superposition
Occurs when waves overlap in phase.
In phase means crests align with crests, and troughs align with troughs.
The waves reinforce each other.
Resultant wave has a larger amplitude.
The frequency and wavelength remain the same.
Phase difference between waves is a multiple of 2π radians (0, 2π, 4π, 6π, etc.).
Destructive Superposition
Occurs when waves overlap out of phase (anti-phase).
Anti-phase means the crest of one wave overlaps with the trough of another.
The waves partially cancel each other out.
Resultant wave has a smaller amplitude (the difference between the
amplitudes of the individual waves).
If the waves have equal amplitudes, complete cancellation occurs, resulting in a
resultant amplitude of zero.
The frequency and wavelength remain the same.
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Applications of Superposition
Superposition of waves, specifically constructive and destructive interference, has
several key applications:
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Superposition Patterns
A superposition pattern visually represents the result of overlapping waves. It can
be shown as:
Example: Two loudspeakers (L1 and L2) emitting the same frequency of sound.
The resulting pattern of louder and quieter regions forms the superposition pattern.
This pattern must remain stable throughout the experiment for reliable analysis.
Using this pattern, we can determine the wavelength and speed of the sound waves.
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Coherent waves: Waves with the same frequency and a constant phase
relationship. When coherent waves overlap, their crests and troughs align
predictably, leading to a stable interference pattern.
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Light sources emit light in continuous, random bursts. This means different
points on the bulb emit light at different times.
Therefore, the phase relationship between two different light sources will
randomly change, making the waves incoherent.
If you were to shine light from two incoherent sources through a double slit
onto a screen, you wouldn't observe a clear interference pattern; the pattern
would change too rapidly to be seen.
To create coherent light waves from two slits (e.g., in a Young's double-slit
experiment):
Don't shine the light directly onto both slits from a single light bulb. Instead,
use a single slit to first diffract the light.
Then, allow the light from this single slit to pass through the double slit.
Since both slits now receive light that has passed through the single slit, any
phase changes in the initial light source will affect both equally.
The light passing through the double slit will thus be coherent and will produce
a consistent interference pattern on a screen.
Summary Table
Type of Method for Creating
Reason for Coherence
Wave Coherent Waves
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Two slits, S1 and S2, act as coherent sources because the light emitted from
them acts as coherent waves.
Two different laser torches cannot be used as coherent light sources because
the phase relationship between the two waves changes randomly.
However, a single laser torch can be used. While the phase might change at
different points along the beam, the phase change between any two points is
constant. Therefore, light from a single laser torch passing through two slits
will create a superposition pattern.
A single slit is not needed when using a laser because the light from the laser
is already coherent. It is only needed when using an incoherent source like a
standard light bulb.
Similarly, to generate coherent water waves in a ripple tank, both dippers must
be connected to the same electric motor.
Path Difference
Path difference: The difference in distance traveled by two waves to
reach a point.
Example:
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S1 4.5λ
S2 5λ
0, λ, 2λ, 3λ, . . . , nλ
where n is an integer.
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where n is an integer.
Summary Table
Superposition Type Path Difference (Δx) Phase Difference (Δφ)
Constructive nλ 2nπ
Destructive (2n + 1)λ/2 (2n + 1)π
where n is an integer.
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The central maximum occurs where the path difference is zero, resulting in
constructive superposition. Past exam questions on superposition are typically
straightforward, often involving calculating the path difference. This might require
using geometry (e.g., the Pythagorean Theorem) to determine distances from
sources (S1, S2) to a point (P). The key is to find the difference in distances and
compare it to the wavelength to determine the type of superposition. Explanations in
past papers often focus on the path difference.
Wavefront Analysis
This diagram shows two coherent wave sources, S1 and S2, emitting waves. The lines
(e.g., blue and green) represent wavefronts. The distance between adjacent
wavefronts represents the wavelength (λ). Overlapping wavefronts cause
superposition:
At point X:
S1X = 5λ
S2X = 6λ
Path difference: 6λ − 5λ = λ (Constructive superposition)
At point Y:
S1Y = 4.5λ
S2Y = 5λ
Path difference: 5λ − 4.5λ = λ/2 (Destructive superposition)
At point Z:
S1Z = 3.5λ
S2Z = 3.5λ
Path difference: 3.5λ − 3.5λ = 0 (Constructive superposition; central maximum)
In general:
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The path difference between waves from S1 and S2 determines the type of
superposition.
Superposition Patterns
Constructive and destructive superposition alternate, creating a pattern of
interference. In a water wave example (e.g., a ripple tank), constructive interference
shows as high amplitude waves (vibrations), while destructive interference appears
calm.
Superposition of Waves 叠加
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Coherent Sources: Two coherent wave sources (e.g., speakers, slits) produce an
interference pattern.
Path Difference: The difference in distances from the two sources to a point in
the interference pattern.
Interference Pattern:
Path Difference Type of Interference
Example Problems
Problem 1: Two coherent sources emit waves of wavelength λ in phase. At a point
where the waves meet, they have a phase difference of π/2. What is the path
difference?
Relevant Equation: Δφ = 2π λ
Δd where Δφ is the phase difference and Δd is
the path difference.
Solution: Solving for Δd, we get Δd = λ4
Coherent Waves: L1 and L2 emit coherent waves because they are connected
to the same signal generator.
Frequency: Both speakers produce sound waves with a frequency of 1425 Hz.
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The first instance of destructive superposition occurs when the path difference
is λ/2 (lambda/2), where λ represents the wavelength.
Microwave Interference
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A microwave source reflects from two points and reaches point S. The problem
assumes only two waves reach S.
Wave 1: 18 cm + 6 cm = 24 cm
Wave 2: 12 cm + 30 cm = 42 cm
Given that the wavelength is 12 cm, the path difference can be expressed as:
18 cm = (3/2) * 12 cm = (3/2)λ
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The distance between the two speakers (L1 and L2) is 20 cm.
A point P is 30 cm from the midpoint between the speakers.
To find the distance from each speaker to point P (L1P and L2P), we'll use the
Pythagorean theorem:
L1P 2 = L1Q2 + QP 2
Where:
L1Q = 50 cm
QP = 20 cm
Therefore:
L2P 2 = L2R2 + RP 2
Where:
L2R = 50 cm
RP = 40 cm
Therefore:
Since this is the first minimum, the path difference equals λ/2:
λ
2
= 0.101m
λ = 0.202m
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Using the wave equation, v = fλ, and given a frequency (f) of 1693 Hz:
Superposition: The principle that when two or more waves overlap, the
resultant displacement is the sum of the individual displacements.
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The uneven sand surface is due to the constructive and destructive interference of
the waves after they diffract through the gaps between the rocks. Areas with
constructive interference experience a larger build-up of sand, while areas with
destructive interference have less.
Constructive Interference
If the path difference is an integer multiple of λ (wavelength),
constructive interference occurs.
Destructive Interference
If the path difference is an odd multiple of λ/2 (half-wavelength),
destructive interference occurs.
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Summary Table
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The angle of diffraction is measured relative to the initial direction of the light
ray.
The angle of diffraction for the first order is denoted as θ₁.
The angle of diffraction for the second order is denoted as θ₂. And so on...
The angle of diffraction is the angle of deviation from the initial direction
of the light ray.
D sin θ = nλ
Where:
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D: The distance between adjacent slits on the diffraction grating. If the slits are
drawn like this: | | | | ... then D is the distance between any two adjacent slits.
θ: The angle of diffraction (or deviation) for the nth order.
n: The order of the bright band (n = 1 for first order, n = 2 for second order, etc.).
λ: The wavelength of light.
If white light is used, each wavelength will form its own bright fringes
because different wavelengths will have different amounts of diffraction.
Calculating D in millimeters: D = 1 mm
500
= 2 × 10−3 mm
The units of D should match the units of the wavelength (λ) in the
equation d sin θ = nλ for consistency.
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Example: If blue and red light pass through a diffraction grating, the red light
(longer wavelength) will have a larger angle of diffraction than the blue light
(shorter wavelength). This results in the formation of separate diffraction
patterns for each color, potentially with some overlap.
The red light's greater diffraction angle means that the red bright fringes
will appear further from the central bright fringe compared to the blue
fringes.
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Since the wavelength of red light (λr) is greater than the wavelength of blue light (λb
), sinθ1r > sinθ1b. This means the angle of diffraction for red light is larger than for
blue light (θ1r > θ1b).
Since θ1r > θ1b, we have tanθ1r > tanθ1b. Therefore, the distance of the first-order red
band from the central band (x1r) is greater than that of the blue band (x1b). In other
words, the red band appears farther from the center than the blue band.
The zeroth-order band, however, is at the same position for all wavelengths (because
when n = 0, the equation is independent of λ).
However, the distance x of the bright band from the central band is given by
tanθ = Dx . Therefore, if D increases, x increases proportionally, and if D decreases, x
decreases proportionally. In a practical setting, a larger D reduces the percentage
uncertainty in the measurement of x because we are dealing with larger distances.
Summary Table
Color Wavelength sin θ₁ θ₁ tan θ₁ Distance from zeroth-order (x₁)
Blue λb λb
d
θ1b tanθ1b x1b
Red λr λr
d
θ1r tanθ1r x1r
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To maximize the distance (X₁) of the bright bands on the screen, increase the distance
between the diffraction grating and the screen. A larger X₁ leads to a smaller
percentage error in the measurement of θ₁.
Conclusion: Increasing the number of slits per millimeter increases the distance
of the bright bands from the zeroth order.
When the number of slits per millimeter increases, the distance (D)
between adjacent slits decreases, causing an increase in the angle (θ) and
therefore the distance (X1) of the bright bands from the central maximum.
For angles less than 10°, the sine of the angle is approximately equal to
the angle measured in radians. This simplification can be used in
calculations involving diffraction gratings.
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A question on the January 2023 WPH 02 exam asked how to decrease the distance
(X) between the central maximum and the first-order maximum in a diffraction
grating experiment.
Option A: Decreasing the distance from the laser to the grating has no effect
because the equations (D sin θ = nλ and tan θ = Dx
) are independent of this
distance.
Option B: Increasing the distance from the grating to the screen will increase X,
therefore it is not the correct answer. For a first-order maximum (n = 1), λ and
D remain constant, thus θ is constant. Therefore, increasing D will increase X.
D sin θ = nλ
Where:
Problem 1: Reducing X
Given a constant angle of diffraction (θ), increasing the slit spacing (D) will increase
the distance to the bright fringe (X). Conversely, decreasing D will decrease X. Using
a grating with more lines per mm (increasing n) decreases D, thus increasing θ and
subsequently increasing X. Using light with a smaller wavelength (decreasing λ)
decreases θ and therefore decreases X.
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Given:
λ = 650 x 10⁻⁹ m
n = 1 (first order)
Number of lines per mm = 50
Distance to screen = 4 m (This information is not used in the calculation of
the angle, only in determining x)
Calculations:
−3
D = 1×1050
m
= 2 × 10−5m
−9
sin θ = nλ
D
= 1×650×10
2×10−5
= 0.0325
The expression for the angle in radians is: θ = 650 × 10−6 × 50 radians
Calculations:
1×10−3
D= 600 ≈ 1.667 × 10−6m
The number of bright fringes visible on the screen can't be determined from this
segment of the transcript.
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Problem 1: A diffraction grating has a slit separation (D) of 1.667 x 10⁻⁶ m. Light of
wavelength (λ) 450 x 10⁻⁹ m is used. Find the total number of bright fringes.
Problem 2: A diffraction grating has 400 lines per mm. It is 1 m from a screen. Light
of wavelength 600 nm is used. Find the total number of bright fringes.
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D sin θ = nλ
tan θ = Lx (where x is the distance from the central maximum and L is the
distance to the screen)
λ 600×10−9
sin θ1 = D
= 2.5×10−6
= 0.24
θ1 = arcsin(0.24) ≈ 13.9°
x1 = L tan θ1 = 1m × tan(13.9°) ≈ 0.25m
sin θ2 = 2λ
D
= 2(0.24) = 0.48
θ2 = arcsin(0.48) ≈ 28.7°
x2 = L tan θ2 = 1m × tan(28.7°) ≈ 0.55m
Use tan θ2 = x2
L = 0.46
1 = 0.46, so θ2 = arctan(0.46) ≈ 24.7°
From D sin θ = nλ, we have D = nλ 2(700×10−9)
sin θ2
= sin 24.7°
≈ 3.4 × 10−6m
Lines per mm = 1×10−3
D
= 1×10−3
3.4×10−6
≈ 294 lines/mm
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tanθ₂ = 0.46m
1m
θ₂ = tan⁻¹(0.46) ≈ 24.7°
3. Convert D to millimeters:
D = 3.35×10⁻⁶m ∗ 1000 mm
m
= 3.35×10⁻³mm
The distance (D) represents the spacing between adjacent slits on the
diffraction grating. The number of lines per millimeter (N) is the reciprocal
of D when D is expressed in millimeters.
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To improve the accuracy of the measurement of lines per millimeter, two methods are
suggested:
Measure the distance between the first-order maxima on both sides of the
central maximum and divide by two. This increases the overall measurement,
reducing percentage uncertainty.
Increase the distance between the screen and the grating. This also increases
the measurement and thus reduces percentage uncertainty.
Procedure:
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Procedure:
Conclusion: The labeling of 300 lines per mm is incorrect. The actual value is
approximately 149 lines per mm.
300
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Overlapping Orders: Overlapping occurs when the angle of diffraction is the same
for both wavelengths. This happens when nD
bλb
= nD
oλo
.
Hence, overlaps occur for blue orders that are multiples of 3 and orange orders that
are multiples of 2 (e.g., nb = 3, no = 2; nb = 6, no = 4).
If θ is the same, then x (the distance from the zeroth order) will also be
the same because tanθ = x/D, where D is a constant.
This means that different orders of blue and orange light could overlap, but they
must have the same θ.
nblueλblue = norangeλorange
Assuming:
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λ(blue) = 400 nm
λ(orange) = 600 nm
Then:
nblue 600 3
norange
= 400
= 2
This implies that the third order of blue and the second order of orange will overlap,
as will the sixth order of blue and the fourth order of orange.
Maximum Overlap
The maximum number of orders for blue light is 8 and for orange light is 5 (this
information was given earlier in the lecture and is not derived here). Therefore, higher
order overlaps beyond the sixth order of blue and fourth order of orange are not
possible.
3 2
6 4
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Classifying Waves
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Past exam questions typically focus on stationary waves in strings and air columns.
While microwave stationary waves are detectable in a lab setting, they are not
commonly tested.
Stationary Waves
Generating Stationary Waves
Oppositely traveling coherent waves are typically produced using a single wave
source and its reflection. For instance, in a string:
A fixed end reflection causes a 180° (or π radians) phase change. A crest
becomes a trough upon reflection. Destructive superposition occurs at the
fixed end, resulting in zero amplitude.
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Different Mediums
The principle of generating stationary waves through reflection applies across
various mediums:
Strings: A fixed end reflection (180° phase change) creates a stationary wave
pattern.
Water Waves: A straight-edge dipper creates parallel waves that reflect from a
fixed end, producing a stationary wave with a 180° phase change upon
reflection.
Slinky: Whether it's a transverse or longitudinal wave, a fixed end produces a
180° phase change upon reflection.
Microwaves: Reflection at a fixed point results in a 180° phase change.
The reflected wave at the point of reflection has a 180° (or π radians) phase
difference compared to the approaching wave.
Destructive superposition occurs at the reflection point, leading to zero
amplitude if the reflection is perfect.
Air Columns
Air columns in pipes behave differently depending on the ends:
One closed end, one open end: A longitudinal wave generated (e.g., by a
tuning fork) reflects off the closed end (fixed end reflection; 180° phase
change). A stationary wave is formed.
Both ends open: Reflection occurs at the open ends due to pressure
differences, causing partial reflections. This is a free end reflection with no
phase change (0° or 0 radians). Constructive superposition leads to maximum
amplitude at the open ends.
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Stationary Waves
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On a string, the resulting pattern resembles a traveling wave, but the crests and
troughs do not move. Only oscillation up and down occurs. The maximum and
minimum points remain at rest.
The same concept applies to other wave types (e.g., microwaves, sound waves
in air columns), even though the patterns may not be directly visible. The term
"stationary wave" is used to describe the superposition of oppositely traveling
waves in any medium.
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Superposition: At the center, the waves overlap. Different points have different
amplitudes of oscillation. The string vibrates between two extreme positions.
Nodes: Points with zero amplitude of oscillation, where destructive
superposition occurs. Energy is not lost; it's transferred to other regions of the
string.
Antinodes: Points with maximum amplitude of oscillation, where constructive
superposition occurs. These points have maximum energy.
Fundamental Mode (First Harmonic): The simplest stationary wave pattern,
with one antinode in the center and nodes at the ends.
V = √ Tμ
Where:
V = fλ
Where:
f = Frequency
λ = Wavelength (of the traveling waves)
1
f0 = 2L √ Tμ
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f 0 represents the natural frequency of the string (discussed further in Unit 5).
When the frequency of the electrical vibrator (f ) equals the natural frequency (
f 0 ), resonance occurs. This leads to a large energy transfer to the string and the
formation of a stationary wave.
Higher Harmonics
Increasing the frequency of the electrical vibrator beyond the fundamental frequency
will produce other stationary wave patterns with more nodes and antinodes. These
are called higher harmonics. These patterns only appear at specific, discrete
frequencies, unlike superposition from two independent sources.
The distance between adjacent nodes (or antinodes) is always λ/2, where λ is the
wavelength of the traveling waves.
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λ/2 + λ/2 = l
λ=l
Where:
λ = wavelength
l = length of the string
Using the wave equation, v = fλ, for one of the traveling waves (v is constant for a
given string), and knowing that v = √T /μ (where T is tension and μ is mass per unit
length):
1
f1 = 2l √ Tμ
This is the fundamental frequency (f 1 ), also called the first harmonic frequency. It
represents the natural frequency of the string. Resonance occurs when the frequency
of the vibrator matches this natural frequency, leading to maximum energy transfer
and the formation of a stationary wave.
Higher Harmonics
First overtone (Second harmonic): The frequency is 2f₁. The string vibrates in
two segments.
Second overtone (Third harmonic): The frequency is 3f₁. The string vibrates in
three segments.
f n = nf 1 = n( 2l1 √ Tμ )
The distance between adjacent nodes remains λ/2 for all harmonics. For the second
overtone:
3λ/2 = l
2l
λ= 3
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Therefore:
3
f3 = 2l
√ Tμ = 3f 1
v = √ Tμ
where:
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Particles at the open end oscillate with large amplitude, parallel to the tuning
fork's vibrations.
Particles at the closed end are at rest (zero amplitude).
A stationary wave forms due to the interference of the initial wave and its
reflection from the closed end.
Stationary waves are only formed at specific, discrete frequencies.
Use a pipe with a variable length (e.g., using a movable piston or a water
column).
Keep the frequency of the tuning fork constant.
Adjust the length of the air column.
A louder sound indicates a stationary wave has formed. The length of the air
column at this point allows calculation of the fundamental frequency.
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The distance between two adjacent nodes is λ/2. The distance between two adjacent
antinodes is λ. The distance between a node and an antinode is λ/4.
Fundamental Frequency
For a pipe closed at one end:
The length of the pipe (L) is equal to λ/4 for the fundamental frequency.
Therefore, λ = 4L.
Using the equation v = fλ, where v is the speed of sound, f is the frequency,
and λ is the wavelength, we get: f = 4L v
.
Higher Harmonics
The next possible stationary wave pattern in a closed pipe has a wavelength such
that:
3λ
4 =L
Therefore:
4L
λ= 3
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γRT
v=√ M
Where:
Note: While this equation is provided for context, it's not typically included in the
syllabus. At a constant temperature, the speed of sound is constant.
Resonance
Resonance occurs when the frequency of an external source (like a tuning fork or
vibrator) matches a natural frequency of the air column in the pipe. This leads to a
much louder sound. The natural frequencies are multiples of the fundamental
frequency.
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Wave Pattern: In an open pipe, the stationary wave pattern shows antinodes at
both open ends and nodes in between.
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Calculation: 4 ∗ λ
2
= 10cm 2λ = 10cm λ = 5cm
Therefore, the wavelength (λ) is 5 cm. The frequency of the electrical vibrator
can be calculated using the formula: Speed = Frequency × Wavelength.
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Most musical instruments (string and wind instruments) produce sound through
stationary waves.
When a string vibrates, it creates stationary waves. The vibrations are
transferred to a sounding box (a chamber containing air). The air vibrates,
amplifying the sound. This is why we hear a louder sound.
The energy in stationary waves is sustained longer compared to traveling
waves. In traveling waves, energy dissipates quickly.
The frequencies of stationary waves in a string or wind instrument are discrete,
meaning only specific frequencies can be produced. If the frequency of a
stationary wave matches a note's frequency, that note is generated.
This percentage difference is less than 3%, so the two sounds are indistinguishable
to the human ear.
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Calculations:
Conclusion: Since both percentage differences are less than 0.3%, the
frequencies are indistinguishable to the human ear. They would be perceived as
the same sound.
Explanation:
Two waves are coherent if they have the same frequency and a
constant phase relationship. If waves are incoherent (different
frequencies), superposition occurs, but the resulting wave is
unstable.
The two sounds have different frequencies (880 Hz and 882 Hz), making
them incoherent.
At any point, the waves will overlap in phase at some instants, resulting
in constructive interference (louder sound).
At the same point, they will overlap out of phase at other instants,
resulting in destructive interference (quieter sound).
This fluctuation between constructive and destructive interference causes
the perceived increase and decrease in loudness.
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Problem: A wire of length 18.7 cm produces a sound at 882 Hz. The tension is
adjusted until the frequency becomes 880 Hz. Calculate the decrease in
tension. Given: mass per unit length (μ) = 5.08 x 10⁻³ kg/m.
Equations:
For a stationary wave with nodes at both ends, λ = 2L (where L is the length of
the string)
Calculations:
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Given:
Initial frequency (f 1 ) = 432 Hz
Final frequency (f 2 ) = 440 Hz
Assumptions:
The same mode of vibration is used.
The length of the string remains constant.
Derivation:
For a vibrating string, the speed of the wave is given by v = √ Tμ , where:
T is the tension
μ is the mass per unit length
Also, v = fλ, and for the fundamental mode, λ = 2L, so v = 2Lf .
Therefore, √ Tμ = 2Lf , which leads to T = 4L 2 μf 2 .
Since L and μ are constant, we can write .
T2 f 22
T1
= f 12
Percentage increase in tension:
T 2 −T 1
T1
× 100
Solve IT 440
Percentage Increase in Tension
A 3.74% increase in tension occurs when the frequency increases from 432 Hz to
440 Hz. This was calculated by solving 440s−432s
432s
.
Experimental Setup
An electrical vibrator was connected to a string.
The string passed over a pulley and had a mass attached.
The effective length (L) of the string was measured.
Different masses (W) were added to change the tension.
A signal generator controlled the vibrator's frequency (F).
The goal was to observe the creation of stationary waves.
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A traveling wave from the vibrator reflects at the pulley. The overlapping waves
create nodes (destructive interference) and antinodes (constructive interference).
Graph of f vs W
The student plotted frequency (f) against weight (W). The resulting graph was a
straight line through the origin.
W = 80 N
f = 659 Hz
L = 0.328 m
W 80
μ= 4Lf 2
= 4×0.328×659 2
≈ 4.28 × 10 −4 kg/m
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Directions of Oscillation
Transverse waves: Infinite possibilities of oscillation directions, all
perpendicular to the wave's direction of motion (e.g., vertical, horizontal, or any
angle in between).
Longitudinal waves: Only one possible direction of oscillation, parallel to the
wave's direction of motion.
Polarized Waves
Plane-polarized wave: A wave where the direction of oscillation is
confined to a single plane that includes the direction of wave motion. This
can also be described as the direction of oscillation being confined to one
direction perpendicular to the direction of wave motion.
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Polarization of Waves
Defining Plane Polarized Waves
There are two equivalent ways to define a plane polarized wave:
The oscillations are only in one direction, perpendicular to the direction of wave
motion.
The oscillations are only in one plane, which includes the direction of wave
motion.
It is crucial to note the correct terminology: when using "direction," the oscillation
must be perpendicular; when using "plane," the plane must include the direction of
wave motion.
Unpolarized Waves
Unpolarized waves involve oscillations in many directions, all perpendicular to
the direction of wave motion.
Example: Imagine a transverse wave on a rope where you change the
oscillation direction randomly (vertical, horizontal, angled). This is an
unpolarized wave because the oscillation direction is not confined to a single
direction.
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In all cases, the oscillation is perpendicular to the direction of wave motion. The
angle θ polarization can be resolved into horizontal and vertical components.
Polarization of Light
While polarization concepts apply to various wave types, the most significant
applications are with electromagnetic waves, especially light. Light, as an
electromagnetic wave, consists of oscillating electric and magnetic fields. These
fields oscillate at the same frequency and are perpendicular to each other and to the
direction of wave motion. When discussing the plane of polarization, we typically
refer to the direction of the electric field oscillation.
The polarization of light can be resolved into its horizontal and vertical
components. However, the specific equations for this resolution are
beyond the scope of this syllabus.
Polarization of Light
Polarization Direction
The direction of oscillation of the electric field indicates the direction of polarization.
It is crucial to specify the electric field when discussing the polarization of light or
electromagnetic waves.
Unpolarized Light
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Definition: Oscillations of the electric field are in many different directions, each
perpendicular to the direction of wave motion.
Almost all naturally occurring light sources produce unpolarized light.
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Since only a component of the electric field passes through, the intensity
of light decreases. Intensity is proportional to the square of the amplitude
(as discussed in Lesson 2). Because the component (Cθ) is always less
than 1, the intensity will be reduced.
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The intensity of light passing through the second polarizer is related to the angle θ
between the polarization axes by I = I0 cos2(θ), where I0 is the initial intensity.
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Context: Fishermen struggle to see fish due to glare from sunlight reflecting off
the water. Polarizing sunglasses help.
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How it works:
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This relationship is used for quality control in various applications, such as measuring
sugar concentration and identifying impurities in chemicals.
A glass cube
A polarizer (first polarizing filter)
An analyzer (second polarizing filter)
A light source
An optically active liquid (e.g., sugar solution)
The setup involves passing light through the polarizer, then the liquid-filled cube,
and finally the analyzer. The analyzer is rotated until the light is blocked.
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1. Initial Measurement: With an empty cube, align the polarizer and analyzer so
that no light passes through (they are at a right angle to each other). This
establishes the baseline.
2. Adding the Liquid: Fill the glass cube with a known concentration of sugar
solution. Light will now pass through.
3. Measuring the Rotation: Rotate the analyzer until the light is again blocked.
The angle of rotation is the measurement of interest, denoted as θ. This angle
represents the rotation of the plane of polarization caused by the optically
active liquid. A protractor can be used to measure this angle.
5. Comparison: Compare the angle of rotation for the known and unknown
solutions. The amount of rotation is directly related to the sugar concentration.
Higher concentration leads to a larger angle of rotation.
3D Imaging: The 3D effect we perceive is due to our two eyes seeing slightly
different orientations of an object. 3D movies are made by filming the same
scene from two slightly different angles. These images are then processed to
create a 3D effect. This relies on the same principles as polarization.
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3D Projection Basics
The creation of 3D movies involves projecting two slightly different images onto the
screen. These images are simultaneously projected and focused on the same screen
position but with different polarizations of light. One image uses horizontally
polarized light, while the other uses vertically polarized light.
3D Glasses
To view the 3D effect, special glasses are worn. Each lens in these glasses acts as a
polarizing filter, allowing only light of a specific polarization to pass through. One
lens is horizontally polarized, allowing only horizontally polarized light to reach the
corresponding eye. The other lens is vertically polarized, allowing only vertically
polarized light.
This ensures that each eye receives a different image, which is essential for the 3D
effect. The brain then combines these images to perceive depth.
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These angles are chosen because they are 90° apart, ensuring that the polarizations
remain perpendicular.
The 45° and 135° angles are perpendicular, blocking the light intended for
one eye from reaching the other.
Reduced Brightness
One drawback of using polarized 3D glasses is that the images appear darker than in
ordinary films. This is because converting unpolarized light into plane-polarized light
reduces the intensity of the light. Only the component of the light parallel to the
polarizer's axis is allowed to pass.
Head Tilting
Tilting one's head while wearing polarized 3D glasses can cause the 3D effect to be
lost. If the head is tilted, the polarization axis of the glasses is no longer perfectly
perpendicular to the polarization of the unintended image. This means that some
light intended for the other eye will reach the eye, causing a blurring of the images
and the loss of the 3D effect.
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There are minimal calculations involved in these concepts. Review past papers for
further examples.
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The pulse-echo technique uses the time it takes for a pulse of energy to
travel to a target and reflect back to determine the distance to that target.
2D = vT
Where:
Therefore:
1
D= 2
vT
To improve results, repeat the experiment multiple times and calculate the average
time (T).
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Pulse Characteristics
Pulse duration (TD): The time the energy is emitted. The pulse might contain
several waves, depending on the frequency.
Pulse interval: The time between the start of successive pulses. This is
essential in applications requiring multiple pulses for accurate measurements.
Feature Description
The time gap between adjacent pulses is called the pulse interval (ti). Some texts
use a capital T (T ) for this.
The time duration of a single pulse is called the pulse duration (td).
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A key condition is that the pulse interval must be greater than the pulse duration (
ti > td). This is clear from a visual representation of the pulses.
Imagine two mountains. If you clap continuously, the echoes from both mountains
will overlap, making it difficult to determine which echo corresponds to which
mountain.
Single Claps: Wait for the echo from the first clap before producing the next
clap.
Multiple Reflecting Surfaces: Wait until all echoes from all surfaces have been
received before producing the next pulse. This ensures that echoes are not
confused with subsequent pulses.
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The pulse interval (TI )—the time between pulses—must be greater than or equal to
the time (T ) it takes for sound to travel to the farthest surface and back:
TI ≥ T
Alternatively:
T ≤ TI
This ensures that echoes from the previous pulse have been received before the next
pulse is emitted.
This means that if a reflecting surface is farther away than Dmax, it cannot be
detected with the current pulse interval. Increasing the pulse interval (TI ) allows for
the detection of more distant objects.
The Transducer
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Instruments using pulse techniques for distance measurement often use a single
component that acts as both transmitter and receiver. This component is called a
transducer. Examples include ultrasound scanners and speed guns.
The transducer emits a pulse and then receives the reflected wave. A problem arises
if the pulse duration (TD) is longer than the time it takes for the reflected wave to
return. For example, if TD = 10 seconds and the return time is only 6 seconds, the
transducer is still transmitting when the reflection is received.
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The time difference between reflected pulses from different surfaces helps to
determine the organ's size (D). D = D2 − D1 = 2v (T2 − T1) where:
v = speed of ultrasound
T1 = time for reflection from the first surface
T2 = time for reflection from the second surface
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The car is moving away from the speed gun because the time taken to receive the
second pulse is greater than the time taken to receive the first pulse.
1. Calculate the distance (D1) of the car from the speed gun when the first pulse
was emitted: speed = 2D1 speed×T1 (3×108m/s)×(533×10−9s)
T1 D1 = 2 = 2 = 79.95m
2. Calculate the distance (D2) of the car from the speed gun when the second
pulse was emitted: speed = 2D2 speed×T2 (3×108m/s)×(571×10−9s)
T2
D2 = 2
= 2
= 85.65m
3. Calculate the distance (D) the car traveled during the pulse interval:
D = D2 − D1 = 85.65m − 79.95m = 5.7m
Range Finder
This problem involves a range finder that emits pulses of light and measures
distances between 50 cm and 1 km.
The question asks for the longest pulse duration. The minimum distance is related to
the shortest time it takes for the light pulse to travel to the object and back.
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Conclusion: Since 10 cm (object distance) > 8.25 cm (Dmin), the sensor will
detect the object. The pulse duration is suitable.
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Problem: A steel pipe (wall thickness 4 cm) is tested for corrosion using
ultrasound. A pulse takes 5.1 x 10−4 seconds to reflect from the inner surface.
The speed of sound in steel is 5900 m/s. Determine if corrosion is present.
Diagram: A steel pipe with inner and outer surfaces. The ultrasound pulse
travels to the inner surface and back.
Conclusion: The measured thickness (150 cm) is much larger than the actual
thickness (4 cm). This discrepancy indicates corrosion is likely present.
Since the reflecting surface (1.5 cm) is less than the pipe thickness (4 cm), this
indicates corrosion within the pipe. The change in material properties due to
corrosion alters the speed of the ultrasound wave, causing partial reflection.
Pulse-Echo Ultrasound
Why pulses are used instead of continuous waves:
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Dolphin Echolocation
A dolphin emits clicks (pulses) at a rate of 16 clicks per second.
Time interval = 1
16 s = 0.063 s
When a dolphin gets closer to prey, it increases its click rate from 16 to 125 clicks per
second. This is because:
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Both bats and dolphins use ultrasound with the same frequency and pulse duration,
but the speed of sound differs (330 m/s in air vs. 1530 m/s in water). The resolution
(ability to distinguish between closely spaced objects) is better in water due to the
higher speed of sound. Therefore, dolphins would locate their prey more precisely
than bats.
The relationship between speed (v), frequency (f ), and wavelength (λ) is given by:
v = fλ
Therefore, λ = v
f
.
Assuming the same frequency (f ) of ultrasound for both a bat and a dolphin, the
dolphin, which emits ultrasound in water, will have a longer wavelength (λ) because
the speed of sound (v) is greater in water. Conversely, the bat, emitting ultrasound in
air, will have a shorter wavelength.
Resolution: Method 1
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Resolution: Method 2
Resolution can also be calculated using the following equation:
Resolution = 1
2
× Pulse Duration × Speed
Assuming both the bat and the dolphin have the same pulse duration, the
dolphin will have a higher numerical value for resolution because the speed of
sound in water is greater.
However, a higher numerical value for resolution does not imply better
resolution. In this context, a smaller numerical value for resolution indicates a
better ability to distinguish between closely spaced objects.
Therefore, the bat, with a lower numerical resolution value due to the lower
speed of sound in air, has better resolution.
Summary
Feature Bat (Air) Dolphin (Water)
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Continuous: Climbing a slope. You can stop at any point, having various
amounts of potential energy.
Discrete: Climbing a staircase. You can only stop on specific steps, having a
limited number of possible potential energy values.
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This is analogous to the difference between the classical wave theory's view of
energy and Planck's quantum hypothesis. The wave model suggests a continuous
range of energy, like the slope; Planck's model suggests discrete packets, like steps
on a staircase.
1. One-to-One Interaction: One photon can interact with only one electron. It
cannot share its energy.
2. All or Nothing Energy Transfer: When a photon interacts with an electron, it
either gives all its energy to the electron or none at all. The photon doesn't
partially transfer its energy.
3. Particle-Like Behavior: Photons behave like particles. When a photon strikes
an electron, it immediately knocks it out; there's no delay. This contrasts with
classical wave behavior where energy could be absorbed gradually.
4. Energy Dependence: The ability to remove an electron from a metal depends
solely on the energy of the individual photon, not the total energy of the light
wave (intensity).
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Work Function (Φ): The minimum energy needed to remove an electron from
the surface of a metal. This is constant for a given metal.
K max = hν − Φ
Where:
The equation shows that the maximum kinetic energy of the ejected electron
depends on the frequency (energy) of the incident photon and the work function of
the metal. If the photon energy is less than the work function, no electrons will be
ejected, regardless of the intensity of the light.
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This is denoted by Φ. It's important to note that the work function applies only to
surface electrons. Inner electrons may require different amounts of energy to be
removed, as they are influenced by multiple nuclei. For a given metal, the work
function is constant. Different metals, however, have different work functions due to
variations in atomic arrangement and nuclear structure.
Threshold Frequency 🪫
The threshold frequency (f 0 ) is the minimum frequency of electromagnetic radiation
required to remove an electron from the surface of a metal. This is related to the
work function by the equation:
Φ = hf 0
where h is Planck's constant. A photon must have at least this much energy (hf 0 ) to
remove an electron. Einstein's theory posits that one photon interacts with only one
electron; either all of its energy is transferred, or none is.
Threshold Wavelength 🫙
The threshold wavelength (λ 0 ) is the maximum wavelength of electromagnetic
radiation that can remove an electron from the surface of a metal. Since c = fλ,
where c is the speed of light, we can also write:
hc
Φ= λ0
Therefore, λ 0 = hc
Φ . As the threshold frequency (f 0 ) is the minimum frequency
needed, λ 0 represents the maximum wavelength capable of causing the photoelectric
effect.
I = n ⋅ hf
Where:
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where:
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h is Planck's constant
f is the frequency of the incident light
Φ is the work function of the metal
m is the mass of the electron
v max is the maximum speed of the electron.
where:
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Important Note: In a simple vacuum system with two metal plates and an
external battery, current will not flow unless an extremely high voltage is
applied to overcome the vacuum's insulation. This contrasts with the
photoelectric effect in a photovoltaic cell where the photons provide the
energy for electron release.
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The key to measuring the kinetic energy of the fastest electron is introducing an
opposing voltage. This is achieved using a variable power supply. The power supply
creates an electric field between the electrodes. As the voltage increases, it creates
an opposing force against the electrons moving from the emitting to the collecting
electrode.
The opposing voltage acts like gravity when you throw a pen upwards:
the pen loses kinetic energy as it gains gravitational potential energy.
Similarly, electrons lose kinetic energy as they gain electrical potential
energy.
At the stopping potential, the loss in kinetic energy of the fastest electron
equals the gain in electrical potential energy.
K max = qV s
Where:
hf = Φ + K max
where:
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h is Planck's constant
f is the frequency of the incident light
Φ is the work function of the material
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Stopping Potential vs. Frequency: This graph plots the stopping potential (V s )
on the y-axis and the frequency (f ) of the incident light on the x-axis.
h ϕ
Vs = q
f− q
Where:
h is Planck's constant
q is the charge of an electron
f is the frequency of incident light
ϕ is the work function of the metal
Maximum Kinetic Energy vs. Frequency: This graph plots the maximum
kinetic energy (K max ) of the emitted electrons on the y-axis and the frequency
(f ) of the incident light on the x-axis.
K max = hf − ϕ
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).
Why are the lines parallel? Because the gradient of each line is h
q
(or h in the
K max vs. f graph). Since h and q are constants, the gradient will be the same for
all metals.
Differences between the lines: The lines will have different y-intercepts
(representing different work functions) and x-intercepts (representing different
threshold frequencies).
Lowest Threshold Frequency: The photovoltic cell with the lowest threshold
frequency will have a graph closest to the y-axis.
Summary Table
y-
Graph y-axis x-axis Gradient x-intercept
intercept
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Stopping Voltage/Potential
Stopping voltage or stopping potential: The minimum voltage or
potential required to stop all electrons, including the fastest.
To convert Joules (J) to electron volts (eV): Divide the energy in Joules by 1.6 x
10^-19.
To convert electron volts (eV) to Joules (J): Multiply the energy in eV by 1.6 x
10^-19.
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Find:
Solution:
2. Use hf = Φ + 12 m e v 2max to solve for v max . Remember to use the work function
in Joules. This yields v max = 3.89 × 10 5 m/s.
Light frequency: f = 6 × 10 14 Hz
Maximum kinetic energy: K max = 2 × 10 −19 J
Solution:
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Use hf = Φ + K max to solve for Φ. This yields Φ = 2.0 × 10 −19 J . You would need to
convert this value to eV if the question requires it.
Where:
qV s = K max
Where q is the charge of an electron (1.6 × 10 −19 C). Solving for V s , we find:
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V s = 1.25 V
I = n × hf
Since the intensity of the red and blue light is the same:
Because f blue > f red , it follows that n red > n blue . Since one photon ejects one electron,
the red light produces a greater photocurrent.
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This problem involves calculating the maximum kinetic energy of photoelectrons and
explaining the effect of increasing the intensity of the UV light.
hf = ϕ + K max
Where:
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Problem: Explain why the deflection of the gold leaf reduced when a zinc plate,
initially charged negatively, was exposed to UV radiation of 2 x 1015 Hz. The
work function of zinc is given as 6.9 x 10-19 J.
Solution:
2. Compare the energy of the photon to the work function: The energy of the
photon (1.326 x 10-18 J) is greater than the work function (6.9 x 10-19 J).
3. Explain the effect: Since the photon energy exceeds the work function,
one photon interacts with one electron in the zinc plate, causing electron
emission. The zinc plate loses electrons, becoming positively charged and
attracting electrons from the gold leaf and central stem. This reduces the
overall charge and subsequently the deflection.
Solution: Lower intensity means fewer photons per unit area per second (n).
Since one photon interacts with one electron, fewer electrons are emitted per
second. Therefore, it takes longer for the gold leaf to return to its vertical
position.
n: Number of photons falling on the zinc plate per unit area per second.
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Wave Theory Failure: The wave theory predicts that any frequency of radiation
should remove electrons from a metal, which is not observed.
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