FEDERATION: RULE SUMMARY
OVERVIEW END OF ROUND
Federation is played over 5 rounds with each round divided into two After each Executive Phase perform the following:
phases: the Ambassador Phase and the Executive Phase. At the end of the • All players place their Ambassadors on their Player Boards,
game a final scoring is performed and the player(s) with the most Prestige discarding used Alteration Tokens.
Points is the winner. • Used Assistant Dice are placed on Player Boards without changing
their values.
Ambassador Phase • Discard both Law Tiles keeping them face-up near the board.
Beginning with the Start Player and proceeding clockwise, each player • Reveal the next two Law Tiles. If they’re the same, set one aside and
takes 1 turn until all Ambassadors have been played. Each turn consists of draw another. Shuffle the duplicate back into its stack.
the following two phases: IMPORTANT: in the 4th round, reveal both the 4th and 5th round
• Play 1 Ambassador: (mandatory) tiles, ensuring no duplicates in either round.
• Place any of your unused Ambassador Tokens on an unoccupied
Senate Space. You must be able to pay the cost of the space. In GAME SCORING
• You may optionally place an Alteration Token on the Ambassador,
changing its characteristics. Prestige Points may be scored during the game in the following ways:cs
• Receive all bonuses on the Ambassador/Alteration token; these • Executive phase: Senate Majority, passed Law.
may be used to pay the cost of the space. • 1 PP for advancing on the Authority Track when on the last space.
• The Ambassador Token is placed on the Funding or Voting side: • Building Megastructures.
• Funding: immediately place 1 Special Mission Token on the • Some Special Missions.
Special Mission on your player board that corresponds to this • Some Erudite Tiles.
Senate Space (if one is not already present). END GAME SCORING
• Voting: you may place your Assistant Die, if available, with
your Ambassador. You must place this now and will not have The game ends at the end of the 5th round. Each player scores the following:
an opportunity to do so later in the round. • Medals of Honor: score the lowest, uncovered value on your Medal
• Perform the action of the space. of Honor storage area (max 30).
• Complete 1 Special Mission: (optional) • Resources: score for resources remaining in your reserves:
• To complete a Special Mission, you must satisfy the following: • 1 point for every 2 Crystals.
• The Special Mission must be available, that is, have a Special • 1 point for each Gold Diamond.
Mission Token on it from previously taking the corresponding • 1 point for each Spaceship in your Hangar.
Senate Action and previously unused. • 1 point for each unplayed Alteration Token.
• Have a Spaceship in your Hangar. • Major Projects: only score Funded projects. A project is Funded if
• Have the required level of Authority; level 2/3/4/5 for Special its Project Marker is at the end of the Funding Track. Points scored is
Missions in the 1st / 2nd / 3rd/ 4th row. dependent on player count and each player’s ranking for the project.
• If you satisfy all the criteria, you may move 1 Spaceship from your • Planets: each player’s rank is determined
Hangar to the Special Mission and take its action. by their level of Influence on the Planet.
• Special Missions: each player’s rank is
executive Phase determined by the number of completed
Perform the following 5 steps in the indicated order: Special Missions on their Player Board.
• Income: in Turn Order, each player receives income from each • Joint Project: each player’s rank is determined
Production Structure they have a Robot Pawn on (from left to right). by their level of contribution to the Joint Major Project funding.
• Authority: in Turn Order, each player pays 1 resource depending on IMPORTANT: players who did not contribute at all are not
your level of Authority. If you cannot or do not want to pay, drop to eligible for scoring.
the lowest (bottom) space of the level you can pay (no lower than the In ties, add the points for the affected positions and divide by the
bottom space of level 2). number of tied players (rounding down).
IMPORTANT: Oceanium can be used to pay for the other Crystals.
• Major Project Funding: for each Major Project, from left to right, The player with the most Prestige Points is the winner. If tied, the tied
evaluate each column from top to bottom. For each Ambassador on its players share the victory.
Funding side, advance its marker 1 space.
IMPORTANT: the Joint Major Project is skipped but if any of the
FAQ
Major Projects are already completely funded when you evaluate a • You can substitute blue for other crystals.
specific action space, apply the funding to the Joint Major Project • You can only use 1 Erudite Tile each action.
instead, advancing both the player’s and project markers. • All Production Structure bonus are optional.
• Senate Majority: for each Floor, determine the player(s) who have • You can fund the Joint Major Project after it is complete, this allows a
the most Votes (including Assistant Dice), they score Prestige Points player to move up their marker and increase their level of contribution.
equal to their Authority Level. • On Arratooine, the 2nd level bonus allows you to take any combination of
• Pass a Law: the 3 indicated bonuses (columns 1 and 3).
• Count the number of Votes on the left and right side of the Senate. • There are 7 Medals of Honor; 1 available on each Planet, 1 on a Special
The Law on the side with the most Votes is passed. Mission and 1 for reaching a specific level of Authority.
IMPORTANT: if tied, the President breaks the tie. • Gain a Deep Space tile when reaching the final Authority Track space.
• Each players scores 2 Prestige Points for each level of Influence • 2-3 players, see rules for blocking tile setup and cleanup
they have on the winning Planet. • 2 player final scoring is a bit different, see rules.
IMPORTANT: there’s 1 copy of each Planet on the left/right.
FEDERATION: ACTION REFERENCE
Orange mining planet: Neo Officer’s quarters
• Move your Miner forward 1 space collecting the • Gain 2 degrees of Authority.
indicated resources. If you land on an Asteroid Token • Take the Medal of Honor and Deep Space tile once you
take it without replacement. reach the appropriate level.
• If a Medal of Honor, that you don’t already have, is available at your
new Influence Level, place it in the storage area on your Player Board. The president’s office
• If the next Influence Level has face-down tokens, reveal them. • Take the President Pawn; you will be the start player
• If you take this action and you’re on the last space of the track you may next round.
take another Dead Asteroid Token, if available, your Influence remains 8. • Take any Medal of Honor you don’t already have. If you
choose a Planet, take the Medal on the highest Influence Level.
Moving your Miner forward increases your Influence to a maximum level of 8.
IMPORTANT: this action cannot be copied
IMPORTANT: the start player cannot take this action during their first
Blue lunar planet: 6moon turn of the round.
• Move your Mage 1 Moon forward and take an Alteration
Token (it’s not replaced). Purchasing office
• Reveal the Alteration Tokens on the next Moon. • Pay 1 Oceanium to gain 2 Spaceships from your supply.
• If you take this action while on the final Moon you may take another
Alteration Token, if available, your Influence remains 7.
Moving your Mage forward increases your Influence to a maximum level of 7.
Assistant’s room
• Pay 1 Coppernium to receive your Assistant Die with a
Purple nebulous planet: atalum value 2.
• Take a level 1 Erudite Tile you do not own or a level 2 • If you already have your Assistant Die, increase its value
or 3 if you own the lower version of the same type.
by 2 to a maximum of 6.
• If the tile has an immediate bonus, take it and turn the tile
face-down. Small lounge
• Other tiles grant a bonus during a specific Planet Action or anytime • Gain 1 degree of Authority
during your turn. Once you take the bonus, the tile is turned face-down • Take the Medal of Honor and Deep Space tile once you
and can’t be used again unless an effect turns it face-up. reach the appropriate level.
• After a level 1 tile is taken, reveal the next as well as the level 2s of the • Move the Major Project marker 1 step on a project of your choice. If
same type (if face-down). Do the same when level 2 tiles are taken. you choose the Joint Project, advance your marker as well.
• You cannot own 2 tiles of the same level and color.
You have 1 level of Influence for each Erudite Tile you have. Patron’s lounge
• Gain 1 Spaceship from your supply.
• Place a Special Mission Token on a Special Mission of
Yellow arid planet: arratooine your choice.
• Choose a Stall and pay the indicated resources to place
one of your Trade Discs on level 1, receiving the bonus.
• If you’re already at level 1 you can advance to level 2 in
spy
the same way. • Pay 1 Lavandium to copy any Action except for the
• If you’re already at level 2, you can pay the cost to receive the bonus
President’s Office.
again but you remain at level 2.
• You may copy an Action you took this round.
• Each Stall can accommodate one Trade Marker from each player.
Placing Trade Discs in stalls increases your Influence. 1 or 2 Influence if the
Stall is on level 1 or 2. Your maximum level of Influence is 12. Special missions
Green robotic planet: eb1216 • There are 12 Special Missions
• Build 1 Production Structure or 1 Megastructure. IMPORTANT: Deep Space and the
• Each structure can be built by each player once. Starting Tile count as Completed
Missions.
• Production Structure: pay the indicated resources and place an • 1-6 are identical to the Senate Actions.
available Robot on it; immediately receive the income bonus. • 7: pay 1 Lavandium to take a Planet
• Megastructure: pay the indicated resources and place a Robot on the Action.
highest available multiplier. Immediately score Prestige Points equal to • 8: gain 1 Prestige Point for each
the multiplier times the lowest value based on the 2 scoring options. Crystal and Gold Diamond in your
You have 1 level of Influence for every Production Structure you have built and reserve.
2 levels of Influence for every Megastructure you have built. • 9: Advance 1 Major Project Marker of
your choice, gain 1 degree of Authority
Outer module action
• Gain 1 Oceanium and any bonus for your and gain the Intrigue Medal.
Ambassador/Alteration Token. • 10: gain Prestige Points equal to twice the value of your Assistant Die.
• This space is outside of the Senate and Ambassadors do • 11: gain 2 Prestige Points for each Level of Authority.
not count towards majority, Laws or Major Projects. • 12: gain 1 Prestige Point for each completed Special Mission.
• There is no limit to the number of Ambassadors that can
be placed here each round.