Kroot Datacard
Kroot Datacard
KILL-BROKER M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 5+ 9
WEAPON A BS/WS D SR !
⚔ Blade 3 2+ 3/4 - -
⌖ Kroot rifle 4 3+ 3/4 - -
HOUND M APL GA
4⬤ 2 2
DF SV W
WOUNDS 3 5+ 7
WEAPON A BS/WS D SR !
Ripping fangs 4 3+ 3/4 - Rending
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HOUND M APL GA
4⬤ 2 2
DF SV W
WOUNDS 3 5+ 7
WEAPON A BS/WS D SR !
Ripping fangs 4 3+ 3/4 - Rending
CUT-SKIN M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 5+ 8
WEAPON A BS/WS D SR !
⚔ Cut-skin's blades 4 3+ 3/4 Balanced, Lethal 5+ -
Balanced: Each time a friendly operative fights in combat or makes a shooting attack with this weapon, in the Roll Attack Dice stop of that combat or
shooting attack, you can re-roll one of your attack dice.
Lethal x: Each time a friendly operative fights in combat or makes a shooting attack with this weapon, in the Roll Attack Dice step of that combat or
shooting attack, your attack dice results of equal to or greater than x that are successful hits are critical hits. x is the number after the weapon's Lethal,
e.g. Lethal 5+.
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WEAPON A BS/WS D SR !
⌖ Dvorgita skinner 6 2+ 2/3 Rng ⬟, AP2, Cumbersome*, Torrent ⬤ -
⚔ Blade 3 3+ 3/4 - -
Torrent x: Each time a friendly operative performs a Shoot action or Overwatch action and selects this weapon, after making the shooting attack
against the target, it can make a shooting attack with this weapon against each other valid target within x of the original target and each each other. x
weapon's Rng, e.g. Rng ⬟. All other rules for selecting a valid target still apply.
APx: Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is
the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the
attacker selects which one to use.
*Cumbersome: An operative cannot move more than 3 ⬤ in the same activation in which it performs a Shoot action with this ranged weapon.
PISTOLIER M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 5+ 8
WEAPON A BS/WS D SR !
⌖ Dual Kroot pistols 4 3+ 3/4 Rng ⬟, Balanced, Lethal 5+ -
⚔ Blade 3 3+ 3/4 - -
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STALKER M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 5+ 8
WEAPON A BS/WS D SR !
⚔ Stalker's blade 3 3+ 3/4 Balanced Rending
COLD-BLOOD M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 5+ 9
WEAPON A BS/WS D SR !
⚔ Blade 3 3+ 3/4 - -
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BOW-HUNTER M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 5+ 8
WEAPON A BS/WS D SR !
⌖ Accelerator bow - Fused 4 3+ 4/5 AP1 -
⚔ Blade 3 3+ 3/4 - -
Silent: While an operative has a Conceal order, it can perform Shoot actions if this is the ranged weapon (or weapon profile) that is selected for the
shooting attack(s).
Splash x: Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, for each critical
hit retained, inflict x mortal wounds on the target and each other operative Visible to and within ⬤ of it. x is the number after the weapon's Splash,
e.g. Splash 1.
TRACKER M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 5+ 8
WEAPON A BS/WS D SR !
⚔ Blade 3 3+ 3/4 - -
⌖ Kroot rifle 4 4+ 3/4 - -
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WEAPON A BS/WS D SR !
⚔ Blade 3 3+ 3/4 - -
LONG-SIGHT M APL GA
3⬤ 2 1
DF SV W
WOUNDS 3 5+ 8
WEAPON A BS/WS D SR !
⌖ Kroot hunting rifle 4 2+ 3/3 Heavy MW3
⚔ Blade 3 3+ 3/4 - -
Silent: While an operative has a Conceal order, it can perform Shoot actions if this is the ranged weapon (or weapon profile) that is selected for the
shooting attack(s).
Heavy: An Operative cannot perform a Charge, Fall Back or Normal Move action in the same activation in which it performs a Shoot action with this
ranged weapon.
MWx: Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, for each critical hit
retained, inflict x mortal wounds on the target. x is the number after the weapon's MW, e.g. MW3.
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