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Producer Consumer Semaphores

The document discusses the implementation of the Producer-Consumer problem using semaphores in Java, highlighting the need for synchronization to prevent race conditions. It provides updated code examples that utilize semaphores for mutual exclusion and to manage the availability of resources. Additionally, it explains the concept of atomic data structures in Java, emphasizing their importance in multithreading for ensuring thread-safe operations without the overhead of locks.

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0% found this document useful (0 votes)
27 views47 pages

Producer Consumer Semaphores

The document discusses the implementation of the Producer-Consumer problem using semaphores in Java, highlighting the need for synchronization to prevent race conditions. It provides updated code examples that utilize semaphores for mutual exclusion and to manage the availability of resources. Additionally, it explains the concept of atomic data structures in Java, emphasizing their importance in multithreading for ensuring thread-safe operations without the overhead of locks.

Uploaded by

ahjtikna
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 47

Producer Consumer Semaphores

chatgpt.com/c/6820ce91-54dc-8006-899d-ca81f38d1145

here is my code for producer consumer problem but I want to run it using
semaphores can you help me mere bro public class Producer implements
Runnable{ private Shop shop; public Producer(Shop shop){ this.shop =
shop; } @Override public void run(){ while (true){ if(shop.size < 5){ shop.size
+= 1; System.out.println("producing cloth now shop has" + shop.size + "
cloths"); } } } } public class Consumer implements Runnable { private Shop
shop; public Consumer(Shop shop){ this.shop = shop; } @Override public
void run(){ while(true){ if(shop.size > 0 ){ shop.size -= 1;
System.out.println("Consuming cloth now shop has" + shop.size + " cloths");
} } } } public class Shop { public int size; } public class Main { public static
void main(String[] args) { Shop shop = new Shop();// shared data between
producer and consumer Thread t1 = new Thread(new Producer(shop));//
producer thread Thread t2 = new Thread(new Consumer(shop));//
consumer thread t1.start(); // start producer thread t2.start(); // start
consumer thread } }

1/47
Great start, bro! You're almost there. But your current implementation has no
synchronization, which means Producer and Consumer threads can access shop.size
simultaneously, causing race conditions. Let's fix that using semaphores from
java.util.concurrent.

🔧 What We’ll Do:


1. Use two semaphores: empty and full

2. Use a mutex (binary semaphore) for mutual exclusion

3. Fix Shop class to use semaphores safely

✅ Updated Code with Semaphores:


java

import java.util.concurrent.Semaphore;

classShop {
publicintsize=0;
publicfinalintcapacity=5;

Semaphoremutex=newSemaphore(1); // for mutual


exclusionSemaphoreempty=newSemaphore(5); // initially 5 empty
slotsSemaphorefull=newSemaphore(0); // initially 0 cloths
}

👷 Producer with Semaphores:

2/47
java

publicclassProducerimplementsRunnable {
private Shop shop;

publicProducer(Shop shop) {
this.shop = shop;
}

@Overridepublicvoidrun() {
while (true) {
try {
shop.empty.acquire(); // wait if shop is full
shop.mutex.acquire(); // enter critical section

shop.size++;
System.out.println("Producing cloth. Now shop has " +
shop.size + " cloths.");

shop.mutex.release(); // leave critical section


shop.full.release(); // signal that cloth is
available

Thread.sleep(500); // slow down for visibility


} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}

👦 Consumer with Semaphores:

3/47
java

publicclassConsumerimplementsRunnable {
private Shop shop;

publicConsumer(Shop shop) {
this.shop = shop;
}

@Overridepublicvoidrun() {
while (true) {
try {
shop.full.acquire(); // wait if shop is empty
shop.mutex.acquire(); // enter critical section

shop.size--;
System.out.println("Consuming cloth. Now shop has " +
shop.size + " cloths.");

shop.mutex.release(); // leave critical section


shop.empty.release(); // signal that slot is empty

Thread.sleep(500); // slow down for visibility


} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}

🚀 Main Class (No change):

4/47
java

publicclassMain {
publicstaticvoidmain(String[] args) {
Shopshop=newShop();
Threadproducer=newThread(newProducer(shop));
Threadconsumer=newThread(newConsumer(shop));

producer.start();
consumer.start();
}
}

🧠 What You Learned:


Semaphore helps in controlling access to resources.

mutex ensures only one thread changes shop.size at a time.

empty and full track available slots and cloths.

Want me to add multiple producers/consumers or implement it using BlockingQueue


(cleaner way)?

can we do something like producerseamaphor.acquire() consumer


semaphore.release() in producer and in consumer
consumersemaphore.acquire() and producersemaphore>release()

Yes bro, you're on the right track! What you’re suggesting is a valid and simplified way
to manage the Producer-Consumer problem using two semaphores — a producer
semaphore and a consumer semaphore — which essentially act like empty and full in
the classic solution.

Let’s break it down and implement it the way you asked:

✅ 5/47
✅ Concept:
producerSemaphore → counts how many empty slots are available in the shop
(initially 5).

consumerSemaphore → counts how many cloths are available to consume (initially


0).

This is equivalent to:

producerSemaphore.acquire() = wait for an empty slot.

consumerSemaphore.release() = signal that something is ready to consume.

🔧 Full Example with Your Logic:


1. Shop.java

java

import java.util.concurrent.Semaphore;

publicclassShop {
publicintsize=0;
publicfinalintcapacity=5;

SemaphoreproducerSemaphore=newSemaphore(5); // 5 empty slots


initiallySemaphoreconsumerSemaphore=newSemaphore(0); // 0 cloths
initiallySemaphoremutex=newSemaphore(1); // for mutual exclusion on
shop.size
}

2. Producer.java

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java

publicclassProducerimplementsRunnable {
private Shop shop;

publicProducer(Shop shop) {
this.shop = shop;
}

@Overridepublicvoidrun() {
while (true) {
try {
shop.producerSemaphore.acquire(); // wait if shop is full
shop.mutex.acquire(); // enter critical section

shop.size++;
System.out.println("Producing cloth. Now shop has " +
shop.size + " cloths.");

shop.mutex.release(); // leave critical section


shop.consumerSemaphore.release(); // signal that cloth is
ready

Thread.sleep(500); // Optional: slow down for output clarity


} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}

3. Consumer.java

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java

publicclassConsumerimplementsRunnable {
private Shop shop;

publicConsumer(Shop shop) {
this.shop = shop;
}

@Overridepublicvoidrun() {
while (true) {
try {
shop.consumerSemaphore.acquire(); // wait if shop is empty
shop.mutex.acquire(); // enter critical section

shop.size--;
System.out.println("Consuming cloth. Now shop has " +
shop.size + " cloths.");

shop.mutex.release(); // leave critical section


shop.producerSemaphore.release(); // signal that a slot is
free

Thread.sleep(500); // Optional
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}

4. Main.java (same)

8/47
java

publicclassMain {
publicstaticvoidmain(String[] args) {
Shopshop=newShop();
Threadproducer=newThread(newProducer(shop));
Threadconsumer=newThread(newConsumer(shop));

producer.start();
consumer.start();
}
}

✅ Summary:
Yes, your suggestion is exactly how we model it:

producerSemaphore.acquire() → wait for empty slot

consumerSemaphore.release() → notify something was produced

And vice-versa in Consumer.

This is logically the same as empty and full semaphores from the textbook solution.

Do you want me to add multiple producers and consumers or use a bounded buffer
(queue) to store actual items?

what is the issue in the code : class Foo { public Foo() { Semaphore
semaForSecond = new Semaphore(0); Semaphore semaForThird = new
Semaphore(0); } public void first(Runnable printFirst) throws
InterruptedException { // printFirst.run() outputs "first". Do not change or
remove this line. printFirst.run(); semaForSecond.release(); } public void
second(Runnable printSecond) throws InterruptedException {
semaForSecond.acquire(); // printSecond.run() outputs "second". Do not
change or remove this line. printSecond.run(); semaForThird.release(); }
public void third(Runnable printThird) throws InterruptedException {
semaForThird.acquire(); // printThird.run() outputs "third". Do not change or
remove this line. printThird.run(); } }

9/47
The issue in your code is that the semaphores semaForSecond and semaForThird are
declared and initialized inside the constructor, so they are local variables and not
accessible in the methods first(), second(), and third().

🔴 What’s Going Wrong:


java

SemaphoresemaForSecond=newSemaphore(0);
SemaphoresemaForThird=newSemaphore(0);

These lines declare local variables inside the constructor, so the class has no idea
what semaForSecond or semaForThird is in the methods — hence they are undefined
outside the constructor.

✅ Correct Version:
Declare the semaphores as class-level (instance) variables:

10/47
java

import java.util.concurrent.Semaphore;

classFoo {

private Semaphore semaForSecond;


private Semaphore semaForThird;

publicFoo() {
semaForSecond = newSemaphore(0);
semaForThird = newSemaphore(0);
}

publicvoidfirst(Runnable printFirst)throws InterruptedException {


printFirst.run();
semaForSecond.release(); // allow second() to proceed
}

publicvoidsecond(Runnable printSecond)throws InterruptedException {


semaForSecond.acquire(); // wait for first() to finish
printSecond.run();
semaForThird.release(); // allow third() to proceed
}

publicvoidthird(Runnable printThird)throws InterruptedException {


semaForThird.acquire(); // wait for second() to finish
printThird.run();
}
}

🧠 Quick Tip:
If a variable needs to be shared across multiple methods in a class, it must be declared
outside the constructor (as a field), not as a local variable inside the constructor.

Want me to give a test code to run this with threads in random order?

explain atmoic data structure in detail

11/47
Sure bro! Let’s dive deep into atomic data structures in Java — something every
serious multithreaded programmer must know.

🔷 What are Atomic Data Structures?


In multithreading, multiple threads may access and modify shared variables. This can
lead to race conditions where the final result depends on timing.

To solve this, Java provides atomic data structures from the


java.util.concurrent.atomic package that allow lock-free, thread-safe operations
on single variables (like int, long, boolean, and references).

✅ Why "Atomic"?
The term atomic means "all or nothing": the operation is indivisible, i.e., no other
thread can see the variable in a halfway-modified state.

Example: atomicInt.incrementAndGet() is atomic — no other thread can interrupt this


operation in between.

🔧 Common Atomic Classes


1. AtomicInteger

Atomic operations on an int value.

java

AtomicIntegercount=newAtomicInteger(0);

// Atomically increments and returns the updated valueintnewValue=


count.incrementAndGet();

// Atomically adds 5
count.addAndGet(5);

// Atomically compares and sets


count.compareAndSet(10, 20); // if current value is 10, set it to 20

2. AtomicLong — same as AtomicInteger but for long

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3. AtomicBoolean

Thread-safe boolean flag.

java

AtomicBooleanflag=newAtomicBoolean(false);

// Atomically sets to true if currently false


flag.compareAndSet(false, true);

// Get the current valuebooleancurrent= flag.get();

4. AtomicReference<T>

Atomically update a reference to any object type T.

java

AtomicReference<String> atomicName = newAtomicReference<>("Ankit");

// Atomically update value if old value matches


atomicName.compareAndSet("Ankit", "Bro");

5. AtomicIntegerArray, AtomicLongArray, AtomicReferenceArray

Thread-safe arrays with atomic operations on each index.

13/47
java

AtomicIntegerArrayarray=newAtomicIntegerArray(5);

array.set(0, 10);
array.incrementAndGet(0); // becomes 11

💥 compareAndSet() — The Heart of Atomicity


This method is used in almost all atomic classes:

java

booleansuccess= atomicInt.compareAndSet(expectedValue, newValue);

It works like this:

If current value == expectedValue, update it to newValue

Otherwise, do nothing

👉 It returns true if the update happened, else false.

This is the non-blocking alternative to using synchronized.

🚀 Real Use Case: Without and With AtomicInteger


❌ Without Atomic:

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java

intcount=0;

Threadt1=newThread(() -> count++);


Threadt2=newThread(() -> count++);
// May cause race condition and wrong final value

✅ With Atomic:
java

AtomicIntegercount=newAtomicInteger(0);

Threadt1=newThread(() -> count.incrementAndGet());


Threadt2=newThread(() -> count.incrementAndGet());
// Guaranteed correct result

🧠 Summary Table
Class Type Handled Key Operations
AtomicInteger int get(), set(), incrementAndGet()

AtomicLong long Same as above

AtomicBoolean boolean compareAndSet(), get(), set()

AtomicReference<T> Object reference compareAndSet(), get(), set()

AtomicIntegerArray int[] Atomic on individual indexes

🛠 When to Use?
When you're modifying shared variables between threads

When you want performance without the overhead of locks

15/47
For low-level concurrency control (like building lock-free data structures)

Want an example where we replace synchronized blocks with atomic classes for better
performance?

why we need atomic integer

Great question, bro. Let’s answer why we need AtomicInteger by comparing it with
regular int in a multithreaded environment.

🔥 Problem: Shared int in Multithreading

❌ Regular int is not thread-safe

java

intcount=0;

Threadt1=newThread(() -> {
for (inti=0; i < 1000; i++) count++;
});

Threadt2=newThread(() -> {
for (inti=0; i < 1000; i++) count++;
});

👉 You might expect count == 2000 — but due to race conditions, the result will often
be less than 2000.

Why?

count++ is not atomic.

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It's 3 steps under the hood:

1. Read count

2. Increment it

3. Write back

Two threads can read the same value at the same time, both increment, and
overwrite each other.

✅ Solution: AtomicInteger

AtomicInteger guarantees atomicity:

java

AtomicIntegercount=newAtomicInteger(0);

Threadt1=newThread(() -> {
for (inti=0; i < 1000; i++) count.incrementAndGet();
});

Threadt2=newThread(() -> {
for (inti=0; i < 1000; i++) count.incrementAndGet();
});

Now, count.get() will always be 2000, because:

incrementAndGet() is atomic (uses CAS – Compare And Swap under the hood)

No need to use synchronized, no locks, better performance

📌 When Do We Need AtomicInteger?

1. Shared counter in multi-threaded program


E.g., tracking active users, number of requests, total items produced.

2. Better performance than synchronized


It avoids lock contention in low-level concurrent code.

3. Building lock-free data structures


Useful in queues, stacks, etc., where atomic counters are used.

17/47
⚖️ AtomicInteger vs Synchronized
Feature AtomicInteger Synchronized Block

Thread-safety ✅ Yes ✅ Yes


Performance 🔥 Fast (no locking) 🐌 Slower (uses locking)
Code complexity Simple More boilerplate

Low-level atomic ops Yes (CAS-based) No

Suitable for Counters, flags, references Complex shared logic

🧠 Final Thought:
You need AtomicInteger when:

You are sharing a simple numeric variable (int) across threads

You want high performance

You want to avoid synchronized or volatile

Would you like a short runnable Java program to demonstrate the difference between
using int vs AtomicInteger?

but we can avoid race condition by other things too

Absolutely right, bro! 👏


We can avoid race conditions using several other approaches
— AtomicInteger is just one of them.

Let’s break it down:

✅ 1. Using synchronized block or method

🔒 How it works:
Only one thread at a time can enter the synchronized section for a given lock
object.

18/47
Ensures exclusive access.

java

intcount=0;

synchronized (this) {
count++;
}

🧠 Race condition is avoided, but it uses locking, which:


Adds overhead

Can cause contention or even deadlocks

✅ 2. Using ReentrantLock (from java.util.concurrent.locks)

More flexible than synchronized.

java

ReentrantLocklock=newReentrantLock();

lock.lock();
try {
count++;
} finally {
lock.unlock();
}

Benefits:

Can try to acquire lock with timeout

Can check if it's already locked

Can interrupt waiting threads

19/47
But again — it's heavier than atomic classes.

✅ 3. Using volatile (but only for visibility, not atomicity)

java

volatileintcount=0;

Ensures visibility (all threads see latest value)

❌ Doesn’t solve atomicity — count++ is still not atomic

So race condition can still occur!

✅ 4. Using AtomicInteger (Lock-free)

java

AtomicIntegercount=newAtomicInteger(0);
count.incrementAndGet();

No locks

High performance

Uses Compare-And-Swap (CAS) at CPU level

Ideal for simple atomic operations like increment, decrement, compare-and-set

⚖️ When to Use What?


Method Thread Safe Locking Suitable For
synchronized ✅ ✅ Any critical section, even complex logic

ReentrantLock ✅ ✅ When you need advanced locking features

20/47
Method Thread Safe Locking Suitable For

volatile ❌ ❌ Just visibility (not atomic ops)

AtomicInteger ✅ ❌ Simple atomic counters or flags

🔚 Conclusion
Yes, you can avoid race conditions in many ways, but:

Use AtomicInteger when you want performance and simplicity for atomic
numeric operations.

Use synchronized or ReentrantLock for complex shared logic.

Would you like a demo where I show all four techniques solving the same shared counter
problem so you can compare?

explain concurrent hasmap

Sure bro! Let’s break down ConcurrentHashMap — one of the most important classes for
multithreaded programming in Java.

🔷 What is ConcurrentHashMap?

ConcurrentHashMap<K, V> is a thread-safe, high-performance alternative to HashMap


when multiple threads are accessing and modifying the map concurrently.

It belongs to java.util.concurrent package.

❌ Problem with Regular HashMap

If multiple threads modify a HashMap without synchronization:

It can throw ConcurrentModificationException

Or worse: it may go into an infinite loop (due to corrupted internal structure)

Example:

21/47
java

Map<String, Integer> map = newHashMap<>();

Threadt1=newThread(() -> map.put("A", 1));


Threadt2=newThread(() -> map.put("B", 2));

This may cause unpredictable behavior.

✅ ConcurrentHashMap to the Rescue

java

Map<String, Integer> map = newConcurrentHashMap<>();

Threadt1=newThread(() -> map.put("A", 1));


Threadt2=newThread(() -> map.put("B", 2));

This is now thread-safe — multiple threads can read and write without external
synchronization.

🔍 How is it Different from HashMap and Hashtable?

Feature HashMap Hashtable ConcurrentHashMap

Thread-safe ❌ No ✅ Yes
(synchronized)
✅ Yes (non-blocking reads,
partial locking)

Performance 🔥 Fast (but


unsafe)
🐌 Slow (locks
whole map)
⚡ Fast (locks small
sections)

Null
keys/values
✅ 1 null key, many
null values
❌ No nulls
allowed
❌ No null keys or values
Internal lock ❌ None 🔒 Entire Map 🔒 Buckets (segments)
🔧 Internal Working (Java 8+)
22/47
Java 8 uses lock striping: internally, the map is divided into bins (buckets).

Writes lock only the affected bin, not the whole map.

Reads are lock-free using volatile and CAS.

👉 So, multiple threads can read + write different keys at the same time, without
blocking each other.

✅ Basic Operations (Thread-Safe)


java

ConcurrentHashMap<String, Integer> map = newConcurrentHashMap<>();

map.put("apple", 1);
map.putIfAbsent("banana", 2); // only inserts if absent
map.replace("apple", 1, 10); // conditional updateintvalue=
map.get("apple");
map.remove("banana");

All these are atomic and thread-safe.

🚀 Useful Methods
putIfAbsent(key, value)

compute(key, (k, v) -> newValue)

computeIfAbsent(key, k -> value)

forEach(...) — lock-free iteration

reduce(...), search(...) — parallel processing using ForkJoin

⚠️ Important Limitations

23/47
Doesn’t allow null keys or values.

java

map.put(null, 1); // ❌ NullPointerException

Iterators returned by keySet(), entrySet() etc. are weakly consistent

They won’t throw ConcurrentModificationException

But may not reflect the latest state of map during iteration

✅ Example
java

publicclassConcurrentMapDemo {
publicstaticvoidmain(String[] args) {
ConcurrentHashMap<String, Integer> map = newConcurrentHashMap<>();

Threadt1=newThread(() -> {
for(inti=0; i < 5; i++) {
map.put("T1-" + i, i);
}
});

Threadt2=newThread(() -> {
for(inti=0; i < 5; i++) {
map.put("T2-" + i, i);
}
});

t1.start();
t2.start();
}
}

Safe, efficient, and easy — no need for synchronized manually.

24/47
🔚 Summary
✅ Thread-safe alternative to HashMap

⚡ High performance via segment locking & CAS


❌ No keys/values
null

☑ Use in real-world multi-threaded applications (caches, counters, logs, etc.)

Want me to show a real use case — like counting word frequencies across threads using
ConcurrentHashMap?

explain deadlock

Absolutely bro! Let's break down deadlock — one of the trickiest problems in
multithreaded programming — in a simple and clear way.

🧠 What is a Deadlock?
A deadlock is a situation where two or more threads are waiting for each other
forever, and none of them can proceed.

It's like:

🤝 Thread A: "I’m waiting for a lock held by Thread B"


🤝 Thread B: "I’m waiting for a lock held by Thread A"
🔁 So, both are stuck. Forever. This is deadlock.
🔁 Real-Life Analogy
Imagine two people trying to pass through a narrow hallway:

Person A enters from one side

Person B enters from the other side

Both meet in the middle, block each other, and neither moves

That's a deadlock — each is waiting for the other to move first.

25/47
💥 Code Example (Java Deadlock)
java

classA {
synchronizedvoidmethodA(B b) {
System.out.println("Thread1: Holding lock on A and waiting for
B...");
b.last();
}

synchronizedvoidlast() {
System.out.println("Inside A.last()");
}
}

classB {
synchronizedvoidmethodB(A a) {
System.out.println("Thread2: Holding lock on B and waiting for
A...");
a.last();
}

synchronizedvoidlast() {
System.out.println("Inside B.last()");
}
}

publicclassDeadlockDemo {
publicstaticvoidmain(String[] args) {
Aa=newA();
Bb=newB();

Threadt1=newThread(() -> a.methodA(b));


Threadt2=newThread(() -> b.methodB(a));

t1.start();
t2.start();
}
}

🔄 What happens:
Thread1 locks A, then tries to lock B

Thread2 locks B, then tries to lock A

26/47
Both are waiting on each other, causing deadlock

🧱 4 Conditions of Deadlock (Coffman Conditions)


A deadlock can only happen if all 4 conditions are true:

1. Mutual exclusion – Only one thread can use a resource at a time

2. Hold and wait – A thread holds one lock and waits for another

3. No preemption – Locks can’t be forcibly taken away

4. Circular wait – Two or more threads are waiting on each other in a circle

✅ How to Prevent Deadlock


1. Avoid circular wait – Always lock resources in the same order

java

synchronized (lock1) {
synchronized (lock2) {
// safe logic
}
}

2. Use timeout with locks

java

if (lock.tryLock(100, TimeUnit.MILLISECONDS)) {
// acquire and proceed
} else {
// give up
}

3. Use ReentrantLock with tryLock()

27/47
Prevents indefinite waiting

4. Avoid nested locks

Keep lock-holding sections as short as possible

🧪 Detecting Deadlocks
Use Java tools:

jconsole

jvisualvm

jstack

They can show which threads are holding and waiting for locks.

🔚 Summary
Feature Description

What is it? Circular waiting of threads

Cause Improper lock ordering or holding locks

Avoid by Lock ordering, tryLock(), timeouts

Detection Tools like jstack, jconsole

Want me to write a deadlock-free version of the above example?

explain me if two or more person are booking same seats than how
deadlock are excluded or how we deal with deadlock

Great question, bro! 💡 Let’s explore how deadlocks are avoided (or handled) in a real-
life concurrent scenario like booking the same seat — e.g., train or movie tickets.

🎯 Problem Statement:
28/47
Two or more users (threads) are trying to book the same seat at the same time.

We want to ensure:

Only one person gets the seat.

No double-booking.

No deadlocks or system freezes.

🧠 Is This a Deadlock Problem?


Actually — not directly.

👉 This is more about race conditions (who gets the seat),


but deadlock can still happen if:

Threads lock multiple shared resources (like seat + payment + confirmation) in a


circular wait pattern.

🔒 How We Handle It:


✅ 1. Synchronized Access to Shared Seat Data
Only one thread can check-and-book the seat at a time.

java

publicclassSeatManager {
privatebooleanisBooked=false;

publicsynchronizedbooleanbookSeat() {
if (!isBooked) {
isBooked = true;
System.out.println(Thread.currentThread().getName() + " booked
the seat!");
returntrue;
} else {
System.out.println(Thread.currentThread().getName() + " failed.
Already booked.");
returnfalse;
}
}
}

✔️ 29/47
✔️ What this does:
Prevents race conditions

Prevents double-booking

No deadlock — because it locks only one object (no nested locks)

✅ 2. Atomic Variables (Advanced Approach)


java

AtomicBooleanisBooked=newAtomicBoolean(false);

if (isBooked.compareAndSet(false, true)) {
System.out.println("Seat booked!");
} else {
System.out.println("Seat already taken!");
}

Lock-free

Thread-safe

High-performance for large-scale apps

❌ How Can Deadlock Happen?


Let’s say your system:

Locks seat → then locks payment

Another thread locks payment → then locks seat

Now:

30/47
java

Thread 1: Lock(seat) → wait(payment)


Thread 2: Lock(payment) → wait(seat)

💥 Deadlock!
✅ 3. Avoid Deadlock by Lock Ordering
Always lock resources in the same global order.

java

synchronized (seat) {
synchronized (payment) {
// book seat and process payment
}
}

All threads acquire locks in the same order → no circular wait

✅ 4. Timeout-based Locks (Preventive)

31/47
java

if (lock.tryLock(1, TimeUnit.SECONDS)) {
try {
// try booking
} finally {
lock.unlock();
}
} else {
System.out.println("Could not acquire lock. Try again.");
}

If thread can’t get the lock in time, it backs off → avoids deadlock

🏁 Final Summary
Concern Solution

Double booking Synchronization or AtomicBoolean

Deadlock (multiple locks) Lock ordering / tryLock() with timeout

Performance Use lock-free structures (Atomic*)

Real-world booking Backend DBs also use transactions + row-level locks

Would you like a Java code example where 5 users try to book the same seat, and we
prevent deadlock + double-booking using atomic or sync?

yes

Awesome bro! Here's a Java example where 5 users (threads) try to book the same
seat, and we prevent both deadlock and double-booking using AtomicBoolean.

32/47
✅ Solution Using AtomicBoolean (No Lock, No Deadlock, Thread-
Safe)

java

import java.util.concurrent.atomic.AtomicBoolean;

classSeat {
privateAtomicBooleanisBooked=newAtomicBoolean(false);

publicbooleanbookSeat(String userName) {


if (isBooked.compareAndSet(false, true)) {
System.out.println(userName + " successfully booked the
seat!");
returntrue;


} else {
System.out.println(userName + " seat already booked.");
returnfalse;
}
}
}

classUserextendsThread {
private Seat seat;
private String userName;

publicUser(Seat seat, String userName) {


this.seat = seat;
this.userName = userName;
}

@Overridepublicvoidrun() {
seat.bookSeat(userName);
}
}

publicclassSeatBookingApp {
publicstaticvoidmain(String[] args) {
Seatseat=newSeat();

// Simulate 5 users trying to book the same seatfor (inti=1; i <= 5;


i++) {
newUser(seat, "User-" + i).start();
}
}
}

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🧾 Output (Sample)
bash

✅ successfully booked the seat!


❌ seat already booked.
User-1

❌ seat already booked.


User-2

❌ seat already booked.


User-4

❌ seat already booked.


User-3
User-5

Only one thread successfully books the seat. Others get a fail message.

💡 Why This is Deadlock-Free:


Only one resource (the AtomicBoolean flag)

No nested locking

Non-blocking compareAndSet is lock-free

Threads compete, one wins — no one gets stuck

Do you also want a version using synchronized with two resources (like seat + payment)
and show how to avoid deadlock with lock ordering?

yes

Great, Ankit bro! Here's a Java example where we simulate two shared resources:

Seat (for booking)

Payment (for processing)

We’ll use synchronized and show how to avoid deadlock by always acquiring the locks
in the same order.

34/47
✅ Java Code: Deadlock-Free Using Lock Ordering

35/47
java

classSeat {
privatebooleanisBooked=false;

publicbooleanbookSeat() {
if (!isBooked) {
isBooked = true;
returntrue;
}
returnfalse;
}
}

classPayment {

💳
publicvoidprocessPayment(String user) {
System.out.println(user + " payment processed.");
}
}

classBookingTaskextendsThread {
privatefinal Seat seat;
privatefinal Payment payment;
privatefinal String userName;

publicBookingTask(Seat seat, Payment payment, String userName) {


this.seat = seat;
this.payment = payment;
this.userName = userName;
}

@Overridepublicvoidrun() {
// Locking in fixed order: seat → paymentsynchronized (seat) {
System.out.println(userName + " locked Seat object.");

synchronized (payment) {
System.out.println(userName + " locked Payment object.");

if (seat.bookSeat()) {

✅ successfully booked
payment.processPayment(userName);
System.out.println(userName + "
the seat.");

❌ seat already
} else {
System.out.println(userName + "
booked.");
}
}
}
}
}

publicclassDeadlockFreeBookingApp {

36/47
publicstaticvoidmain(String[] args) {
Seatseat=newSeat();
Paymentpayment=newPayment();

for (inti=1; i <= 5; i++) {


newBookingTask(seat, payment, "User-" + i).start();
}
}
}

🔐 Key Concepts Here


Shared resources: seat and payment

All threads acquire locks in the same order:

java

synchronized (seat) {
synchronized (payment) {
// safe zone
}
}

This avoids circular wait, hence no deadlock 🔁❌


🧾 Output (Sample)

37/47
bash

User-1 locked Seat object.

💳
User-1 locked Payment object.


User-1 payment processed.
User-1 successfully booked the seat.
User-2 locked Seat object.


User-2 locked Payment object.
User-2 seat already booked.
User-3 locked Seat object.


User-3 locked Payment object.
User-3 seat already booked.
...

💡 Tip: What Causes Deadlock?


If some thread locks payment first and others lock seat first — deadlock is possible:

java

Thread A: lock(seat) → wait(payment)


Thread B: lock(payment) → wait(seat)

💥 Boom — deadlock.
Want me to write a deadlock version of this code too, to show what not to do?

now give me question that is asked in interview related to deadlock with


answer

38/47
Sure, bro! Here's a realistic interview-style question on deadlock, commonly asked in
product-based companies like Amazon, Microsoft, and startups:

🔎 Interview Question on Deadlock


Q:
You're designing a banking application where multiple threads transfer money between
accounts. Each transfer involves withdrawing money from one account and depositing
into another.
How will you avoid deadlock if two threads are trying to transfer between the same
accounts in opposite directions at the same time?

✅ Expected Answer (with explanation):


🔴 Problem:
Let’s say:

Thread A: transfer from Account1 ➝ Account2

Thread B: transfer from Account2 ➝ Account1

Without proper handling:

java

Thread A: locks Account1, waits for Account2


Thread B: locks Account2, waits for Account1

💥 Circular wait = DEADLOCK


✅ Solution: Always Lock in a Consistent Order
Use a rule:
Always lock accounts based on their unique ID (or memory hash).

💡 Java Code Example:

39/47
java

publicvoidtransferMoney(Account from, Account to, int amount) {


AccountfirstLock= from.getId() < to.getId() ? from : to;
AccountsecondLock= from.getId() < to.getId() ? to : from;

synchronized (firstLock) {
synchronized (secondLock) {
if (from.getBalance() >= amount) {
from.withdraw(amount);
to.deposit(amount);
System.out.println("Transferred " + amount);
} else {
System.out.println("Insufficient funds.");
}
}
}
}

✅ Why This Prevents Deadlock:


All threads lock accounts in the same order, based on ID.

No circular wait → deadlock is avoided.

This is called lock ordering.

🧠 Bonus Follow-Up (Be Prepared):


Q: What if both accounts have the same ID?
A: In practice, each account has a unique ID. But if not, we can add a tie-breaker object:

java

ObjecttieBreaker=newObject(); // global objectif (from == to) {


synchronized (tieBreaker) {
// handle transfer
}
}

40/47
🏁 Summary (What Interviewers Look For):
Trait Check?

Awareness of circular wait ✅


Understanding of locking ✅
Solution via lock ordering ✅
Clean and scalable approach ✅
Would you like 2–3 more real-world deadlock interview questions with answers for
practice?

yes bro why not

Love the energy, bro! 💪🔥 Here are 3 more real-world interview questions on
deadlocks, with clear answers and reasoning — the kind you’d get in Amazon, Google,
or high-growth startups.

🔎 Question 1: Dining Philosophers Problem


Q:

What is the Dining Philosophers Problem and how can you prevent deadlock in it?

✅ Answer:
🔧 Problem:
5 philosophers sit around a table.

Each needs 2 forks (left and right) to eat.

Each picks up forks one at a time.

If all pick up their left fork first, no one gets the right → deadlock.

💥 Deadlock Conditions:
41/47
1. Mutual exclusion

2. Hold and wait

3. No preemption

4. Circular wait ✅
✅ Solution:
Break circular wait using:

Numbering: Philosophers pick lower-numbered fork first.

Or: One philosopher picks right fork first, rest pick left → no cycle.

✨ Example Strategy:
java

if (id % 2 == 0) {
pickLeftFork();
pickRightFork();
} else {
pickRightFork();
pickLeftFork();
}

🔎 Question 2: Can you have a deadlock with one thread?


Q:

Is it possible for a single thread to cause a deadlock?

✅ Answer:
Yes — if the thread tries to acquire a lock it already holds, and the lock is non-
reentrant (non-reentrant locks don't allow re-locking by same thread).

🔁 Example:

42/47
java

Locklock=newNonReentrantLock();
lock.lock(); // acquired// again in same thread
lock.lock(); // blocks → deadlock

✅ Java's ReentrantLock avoids this issue — allows the same thread to re-acquire the
lock multiple times.

🔎 Question 3: How does a database handle deadlocks?


Q:

In a multi-user database system (e.g., SQL), two transactions might wait on each other.
How does the system handle deadlocks?

✅ Answer:
Databases use deadlock detection and resolution.

🔁 Example:
Txn A: locks row X → waits for row Y

Txn B: locks row Y → waits for row X → 💥 deadlock


✅ What database does:
1. Detects cycle in the wait-for graph.

2. Aborts one transaction (victim).

3. Rolls back victim and frees locks.

✅ SQL Server, MySQL, Oracle all have deadlock detectors built-in.


🏁 Summary Table
Question Key Concept Prevent Strategy

Dining Philosophers Circular wait Fork order / change one


philosopher

43/47
Question Key Concept Prevent Strategy

Single-thread deadlock Reentrancy Use ReentrantLock or avoid


nesting

Database transaction Wait-for graph + Auto-detect + kill victim txn


deadlock resolution

Want a hands-on coding challenge based on deadlock that you can solve and test?

Question 3: How does a database handle deadlocks? isko brief mai explain
karo

Bilkul bro! Here's Question 3 — explained in brief and simple way:

🔎 Q: How does a database handle deadlocks?


✅ Short Answer:
Databases detect deadlocks automatically using a wait-for graph.
When a deadlock is found, the database kills (rolls back) one of the transactions (called
a victim) to break the deadlock.

💡 Example:
Txn A locks row 1 → waits for row 2


Txn B locks row 2 → waits for row 1
→ Deadlock happens

🔁 What Database Does:


1. Detects deadlock using wait-for graph

2. Picks one transaction as victim

3. Rolls back victim transaction

4. Frees resources for the other to continue ✅


🛠️ 44/47
🛠️ Real-life:
MySQL (InnoDB), PostgreSQL, SQL Server → all handle this internally.

As a developer, you just catch the exception like:

sql

ERROR 1213 (40001): Deadlock found; try restarting transaction

Let me know if you want a Java simulation of this concept, or more DB-related system
design questions?

explain this line : Account firstLock = from.getId() < to.getId() ? from : to;
Account secondLock = from.getId() < to.getId() ? to : from;

Great question, bro! That line is a deadlock-prevention trick using lock ordering. Let's
break it down clearly:

🔍 Line:
java

AccountfirstLock= from.getId() < to.getId() ? from : to;


AccountsecondLock= from.getId() < to.getId() ? to : from;

✅ What it does:
45/47
It ensures both threads acquire locks in the same order — always based on account
ID.

If from.getId() is smaller → lock from first, then to

Else → lock to first, then from

This guarantees that all threads lock accounts in the same sequence, no matter who
calls the method.

🤔 Why is this needed?


To prevent deadlock when two threads are transferring money between the same two
accounts, but in opposite directions:

Example:

java

Thread A: transfer(A ➝ B)
Thread B: transfer(B ➝ A)

Without lock ordering:

A locks Account A

B locks Account B

Both wait for the other → 💥 deadlock


With ordered locking:

Both threads lock lower ID account first → 🔐✅ no circular wait → no deadlock


📌 In short:
This line:

46/47
java

AccountfirstLock= from.getId() < to.getId() ? from : to;

means:

Always lock the account with the smaller ID first.

It's a simple but powerful trick to prevent deadlocks when locking multiple shared
resources.

Want me to show the version without lock ordering that can cause a deadlock?

47/47

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