Daybreak Game Company LLC V Takahashi Et Al Casdce-25-01489 0001.0
Daybreak Game Company LLC V Takahashi Et Al Casdce-25-01489 0001.0
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NICHOLAS 8. JANDA (SBN 253610)
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nick.janda(@,dentons .com
2 DENTONS--US LLP
3 601 South Figueroa Street, Suite 2500
Los Angeles, California 90017-5704
Telephone: (213) 623-9300
4 Facsimile: (213) 623 -9924
16
17 DAYBREAK GAME COMPANY CONFIDENTIAL - l'ILl!!B tH,Bl!!R
~
LLC,
18 '25CV1489 BAS BLM
Case No. = = = =- - - -
19 Plaintiff, COMPLAINT FOR:
20 v.
COPYRIGHT
INFRINGEMENT, VIOLATION
21 KRISTOPH ER TAKAHASHI, OF THE DMCA, TRADEMARK
ALEXANDER TAYLOR, and DOES DILUTION, UNFAIR
22 COMPETITION, BREACH OF
1-20, inclusive,
CONTRACT, AND UNJUST
23 ENRICHMENT
24 Defendants.
25
26
27
28
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Plaintiff Daybreak Game Company LLC (" Plaintiff' or "Daybreak"), by and
2 through the undersigned counsel, alleges as follows, upon actual knowledge with
3 respect to itse lf and its own acts, and upon information and belief as to all other
4 matters.
5
INTRODUCTION
6
1. This action arises from Defendants' systematic and ongoing
7
infringement of Plaintiff's valuable intellectual property rights in the iconic
8
EverQuest franchise . Defendants have created, operated, and promoted an
9
unauthorized EverQuest emulator called "The Heroes' Journey" ("THJ") that
10
brazenly copies Daybreak's copyrighted game content, circumvents Daybreak's
11
technological protection measures, dilutes Daybreak's famous EVE RQU EST mark,
12
and generates revenue through a thinly-d isguised " donation" system. THJ requires
13
users to download and modify Daybreak's legitimate EverQuest client software, then
14
redirects players to Defendants ' unauthorized servers where players can access
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substantially identical copies of Daybreak's copyrighted characters, environments,
16
story li nes, and game mechanics. Defendants aggressively have promoted THJ across
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social media platforms, gaming forums , and video channels, consistently marketing
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THJ as an enhanced "EverQuest experience" to attract players away from Daybreak's
19
legitimate EverQuest service. This ongoing infringement already has caused
20
substantial irreparable harm to Daybreak through loss of control over its intellectual
21
property, dilution of its valuab le EVERQUEST mark, siphoning of legitimate
22
EverQuest players, and lost revenue . Plaintiff seeks emergency injunctive relief to
23
immediately halt Defendants' infringing activities, as we ll as permanent injunctive
24
relief, monetary damages, and other appropriate remedies because Defendants'
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conduct threatens the integrity and sustainabi lity of Daybreak's core business and
26
va luable intellectual property rights , and monetary damages a lone cannot remedy the
27
ongoing erosion of Daybreak's market position and trademark rights.
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THE PARTIES, JURISDICTION, AND VENUE
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2 2. Plaintiff, Daybreak Game Company LLC, is a Delaware limited liability
3 company with its principal place of business in San Diego, California
8 Heroes' Journey":
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7.
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This Court has supplemental jurisdiction over Plaintiff's state law claims
2 pursuant to 28 U .S.C. § l 367(a) because they are so related to Plaintiff's federal
3 claims that the state law claims form part of the same case or controversy.
4 8. This Court has personal jurisdiction over Defendants because:
5 a. Defendants agreed to personal jurisdiction in this District when
6 they accessed and used the EverQuest software subject to Daybreak's End User
7 License Agreement ("EULA"), attached hereto as Exhibit A, which explicitly states:
8 "Both parties submit to personal jurisdiction in California and further agree that any
9 cause of action relating to this Agreement shall be brought in the County of San
IO Diego, State of California (if under State law) or the Southern District of California
11 (if under federal law)." This forum selection clause is enforceable and establishes
12 personal jurisdiction over Defendants.
13 b. Defendants purposefully have directed their activities toward
14 California and this District by, among other things, operating an interactive website
15 accessible to California residents , and actively soliciting users located in California;
16 C. Defendants have caused harm that they knew would be felt in
17 California, where Daybreak is headquartered and where Daybreak owns and manages
18 the EverQuest intellectual property;
19 d. Defendants have knowingly and intentionally infringed the
20 intellectual property owned by a California company, thereby expressly aiming their
21 conduct at California; and
22 e. Upon information and belief, Defendants have received
23 substantial monetary compensation through their "donation" system from users
24 located in California, demonstrating purposeful availment of the benefits and
25 protections of California law and creating sufficient minimum contacts with this
26 forum.
27 f. The exercise of jurisdiction over Defendants is reasonable and
28 comports with fair play and substantial justice.
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Venue is proper in this District pursuant to 28 U.S.C. §§ 139l(b) and
2 1400( a) because:
3 a. Defendants consented to venue in this District through their
4 agreement to Daybreak's EULA, which designates the Southern District of
5 California as a forum for any cause of action relating to the Agreement;
6 b. A substantial part of the events giving rise to Plaintiff's claims
7 occurred in this District, including the development and ownership of Plaintiff's
8 intellectual property at issue;
9 C. Plaintiff is headquartered in this District and has suffered harm in
10 this District; and
11 d. Defendants are subject to personal jurisdiction in this District.
12 I 0. To the extent any Defendants are foreign entities or individuals not
13 resident in the United States, venue is also proper under28 U.S.C. § 139l(c)(3), which
14 provides that a defendant not resident in the United States may be sued in any judicial
15 district.
16 FACTUAL BACKGROUND
17 A. EverQuest's Groundbreaking Success
18 11. EverQuest is one of the most commercially successful and culturally
19 influential massively multi player online role-playing games ("MMORPG") in gaming
20 history.
21 12. Since its release in 1999, EverQuest has become a cultural phenomenon
22 and cornerstone of the MMORPG genre.
23 I 3. EverQuest's rich fantasy world of Norrath has captivated millions of
24 players worldwide, fostering deep emotional connections and creating lasting
25 experiences across generations of gamers. This meticulously crafted universe is
26 populated with original and distinctive characters, creatures, locations, and sto1ylines
27 that have become well-known and highly valued intellectual property.
28
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6 20. Daybreak also maintains trademark protection for the iconic EverQuest
7 name, its expansion packs and related marks, which have become synonymous with
8 a groundbreaking online gaming experience, including those listed in the chart below:
9
Trademark U.S. Reg. No . Goods & Services (lnt'l Class) First Use
10 EVERQUEST 2520693 Metal key chains and pewter Nov. I ,
II figurines (006); 2000
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Copies of the above referenced registrations are attached hereto as Exhibit C.
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Daybreak has used the EVERQUEST mark continuously in interstate commerce s ince
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1999, and the mark has achieved widespread recognition and fame among consumers
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in the United States as a designation of source for massively multiplayer online role-
18
playing games and related entertainment services.
19
22. To preserve the integrity of the EverQuest world and continue suppo11ing
20
its dedicated community, the authentic EverQuest experience rema ins access ible
21
exclusively through official channe ls, including Daybreak's subscription service and
22
authorized game servers that ensure every player has a high quality experience.
23
23 . With the development, distribution, and promotion of THJ, Defendants
24
have implemented a reverse-engineered server-side EverQuest infrastructure and
25
created an unauthorized access point to Norrath and a modified, derivative game
26
experience that re lies entirely on Daybreak's intellectual property.
27
24. T hrough the development and distribution ofTHJ, Defendants' conduct
28
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17 EverQuest. Lord Nagafen, like Lady Vox, represents a pinnacle achievement for
18 players to confront. His distinctive visual design as a massive red dragon with
19 unique physical characteristics and his specific combat abilities and lore are
20 original creative works. Lord Nagafen has appeared throughout the game's history
21 in multiple contexts and has been featured in merchandise and promotional
22 materials, demonstrating his substantial commercial value to Plaintiff.
23
24
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17 with horns, crimson skin, and unique ceremonial attire that visual ly differentiates him
18 from generic fantasy villains . His domain, the Plane of Hate, represents one of
19 EverQuest's most challenging and iconic raid zones, featuring distinctive and original
20 architecture and visual elements designed specifically to refl ect his malevolent nature.
21 lnnoruuk has been featured prominently in official EverQuest novels, strategy g uides,
22 comic boo ks, and promotional materials, further enhancing his recognition and
23 substantial commercial value to Plaintiff.
24
25
26
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17 towering, reptilian deity with multiple arms and a unique head design. Cazic-Thule
18 plays a central role in the Game's lore and mythology, with an extensive backstory
19 that has been developed across numerous EverQ ue st game expansions. His distinctive
20 appearance, abilities, and role in the EverQ uest world represent substantial creative
21 investment by Plaintiff and significant commercial value.
22
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25
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law. The original visual designs, storylines, combat mechanics, and in-game roles of
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The Iconic EverQuest Characters are the result of substantial creative investment.
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27. The Iconic EverQuest Characters have acquired substantial commercial
19
value through their prominent feature in:
20
a. Multiple EverQuest game expansions released over more than
21
twenty years;
22
b. Official EverQuest merchandise including figurines , a1twork,
23
clothing, and collectibles;
24
C. Strategy guides, lore books, and other official publications;
25
d. Marketing and promotional materials used to advertise EverQuest
26
and its expansions; and
27
e. Community events and conventions where these characters are
28
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featured prominently.
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2 28. The Iconic EverQuest Characters are recognizable symbols of the
3 EverQuest brand and drive player engagement and retention. Players often subscribe
4 to EverQuest specifically to experience encounters with these characters, representing
5 direct revenue for Plaintiff.
6 29. THJ directly appropriates these valuable character prope11ies by
7 incorporating identical or substantially similar versions of the Iconic EverQuest
8 Characters and numerous other distinctive EverQuest characters. Screenshots, videos,
9 and promotional materials for THJ prominently feature EverQuest characters,
IO demonstrating Defendants' unauthori zed use of Plaintiff s intellectual property for
11 Defendants' commercial advantage.
12 D. THJ Emulator's Unauthorized Activities
13 30. THJ has engaged in systematic and deliberate copyright and trademark
14 infringement through the following activities:
15 a. Altering critical client-side (on the player's computer) game files
16 to redirect server communication from official Daybreak servers to unauthorized THJ
17 emulator servers. Specifically, THJ modifies the "eqhost.txt" file, which contains
18 server connection parameters and causes the client-side files to communicate with a
19 server that controls the authentication process;
20 b. Bypassing Daybreak's account authentication system, which
2 1 ordinarily requires :
•
validate access permissions; and
2 v. Ongoing verification of account credentials throughout the
. .
3 gam ing session;
4 C. Creating promotional materials for THJ that present the EverQuest
5 characters, environments, and gameplay systems as if they
6 originated with Defendants rather than Daybreak;
7 d. Making statements suggesting that THJ's content was created
8 through Defendants' independent effo11s;
9 d. Replacing certain splash screens and user interface elements while
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18 g. Implementing patches to bypass Daybreak's authentication
19 systems and digital rights management protections.
20 E. THJ's Unauthorized Server Emulation
21 3l. T he THJ project has developed server emulation software that:
22 a. Replicates proprietary server-side code and protocols developed
23 by the EverQuest team ;
24 b. Works in conjunction with the THJ client, the software application
25 that runs on a player's personal computer, to recreate Daybreak's copyrighted game
26 world and experience, including zones, non-player characters, quests, items, and
27 dialogue from the Eve rQuest Rain of Fear ("RoF") expansion;
28 C. Implements modified versions of the EverQuest game mechanics,
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progression systems, and character development features;
2 d. Utilizes and causes the display of Daybreak's protected EverQuest
3 characters, locations, and storylines without authorization; and
27 the fundamental emulator code that powers the THJ server, including the
b.
• 41
https://github.com/The-Heroes-Journey-EQEMU/guests A
2 public repository containing scripts for the quest system in THJ. This repository has
3 25 commits and was last updated on June 7, 2025 . These scripts control NPC
4 behaviors, quest rewards, and gameplay mechanics specific to THJ.
5 C. https://github.com/The-Heroes-Journey-EQEMU/egemupatcher -
6 A public reposito1y forked from xackery/eqemupatcher containing the code for the
7 file comparison and patching utility. This reposito1y has 647 commits and was last
8 updated on June 4, 2025. This tool modifies the legitimate E verQuest client to connect
9 to THJ servers.
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15 e. https://github.com/The-Heroes-Journey-EQEMU/thj-launcher -
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17 repository's README expli citly credits "The Heroes Journey Dev Team - Aporia
18 and Catapultam" and gives "Special thanks to Drake for the support," directly
19 identifying the primaty contributors.
20 f. https://github.com/The-Heroes-Journey-EQEMU/thj-wiki - A
2 1 public repository for the THJ Wiki content, which was last updated on June 7, 2025.
22 g. https ://github.com/The-Heroes-Journey-EQEMU/eqdb - A public
23 reposito1y forked from m ifisher324/eqdb for the EverQuest Database specific to THJ,
24 last updated on Jun e 8, 2025 . This repository contains database structures and content
25 specific to THJ.
26 h. https://github.com/The-Heroes-Journey-EQEMU/ maps - A public
27 repository forked from wayfarershaven/maps containing map data for THJ.
28
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https: //github.com/The-Heroes-Journey-EQEMU/downloadeqrof
2 - A public repository forked from xackery/downloadeqrof. "downloadeqrof' is
3 designed to simplify the process of downloading the Steam Rain of Fear 2 EverQuest
4 client.
s 34. Based on analysis of these GitHub repositories and other public sources
6 associated with THJ, the primary contributors to the development ofTHJ include, but
IO Journey Dev Team" along with Mr. Taylor. Mr. Takahashi 's pseudonym, "Aporia"
11 also is referenced on the THJ Wiki as an administrative contact for users who need
12 exemptions to the IP limit rule.
13 b. Mr. Taylor, under his pseudonym "catapultam-habeo," who has
14 made significant contributions to the core server functionality, including
15 multiclassing mechanics and character progression systems. Mr. Tay !or also has
16 contributed to quest scripts for zones such as Bastion of Thunder and Plane of
17 Torment, and has co-authored updates to the THJ in-game storytelling tool. Evidence
18 of these contributions can be found in commits to the THJ Server repository and the
19 quests_public repository.
36.
41
•
THJ officially launched on or about October 25, 2024, as evidenced by
2 announcements on various social media platforms including Reddit and Discord and
3 videos on YouTube.
4 37. The first public announcement of THJ appeared on the EQEmulator
5 Forum, at eqemulator.org/forums/showthread.php?t=44 l 93 on October l 0, 2024,
6 wh ere user "Aeventh" posted, " I am excited to announce The Heroes' Journey, a
7 three-y ear labor of love aimed at creating an incredible solo/duo EQ experience."
8 38. " Aeventh" is a pseudonym for Mr. Takahashi.
9 39. Following the initial announcement, promotional activity for THJ
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15 heroes-journey-launches-nov- l st. I 022376/. This post promoted THJ's upcoming
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17 any three classes on one character."
18 b. November I, 2024: Fires of Heaven gaming community forum
19 announcement titled "The Heroes Journey (Multiclass EQemu Progression Server)"
20 posted at https://www.firesofheaven.org/threads/the-heroes-journey-multiclass-
2 1 eqemu-progression-server.155 10/. T his announcement promoted THJ's launch day
22 with direct links to heroesjourneyemu.com and THJ 's Discord server, generating
23 significant ongoi ng discussion across multiple forum pages.
24 C. November 25, 2024: YouTube instructional video, uploaded by
25 content creator "Broken Stoic," titled "The Heroes Journey , Comprehensive Beginner
26 Guide," which has received approximate ly 30,803 views to date. This v ideo ex plicitly
27 promoted THJ as an EverQuest emulator whi le demonstrating gameplay featuring
28 recognizable EverQuest characters and environments.
- 20-
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11 42. The THJ installer, developed and distributed by Defendants, guides users
12 through a process that includes:
44.
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These modifications constitute unauthorized derivative works of
2 Daybreak's copyrighted software and circumvent technological measures
3 implemented by Daybreak to authenticate access to its copyrighted works.
4 45. THJ is built upon the foundat ion of the EQEmu Server project, an open-
5 source project that attempts to recreate EverQuest server functiona lity .
6 46. Whi le EQEmu itself raises separate intellectual property concerns, THJ
7 goes significantly further in its infringement by:
c. https ://github.com/The-Heroes-Journey-EQEMU/eqemupatcher;
2 Last Updated - June 4, 2025; and
3 d. https://github.com/The-Heroes-Journey-EQEMU/thj-launcher;
4 Last Updated - April 10,2025.
5 50. Defendants have established a sophisticated commercial revenue model
6 thinly disguised as a "donation" system that directly generates income from their
7 unauthorized use of Daybreak's intellectual propetty. This monetization scheme
8 operates through multiple channels:
9 a. Defendants solicit financial contributions through a prominent
IO "Donate" button on the THJ website (heroesjourneyemu.com) ( discussed herein),
15 game items, cosmetic enhancements, and character benefits that provide material
16 advantages within the game;
17 51. Defendants have received financial benefits through their monetization system,
18 directly profiting from their unauthorized use of Plaintiffs intellectual property.
19 52. The THJ website at "heroesjourneyemu.com" serves as the central hub
20 for distribution of the unauthorized emulator. The THJ website prominently displays
21 EverQuest imagery and content while promoting the THJ game that directly competes
22 with Daybreak's legitimate service. The THJ website includes detailed installation
23 instructions that specifically direct users to obtain and modify Daybreak's
24 copyrighted EverQuest client software as a prerequisite for using the unauthorized
25 emulator.
26 53. While the main website strategically avoids direct mention ofEverQuest,
27 the THJ wiki specifically identifies THJ as " a multiclass, no box progression server
28 based on EverQuest." The wiki contains numerous explicit references to EverQuest,
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41
including statements like: "Welcome to The Heroes' Journey (THJ). Th is guide is for
2 anyone whether you are brand new to Everq uest (EQ), an EQ Veteran or a casual EQ
3 Emu player." T hese explicit associations with Dayb reak's trademarks are des igned to
4 attract EverQuest p layers and promote THJ as a "new spin" on the EverQuest
5 experience, directly competing w ith Daybreak's legitimate service.
6 54. T he THJ website and associated wiki contains numerous explicit
7 references to EverQuest, incl uding but not li mited to:
62.
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Specifically, the relevant provis ions of the EULA state:
2 a. " You may not use any third party software to modify the Software
3 to change Game play" (Ex. A ,-J 9);
4 b. " You may not create, facilitate, host, link to or provide any other
5 means through which the Game may be played by others, such as through server
6 emulators." Id. ,-i 9; and
7 C. " You may not copy (except to make one necessary back-up copy),
8 distribute, sell, auction, rent, lease, loan, modify o r create derivative works, adapt,
9 translate, perform, display, sublicense or transfer all or any po11ion of the Software."
10 Id. ,-J 7.
II 63. By developing, distributing, and promoting THJ, Defendants have not
12 only violated these provisions themselves but actively have induced and encouraged
13 others to breach the EULA .
14 64. The THJ Installer app lication offered on the THJ website automates the
15 circumvention of Daybreak's technical protection measures by modifying the
c.
• Utilizing
41
•
Daybreak's copyrighted characters, environments,
2 storylines, and other creative elements.
3 67. The EVERQUEST mark is famous and distinctive.
4 M. Harm to Daybreak
5 68. Defendants ' unauthorized creation, development, and distribution of
6 THJ has caused and continues to cause substantial harm to Daybreak, including but
7 not limited to:
8 a. Dilution of the distinctive quality of the EVERQUEST Mark,
9 which Daybreak has carefully cultivated and protected for over two decades through
10 consistent brand management and quality control;
11 b. Loss of control over the quality and content of services provided
12 under the E VERQUEST mark, as Defendants operate without Daybreak's rigorous
13 quality assurance processes, security protocols, or content moderation systems;
14 C. lnterference with Daybreak's business relationships with
15 authentic EverQuest users throug h the diversion of active players from official servers
16 to THJ's unauthorized server;
17 d. Negative impact on Daybreak's ability to successfully launch and
18 maintain new official progression se rvers due to decreased player participation caused
19 by THJ's competing unauthorized service; and
20 e. Damage to Daybreak's reputation and goodwill through
2 1 assoc iation w ith an unauthorized service that operates outside Daybreak' s established
22 standards for game balance, sec urity , and player conduct; and
23 f. Direct diversion of potential revenue, including lost subscription
24 fees and in-game purchases from use rs who would otherwise be pay ing customers of
25 Daybreak's legitimate EverQuest service.
26 69. Defendants' actions have been willful and deliberate, with full
27 knowledge of Daybreak's rights in and to EverQuest and the EVERQUEST mark.
28
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9 72. Daybreak ' s copyrighted works contain wholly original material that
IO constitutes copyrightable subject matter under the laws of the United States.
II 73. Daybreak has complied with all statutory formalities and requirements
12 to register and maintain its copyrights in EverQuest.
13 74. Without Daybreak' s authorization, Defendants have copied, modifi ed,
14 distributed, displayed, and created derivative works based on Daybreak's copyrighted
15 works by:
16 a. Copying substantial portions of Daybreak's game code and
17 content;
18 b. Creating unauthorized server software that works in conjunction
19 with Defendant's unauthorized modification to Daybreaks client software to
75.
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•
Under the EULA, Paragraph 8, Plaintiff explicitly retains " all rights, title
2 and interest, including, without limitation, ownership of all intellectual property rights
3 relating to or residing in the Disc, the Software and the Game, all copies thereof, and
4 all game character data in connection therewith." The EULA fu1iher specifies that
5 users "have not and will not acquire or obtain any intellectual property or other rights,
6 including any right of exploitation, of any kind in or to the Disc, the Software or the
7 Game."
8 76. Defendants' actions constitute direct copyright infringement of
9 Defendant's exclusive rights under 17 U.S.C. § 106.
10 77. Defendants' infringement of Daybreak's copyrights has been willful,
11 intentional, and purposeful, in disregard of Daybreak's rights.
12 78. As a direct and proximate result of Defendants' infringement, Daybreak
13 has suffered and will continue to suffer monetary damages in an amount to be proven
14 at trial.
15 79. Pursuant to 17 U.S.C. § 504(b), Daybreak is entitled to recover from
16 Defendants the damages it has sustained and will sustain, as well as any gains, profits,
17 and advantages obtained by Defendants as a result of their acts of infringement, or, at
18 Daybreak's election, statutory damages pursuant to pursuant to 17 U.S.C. § 504(c),
19 as well as its attorneys' fees and costs pursuant to 17 U.S.C. § 505.
20 80. As a result of Defendants' infringement, Daybreak has suffered and will
2 1 continue to suffer irreparable harm for which monetary damages are inadequate.
82.
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•
THJ users engage in direct copyright infringement by reproducing, and
2 accessing unauthorized copies of Daybreak's copyrighted EverQuest content.
3 83. Defendants have intentionally induced third-party infringement of
4 Daybreak's exclusive rights under 17 U .S.C. § I 06 developing, distributing, and
5 promoting THJ with the objective and practical effect of encouraging users to access,
6 copy, and play unauthorized versions of EverQuest. This inducement includes:
7 a. Hosting and disseminating modified game files that bypass access
8 controls;
• 41
but are not limited to, authentication protoco ls and access controls that restrict the use
2 of EverQuest client software without communicating to an official EverQuest server.
3 89. The THJ emulator and associated software circumvent these
4 technological measures by:
5 a. Alerting eqhost.txt to reroute server connections;
6 b. Removing splash screens that include copyright notices; and
7 C. Distributing an installer that automates client-side circumvention
8 of the account authorization protocols.
9 90. These actions constitute violations of the anti-circumvention provisions
10 of the Digital Millennium Copyright Act, 17 U.S.C. § 1201.
11 91. Defendants' circumvention act ivities were willful and were undertaken
12 with knowledge that such activities were prohibited by law.
13 92. As a direct and proximate result of Defendants' DMCA violations,
14 Defendant has suffered and will continue to suffer monetary damages in an amount
15 to be proven at trial .
16 93. Plaintiff is entitled to recover e ither actual damages and any additional
17 profits of the violator, or statutory damages, as well as its attorneys' fees and costs
18 pursuant to 17 U.S.C. § 1203.
19 94. Defendants' circumvention of Daybreak's TPMs effectively nullify
20 Daybreak's ability to control access to its EverQuest IP and enforce its EULA. This
2 1 irre parable harm cannot be undone, justify ing injunctive relief.
• 41
•
mark has been in continuous use for over twenty years, is registered on the Principal
2 Register, has achieved "incontestable" status under 15 U.S.C. § 1065 and has been
3 the subject of substantial advertising and promotion, and represents one of the most
4 well-known MMORPGs in the United States.
5 97. Defendants' use of the EVERQUEST mark began after the Mark became
6 famous.
7 98. Defendants' unauthorized use of the EVERQUEST mark in connection
8 with THJ is likely to cause dilution by blurring by impairing the distinctiveness of
9 Daybreak's famous EVERQUEST mark.
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17 suffered and will continue to suffer monetary damages in an amount to be proven at
18 trial.
• 41
•
ong111 and false and misleading representation that is likely to cause confusion,
2 mistake, or deception as to the affiliation, connection, or association of THJ with
3 Daybreak, or as to the origin, sponsorship, or approva l of THJ by Daybreak;
4 b. Reverse Passing Off Removing or obscuring Daybreak's marks
5 from EverQuest content incorporated into T HJ and presenting that content as the own
6 creation of THJ or as unaffiliated with Daybreak, including:
7 L Removing or altering Daybreak's copyright notices and
8 attributions from EverQuest content reproduced in THJ;
9 11, Creating promotional materials for THJ that present
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16 to Daybreak when incorporating them info THJ ;
17 c, False Advertising: Making false and mis leading representations
18 about T HJ and its relationship to Daybreak, including :
19 1, Statements that THJ provides the authentic EverQuest
20 experience;
21 11, Representations that imply authorization or a pproval by
22 Daybreak;
23 111. C laims about the quality, characteristics, or nature of THJ that
24 are likely to deceive cons umers; and
25 1v. Omissions of material fact regarding THJ's unauthorized
26 nature;
27 d. Trade Dress Infringement: Adopting the distinctive look and fe el
28 of EverQuest, including its user interface elements, visual style, and overall
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•
presentation, thereby creating a likelihood of confusion as to the source or origin of
2 THJ.
3 105. Defendants ' unfair competition has occurred in interstate commerce and
4 has caused and is likely to continue to cause confusion, mistake, or deception among
5 consumers regarding the origin, sponsorship, approval, or affiliation of THJ.
6 I 06. Defendants knew or should have known that their actions constituted
7 unfair competition and would cause confusion, mistake, or deception among
8 consumers. Defendants' unfair competition has been willful and deliberate.
14 violations have been willful and therefore, Daybreak is entitled to enhanced damages
15 under 15 U.S.C. § l l l7(a).
16 109. Daybreak has suffered and will continue to suffer irreparable harm for
17 which monetary damages are inadeq uate. Unless restrained by this Court, Defendants
28
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1 12.
• 41
•
Defendants' unauthorized use of the EVERQUEST mark in connection
2 with THJ is likely to cause dilution of the distinctive quality of Daybreak's mark in
3 violation of California Business & Professions Code§ 14330.
4 113. Defendants' acts of dilution include, but are not limited to:
5 a. Dilution by blurring, by diminishing the EVERQUEST mark's
6 uniqueness and distinctiveness in California; and
7 b. Dilution by tarnishment, by associating the EVERQUEST mark
8 with services of inferior quality lacking Daybreak's professional standards and
9 quality controls.
10 I 14. As a direct and proximate result of Defendants' dilution, Daybreak has
11 suffered and continues to suffer irreparable injury to its business, reputation, and
12 goodwill in California, for which Daybreak has no adequate remedy at law.
13 115. Defendants' dilution has been willful and deliberate, entitling Daybreak
14 to enhanced remedies.
15 116. Daybreak 1s entitl ed to injunctive relief, compensatory damages,
16 disgorgement of Defendants ' profits, and punitive damages.
•
The developers ofTHJ, including but not limited to those known publicly only by the
2 aliases " Aporia" and "Catapultam-Habeo," have demonstrated intimate fami liarity
3 with the EverQuest client software that could only be obtained throug h direct use of
4 the software, necessarily including acceptance of the EULA.
5 120. The EULA explicitly prohibits users from , among other things:
6 a. Creating " any means through which the Game may be played by
7 others, such as through server emulators" (EULA ~ 9);
8 b. Using "any third party software to modify the Software to change
9 Game play" (id.); and
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17 c. Creating derivative works based on EverQuest software.
18 122 . As a direct and proximate result of Defendants' breach of contract,
19 Daybreak has suffered and will continue to suffer monetary damages in an amount to
20 be proven at trial.
21 123 . Daybreak has suffered and w ill continue to suffer irreparable harm for
22 which monetary damages are inadequate. Unless restrained by this Court, Defendant
23 will continue to breach the EULA and D aybreak is entitled to injunctive relief.
24 EIGHTH CLAIM FOR RELIEF
25 Unfair Competition, California Cal. Bus. & Prof. Code§ 17200
26 124. Daybreak repeats and reall eges each and every allegation contained in
27 paragraphs I through 69 as if fu lly set forth herein.
28
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•
125. Defendants have misrepresented their goods or services as those of
2 Daybreak.
3 126. Specifically, Defendants have engaged in passing off by:
4 a. Using Daybreak's EVERQU EST marks and content in connection
5 with THJ;
6 b. Creating the false impression that THJ 1s affiliated with,
7 authorized by, or connected to Daybreak;
8 C. Adopting trade dress and visual elements associated with
9 EverQuest; and
10 d. Otherwise misrepresenting the source of THJ to consumers in
11 California.
12 127. Defendants' passing off has caused and is likely to cause confusion
13 among consumers in California as to the source, sponsorship, affiliation, or approval
14 ofTHJ.
15 128. As a direct and proximate result of Defendants' passing off, Daybreak
16 has suffered and continues to suffer damages, including diverted customers and harm
a.
41
•
Profited from the use of Daybreak's intellectual property without
2 authorization;
8 developing and maintaining EverQuest without bearing the costs of that development.
9 134. It would be unjust and inequitable to permit Defendants to retain these
IO benefits without compensation to Daybreak.
II 135. Daybreak is entitled to restitution from Defendants in an amount to be
12 proven at trial, representing the value of the benefits conferred upon Defendants.
13 PRAYER FOR RELIEF
14 WHEREFORE, Plaintiff prays for relief and judg ment against Defendants as
15 follows:
16 a. For preliminary and permanent injunctive re lief enjoining Defendants
17 and all persons acting in active concert or participation with them from:
14 C. For an order requiring Defendants to disable any and all websites, serv·e rs,
15 or other online services that host, distribute, or promote the THJ emulator;
writing under oath setting forth in detail the manner and form in which Defendants
2 have complied with the Cou1t's orders; and
3 J. For any such other and further relief as the Court deems jus t and proper.
4 DEMAND FOR JURY TRIAL
5 Plaintiff hereby demands a jury trial for all claims so triab le, as provided by
6 Ru le 38 of the Federal Rules of C iv il Procedure.
7
Dated: June 10, 2025 Respectfully s ubmi tted,
8
DENTONS US LLP
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15 DAYBREAK GAME COMPANY, LLC
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CASE NO
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