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Seeed 102010027-1217531

The BeagleBone Green User Manual provides an overview of the BeagleBone Green development platform, detailing its hardware specifications, software compatibility, and setup instructions. It includes information on connectivity options, expansion headers, and how to update the device's software via microSD card. The manual emphasizes the platform's low-cost, community-supported nature and its suitability for developers and hobbyists.

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JHON LIZARAZO
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0% found this document useful (0 votes)
17 views19 pages

Seeed 102010027-1217531

The BeagleBone Green User Manual provides an overview of the BeagleBone Green development platform, detailing its hardware specifications, software compatibility, and setup instructions. It includes information on connectivity options, expansion headers, and how to update the device's software via microSD card. The manual emphasizes the platform's low-cost, community-supported nature and its suitability for developers and hobbyists.

Uploaded by

JHON LIZARAZO
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 19

Beaglebone green

User Manual

Release date: 2015/9/22

Version: 1.0

Wiki: http://www.seeedstudio.com/wiki/Beaglebone_green

Bazaar: http://www.seeedstudio.com/depot/BeagleBone-Green-p-

2504.html?cPath=122_113

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Document Revision History

Revision Date Author Description

1.0 Sep 22, 2015 Loovee Create file

2
Contents
Document Revision History ·········································································2
1. Introduction ·······················································································2
2. Technical Details ·················································································3
3. Hardware Overview ·············································································4
3.1 Design materials ····················································································4
3.2 Headers ·······························································································5

3.2.1 Cape Expansion Headers ·······························································5

3.2.2 65 Possible Digital I/Os ·································································5

3.2.3 PWMs and Timers·········································································6

3.2.4 Analog Inputs ··············································································7

3.2.5 UART ···························································································7


3.2.6 I2C ······························································································8
3.2.7 SPI ······························································································9
4. Software ··························································································10
4.1 Software Support···················································································10
4.2 Getting Started ·····················································································10
4.3 Cloud9 IDE ·························································································10
4.4 Update image ·······················································································11

4.4.1 Step1: Download the latest microSD card image ·······································11

4.4.2 Step2: Install compression utility ··························································12

4.4.3 Step3: Decompress the image ······························································12

4.4.4 Step4: Install SD card programming utility ··············································12

4.4.5 Step5: Connect SD card to your computer ···············································12

4.4.6 Step6: Write the image to your SD card ··················································12

4.4.7 Step7: Eject the SD card ····································································13

4.4.8 Step8: Boot your board off of the SD card ···············································13

5. Resources ·························································································14

3
4
Disclaimer
For physical injuries and possessions loss caused by those reasons which are not related to
product quality, such as operating without following manual guide, natural disasters or force
majeure, we take no responsibility for that.

Under the supervision of Seeed Technology Inc., this manual has been compiled and published
which covered the latest product description and specification. The content of this manual is
subject to change without notice.

Copyright
The design of this product (including software) and its accessories is under tutelage of laws. Any
action to violate relevant right of our product will be penalized through law. Please consciously
observe relevant local laws in the use of this product.

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1. Introduction

BeagleBone Green (BBG) is based on the classical open-source hardware design of BeagleBone
Black (BBB) and added two Grove connectors.

It has removed the HDMI port on the BBB and also updated the 5V barrel to Micro USB host. It is
a low-cost, community-supported development platform for developers and hobbyists.

Boot Linux in under 10 seconds and get started on development in less than 5 minutes with just a
single USB cable.

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2. Technical Details

Processor
 AM335x 1GHz ARM® Cortex-A8

 512MB DDR3 RAM

 4GB eMMC on-board flash storage

 3D graphics accelerator

 NEON floating-point

Software Compatibility
 Debian

 Android

 Ubuntu

 Cloud9 IDE on Node

 Support much more

Connectivity
 USB client for power & communications

 USB host

 Ethernet

 2x Grove

 2x 46 pin headers

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3. Hardware Overview

Seeed.cc's BeagleBoneGreen page documents all of the known hardware issues,

as well as the latest available software, hardware documentation and design materials.

Always read the System Reference Manual!

3.1 Design materials

Design materials for creating your own customized version of the hardware,

or for better understanding the design are also linked from the traditional home of

"http://beagleboard.org/hardware/design"

BeagleBone Green hardware details

POWER button can be used to enter and exit hibernate modes once that feature is implemented
in the software.

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3.2 Headers
The expansion headers provide extensive I/O capabilities.

3.2.1 Cape Expansion Headers

Each digital I/O pin has 8 different modes that can be selected, including GPIO.

3.2.2 65 Possible Digital I/Os

In GPIO mode, each digital I/O can produce interrupts.

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3.2.3 PWMs and Timers

Up to 8 digital I/O pins can be configured with pulse-width modulators (PWM) to produce signals
to control motors or create pseudo analog voltage levels, without taking up any extra CPU cycles.

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3.2.4 Analog Inputs

Make sure you don't input more than 1.8V to the analog input pins. This is a single 12-bit analog-

to-digital converter with 8 channels, 7 of which are made available on the headers.

3.2.5 UART

There is a dedicated header for getting to the UART0 pins and connecting a debug cable. Five
additional serial ports are brought to the expansion headers, but one of them only has a single
direction brought to the headers.

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3.2.6 I2C

The first I2C bus is utilized for reading EEPROMS on cape add-on boards and can't be used for
other digital I/O operations without interfering with that function, but you can still use it to add other
I2C devices at available addresses. The second I2C bus is available for you to configure and use.

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3.2.7 SPI

For shifting out data fast, you might consider using one of the SPI ports.

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4. Software

4.1 Software Support


Android? Ubuntu? Gentoo? Whatever your software preference, get started on development with
your Beagle and the software resources by

click http://beagleboard.org/Support/Software+Support.

4.2 Getting Started


Beaglebone Green is a tiny computer with all the capability of today’s desktop machines, without
the bulk, expense, or noise. Read the step-by-step getting started tutorial by

click http://beagleboard.org/getting-started to begin developing with your BeagleBone in

minutes.

4.3 Cloud9 IDE


To begin editing programs that live on your board, you can use the Cloud9 IDE. As a simple
exercise to become familiar with Cloud9 IDE, creating a simple application to blink one of the 4
user programmable LEDs on the BeagleBone is a good start.

 Step1: Close any open file tabs.

 Step2: Click the "+" in the top-right to create a new file.

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 Step3: Copy and paste the following code into the new tab

import Adafruit_BBIO.GPIO as GPIO


import time
GPIO.setup("P9_14", GPIO.OUT)
while True:
GPIO.output("P9_14", GPIO.HIGH)
time.sleep(0.5)
GPIO.output("P9_14", GPIO.LOW)
time.sleep(0.5)

 Step4: Save the file by clicking the disk icon and giving the file a name with the .py extension.

 Step5: Run the code

Select the arrow to the right of "run" (or "debug") in the toolbar to pull down the list of files to run
and select your new file.

 Step6: Observe the BeagleBone P9_14 led blinking steadily about once a second.

 Step7: Stop the code by clicking "stop" in the toolbar.

4.4 Update image


There are multiple ways to run initial software on your board, but it is likley that the simplest way
to get an update is to create an exact replica of a bootable microSD card and boot off of it.

The BeagleBone Green that can be initialized by a program booted off of a microSD card. If you
want to update to the latest software image for your board, this is a way to do that.

4.4.1 Step1: Download the latest microSD card image

Download the image from

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http://statics.seeed.cc/products/platforms/BeagleBoneGreen/bone-debian-7.8-

lxde-4gb-armhf-2015-07-13-4gb-for-user.7z .

The file you download will have an .img.xz extention. This is a compressed sector-by-sector image
of the SD card.

4.4.2 Step2: Install compression utility

Download and install 7-zip by click http://www.7-zip.org/download.html .

4.4.3 Step3: Decompress the image

Use 7-zip to decompress the SD card .img file

4.4.4 Step4: Install SD card programming utility

Download and install Image Writer for Windows by click

http://sourceforge.net/projects/win32diskimager/files/latest/download .

Be sure to download the binary distribution.

4.4.5 Step5: Connect SD card to your computer

Use the provided microSD card to SD adapter or a USB adapter to connect the SD card to your
computer.

4.4.6 Step6: Write the image to your SD card

Use either the Ubuntu Image Writer or instructions on its page to write the decompressed image
to your SD card.

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4.4.7 Step7: Eject the SD card

Eject the newly programmed SD card.

4.4.8 Step8: Boot your board off of the SD card

Insert SD card into your (powered-down) board, hold down the USER/BOOT button (if using Black)
and apply power, either by the USB cable or 5V adapter.

If using an original white BeagleBone, you are done.

If using BeagleBone Green and the image is meant to program your on-board eMMC, you'll need
to wait while the programming occurs.

When the flashing is complete, all 4 USRx LEDs will be lit solid.

Note: This can take up to 45 minutes. Power-down your board, remove the SD card and apply
power again to be complete.

13
5. Resources

 BEAGLEBONE_GREEN SRM(pdf)

 BEAGLEBONE_GREEN Schematic(pdf)

 BEAGLEBONE_GREEN Schematic(OrCAD)

 BEAGLEBONE_GREEN BOM(xls)

14
Mouser Electronics

Authorized Distributor

Click to View Pricing, Inventory, Delivery & Lifecycle Information:

BeagleBoard:
102010027

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