3802795-V5 Formulae Compendium
3802795-V5 Formulae Compendium
LEVEL 1 3
LEVEL 2 4
LEVEL 3 5
LEVEL 4 7
LEVEL 5 8
2
LEVEL 1
LVL NAME EFFECT DESCRIPTION INGREDIENTS SOURCEBOOK
Alchemist’s Blood, choleric blood,
1 BODY PAINT Create a shiny, dark brown fluid for tattooing Kindred and/or mortals. tattoo inks, henna, marker fluid, or
any substance that stains skin
Blood Sigils (73)
Enter a state of timed torpor, indistinguishable from that of an ordinary Alchemist’s Blood, phlegmatic
1 CHECKOUT TIME
corpse.
blood, embalming fluid, myrrh, a
toad’s skull
Blood Sigils (74)
A drug that intoxicates Thin-Bloods (and Kindred with Humanity 8 or Alchemist’s Blood, sanguine
1 ELEVATE
higher) and boosts Dexterity when expertly crafted.
blood, fermented chocolate, rice
vinegar, a street drug
Blood Sigils (74)
1
melted nylon fibers or a grated
FAR REACH Grab, hold, and push objects or people without touching them. refrigerator magnet or weird
Core Rulebook (284)
nootropics ordered off the internet
Place a mark on someone to reveal anyone who drinks their blood from Alchemist’s Blood, melancholic
1 FOOD STAIN
that point onward.
blood, some highly colored
flavoring like BBQ sauce
Blood Sigils (74)
Grants the ability to twist, bend, or stretch the body to escape physical Alchemist’s Blood, sanguine blood,
1 GAOLER’S BANE
bonds or grapples.
two weeks worth of contents of a
regularly used grill’s grease trap
Winter’s Teeth (Issue 10)
Create a mist that follows the user, making it harder to be hit by gunfire or Alchemist’s Blood, phlegmatic
1 HAZE
identified.
blood and either dry ice, cigar
smoke or auto exhaust.
Core Rulebook (285)
Speak the native language of the mortal whose blood was used, as well as Alchemist’s Blood, mortal blood,
1 MERCURIAN TONGUE
the languages of those the user has fed from.
a fish or bird tongue, foreign hot
sauce, copper filings
Players Guide (103)
Produce a low-level electrical current from the body that powers lights, Alchemist’s Blood, sanguine
1 PLUG-IN
chargers and/or other devices.
blood, liquid nitrogen, tungsten
shavings, a broken battery
Players Guide (103)
3
LEVEL 2
LVL NAME EFFECT DESCRIPTION INGREDIENTS SOURCEBOOK
Alchemist’s Blood, choleric and
2
phlegmatic blood, neem extract,
ADVANCED TORPOR An elixir that causes the imbiber to fall into torpor. diazepam, diphenhydramine,
Blood Sigils (75)
chamomile flower
Modify a UV flashlight or blacklight bulb to cause harm to Kindred Alchemist’s Blood, sanguine and
2 BLACKLIGHT SURPRISE
as if it were sunlight.
choleric blood, sunflower seeds,
hand sanitizer, Luminol
Blood Sigils (75)
Infect the blood of a herd so that those who feed from it fall into a Alchemist’s Blood, melancholic
2 BLOOD OF MANDAGLOIRE
dreamless sleep.
blood, ketamine or Thorazine,
melted human fat, verdigris
Second Inquisition (46)
Create a mist that clings to a victim, blinding it and (in case of Alchemist’s Blood, melancholic
2 ENVELOP
mortals) causing suffocation.
and phlegmatic blood, potassium
chlorate, smog or halon gas
Core Rulebook (285)
Reveals the connections between mortals and Kindred as a thin, Alchemist’s Blood, phlegmatic
2 FRIENDS LIST
silver thread linking them.
blood, eyes of a nocturnal bird,
silver thread
Players Guide (104)
Makes the imbiber highly compelling, overwhelming other Alchemist’s Blood, sanguine
2 MIRROR OF TRUST
Kindred's self-control and encouraging honest answers.
blood, truth serum, a white
chrysanthemum from a grave
Second Inquisition (46)
Turns any amount of spilled or drawn blood, or Vitae, into a Alchemist’s Blood, choleric
2 RED’S FLAMIN’ HOT SAUCE
dangerous accelerant.
blood, 2 ml of canola oil, lemon
spice, cayenne seasoning
Winter’s Teeth (Issue 10)
2
Alchemist’s Blood and
COUNTERFEIT DISCIPLINE (I) Counterfeit a level one Discipline power (takes a week to research). ingredients of choice
Core Rulebook (285)
4
LEVEL 3
LVL NAME EFFECT DESCRIPTION INGREDIENTS SOURCEBOOK
Create the Ashe 'drug' from the remains of a Kindred. A destroyed Kindred’s ashes, an
3 CONCOCT ASHE
Note: Ashfinder Blood Alchemy
open flame reaching 1,500°C,
aluminium filings
Cults of the Blood Gods (45)
An injectable poison for humans that causes no harm to them but Alchemist’s Blood, choleric
3 FANG-STINGER
inflicts intense pain on a Kindred who feeds from them.
blood, foxglove, absinthe,
laundry detergent or phosgene
Second Inquisition (47)
Superheats the imbiber with fire that doesn't spread, but causes Alchemist’s Blood, powdered
3 FIRESKIN
damage when others come into contact with them.
elemental salamander bone,
tobacco, sulfur
Blood Sigils (76)
An injectable poison that freezes the limbs of Kindred, also suitable Alchemist’s Blood, melancholy and
3 FREEZER FLUID
for soaking wooden stakes to impart the same effect.
phlegmatic blood, echinacea, possum
scent glands, local anaesthetic or ricin
Second Inquisition (47)
A stringy red spittle that, upon touching a victim, prevents both Alchemist’s Blood, phlegmatic
3 HOSPITAL CHAINS
humans and Kindred from healing for a certain period of time.
blood, a sample from a fatal
carcinoma, hydrofluoric acid
Blood Sigils (76)
Emit a noxious gas that causes a rigid paralysis to mortals and Alchemist’s Blood, phlegmatic blood,
3 MANDAGLOIRE
Kindred.
human fat, candle wax, ether, sesame
oil, iron sulfate or verdigris, borax
Players Guide (104)
Cure blood-borne illnesses by expelling them through one's pores Alchemist’s Blood, choleric
3 MARTIAN PURITY
as ignited, flaming gas.
blood, iron filings, gunpowder
ash
Blood Sigils (77)
5
Store sunlight in the body to transform into a kamikaze sun-bomb. Alchemist’s Blood, choleric
3 ON-DEMAND SUNBURN
Note: Sabbat / Path of the Sun
blood, gold shavings, mercury,
halogens, sunlight
Sabbat the Black Hand (53)
3
used hot tub water, cornstarch, a body
TROLL THE PIOUS Induces feelings of disquiet and unease in the religious. hair from a living green-eyed natural
Blood Sigils (78)
redhead
6
LEVEL 4
LVL NAME EFFECT DESCRIPTION INGREDIENTS SOURCEBOOK
Alchemist’s Blood, choleric and
4
sanguine blood, champagne, bird
AIRBORNE MOMENTUM Achieve a state of swift flight or floating in any direction. blood, helium, scopolamine or
Core Rulebook (287)
belladonna extract
Poison another Kindred, preventing them from receiving any sustenance Alchemist’s Blood, non-resonant
4 HOLLOW LEG
when feeding.
blood, five powderized tablets of
aspirin, rotten eggs or powdered sulfur
Winter’s Teeth (Issue 10)
4
Alchemist’s Blood, battery acid,
SHORT CIRCUIT Overload the batteries in electronics or electrical equipment. melancholy blood, salt water
Players Guide (105)
The imbiber secretes a powerful, caustic bile from their pores and orifices, Alchemist’s Blood, choleric
4 TOXIC PERSONALITY
corroding metals, wood, and living tissue.
blood, potash or lye, animal
spleen, cheesecloth and iodine.
Players Guide (105)
When injected or imbibed, this formula makes the consumption of the Alchemist’s Blood, sanguine
4 VITAE MSG
imbiber's blood significantly more pleasurable and difficult to resist.
blood, MSG, powdered sugar,
knockoff Chanel No. 5
Blood Sigils (79)
Alter an existing brew to make it suitable for use by any Thin-Blood or Ingredients of the original formula,
4 JUICE BOX
Kindred.
methuselah Vitae, an empty juice box
with traces of concentrated fruit juice
Gehenna War (51)
7
LEVEL 5
LVL NAME EFFECT DESCRIPTION INGREDIENTS SOURCEBOOK
Alchemist’s Blood, choleric or
Creates an elixir which, when added to human blood, can awaken a
5
sanguine blood, adrenaline,
AWAKEN THE SLEEPER Core Rulebook (287)
Kindred from torpor. ammonium carbonate, hartshorn,
caffeine or benzedrine, melatonin
5
Alchemist’s Blood, phlegmatic
SATURN’S FLUX A drug that breaks Blood Bonds. blood, lead, laxative, horse hair
Blood Sigils (80)