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Trinity Continuum - Core - Character Sheet (Grayscale) (2019)

The document outlines a character creation template for a role-playing game, detailing various aspects such as skills, attributes, injury conditions, and gear. It includes sections for defining the character's origin, role, and additional paths, as well as their skills and attributes categorized into specific areas. Additionally, it provides spaces for weapons, vehicles, and other character traits to enhance gameplay.

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Ron Briggs
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0% found this document useful (0 votes)
30 views2 pages

Trinity Continuum - Core - Character Sheet (Grayscale) (2019)

The document outlines a character creation template for a role-playing game, detailing various aspects such as skills, attributes, injury conditions, and gear. It includes sections for defining the character's origin, role, and additional paths, as well as their skills and attributes categorized into specific areas. Additionally, it provides spaces for weapons, vehicles, and other character traits to enhance gameplay.

Uploaded by

Ron Briggs
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Name: Origin Path:

Player: Role Path:


Concept: Society Path:
Additional Paths:
Moment of Inspiration

SKILLS
Aim: Integrity:
Athletics: Larceny:
Close Combat: Medicine:
Command: Persuasion:
Culture: Pilot:
Empathy: Science:
Enigmas: Survival:
Humanities: Technology:

ATTRIBUTES
Force Intellect Might Presence
Finesse Cunning Dexterity Manipulation
Resilience Resolve Stamina Composure

FACETS INJURY CONDITIONS


Destructive Bruised +1
Intuitive Bruised +1
Reflective

INSPIRATION Injured +2
Injured +2
Maimed +4
Taken Out
Defense = Appropriate Resilience Attribute
Armor:
Experiences:
EDGES SPECIALTIES/SKILL TRICKS

GIFTS PATH CONTACTS

ASPIRATIONS

GEAR ARMOR
Gear EN Armor Base Hard Soft

WEAPONS
Weapon EN Range Damage Type Tags

VEHICLES
Vehicle Size Handling Speed Tags Weapons

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