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Bang Dream

The document outlines various card statistics and abilities for a card game based on the 'BanG Dream!' franchise. Each card has specific attributes such as name, text, unit grade, clan affiliation, and power statistics. The cards include different types of triggers and abilities that affect gameplay, with restrictions on the number of copies allowed in a deck.
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0% found this document useful (0 votes)
22 views36 pages

Bang Dream

The document outlines various card statistics and abilities for a card game based on the 'BanG Dream!' franchise. Each card has specific attributes such as name, text, unit grade, clan affiliation, and power statistics. The cards include different types of triggers and abilities that affect gameplay, with restrictions on the number of copies allowed in a deck.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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CardStat = 7512

{
global.CardName[CardStat] = 'Sparkling Memories!'
global.CardText[CardStat] = 'Animation/BanG Dream!/Critical Trigger

CONT: You may only have up to twelve "Sparkling Memories!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 12
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000

CardStat = 7513
{
global.CardName[CardStat] = 'Heart-pounding Dreams!'
global.CardText[CardStat] = 'Animation/BanG Dream!/Draw Trigger

CONT: You may only have up to eight "Heart-pounding Dreams!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000

CardStat = 7514
{
global.CardName[CardStat] = 'The Greatest Live!'
global.CardText[CardStat] = 'Animation/BanG Dream!/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000

CardStat = 7515
{
global.CardName[CardStat] = 'Sparkly Stage, Kasumi Toyama'
global.CardText[CardStat] = 'Animation/BanG Dream!/PoppinParty

CONT [VC]: If you have units with "Tae Hanazono", "Rimi Ushigome", "Saya Yamabuki",
"Arisa Ichigaya" in their card names each, all of your front row rear-guards get
the trigger effects that this unit gets by the drive check.

ACT [VC]: If an order was not played this turn, COST [Counter Blast 1], search your
deck or drop zone for up to one <PoppinParty> music and play it, and if you
searched your deck, shuffle your deck.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.BlueTokenAdd[CardStat] = 1
global.PowerStat[CardStat] = 13000

CardStat = 7516
{
global.CardName[CardStat] = 'Caring for Friends, Arisa Ichigaya'
global.CardText[CardStat] = 'Animation/BanG Dream!/PoppinParty

AUTO [RC]: When placed, COST [Soul Blast 1 & reveal a critical trigger from your
hand], look at five cards from the top of your deck, reveal up to one <PoppinParty>
without having "Arisa Ichigaya" in its card name from among them, put it into your
hand, and shuffle your deck.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7517
{
global.CardName[CardStat] = 'Always Natural, Tae Hanazono'
global.CardText[CardStat] = 'Animation/BanG Dream!/PoppinParty

AUTO [RC]: When placed, COST [discard a card from your hand], and return a music
from your drop zone to your hand.

AUTO [RC]: When your vanguard attacks, that unit and this unit gets power +5000
until end of turn.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7520
{
global.CardName[CardStat] = 'Brimming Ability for Action, Kasumi Toyama'
global.CardText[CardStat] = 'Animation/BanG Dream!/PoppinParty

AUTO [VC/RC]: When placed, look at seven cards from the top of your deck, reveal up
to one music from among them, put it into your hand, and shuffle your deck.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7521
{
global.CardName[CardStat] = 'Resolute Hard Worker, Rimi Ushigome'
global.CardText[CardStat] = 'Animation/BanG Dream!/PoppinParty

AUTO [RC]: When your vanguard attacks, if your opponent�s vanguard is grade 3 or
greater, COST [discard a card from your hand & reveal a critical trigger from your
hand], and <PoppinParty> on your VC gets power +10000 / drive +1 until end of that
battle.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7522
{
global.CardName[CardStat] = 'Sparkling Star, Kasumi Toyama'
global.CardText[CardStat] = 'Animation/BanG Dream!/PoppinParty

AUTO [VC]: When placed, look at seven cards from the top of your deck, reveal up to
one grade 3 card with "Kasumi Toyama" in its card name from among them, put it into
your hand, and shuffle your deck.

ACT [RC]: COST [Put this unit on the bottom of your deck], and return a
<PoppinParty> without "Kasumi Toyama" in its card name from your drop zone to your
hand.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7523
{
global.CardName[CardStat] = 'Heart-pounding Start, Kasumi Toyama'
global.CardText[CardStat] = 'Animation/BanG Dream!/PoppinParty

AUTO: When rode upon, draw a card. Then, if your opponent�s vanguard is grade 1 or
greater, put a Quick Shield ticket into your hand.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 6000
global.QuickShieldAdd[CardStat] = 1

CardStat = 7524
{
global.CardName[CardStat] = 'Binds Popipa Together, Saya Yamabuki'
global.CardText[CardStat] = 'Animation/BanG Dream!/PoppinParty

AUTO [RC]: When placed, COST [Counter Blast 1 & put a card from your hand on the
bottom of your deck], and return a critical trigger and <PoppinParty> normal unit
from your drop zone to your hand. This ability may only be used by a card with the
same card name once a turn.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000
CardStat = 7570
{
global.CardName[CardStat] = 'Starting as Always, Mitake Ran'
global.CardText[CardStat] = 'Animation/BanG Dream!/Afterglow

AUTO: When rode upon, draw a card. Then, if your opponent�s vanguard is grade 1 or
greater, put a Quick Shield ticket into your hand.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 6000
global.QuickShieldAdd[CardStat] = 1

CardStat = 7571
{
global.CardName[CardStat] = 'Start of Her Dream, Aya Maruyama'
global.CardText[CardStat] = 'Animation/BanG Dream!/Pastel Palettes

AUTO: When rode upon, draw a card. Then, if your opponent�s vanguard is grade 1 or
greater, put a Quick Shield ticket into your hand.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 6000
global.QuickShieldAdd[CardStat] = 1

CardStat = 7572
{
global.CardName[CardStat] = 'Start of Her World, Kokoro Tsurumaki'
global.CardText[CardStat] = 'Animation/BanG Dream!/Hello, Happy World!

AUTO: When rode upon, draw a card. Then, if your opponent�s vanguard is grade 1 or
greater, put a Quick Shield ticket into your hand.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 6000
global.QuickShieldAdd[CardStat] = 1

CardStat = 7577
{
global.CardName[CardStat] = 'Starting Bell, Yukina Minato'
global.CardText[CardStat] = 'Animation/BanG Dream!/Roselia

AUTO: When rode upon, draw a card. Then, if your opponent�s vanguard is grade 1 or
greater, put a Quick Shield ticket into your hand.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 6000
global.QuickShieldAdd[CardStat] = 1
CardStat = 7587
{
global.CardName[CardStat] = 'Samurai Heart, Eve Wakamiya'
global.CardText[CardStat] = 'Animation/BanG Dream!/Pastel Palettes

AUTO [RC]: When placed, Soul Charge 1.

CONT [RC]: If your soul has five or more <Pastel Palettes> with different names,
this unit gets "Intercept", and can intercept from the back row.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7588
{
global.CardName[CardStat] = 'Mechanical Drummer, Maya Yamato'
global.CardText[CardStat] = 'Animation/BanG Dream!/Pastel Palettes

AUTO [RC]: When placed, look at three cards from the top of your deck, put any
number of <Pastel Palettes> from among them into your soul, and put the rest on the
bottom of your deck in any order.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7589
{
global.CardName[CardStat] = 'Best Effort, Aya Maruyama'
global.CardText[CardStat] = 'Animation/BanG Dream!/Pastel Palettes

AUTO [VC/RC]: When placed, look at seven cards from the top of your deck, reveal up
to one card with "Aya Maruyama" in its card name from among them, put it into your
hand, shuffle your deck, and if you put a card, discard a card from your hand.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7590
{
global.CardName[CardStat] = 'Genius Girl, Hina Hikawa'
global.CardText[CardStat] = 'Animation/BanG Dream!/Pastel Palettes

CONT [RC/GC]: If your soul has five or more <Pastel Palettes> with different names,
this unit gets power +5000 / shield +5000.

AUTO [RC]: When it attacks, COST [Counter Blast 1], choose up to two <Pastel
Palettes> from your drop zone, return up to one card from among them to your hand,
and put the rest into your soul.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7591
{
global.CardName[CardStat] = 'Stoic Idol, Chisato Shirasagi'
global.CardText[CardStat] = 'Animation/BanG Dream!/Pastel Palettes

CONT [VC]: If your soul has five or more <Pastel Palettes> with different names,
your vanguard with "Aya Maruyama" in its card name gets power +5000.

ACT [VC/RC] 1/Turn: COST [Put a <Pastel Palettes> from your hand into your soul],
and return up to one card without "Chisato Shirasagi" in its card name from your
soul to your hand.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7592
{
global.CardName[CardStat] = 'Fumbling Idol, Aya Maruyama'
global.CardText[CardStat] = 'Animation/BanG Dream!/Pastel Palettes

AUTO [VC/RC]: When placed, search your deck for up to one <Pastel Palettes>, put it
into your soul, and shuffle your deck. This ability may only be used by a card with
the same card name once a turn.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7593
{
global.CardName[CardStat] = 'Growth of Feelings, Aya Maruyama'
global.CardText[CardStat] = 'Animation/BanG Dream!/Pastel Palettes

CONT [VC]: During your turn, if your soul has five or more <Pastel Palettes> with
different names, all <Pastel Palettes> on your VC and RC get power +5000. If it has
eight or more, they get +10000 instead of +5000.

ACT [VC]: If an order was not played this turn, COST [Counter Blast 1], search your
deck or drop zone for up to one <Pastel Palettes> music and play it, and if you
searched your deck, shuffle your deck.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.BlueTokenAdd[CardStat] = 1
global.PowerStat[CardStat] = 13000
CardStat = 7594
{
global.CardName[CardStat] = 'The Best Stage Made with Everyone!'
global.CardText[CardStat] = 'Animation/BanG Dream!/Draw Trigger

CONT: Sentinel.

AUTO [GC]: When placed, COST [discard a card from your hand], and one of your units
cannot be hit until end of that battle.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000

CardStat = 7610
{
global.CardName[CardStat] = 'Sparkling Memories! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Critical Trigger

CONT: You may only have up to twelve "Sparkling Memories!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 12
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000

CardStat = 7611
{
global.CardName[CardStat] = 'Heart-pounding Dreams! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Draw Trigger

CONT: You may only have up to eight "Heart-pounding Dreams!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000

CardStat = 7612
{
global.CardName[CardStat] = 'The Greatest Live! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
CardStat = 7644
{
global.CardName[CardStat] = 'Hates to Lose, Ran Mitake'
global.CardText[CardStat] = 'Animation/BanG Dream!/Afterglow

AUTO [VC/RC]: When placed, if you have an <Afterglow> vanguard, draw a card, and
discard a card from your hand. This ability may only be used by a card with the
same card name once a turn.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7645
{
global.CardName[CardStat] = 'Passionate Heart, Ran Mitake'
global.CardText[CardStat] = 'Animation/BanG Dream!/Afterglow

AUTO [VC/RC]: When placed, reveal the top card of your deck, and if that card is an
<Afterglow>, put it into your hand. (Return it in its original state if not.)'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7646
{
global.CardName[CardStat] = 'Mood Maker, Himari Uehara'
global.CardText[CardStat] = 'Animation/BanG Dream!/Afterglow

CONT [RC]: If you have four or more <Afterglow> on RC, they cannot be chosen by
your opponent�s effects.

ACT [RC] 1/Turn: COST [Counter Blast 1 & rest a rear-guard], and draw a card.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7647
{
global.CardName[CardStat] = 'Overly at Her Own Pace, Moca Aoba'
global.CardText[CardStat] = 'Animation/BanG Dream!/Afterglow

CONT [RC/GC]: All of your <Afterglow> on GC get shield +5000.

ACT [RC] 1/Turn: COST [Soul Blast 1 & rest a rear-guard], and all of your
<Afterglow> units get power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7648
{
global.CardName[CardStat] = 'Important Friends, Ran Mitake'
global.CardText[CardStat] = 'Animation/BanG Dream!/Afterglow

ACT [VC] 1/Turn: COST [Rest up to two rear-guards], choose the same number of your
units as the number rest for this cost, and they get power +10000 until end of
turn.

ACT [VC]: If an order was not played this turn, COST [Counter Blast 1], search your
deck or drop zone for up to one <Afterglow> music and play it, and if you searched
your deck, shuffle your deck.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.BlueTokenAdd[CardStat] = 1
global.PowerStat[CardStat] = 13000

CardStat = 7649
{
global.CardName[CardStat] = 'Figure of an Older Sister, Tomoe Udagawa'
global.CardText[CardStat] = 'Animation/BanG Dream!/Afterglow

AUTO [RC] 1/Turn: When rest by another <Afterglow>s ability, until end of turn,
your vanguard gets power +5000, and if your opponent�s vanguard is grade 3 or
greater, COST [Counter Blast 1], and your vanguard gets critical +1.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7650
{
global.CardName[CardStat] = 'Tsugurific!, Tsugumi Hazawa'
global.CardText[CardStat] = 'Animation/BanG Dream!/Afterglow

AUTO [RC] 1/Turn: When rest by another <Afterglow>s ability, you may stand this
unit.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7654
{
global.CardName[CardStat] = 'Sparkling Memories! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Critical Trigger

CONT: You may only have up to twelve "Sparkling Memories!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 12
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000

CardStat = 7655
{
global.CardName[CardStat] = 'Heart-pounding Dreams! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Draw Trigger

CONT: You may only have up to eight "Heart-pounding Dreams!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000

CardStat = 7656
{
global.CardName[CardStat] = 'The Greatest Live! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000

CardStat = 7663
{
global.CardName[CardStat] = 'Sparkling Memories! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Critical Trigger

CONT: You may only have up to twelve "Sparkling Memories!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 12
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000

CardStat = 7664
{
global.CardName[CardStat] = 'Heart-pounding Dreams! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Draw Trigger

CONT: You may only have up to eight "Heart-pounding Dreams!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000

CardStat = 7665
{
global.CardName[CardStat] = 'The Greatest Live! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000

CardStat = 7657
{
global.CardName[CardStat] = '"Start of a Legend", RAISE A SUILEN'
global.CardText[CardStat] = 'Animation/BanG Dream!/RAISE A SUILEN

AUTO: When rode upon, draw a card. Then, if your opponent�s vanguard is grade 1 or
greater, put a Quick Shield ticket into your hand.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 6000
global.QuickShieldAdd[CardStat] = 1

CardStat = 7724
{
global.CardName[CardStat] = 'DJ that Brings Smiles, Michelle'
global.CardText[CardStat] = 'Animation/BanG Dream!/Hello, Happy World!

AUTO [RC]: At the end of the battle a <Hello, Happy World! on your RC attacked,
COST [Soul Blast 1], return that unit to your hand.

ACT [RC]: If an order was not played this turn, COST [Counter Blast 1], search your
deck or drop zone for up to one <Hello, Happy World!> music with grade equal to or
less than your vanguards and play it, and if you searched your deck, shuffle your
deck.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7725
{
global.CardName[CardStat] = 'Upbeat Smile, Kanon Matsubara'
global.CardText[CardStat] = 'Animation/BanG Dream!/Hello, Happy World!

AUTO [RC]: At the end of the battle it boosted, if a <Hello, Happy World!> music
was played this turn, COST [return this unit to your hand], and Soul Charge 1.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7726
{
global.CardName[CardStat] = 'Likes Everything!, Kokoro Tsurumaki'
global.CardText[CardStat] = 'Animation/BanG Dream!/Hello, Happy World!

AUTO [VC/RC]: When its attack or the attack it boosted hits, you may look at two
cards from the top of your deck. If you looked at, reveal up to one <Hello, Happy
World!> from among them, put it into your hand, and put the rest on the bottom of
your deck in any order.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7727
{
global.CardName[CardStat] = 'Effusive Smile, Hagumi Kitazawa'
global.CardText[CardStat] = 'Animation/BanG Dream!/Hello, Happy World!

AUTO [RC]: When placed, this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7728
{
global.CardName[CardStat] = 'Hurricane of Smiles!, Kokoro Tsurumaki'
global.CardText[CardStat] = 'Animation/BanG Dream!/Hello, Happy World!

AUTO [VC]: When placed, look at seven cards from the top of your deck, reveal up to
one grade 3 card with "Kokoro Tsurumaki" in its card name from among them, put it
into your hand, and shuffle your deck.

AUTO [RC]: When placed, you may call a card from your hand to RC.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7729
{
global.CardName[CardStat] = 'Smiling Noblesse, Kaoru Seta'
global.CardText[CardStat] = 'Animation/BanG Dream!/Hello, Happy World!

AUTO [RC]: When it attacks, if a <Hello, Happy World!> music was played this turn,
COST [Soul Blast 1], until end of that battle, your opponent must intercept if
possible, and at the end of that battle, return this unit to your hand.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7730
{
global.CardName[CardStat] = 'On Stage!, Kokoro Tsurumaki'
global.CardText[CardStat] = 'Animation/BanG Dream!/Hello, Happy World!

AUTO [VC]: When placed, search your deck or drop zone for up to one card with
"Michelle" in its card name, call it to RC, and if you searched your deck, shuffle
your deck.

AUTO [VC]: When it attacks, if a <Hello, Happy World!> music was played this turn,
you may call a card from your hand to RC.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.BlueTokenAdd[CardStat] = 1
global.PowerStat[CardStat] = 13000

CardStat = 7731
{
global.CardName[CardStat] = '"Mad Dog�s Lament", MASKING'
global.CardText[CardStat] = 'Animation/BanG Dream!/RAISE A SUILEN

AUTO [VC/RC]: When placed, put two cards from the top of your deck into your drop
zone. COST [Soul Blast 1 & Discard a card from your hand], and return a <RAISE A
SUILEN> from your drop zone to your hand.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7732
{
global.CardName[CardStat] = '"Most Powerful Music", CHU2'
global.CardText[CardStat] = 'Animation/BanG Dream!/RAISE A SUILEN

AUTO [RC]: At the beginning of your battle phase, the original critical of all of
the power 30000 or greater <RAISE A SUILEN> on your VC and RC becomes 2 until end
of turn. (Only the 30000 or greater units at the beginning the battle phase become
2.)

ACT [VC/RC]: COST [Rest this unit], look at five cards from the top of your deck,
reveal up to two <RAISE A SUILEN> musics from among them, put them into your hand,
and put the rest on the bottom of your deck in any order. This ability may only be
used by a card with the same card name once a turn.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7733
{
global.CardName[CardStat] = '"Bloom of Talent", LOCK'
global.CardText[CardStat] = 'Animation/BanG Dream!/RAISE A SUILEN

CONT [RC]: If a music was played this turn, this unit gets power +5000.

ACT [VC/RC] 1/Turn: COST [Soul Blast 1 & Discard a card from your hand], and this
unit gets power +5000 until end of turn. If a <RAISE A SUILEN> was discarded for
this cost, draw a card.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7734
{
global.CardName[CardStat] = '"Limitless Colors", PAREO'
global.CardText[CardStat] = 'Animation/BanG Dream!/RAISE A SUILEN

CONT [RC]: If you have a rear-guard with "CHU2" in its card name, this unit gets
power +5000.

AUTO [VC/RC]: When placed, look at seven cards from the top of your deck, reveal up
to one card with "CHU2" in its card name from among them, put it into your hand,
and shuffle your deck.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7735
{
global.CardName[CardStat] = '"Phenomenal Diva", LAYER'
global.CardText[CardStat] = 'Animation/BanG Dream!/RAISE A SUILEN

CONT [VC]: During your turn, if your drop zone has five or more musics, this unit
gets power +15000.

ACT [VC] 1/Turn: COST [Counter Blast 1], draw a card, and one of your rear-guards
gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.BlueTokenAdd[CardStat] = 1
global.PowerStat[CardStat] = 13000

CardStat = 7736
{
global.CardName[CardStat] = 'Sparkling Memories! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Critical Trigger

CONT: You may only have up to twelve "Sparkling Memories!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 12
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000

CardStat = 7737
{
global.CardName[CardStat] = 'Heart-pounding Dreams! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Draw Trigger

CONT: You may only have up to eight "Heart-pounding Dreams!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000

CardStat = 7738
{
global.CardName[CardStat] = 'The Greatest Live! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000

CardStat = 7755
{
global.CardName[CardStat] = 'Elegant Melody, Rinko Shirokane'
global.CardText[CardStat] = 'Animation/BanG Dream!/Roselia

CONT [RC]: If a unit with "Ako Udagawa" in its card name is on your VC or RC, this
unit gets power +5000.

AUTO [RC]: When its attack or the attack it boosted hits, COST [Counter Blast 1],
and draw a card.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7756
{
global.CardName[CardStat] = 'Little Demon, Ako Udagawa'
global.CardText[CardStat] = 'Animation/BanG Dream!/Roselia

AUTO [RC]: When placed, look at five cards from the top of your deck, reveal up to
one card with "Rinko Shirokane" in its card name from among them, put it into your
hand, and shuffle your deck.

AUTO [RC]: When its attack or the attack it boosted hits, you may Soul Charge 1.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7757
{
global.CardName[CardStat] = 'Surging Passion, Lisa Imai'
global.CardText[CardStat] = 'Animation/BanG Dream!/Roselia

AUTO: When retired from GC, you may put this unit into your soul.

AUTO [RC]: When placed, Soul Charge 1, and one of your other <Roselia> gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7758
{
global.CardName[CardStat] = 'Unperturbed Performer, Sayo Hikawa'
global.CardText[CardStat] = 'Animation/BanG Dream!/Roselia

CONT [RC]: If a <Roselia> music was played this turn, this unit gets power +5000.

AUTO [RC]: At the end of the battle it attacked a vanguard, if your vanguard is a
<Roselia>, COST [put this unit into your soul], and draw a card.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7759
{
global.CardName[CardStat] = 'Blue Rose Diva, Yukina Minato'
global.CardText[CardStat] = 'Animation/BanG Dream!/Roselia
AUTO [VC]: When it attacks, if a <Roselia> music was played this turn, this unit
gets power +5000 until end of that battle for each grade of your opponent�s
vanguard.

ACT [VC]: If an order was not played this turn, COST [Counter Blast 1], search your
deck or drop zone for up to one <Roselia> music and play it, and if you searched
your deck, shuffle your deck.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.BlueTokenAdd[CardStat] = 1
global.PowerStat[CardStat] = 13000

CardStat = 7761
{
global.CardName[CardStat] = 'Imbuing the World, Yukina Minato'
global.CardText[CardStat] = 'Animation/BanG Dream!/Roselia

AUTO [VC/RC]: When placed, look at five cards from the top of your deck, reveal up
to one grade 2 or greater <Roselia> from among them and put it into your hand,
shuffle your deck, and if you put a card, discard a card from your hand.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 8000

CardStat = 7762
{
global.CardName[CardStat] = 'Quiet Enthusiasm, Yukina Minato'
global.CardText[CardStat] = 'Animation/BanG Dream!/Roselia

CONT [VC]: During your turn, if a <Roselia> music was played this turn, this unit
gets power +5000.

AUTO [VC]: When placed, Soul Charge 2, and if one or more <Roselia> were Soul
Charge, draw a card.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.PowerStat[CardStat] = 10000

CardStat = 7773
{
global.CardName[CardStat] = 'Sparkling Memories! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Critical Trigger

CONT: You may only have up to twelve "Sparkling Memories!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 12
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000

CardStat = 7774
{
global.CardName[CardStat] = 'Heart-pounding Dreams! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Draw Trigger

CONT: You may only have up to eight "Heart-pounding Dreams!" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000

CardStat = 7775
{
global.CardName[CardStat] = 'The Greatest Live! '
global.CardText[CardStat] = 'Animation/BanG Dream!/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 33
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000

CardStat = 11917
{
global.CardName[CardStat] = 'Beginning of Change, Mashiro Kurata'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11918
{
global.CardName[CardStat] = 'Summer Sky�s Harmony, Mashiro Kurata'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO: When this unit is placed by riding from "Beginning of Change, Mashiro
Kurata", search your deck for up to one grade 1 <Morfonica> music, reveal it and
put it into hand, and shuffle the deck.

AUTO: When this unit is placed on RC, COST [discard a critical trigger from hand],
search your deck for up to one music card, reveal it and put it into hand, and
shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11919
{
global.CardName[CardStat] = 'Daylight'
global.CardText[CardStat] = 'BanG Dream!/Morfonica/Normal Order Music

(After a music is played, it is put in the back row center until end of turn)

AUTO: When this card is put on RC, reveal the top card of your deck, and put it
into hand. If the revealed card is a trigger unit, choose one of your <Morfonica>
vanguards, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11920
{
global.CardName[CardStat] = 'Myself as Special, Mashiro Kurata'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO: When this unit is placed by riding from "Summer Sky�s Harmony, Mashiro
Kurata", look at the top seven cards of your deck, choose up to one <Morfonica>
from among them, reveal it and put it into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11921
{
global.CardName[CardStat] = 'Sparkling Brilliance, Toko Kirigaya'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO [Front Row Left RC]: When your vanguard with "Mashiro Kurata" in its card name
attacks, or when your drive check reveals a trigger unit, this unit gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11922
{
global.CardName[CardStat] = 'Gifted Talent, Nanami Hiromachi'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

ACT [RC] 1/Turn: COST [Soul Blast 1 trigger unit or Counter Blast 1], choose a
<Morfonica> unit card from your drop, and if you do not have a rear-guard with the
same card name as that card, call it to RC.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11923
{
global.CardName[CardStat] = 'Hardworking Leader, Tsukushi Futaba'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO: When this unit is placed on RC, COST [Counter Blast 1 or put a trigger unit
from hand into soul], look at the top seven cards of your deck, choose up to one
card with "Mashiro Kurata" in its card name from among them, reveal it and put it
into hand, and shuffle the deck. If you did not reveal a card, Counter Charge 1.

CONT [RC]: During your turn, if you have a grade 3 or greater vanguard with
"Mashiro Kurata" in its card name and one of each rear-guard with "Toko Kirigaya",
"Nanami Hiromachi", "Rui Yashio" in their card names, all of your <Morfonica> units
gets power +5000.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11924
{
global.CardName[CardStat] = 'Genius Brimming with Elegance, Rui Yashio'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO: When this unit is placed on RC, search your deck for up to one <Morfonica>
music, discard it, and shuffle the deck. If you discarded a card, this unit gets
power +5000 until end of turn.

AUTO [Front Row Right RC]: When this unit attacks, if you have a vanguard with
"Mashiro Kurata" in its card name, and you played a music this turn, COST [Soul
Blast 1 & reveal a trigger unit from hand], choose a <Morfonica> music from your
drop, and put it into hand.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11925
{
global.CardName[CardStat] = 'fly with the night'
global.CardText[CardStat] = 'BanG Dream!/Morfonica/Normal Order Music

(After a music is played, it is put in the back row center until end of turn)

AUTO: When this card is put on RC, if you have a <Morfonica> vanguard, until end of
your opponent�s next turn, you get "All of your <Morfonica> rear-guards cannot be
chosen by your opponent�s card effects.". Then, choose up to one <Morfonica> unit
card from your drop, and if you do not have a rear-guard with the same card name as
that card, call it to RC.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11926
{
global.CardName[CardStat] = 'Incomplete Metamorphosis, Mashiro Kurata'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO [VC] 1/Turn: When this unit is attacked by your opponent�s rear-guard, COST
[discard a grade 3 card from hand with "Mashiro Kurata" in its card name], choose
one of your <Morfonica> rear-guards, and change the unit being attacked to that
unit.

ACT [VC]: If you did not play an order this turn, COST [Counter Blast 1], search
your deck or drop for up to one <Morfonica> music and play it, and if you searched
the deck, shuffle the deck.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Mashiro Kurata'
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11927
{
global.CardName[CardStat] = 'Symphonic Illusionary World, Mashiro Kurata'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO: When this unit is placed by riding from "Incomplete Metamorphosis, Mashiro
Kurata", activate persona ride, choose up to one <Morfonica> music from your drop,
play it, and this unit gets all of the following until end of turn.
� AUTO [VC] 1/Turn: At the end of the battle this unit attacked, COST [put a
trigger unit from hand into soul], stand this unit, and it gets drive -1 until end
of turn.
� AUTO [VC]: At the end of your turn, choose an "Incomplete Metamorphosis, Mashiro
Kurata" from your soul, and ride it as rest.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Mashiro Kurata'
global.ForbidCrossPersonaRideUpon[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11928
{
global.CardName[CardStat] = 'Yorube no Sunny, Sunny'
global.CardText[CardStat] = 'BanG Dream!/Morfonica/Normal Order Music

(After a music is played, it is put in the back row center until end of turn)

CONT [RC]: During the battle your vanguard with "Mashiro Kurata" in its card name
attacked, when your opponent would call cards from their hand to GC, they must call
two or more at the same time.

AUTO [RC]: When your vanguard with "Mashiro Kurata" in its card name attacks,
choose one of your vanguards, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11929
{
global.CardName[CardStat] = 'Thoughts Spun Out'
global.CardText[CardStat] = 'BanG Dream!/Critical Trigger

CONT: You may have up to eight "Thoughts Spun Out" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 11930
{
global.CardName[CardStat] = 'Each of their Dreams'
global.CardText[CardStat] = 'BanG Dream!/Draw Trigger

CONT: You may have up to eight "Each of their Dreams" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11931
{
global.CardName[CardStat] = 'Together with Everyone'
global.CardText[CardStat] = 'BanG Dream!/Front Trigger

CONT: You may have up to eight "Together with Everyone" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 11932
{
global.CardName[CardStat] = 'A Little Happiness'
global.CardText[CardStat] = 'BanG Dream!/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 11933
{
global.CardName[CardStat] = 'Irreplaceable Memories'
global.CardText[CardStat] = 'BanG Dream!

CONT: Sentinel

AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0

CardStat = 11980
{
global.CardName[CardStat] = 'Beginning of Forever, Tomori Takamatsu'
global.CardText[CardStat] = 'BanG Dream!/CRYCHIC
AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11981
{
global.CardName[CardStat] = 'That�s Like a Shadow of Spring, Tomori Takamatsu'
global.CardText[CardStat] = 'BanG Dream!/CRYCHIC

AUTO: When this unit is placed by riding from "Beginning of Forever, Tomori
Takamatsu", search your deck for up to one "Haruhikage", reveal it and put it into
hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11982
{
global.CardName[CardStat] = 'Haruhikage'
global.CardText[CardStat] = 'BanG Dream!/CRYCHIC/Normal Order Music

(After a music is played, it is put in the back row center until end of turn)

AUTO: When this card is put on RC, search your deck or hand for up to one <CRYCHIC>
unit card with grade less than or equal to your vanguard, call it to RC, and
shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11983
{
global.CardName[CardStat] = 'Formation of a Common Destiny, Sakiko Togawa'
global.CardText[CardStat] = 'BanG Dream!/CRYCHIC

CONT: When this card would be called to RC other than from the ability of
<CRYCHIC>, put it into drop instead of RC. (Put it into drop even for normal call)

AUTO [RC]: When your unit other than <CRYCHIC> is placed during your turn, put this
unit into soul, and draw a card. (This ability is mandatory)'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11984
{
global.CardName[CardStat] = 'Time of Tranquility, Mutsumi Wakaba'
global.CardText[CardStat] = 'BanG Dream!/CRYCHIC

CONT: When this card would be called to RC other than from the ability of
<CRYCHIC>, put it into drop instead of RC. (Put it into drop even for normal call)

AUTO [RC]: When your unit other than <CRYCHIC> is placed during your turn, put this
unit into soul, and draw a card. (This ability is mandatory)'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11985
{
global.CardName[CardStat] = 'Determined to Move Forward, Tomori Takamatsu'
global.CardText[CardStat] = 'BanG Dream!/MyGO!!!!!

AUTO: When this unit is rode upon by "Innocent Cry, Tomori Takamatsu", look at the
top seven cards of your deck, choose up to one <MyGO!!!!!> from among them, reveal
it and put it into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11986
{
global.CardName[CardStat] = 'HekitenBansou'
global.CardText[CardStat] = 'BanG Dream!/MyGO!!!!!/Normal Order Music

(After a music is played, it is put in the back row center until end of turn)

AUTO [RC]: When your vanguard with "Tomori Takamatsu" in its card name attacks,
choose one of your front row <MyGO!!!!!> rear-guards, and stand it. If your
opponent�s vanguard is grade 3 or greater, choose one of your other rear-guards in
the same column as that stand unit, and stand it.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 11987
{
global.CardName[CardStat] = 'Scene that lies Beyond Advancing without Escaping,
Anon Chihaya'
global.CardText[CardStat] = 'BanG Dream!/MyGO!!!!!

AUTO: When this unit is placed on RC, COST [Counter Blast 1], look at the top five
cards of your deck, choose up to one <MyGO!!!!!> unit card from among them, call it
to RC and shuffle the deck.

AUTO [Front Row Right RC]: At the end of the battle this unit attacked, COST [bind
this unit], draw a card.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11988
{
global.CardName[CardStat] = 'As Her True Self, Soyo Nagasaki'
global.CardText[CardStat] = 'BanG Dream!/MyGO!!!!!

AUTO: When this unit is placed on RC, choose one of your units, and it gets power
+5000 until end of turn.

AUTO [RC]: When this unit boosts a <MyGO!!!!!>, COST [Soul Blast 1], until end of
that battle, when your opponent would call cards from their hand to GC, they must
call two or more at the same time. At the end of that turn, bind this unit.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11989
{
global.CardName[CardStat] = 'Overprotective Loner, Taki Shiina'
global.CardText[CardStat] = 'BanG Dream!/MyGO!!!!!

AUTO: When this unit is placed on RC, COST [Soul Blast 1], look at the top three
cards of your deck, choose up to one <MyGO!!!!!> music from among them, reveal it
and put it into hand, and shuffle the deck.

AUTO [Hand/RC]: At the beginning of the guard step of the battle your unit with
"Tomori Takamatsu" in its card name was attacked, COST [bind this unit], choose one
of the units being attacked, and it gets power +10000 until end of that battle.
(Performed before calling guardians and intercepting)'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11990
{
global.CardName[CardStat] = 'Place that was Found, Rana Kaname'
global.CardText[CardStat] = 'BanG Dream!/MyGO!!!!!

AUTO [Front Row Left RC]: When this unit attacks, you may have this unit get power
+5000 until end of turn. If you do, bind this unit at the end of that turn.

AUTO [RC]: When this unit is stand by your music, if your opponent�s vanguard is
grade 3 or greater, until end of turn, this unit performs drive checks for the
battle this unit attacked.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11991
{
global.CardName[CardStat] = 'Innocent Cry, Tomori Takamatsu'
global.CardText[CardStat] = 'BanG Dream!/MyGO!!!!!

ACT [VC] 1/Turn: COST [Soul Blast 1], choose up to one <MyGO!!!!!> unit card from
your bind zone, and call it to RC. If your opponent�s vanguard is grade 3 or
greater, choose up to two cards with different card names instead of one.

ACT [VC]: If you did not play an order this turn, COST [Counter Blast 1], search
your deck or drop for up to one <MyGO!!!!!> music and play it, and if you searched
the deck, shuffle the deck.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11992
{
global.CardName[CardStat] = 'Mayoiuta'
global.CardText[CardStat] = 'BanG Dream!/MyGO!!!!!/Normal Order Music

(After a music is played, it is put in the back row center until end of turn)

AUTO [RC]: At the end of the battle your vanguard with "Tomori Takamatsu" in its
card name attacked, if you have one of each unit with "Anon Chihaya", "Rana
Kaname", "Soyo Nagasaki", and "Taki Shiina" in their card names, COST [discard a
card from your hand], stand all of your <MyGO!!!!!> rear-guards, and if your
opponent�s vanguard is grade 3 or greater, they get power +5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11993
{
global.CardName[CardStat] = 'Starting to Move On for the Five Who Are Lost'
global.CardText[CardStat] = 'BanG Dream!/Over Trigger

Additional Effect - Choose five normal units from your drop with the same race as
your vanguard and different card names, and put them into hand.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.CardCopies[CardStat] = 1
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000

CardStat = 11994
{
global.CardName[CardStat] = 'Overflowing Thoughts and Song'
global.CardText[CardStat] = 'BanG Dream!/Critical Trigger

AUTO [RC]: At the end of the battle this unit boosted, COST [put this unit into
soul], choose one of your units, and it gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 15000

CardStat = 11995
{
global.CardName[CardStat] = 'Accumulation of Time'
global.CardText[CardStat] = 'BanG Dream!/Draw Trigger

CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11996
{
global.CardName[CardStat] = 'A Dream-like Moment'
global.CardText[CardStat] = 'BanG Dream!/Front Trigger

CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12001
{
global.CardName[CardStat] = 'Thoughts Spun Out '
global.CardText[CardStat] = 'BanG Dream!/Critical Trigger

CONT: You may have up to eight "Thoughts Spun Out" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12002
{
global.CardName[CardStat] = 'Each of Their Dreams '
global.CardText[CardStat] = 'BanG Dream!/Draw Trigger

CONT: You may have up to eight "Each of Their Dreams" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12003
{
global.CardName[CardStat] = 'Together with Everyone '
global.CardText[CardStat] = 'BanG Dream!/Front Trigger

CONT: You may have up to eight "Together with Everyone" in a deck.'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.CardCopies[CardStat] = 8
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12004
{
global.CardName[CardStat] = 'A Little Happiness '
global.CardText[CardStat] = 'BanG Dream!/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12005
{
global.CardName[CardStat] = 'Irreplaceable Memories '
global.CardText[CardStat] = 'BanG Dream!

CONT: Sentinel

AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0

CardStat = 12006
{
global.CardName[CardStat] = 'End of a Camp of Acceptance for the Five'
global.CardText[CardStat] = 'BanG Dream!/Over Trigger

Additional Effect - Choose five normal units from your drop with the same race as
your vanguard and different card names, and put them into hand.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 8
global.CardInClan[CardStat] = 31
global.CardCopies[CardStat] = 1
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000

CardStat = 12007
{
global.CardName[CardStat] = 'Overflowing Thoughts and Song '
global.CardText[CardStat] = 'BanG Dream!/Critical Trigger

AUTO [RC]: At the end of the battle this unit boosted, COST [put this unit into
soul], choose one of your units, and it gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12008
{
global.CardName[CardStat] = 'Accumulation of Time '
global.CardText[CardStat] = 'BanG Dream!/Draw Trigger

CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12009
{
global.CardName[CardStat] = 'A Dream-like Moment '
global.CardText[CardStat] = 'BanG Dream!/Front Trigger

CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 13093
{
global.CardName[CardStat] = 'Panorama'
global.CardText[CardStat] = 'BanG Dream!/MyGO!!!!!/Normal Order Music

(After a music is played, it is put in the back row center until end of turn)

AUTO:When this card is put on RC, COST [Energy Blast 3], look at the top five cards
of your deck, choose up to one <MyGO!!!!!> unit card from among them, reveal it and
put it into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 13668
{
global.CardName[CardStat] = 'Phrasing Mirage'
global.CardText[CardStat] = 'BanG Dream!/Morfonica/Normal Order Music

Play this if your vanguard is "Butterfly Dream "forte", Rui Yashio"!

AUTO: When this card is put on RC, search your deck or drop for up to one
"Dissonance of the Imaginary World "forte", Mashiro Kurata", call it to RC, until
end of turn, it gets "Boost", and power +5000. If you seached the deck, shuffle the
deck. At the end of that turn, retire that unit.
AUTO [RC] 1/Turn: When your vanguard attacks, if your drop has one or more
different musics, COST [Counter Blast 1], choose one of your vanguards, it gets
power +5000 until end of turn, if your drop has three or more different musics, at
the end of that battle, COST [discard a card with "Rui Yashio" in its card name
from hand], stand that unit, until end of turn, it gets drive -1, and if your drop
has five or more different musics, all of your <Morfonica> rear-guards get power
+5000.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 13669
{
global.CardName[CardStat] = 'esora no clover'
global.CardText[CardStat] = 'BanG Dream!/Morfonica/Normal Order Music

Play this if your vanguard is "Bud That Doesn�t Bloom "forte", Tsukushi Futaba"!

AUTO: When this card is put on RC, search your deck or drop for up to one
"Dissonance of the Imaginary World "forte", Mashiro Kurata", call it to RC, until
end of turn, it gets "Boost", and power +5000. If you seached the deck, shuffle the
deck. At the end of that turn, retire that unit.

CONT [RC]: All of your <Morfonica> rear-guards get power +5000.

AUTO [RC]: When your vanguard attacks, COST [Counter Blast 1 & discard a card with
"Tsukushi Futaba" in its card name from hand], choose a card with "Tsukushi Futaba"
in its card name from your drop, call it to RC, until end of turn, that unit can
attack from the backrow.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 13670
{
global.CardName[CardStat] = 'Watashi Machigai Sagashi'
global.CardText[CardStat] = 'BanG Dream!/Morfonica/Normal Order Music

Play this if your vanguard is "Loneliness For Being Gifted "forte", Nanami
Hiromachi"!
AUTO: When this card is put on RC, search your deck or drop for up to one
"Dissonance of the Imaginary World "forte", Mashiro Kurata", call it to RC, until
end of turn, it gets "Boost", and power +5000. If you seached the deck, shuffle the
deck. At the end of that turn, retire that unit.
AUTO [RC]: When your vanguard attacks, COST [Counter Blast 1], all of your rear-
guards without "Nanami Hiromachi" in their card names get "CONT [RC]: Your vanguard
gets the trigger effects this unit got." until end of turn. Then, COST [discard a
card with "Nanami Hiromachi" in its card name from hand], look at the top four
cards of your deck, choose two cards from among them, put them into hand, and put
the rest on the top or bottom of the deck in any order.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 13671
{
global.CardName[CardStat] = 'MUGEN Reverberate!'
global.CardText[CardStat] = 'BanG Dream!/Morfonica/Normal Order Music

Play this if your vanguard is "One�s Own Footprints "forte", Toko Kirigaya"!

AUTO: When this card is put on RC, search your deck or drop for up to one
"Dissonance of the Imaginary World "forte", Mashiro Kurata", call it to RC, until
end of turn, it gets "Boost", and power +5000. If you seached the deck, shuffle the
deck. At the end of that turn, retire that unit.

AUTO [RC]: When your vanguard attacks, COST [Counter Blast 1], choose one of your
<Morfonica> rear-guards, and stand it. If your opponent�s vanguard is grade 3 or
greater, COST [discard a card with "Toko Kirigaya" in its card name from hand],
choose one of your <Morfonica> rear-guards, stand it, choose one of your vanguards,
and it gets power +10000 / critical +1 until end of turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 13672
{
global.CardName[CardStat] = 'Kyou mo Merry go rounD'
global.CardText[CardStat] = 'BanG Dream!/Morfonica/Normal Order Music

AUTO: When this card is put on RC, search your deck or drop for up to one card with
"forte" in its card name, call it to RC, and if your vanguard is "Incomplete
Metamorphosis, Mashiro Kurata", search your deck for up to one "Dissonance of the
Imaginary World "forte", Mashiro Kurata", and ride it as stand. If you searched the
deck, shuffle the deck.

AUTO [RC]: When the "Dissonance of the Imaginary World "forte", Mashiro Kurata" on
your VC attacks, COST [put a card with "Mashiro Kurata" in its card name from hand
into soul], and that unit gets "Triple Drive" until end of turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.CardInClan2[CardStat] = 30
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 13673
{
global.CardName[CardStat] = 'Dissonance of the Imaginary World "forte", Mashiro
Kurata'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

CONT [VC]: If your soul has one "Incomplete Metamorphosis, Mashiro Kurata", this
unit gets all of that card�s original AUTO abilities and ACT abilities, and the
cost of the ACT ability may be paid with "Put a trigger unit from hand into soul".

AUTO [VC]: At the beginning of your battle phase, if all of your units have "forte"
in their different card name, and you have a "Kyou mo Merry go rounD" on your RC,
until end of turn, all of your units can attack from the back row, and if your
opponent�s vanguard is grade 3 or greater, they get power +5000, and your persona
ride also increases the power of your back row units.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.PersonaRide[CardStat] = 1
global.EnableAttackFromBackRow[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 13674
{
global.CardName[CardStat] = 'Bud That Doesn�t Bloom "forte", Tsukushi Futaba'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO: When this unit is placed on RC, COST [Counter Blast 1], choose a <Morfonica>
with a different card name from this unit from your drop, put it into hand, and
this unit gets power +5000 until end of turn.

AUTO [Back Row RC] 1/Turn: When this unit attacks a grade 3 or greater unit, if
your other unit�s power was increased by a trigger effect this turn, this unit gets
power +10000.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.EnableAttackFromBackRow[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 13675
{
global.CardName[CardStat] = 'One�s Own Footprints "forte", Toko Kirigaya'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

ACT [Drop]: If you have a grade 3 or greater vanguard with "forte" in its card
name, and you do not have a rear-guard with the same card name as this card, COST
[Energy Blast 3], call this card to RC, and if your opponent�s vanguard is grade 3
or greater, this unit gets power +5000 until end of turn.

AUTO [Front Row Left RC] 1/Turn: When this unit attacks, if you have a grade 3 or
greater vanguard with "forte" in its card name, COST [Soul Blast 1 & reveal a
trigger unit from hand], and this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 10000

CardStat = 13676
{
global.CardName[CardStat] = 'Loneliness For Being Gifted "forte", Nanami Hiromachi'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

CONT [RC]: If you have a grade 3 or greater vanguard with "forte" in its card name,
this unit gets "Intercept", and can intercept from the back row.

AUTO [RC] 1/Turn: When this unit attacks, COST [Soul Blast 1 trigger unit or
Counter Blast 1], draw a card, and this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.EnableAttackFromBackRow[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000

CardStat = 13677
{
global.CardName[CardStat] = 'Butterfly Dream "forte", Rui Yashio'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO: When this unit is placed on RC, if you have a grade 3 or greater vanguard
with "forte" in its card name, COST [Energy Blast 3], search your deck for up to
one <Morfonica>, discard it, and shuffle the deck.

AUTO [Front Row Right RC] 1/Turn: When this unit attacks, if you have a grade 3 or
greater vanguard with "forte" in its card name and your opponent�s vanguard is
grade 3 or greater, and your drop has one or more different musics, until end of
turn, this unit gets power +5000, and if your drop has three or more different
musics, COST [Soul Blast 1], and it gets power +10000 instead of +5000.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 13678
{
global.CardName[CardStat] = 'Conflicts Hidden Within Each Heart'
global.CardText[CardStat] = 'BanG Dream!/Morfonica

AUTO: When this unit is placed by riding from a grade 2 <Morfonica>, search your
deck, hand, or drop for up to one grade 2 or less normal unit with "forte" in its
card name, ride it as stand, and if you rode a card, put this card into the order
zone. If you searched the deck, shuffle the deck.
CONT [Order Zone]: Your vanguard loses all of its original abilities, and becomes a
grade 3 / power 13000 / critical 1 unit and gets "Twin Drive". During your turn,
you cannot ride.
AUTO [Order Zone]: At the beginning of your ride phase, COST [put a card with the
same card name as this card from hand into soul], and activate persona ride.
AUTO [Order Zone]: At the beginning of your main phase, search your deck or drop
for up to one <Morfonica> music and play it, and if you searched the deck, shuffle
the deck.

(SHIFT + left click to activate persona ride)'


global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 31
global.DCards[CardStat] = 8
global.PersonaRide[CardStat] = 1
global.PersonaRideAct[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

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