OB Chapter Two
OB Chapter Two
IN AN ORGANIZATION
This chapter will focus on the foundation of individual behaviors of an organizational member
and their learning. It includes, Perception, Attribution theory, Attitude, Personality and
Learning.
2.1. Perception
2.1.1. What Is Perception Mean?
Perception may be defined as the process with which individuals detect and interpret
environmental stimuli.
Perception is a process by which individuals organize and interpret their sensory impressions in
order to give meaning to their environment.
Perception is the process through which people receive, organize, and interpret information from
their environment.
Perception is a way of forming impressions about oneself, other people, and daily life experiences.
Why is perception important in the study of OB? Simply because people’s behavior is based on
their perception of what reality is, not on reality itself. The world as it is perceived is the world
that is behaviorally important.
Components of perception
There are three components are involved in perception as listed below:
Perceiver: is who receive the stimuli
Target: refers to the thing to be perceived
Situation: refers to context (e.g. timing) the perceiver and the target meet
2.1.2. Perceptual Process
The perceptual process is composed of the process of receiving, selecting, organizing,
interpreting, and reacting to sensory stimuli or data.
1. Receiving Stimuli: In this stage the perceiver will get the Stimuli (data). Most stimuli
(data) received through the five senses of organs such as Taste, Smell, Hearing, Sight and
Touch.
2. Organizing: after the stimuli received, these stimuli are organized in some form.
Attribution theory tries to explain the ways in which we judge people differently, depending on
the meaning we attribute to a given behavior. It suggests that when we observe an individual’s
behavior, we attempt to determine whether it was internally or externally caused. That
determination, however, depends largely on three factors: (1) distinctiveness, (2) consensus, and
(3) consistency.
Internally caused behaviors are those we believe to be under the personal control of the individual.
Externally caused behavior is what we imagine the situation forced the individual to do. If one of
your employees is late for work, you might attribute that to his partying into the wee hours and
then oversleeping. This is an internal attribution. But if you attribute lateness to an automobile
accident that tied up traffic, you are making an external attribution.
Distinctiveness: refers to whether an individual displays different behaviors in different situations.
Consensus: is occurred when everyone who faces a similar situation responds in the same way.
Consistency: refers to whether an individual responds the same way across time. The more
consistent the behavior, the more we are inclined to attribute it to internal causes.
Attribution errors
In addition to these three influences, two errors have an impact on internal versus external
determination—the fundamental attribution error and the self-serving bias.
2.4. Learning
Learning is a relatively permanent change in knowledge or observable behavior that results from
practice or experience. Learning is a Process by which a relatively enduring change in behavior
occurs as a result of practice. Learning is any relatively permanent change in behavior that occurs
as a result of experience.
Classical conditioning is the process by which individuals learn to link the information from a
neutral stimulus to a stimulus that causes a response. This response may not be under an
individual’s conscious control. In the classical conditioning process, an unconditioned stimulus
(environmental event) brings out a natural response. Then a neutral environmental event, called a
conditioned stimulus, is paired with the unconditioned stimulus that brings out the behavior.
Eventually, the conditioned stimulus alone brings out the behavior, which is called a conditional
response.
This theory developed by Pavlov. He was studying the digestive system of dogs and became
intrigued with his observation that dogs deprived of food began to salivate when one of his
assistants walked into the room. He began to investigate this phenomenon and established
the laws of classical conditioning. Pavlov carried out this experiment in three sequential stages.
In stage one; he presented meat (unconditional stimulus) to the dog. He noticed a great deal of
salivation (unconditional response). In stage two he only rang up the bell (neutral stimulus), the
dog had no salivation. In stage three, Pavlov was to accompany the offering of meat to the dog
along with ringing up of bell. After doing this several times, Pavlov rang up only bell (without
offering of meat to the dog). This time the dog salivated to the ringing up of bell alone. Pavlov
concluded that the dog has become classically conditioned to salivate (response) to the sound of
the bell (stimulus). It will be seen that the learning can take place amongst animals based on
stimulus – response (SR) connections. The study was undoubtedly single most famous study ever
conducted in behavioral sciences. It was a major breakthrough and had a lasting impact on
understanding of learning.
This stimulus – response connection (S-R) can be applied in management. Historically when a
CEO visits an organization, production charts are updated, individuals put on a good dress, window
panes are cleaned and floors are washed. What all one has to do is to just say that the Top Boss is
visiting. You will find that all above work is undertaken (response) without any instructions.
Because the people in the organization have learned the behavior (conditioned). It has caused a
permanent change in the organization (S-R) connections.
The concept was originated by B.F. Skinner. It is a type of conditioning in which desired voluntary
behaviors leads to reward or prevent punishment which deals with Response Stimulus (R-S)
connection.
Operant conditioning argues that behavior is a function of its consequences. People learn to behave
to get something they want or avoid something they don't want. Operant behavior means voluntary
or learned behavior in contrast to reflexive or unlearned behavior. The tendency to repeat such
behavior is influenced by the reinforcement or lack of reinforcement brought about by the
consequences of the behavior. Reinforcement, therefore, strengthens a behavior and increases the
likelihood it will be repeated.
Skinner argued that by creating pleasing consequences to follow specific forms of behavior, the
frequency of that behavior will increase. People will most likely engage in desired behaviors if
they are positively reinforced for doing so. Rewards, for example, are most effective if they
immediately follow the desired response. Additionally, behavior that is not rewarded, or is
punished, is less likely to be repeated.
You see illustrations of operant conditioning everywhere. For example, any situation in which it
is either explicitly stated or implicitly suggested that reinforcements are contingent on some action
on your part involves the use of operant learning. Your instructor says that if you want a high grade
in the course you must supply correct answers on the test. A commissioned salesperson wanting
to earn a sizable income finds it contingent on generating high sales in her territory. Of course, the
linkage can also work to teach the individual to engage in behaviors that work against the best
interests of the organization.
Social Learning
This is a theory that states the learning of People through observation and imitation of others in a
social context. Individuals can also learn by observing what happens to other people and just by
being told about something, as well as by direct experiences. So, for example, much of what we
have learned comes from watching models-parents, teachers, peers, motion picture and television
performers, bosses, and so forth.
E.g. A professor who takes off 10 points for each day a paper is late is using punishment. Giving
an employee a two-day suspension from work without pay for showing up drunk is an example of
punishment.
Punishment is sometimes confused with Negative reinforcement because both use unpleasant
events that influence behavior. Negative reinforcement is used to increase the frequency of a
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desired behavior. In contrast, punishment is used to decrease the frequency of an undesired
behavior.
3. Extinction
Extinction refers to decline in response rate because of non-reinforcement. When the behavior is
not reinforced, it tends to gradually be extinguished.
For example, a member of a work team may have gotten into the habit of telling jokes at team
meetings because people laughed at them (positive reinforcement). If the team began to feel that
the jokes were a time waster and made an effort not to laugh, over time the team member’s joke
telling is likely to diminish.