Chapter 01 - Introduction 1.1 Course introduction 1.2 Course content 1.
3
Advised ressources • The illusion of life - Disney Animation - Frank Thomas &
Ollie Johnston • Animator survival kit : Richard Williams • Drawn to life – Walt
Stanchfield • The 12 principle of animation video by Alan Becker
https://youtu.be/uDqjIdI4bF4 • Keyframe https://zurbrigg.com/keyframe-pro •
Synchsketch https://syncsketch.com/ Chapter 02 - Introduction to motion in
Blender 1.1 Object transformation 1.2 Object transfrom channels 1.3 First
keyframe, first motion 2.4 More about the timeline 2.5 Understanding
interpolation modes 2.6 Blocking the bouncing ball Source :
https://www.youtube.com/watch?v=1yT0hxplVBg by ScienceLuxembourg 2.7
Understanding animation curves 2.8 More about the graph editor 2.9
Polishing the bouncing ball 2.10 Moving forward Source :
https://youtu.be/OX9GTi-wQ6I by BAMBI 2.11 Curve modifiers 2.12 The dope
sheet Chapter 03 - First character animation 3.1 Chapter intro 3.2
Understanding world space and local space 3.3 What is an armature 3.4
Advanced bouncing ball 3.5 Polishing the bouncing ball 3.6 More bouncing
ball 3.7 Overlapping, follow through and overshoot 3.8 Squirrel rig
presentation 3.9 Blocking the cycle Source : https://youtu.be/X1nAJmIRwew
by SloMo Ref https://www.youtube.com/watch?v=l5Bdid3Bxt4 by Per-Fin
Nielsen 3.10 Breakdowns 3.11 Arcs 3.12 Polishing 3.12.1 Body 3.12.2 Torso
3.12.3 Legs Source : https://youtu.be/JRXsgjCO71M 3.12..4 Tail Source :
https://youtu.be/cJTSIYmROBI 3.12.5 Details 3.13 Idle animation Source :
https://youtu.be/RnTWlY29X-A Video Produced by Paul Dinning - Wildlife in
Cornwall https://youtu.be/Vk5z3C8MyZ0 by Garrett Born for The Dodo 3.14
Anticipation Source : Malakaye gameplay animation – from Noara by
Atypique Studio - https://atypique-studio.fr/ 3.15 Idle breakdowns 3.15.1
breakdowns 3.15.2 idle detail blocking (timelapse) 3.16 Idle Polishing 3.16.1
part 1 3.16.2 part 2 3.16.3 part 3 3.16.4 part 4 3.16.5 part 5 3.17 Tree
climbing analysis https://youtu.be/2vh8XQ3nD6U by Being the best You can
be https://youtu.be/8N4n_mhyOok by Gary Crowder 3.18 Tree climbing
blocking 3.19 Tree climbing in-betweens 3.20 Timing pass 3.21 Climbing
cycle polish 3.21.1 Climb cycle – body polish 3.21.2 Climb cycle – body polish
(timelapse) 3.21.3 Climb cycle – feet polish 3.21.4 Climb cycle – feet polish
(timelapse) 3.21.5 Climb cycle – Re-timing 3.21.6 Climb cycle – Re-timing
(timelapse) 3.21.7 Climb cycle – Tail and details 3.21.8 Climb cycle – Tail and
details (timelapse) 3.22 The NLA editor 3.23 Preproduction and staging 3.24
Blender camera 3.25 Appending and linking 3.26 First Scene 3.27 Editing
Sequences 3.28 Animated curve path Chapter 04 - Layered animation and
Space switching 4.1 Chapter introduction 4.2 Robot rig presentation 4.3 Torso
root motion 4.4 Leg motion 4.4.1 Foot Roll 4.4.2 Toes motion 4.4.3 Toes
timelapse 4.5 Torso side motion and hips motion 4.5.1 Torso side motion and
hips motion (timelapse) 4.6 Constraints 4.7 Space switching fundamentals
Ric Lico’s course : https://www.animationsherpa.com/ 4.8 Mech space
switching 4.8.1 Mech space switching – Body 4.8.2 Mech space switching -
Secondary 4.9 Rocket shot 4.10 Artillery Shot 4.11 Wiggle bone addon
https://blenderartists.org/t/wiggle-bones-a-jiggle-bone-implementation-for-2-
8/1154726 Chapter 05 - Human locomotion Run 5.1 ntroduction 5.2 Rig
presentation 5.3 Quaternion and Euler rotation 5.4 Reference Study
https://youtu.be/7rZQZBS224U https://youtu.be/PH-3cHxXAK0?t=48
https://youtu.be/1dKd-b31mck?t=121 https://youtu.be/8f_quGISkAM
https://youtu.be/bc4-3dCPwqI 5.5Run cycle, blocking stage 5.6 Run cycle,
blocking stage 02 5.7 Polishing the feet 5.8 Polishing the Torso 5.9 Polishing
the Torso 02 5.10 Polishing the arms 5.11 Polishing forearms and hands 5.12
Changing attitude with curve offset Chapter 06 - Human locomotion Walk 6.1
walk cycle, blocking 01 https://youtu.be/HEoUhlesN9E
https://www.youtube.com/watch?v=vq9A5FD8G5w • 6.2 Walk cycle, blocking
02 6.3 Polishing the COG (torso root) 6.4 Polishing the feet 6.5 Polishing the
spine 6.6 Polishing the arms Chapter 07 - Mastering Posing 7.1 Introduction
7.2 Line of action and exageration 7.3 Rules of good posing 7.4 First pose
7.4.1 Exercises 5 action poses – pose1
https://www.pinterest.fr/pierrickpicaut/poses/
https://www.pinterest.fr/pin/476114991865577418/ 7.5 Pushing the pose 7.6
Motion pose https://www.pinterest.fr/pin/476114991865577436/ 7.7 Smears
and rubber limbs 7.8 Posing hands The hand of animation, by Hjalti
Hjalmarsso : https://youtu.be/3qj0ZAX61Ho 7.9 Fighting weight 7.10 More
poses 7.11 Katana pose (timelapse) 7.12 Flying knee (timelapse) Chapter 08
- Combo animation 8.1 Introduction 8.2 References Rory McDonald - Jab cross
https://youtu.be/04qntrIeBGg Sean Fagan – Switch kick :
https://youtu.be/eziZcWnjP2s Throw the shoulder Joe Valtellini – Switch kick :
https://youtu.be/YZJJCtuyqYg Joe Valtellini – Lead Hook :
https://youtu.be/rZ0uzTlE1pE HowcastSportsFitness - Jab cross :
https://youtu.be/hWI6ojJzBww Liam Harrison good cross :
https://youtu.be/ahSbkncXEvQ Liam Harrison https://youtu.be/saN1yQqFdx8
Haggerty switch kick https://youtu.be/nAh1on2ftZ4 8.3 Scene setup 8.4
Blocking 8.4.1 Blocking part 2 8.4.2 Blocking part 3 8.4.4 Blocking
(timelapse) 8.5.1 Blocking breakdowns part01 8.5.2 Blocking breakdowns
part02 8.5.3 Blocking breakdowns part03 8.5.4 Timing pass 8.5.5 Full process
(timelapse) 8.6 Breakdowner tool 8.7 Detailed Blocking 8.7.1 Detailed
Blocking part 01 8.7.2 Detailed Blocking part 02 8.7.3 Detailed Blocking part
03 8.7.4 Detailed Blocking part 04 8.7.5 Timing pass 8.7.6 Full process
(timelapse) 8.8 Camera 8.9 Polishing first 2 punches 8.9.1 Polishing part 01
8.9.2 Polishing part 02 8.9.3 Polishing part 03 8.9.4 first chunk (timelapse)
8.9.5 Fixing knee pop 8.10 Polishing the hook 8.10.1 Polishing hook part 01
8.10.2 Polishing hook part 02 8.10.3 Polishing hook part 03 8.10.4 Polishing
hook part 04 8.10.5 Polishing hook (timelapse) 8.11 Polishing the kick 8.11.1
Polishing kick part 01 8.11.2 Polishing kick part 02 8.11.3 Polishing kick part
03 8.11.4 Polishing kick part 04 8.11.5 Polishing kick (timelapse) 8.12
Polishing the bag 8.12.1 Polishing the bag 8.12.2 Bag finals details 8.12.3
Polishing the bag process (timelapse) 8.13 Using shapekeys for stylised
animation Link to FX youtube video : https://youtu.be/zicdjq3g4g