Model QP Answer
Model QP Answer
1.
Validation and verification are two important steps in the process of creating a
product, particularly in software development. They each refer to a different
kind of testing intended to ensure that the product is being developed correctly
and that the final product functions as it should.
1. Verification: Verification refers to the process of checking that the product has
been designed to meet specified requirements. It answers the question "Are we
building the product correctly?" Verification activities are typically associated
with reviews, walkthroughs, and inspections of software or systems. This can
also include things like desk checking, document review, code inspections, and
the creation and execution of test plans. The goal is to ensure that the system (or
subsystem) has been designed correctly, and that it accurately reflects the
specifications that were provided.
2. Validation: Validation is the process of evaluating a system or component
during or at the end of the development process to determine whether it satisfies
the specified requirements. It answers the question, "Are we building the right
product?" In other words, validation is about making sure the system serves its
intended purpose and meets the user's needs. Validation activities can involve
actual testing and demonstration. This can involve unit testing, integration
testing, system testing, and user acceptance testing. The goal is to confirm that
the outputs of the system are as expected.
2. fault", "error", and "bug" are all terms used in software engineering to refer to
problems that can occur in a software system. Here's a description of each:
In practice, these terms are often used somewhat interchangeably, but they do
have distinct meanings in more technical or precise discussions. It's also
important to note that the definitions can vary somewhat depending on the
specific context or development methodology being used.
1. Ground String: The term "ground string" isn't standard in software engineering
or mutation testing. You might be referring to the "original" or "baseline"
version of the code, against which mutated versions ("mutants") are compared.
However, without additional context, it's difficult to provide a precise
definition.
2. Mutation Score: This is a measure used in mutation testing to indicate the
percentage of mutants that were killed (or detected) by the test suite. It is
calculated by the formula:
(Number of killed mutants / Total number of mutants) * 100
A higher mutation score indicates a more effective test suite, because it means
that a larger percentage of the introduced defects (mutations) were detected.
3. Mutants: In the context of mutation testing, a "mutant" is a version of the
program that has been altered in some small way -- typically, a single character
or line of code is changed. The purpose of creating mutants is to assess the
effectiveness of the test suite. If the tests still pass after the program has been
mutated (meaning that the tests didn't "kill" the mutant), this suggests that the
test suite may not be thorough enough.
In unit testing, test drivers and test stubs are used to isolate the module being
tested from other parts of the software system. This allows the tester to focus on
the specific functionality of the module without worrying about interactions
with other modules.
4. 1.Test Driver: A test driver is a piece of code that sets up and calls the
module under test, passing it appropriate parameters, and then examines
the output to determine whether it's correct or not. The test driver
simulates the calling module's functionality when the calling module is
absent or incomplete.
5. Test Stub: A test stub is a piece of code that simulates the activities of a
missing or incomplete module that the module under test calls during execution.
The stub receives input from the module being tested and returns something
appropriate, allowing the tester to focus on the module under test and not the
behavior of other modules or subsystems.
-------------------------------------
| Test Driver |
|-----------------------------------|
| | ||
| V ||
|---------------------------------| |
|| Module Under Test |<| |
||-------------------------------| |
|| | | |
|| V | |
||-------------------------------| |
||| Test Stub |<| |
|||-----------------------------| |
|| | |
|---------------------------------| |
| ||
-------------------------------------
• The Test Driver calls the Module Under Test.
• The Module Under Test then calls the Test Stub.
• The Test Stub returns a value to the Module Under Test.
• The Module Under Test returns a value to the Test Driver.
Note that in a real-world testing scenario, the actual interactions can be more
complex, and may involve multiple modules, drivers, and stubs.
In software testing, control flow graphs are used to represent the paths that
might be taken through a program during execution. Different types of coverage
metrics are used to assess the thoroughness of a set of test cases.
1. Node Coverage (Statement Coverage): Node coverage aims at executing
every node (or statement) in the control flow graph at least once. Each statement
corresponds to a node in the graph. It's the most basic type of coverage and
doesn't account for control flow.
For example, consider a simple program:
1. If A then
2. B
3. Else
4. C
5. Endif
6. D
Remember that while higher coverage can increase confidence in the quality of
a software product, no coverage metric can guarantee the absence of defects.
Other types of testing and quality assurance activities are also necessary.
6.
In software testing, particularly in data flow testing, the terms DU paths and DU
pairs are used to describe specific types of paths within a program with respect
to its variables. Here's what each term means:
1. int x; // declaration
2. x = 5; // definition
3. print(x); // use
4. x = 10; // redefinition
5. print(x); // use
Each pair represents a DU path. The first path goes from line 2 to line 3, and the
second path goes from line 4 to line 5. Note that the path from line 2 to line 5 is
not a DU path for the first definition because there's a redefinition at line 4.
7.
For example, let's consider a simple program that accepts an integer input
between 1 and 100 (inclusive). According to equivalence class partitioning, we
can divide the input into three equivalence classes:
From these classes, we could select one representative value (for instance, -10
from the first class, 50 from the second class, and 150 from the third class) for
our testing.
Boundary Value Analysis (BVA) is based on the observation that errors are
often found at the boundaries of the defined input domain. Using BVA, you
would test the boundaries of input ranges, rather than arbitrary points within the
range.
Continuing with the same program that accepts an integer between 1 and 100
(inclusive), for boundary value analysis, we would create test cases that include:
9.
Remember that in any type of testing, the choice of technique depends on the
specifics of the system being tested, including its complexity, its risk profile, the
resources available for testing, and the stage of development.
10.
Next, a constraint solver will attempt to find concrete values for x and y that
will satisfy these path conditions. For example, it could choose x=11, y=5 for
the first path, and x=10, y=5 for the second path.
This way, symbolic execution can help in finding various paths in the program
and generate test cases (the concrete values) which cover these paths. It's
particularly effective in testing programs where the number of possible paths is
very large.
11.
1. Black Box Testing: In this type of testing, the tester doesn't need to know about
the internal workings of the system. The system is treated as a "black box", and
the focus is on inputs and outputs. The goal is to check that for given inputs, the
system produces the expected outputs.
2. White Box Testing: Also known as clear box or glass box testing, white box
testing involves understanding the internal workings of the system. Testers have
knowledge of the internal data structures and algorithms. This type of testing
often includes code coverage analysis, where the aim is to ensure that all paths
through the code are tested.
3. Grey Box Testing: This is a combination of black box and white box testing.
The tester has some knowledge of the system internals but focuses on testing
from a user's perspective. This allows for a more comprehensive test that covers
internal system logic as well as user interface and user experience.
4. Unit Testing: This is the process of testing individual components of a software
system in isolation. The purpose is to validate that each unit of the software
performs as designed. A unit can be an individual function, method, procedure,
module, or object in a software program.
5. Integration Testing: This type of testing aims to test the interfaces between
components against a software design. It checks how different units interact
with each other and that the system works correctly when these components are
integrated.
6. System Testing: In system testing, the entire system is tested as a whole. The
purpose is to evaluate the system's compliance with the specified requirements.
This is typically a high-level test designed to evaluate the system's end-to-end
functionality.
7. Acceptance Testing: This is a type of testing performed to determine whether a
system satisfies the requirements specified in the initial design phase. The main
aim of this testing is to evaluate the system’s compliance with the business
requirements and assess whether it is acceptable for delivery. It can be
performed by the client, an external entity, or users to validate the functionality
against the business requirements.
Remember that the types of testing required depend on the specifics of the
system being tested, including its complexity, its risk profile, the resources
available for testing, and the stage of development. Also, this list is not
exhaustive; there are many other types of testing, including regression testing,
performance testing, security testing, etc.
12.
a.
Note that these are basic coverage criteria and the code snippet given is simple.
For complex code, achieving 100% coverage on all these criteria can be
challenging and sometimes not feasible or cost-effective. Often, a mix of these
criteria is used to achieve an acceptable level of coverage depending on the
criticality of the system, available resources, and other factors.
13.a
+----------------------------------------------------+
| Dynamic Unit Test Environment |
| |
| +------------+ +-------------+ |
| | Test | | Unit | |
| | Driver | ---> | Under | |
| | | | Test | |
| +------------+ +-----^-------+ |
| | |
| +------------+ | |
| | Test | | |
| | Stub | <--- | |
| +------------+ | |
+----------------------------------------------------+
In the diagram:
• The "Test Driver" is a piece of code that sets up the necessary inputs and calls
the unit under test. The driver might be written specifically for the test, or it
might be a part of the actual system that is used to invoke the unit under test.
• The "Unit Under Test" is the individual component that is being tested. In
dynamic unit testing, this might be a single function, method, module, or object.
• The "Test Stub" is a piece of code that simulates the behavior of a unit that the
unit under test interacts with. Stubs provide predefined responses to calls made
during the test, allowing the unit under test to be isolated from the rest of the
system.
In a dynamic unit test environment, the test driver calls the unit under test,
passing in the necessary inputs. The unit under test might make calls to other
units, which are intercepted by the stubs. Once the unit under test has finished
executing, the test driver checks the output against the expected results. If the
output matches the expected results, the test passes. If not, the test fails.
13.b
Control flow testing and data flow testing are two distinct methods used in the
field of software testing. Here's an overview of each type and their major
differences:
Control flow testing is a type of testing where the tester checks the sequence of
execution of various commands and processes in a program. In this method,
testers typically use a Control Flow Graph (CFG) to represent the logical order
in which different commands are executed in a program. The nodes in this
graph represent different parts of the program, and edges represent the control
flow between them.
In control flow testing, the tester usually focuses on statement coverage, branch
coverage, and path coverage to ensure that all the important control paths in the
program have been tested.
In data flow testing, the tester is interested in ensuring all variables are defined
before they are used (definition-use testing), and that all defined variables are
used correctly (definition-clear path testing).
Major Difference:
The major difference between control flow testing and data flow testing lies in
their primary focus. While control flow testing is more concerned about the
sequence and flow of program control (i.e., which parts of the program are
executed, in what order, and under what conditions), data flow testing is
concerned about how data values are initialized, manipulated, and utilized
throughout the program.
In short, control flow testing is about the "paths" that execution can take
through the program, while data flow testing is about the "values" that data can
take as it flows through the program.
Both methods are essential for comprehensive software testing and often used
together to ensure the correct functionality of a software system.
14.a
1. Statement Deletion (SDL): This involves deleting a statement from the source
code. For example, if we have a line z = x + y; in our code, the mutated code
would simply omit this line.
2. Statement Insertion (STI): This involves adding a statement to the source
code. For instance, we might add a line x = 0; to our code.
3. Statement Replacement (SRT): This involves replacing a statement with
another. For instance, if we have a line z = x + y;, we might replace it with z =
x - y;.
4. Alteration of Operand (AOR): This involves changing an operand in the
source code. For instance, if we have a line z = x + y;, we might change it to z =
x + 10;.
5. Alteration of Operator (AORU/AORS): This involves changing an operator
in the source code. For instance, if we have a line z = x + y;, we might change it
to z = x * y;.
6. Conditional Operator Replacement (COR): This involves changing a logical
operator in a condition. For instance, if we have a line if (x > y), we might
change it to if (x < y).
7. Variable Replacement (VRS): This involves changing a variable to another
valid variable. For instance, if we have a line z = x + y;, we might change it to z
= a + y;.
Keep in mind that the goal of mutation testing is not to permanently modify the
code but to generate variations (mutants) of the original code to test the strength
of your test cases. If a test suite fails to detect a mutant, it suggests a potential
weakness in the testing strategy.
15.a
Main
Function A
Function B
Vehicle
/ \
v v
Car Bicycle
Remember, these graphs and concepts are tools that help us understand and
communicate about complex relationships within a software program. They are
particularly useful in managing and analyzing large codebases.
17.a
It's important to note that functional testing can be performed at various levels
of testing such as unit testing, integration testing, system testing, and acceptance
testing. The goal of functional testing is to ensure that the software behaves as
expected and meets all of the functional requirements specified by the users and
stakeholders.
18.a
The classification of triangles is based on the lengths of its sides. A scalene
triangle has all sides of different lengths, an isosceles triangle has at least two
sides of equal length, and an equilateral triangle has all sides of equal length. A
right-angled triangle has one angle that measures 90 degrees, which by
Pythagorean theorem means that the square of the length of one side equals the
sum of squares of lengths of the other two sides.
(i) For the boundary condition A + B > C (scalene triangle), this is the
triangle inequality theorem that states the sum of the lengths of any two sides of
a triangle must be greater than the length of the third side. This condition is
necessary for a triangle to exist.
• Test Case 1: (A=2, B=2, C=3) - this case is right on the boundary where A + B
= C. This should not form a triangle.
• Test Case 2: (A=2, B=2, C=4) - this case is beyond the boundary where A + B <
C. This should not form a triangle.
• Test Case 3: (A=3, B=4, C=5) - this case satisfies the condition A + B > C. This
should form a scalene triangle.
• Test Case 1: (A=2, B=3, C=2) - this case is on the boundary where A = C, but A
≠ B. This should form an isosceles triangle.
• Test Case 2: (A=2, B=2, C=2) - this case is beyond the boundary where A = B =
C. This should form an equilateral triangle, not an isosceles triangle.
• Test Case 3: (A=3, B=4, C=5) - this case is not on the boundary where A ≠ C.
This should form a scalene triangle, not an isosceles triangle.
• Test Case 1: (A=2, B=2, C=2) - this case is on the boundary where A = B = C.
This should form an equilateral triangle.
• Test Case 2: (A=2, B=2, C=3) - this case is beyond the boundary where A = B,
but A ≠ C. This should form an isosceles triangle, not an equilateral triangle.
• Test Case 3: (A=3, B=4, C=5) - this case is not on the boundary where A ≠ B ≠
C. This should form a scalene triangle, not an equilateral triangle.
18.b
Case A B C A+B>C A=B B=C A=C Result
3 3 4 5 Yes No No No Scalene
Explanation:
You can add more rows to the table to cover other possible cases. For example,
you may want to test the behavior when one or more of the inputs are zero or
negative. These test cases would help you to more thoroughly verify the
correctness of the program.
19.a
Grey box testing, also known as gray box testing or translucent testing, is a
software testing technique that combines elements of both black box testing and
white box testing. In grey box testing, the tester has partial knowledge of the
internal workings of the system, allowing for a more comprehensive and
effective testing approach.
1. Better Test Coverage: Grey box testing provides a middle ground between
black box and white box testing. It allows testers to gain a deeper understanding
of the system, enabling them to create test cases that cover critical paths and
scenarios that may be missed in black box testing.
2. Effective Bug Detection: Grey box testing helps in identifying defects or bugs
that may not be easily detectable through black box testing alone. With partial
knowledge of the internal structure, testers can focus their efforts on areas that
are more likely to have issues.
3. Validation of Internal Logic: Grey box testing helps validate the internal logic
and algorithms of the system. Testers can design tests that specifically target
complex decision-making processes or data manipulations within the system.
4. Improved Test Efficiency: By having limited knowledge of the internal
workings, testers can optimize their testing efforts. They can prioritize test cases
based on critical areas or modules of the system, making the testing process
more efficient.
Overall, grey box testing strikes a balance between the external behavior of the
system (black box testing) and the internal logic (white box testing). It can
provide valuable insights and improve the quality and reliability of the software
by targeting specific areas that may have been missed in black box testing
alone.
19.b
if a > b:
if a > c:
return a
else:
return c
else:
if b > c:
return b
else:
return c
1. Start with a symbolic execution tree with the initial condition: a > b.
(a > b)
/ \
2. On the left branch, we have the condition a > c. On the right branch, we have
the condition b > c.
(a > b)
/ \
(a > c) (b > c)
/ \ / \
3. For the left branch, we symbolically execute the code path where a > c is true.
We assign a symbolic value a to be greater than b and c.
(a > b)
/ \
(a > c) (b > c)
/ \ / \
4. For the right branch, we symbolically execute the code path where b > c is true.
We assign a symbolic value b to be greater than a and c.
(a > b)
/ \
(a > c) (b > c)
/ \ / \
Return
The resulting symbolic execution tree represents all possible execution paths
through the program. Each node in the tree represents a decision point or branch
in the code, and the edges represent the different outcomes of those decisions.
Symbolic execution trees are useful for test case generation, code coverage
analysis, and identifying potential issues in the program. By exploring the
different paths and decision points in the program, symbolic execution can help
identify code vulnerabilities, unreachable code, and inadequate test coverage.
20.a
1. POWER: PROCEDURE(X, Y);: This line defines the POWER procedure that
takes two parameters X and Y.
2. Z←1;: We assign a symbolic value Z as 1.
3. J+1;: We assign a symbolic value J and increment it by 1.
4. LAB: IF Y > J THEN: We compare the symbolic value Y with the symbolic
value J.
5. DO; Z+ Z* X;: If the condition Y > J is true, we enter the loop. We update the
symbolic value of Z by multiplying it with the symbolic value of X and adding
it to itself.
6. J< J+ 1;: We increment the symbolic value J by 1.
7. GO TO LAB; END;: We jump back to the LAB label, re-evaluating the
condition Y > J. If the condition is still true, we continue the loop. Otherwise,
we proceed to the next line.
8. RETURN (Z);: We return the symbolic value of Z.
9. END;: End of the POWER procedure.
The symbolic execution of POWER (al, a2) generates a symbolic execution
path through the code, accounting for different possible values of X and Y.
Since we have symbolic values for X and Y, the execution path is symbolic and
represents multiple potential execution paths.
20.b
POWER(a1, a2)
---------------
| |
Z=1 J=1
| |
Z+ J+1 |
| |
------------- DO
| | |
| | |
-------------- | --------------
| | | | |
| | | | |
-------------- | --------------
| | | | |
Z* (a1* a1* a1) J< ... Z* (a1* a1* a1) J< ...
| | | | |
| | | |
| | | |
Explanation:
• The execution tree starts with the root node representing the initial call
POWER(a1, a2).
• At each level of the tree, we encounter nodes representing the values of
variables (Z and J) and the condition Y > J.
• If the condition Y > J is true (a2 > 1), we follow the left branch, which leads to
the DO loop.
• Inside the loop, the value of Z is updated by multiplying it with X (a1). The
value of J is incremented by 1.
• After the loop, we go back to the LAB label and re-evaluate the condition Y >
J. If the condition is true, we continue with the loop. Otherwise, we proceed to
the RETURN statement.
• The RETURN statement returns the final value of Z.
• The execution tree continues to expand and explore all possible paths based on
the symbolic values of a1 and a2.
• The tree branches out exponentially as the loop can be executed multiple times
based on the value of a2.
The execution tree visually represents the various execution paths and decisions
taken during the symbolic execution of the POWER procedure with the
symbolic inputs a1 and a2. Each node represents a state in the execution
process, and the edges represent the flow of control. This tree allows us to
reason about the behavior of the code for different input combinations and
analyze its coverage and potential issues.