Paper 4 Solution (SKR)
Paper 4 Solution (SKR)
Group-A
The main properties, often referred to as the pillars or fundamental concepts, involved in
Object-Oriented Programming (OOP) are:
● Encapsulation: This principle involves bundling data (attributes) and the methods
(functions) that operate on that data within a single unit, typically a class. A key aspect
of encapsulation is data hiding, where the internal state of an object is protected from
direct external access, and interaction is controlled through public methods. This
prevents unauthorized modification of data and ensures data integrity, while also making
the code more modular and easier to maintain.
● Inheritance: As explained above, inheritance is the mechanism by which one class
acquires the properties and behaviors of another class. It facilitates code reuse,
establishes a hierarchical relationship (is-a), and allows for the extension of existing
classes without modifying them.
● Polymorphism: Meaning "many forms," polymorphism allows objects of different classes
to be treated as objects of a common type. It enables a single interface to represent
different underlying forms or implementations. In C++, polymorphism can be achieved
through:
○ Function Overloading: Multiple functions with the same name but different
parameter lists.
○ Operator Overloading: Redefining operators for user-defined types.
○ Virtual Functions: Allowing derived classes to provide their own implementations of
a base class function, executed dynamically at runtime.
● Abstraction: Abstraction focuses on showing only the essential features and information
to the user while hiding the complex implementation details. It concentrates on "what" an
object does rather than "how" it does it. This simplifies the view of complex systems,
improves clarity, and allows for changes in underlying implementation without affecting
the higher-level view. Abstract classes and interfaces are common ways to achieve
abstraction in OOP.
Looping statements in C++ are control structures that allow a block of code to be executed
repeatedly as long as a specified condition remains true, or for a predetermined number of
times. The different types provide flexibility for various iteration scenarios:
● for loop: This loop is typically used when the number of iterations is known or can be
easily determined before the loop begins. It combines initialization, condition checking,
and iteration (increment/decrement) into a single line, making it compact for definite
iterations.
C++
for (int i = 0; i < 5; i++) {
// Code to be executed repeatedly
}
● while loop: This loop executes a block of code repeatedly as long as a specified
condition evaluates to true. The condition is checked before each iteration. If the
condition is initially false, the loop body will not execute even once. It's suitable for
indefinite loops where the number of iterations isn't known in advance, but depends on a
condition.
C++
int i = 0;
while (i < 5) {
// Code to be executed
i++;
}
● do-while loop: This loop is similar to the while loop, but with one crucial difference: the
loop body is executed at least once before the condition is evaluated for the first time.
After the first execution, it continues to repeat as long as the condition remains true. This
is useful when you need to guarantee at least one execution of the loop's content.
C++
int i = 0;
do {
// Code to be executed at least once
i++;
} while (i < 5);
Branching techniques (or conditional statements) in C++ allow a program to execute different
blocks of code based on whether certain conditions are met. They control the flow of
execution, diverting it from the sequential path.
● if statement: This is the most basic conditional statement. It executes a block of code
only if a specified boolean condition evaluates to true. If the condition is false, the code
block is skipped.
C++
if (condition) {
// Code executes if condition is true
}
● if-else statement: This statement provides two alternative paths of execution. If the
condition evaluates to true, the code block following if is executed. Otherwise (if the
condition is false), the code block following else is executed.
C++
if (condition) {
// Code executes if condition is true
} else {
// Code executes if condition is false
}
● else-if ladder: This structure is used when there are multiple conditions to check
sequentially. The conditions are evaluated from top to bottom. As soon as a condition
evaluates to true, its corresponding block of code is executed, and the rest of the else-if
ladder (and any final else block) is skipped. If no condition is true, the final else block (if
present) is executed.
C++
if (condition1) {
// Code for condition1
} else if (condition2) {
// Code for condition2
} else {
// Default code if no conditions are true
}
● switch statement: This statement allows for multi-way branching based on the value of
a single expression (usually an integer, character, or enum). It provides an alternative to a
long if-else if ladder when you need to compare an expression against several constant
values. Each case label represents a possible value, and a default case handles values
not explicitly matched. The break keyword is essential to exit the switch block after a
match, preventing "fall-through."
C++
switch (expression) {
case value1:
// Code for value1
break;
case value2:
// Code for value2
break;
default:
// Default code
}
Operator overloading in C++ is a powerful feature that allows programmers to redefine the
way standard operators (like +, -, *, /, ==, <<, >>, etc.) behave when applied to user-defined
data types (objects of classes). This means that an operator can have different
implementations depending on the types of its operands. The primary goal of operator
overloading is to make user-defined types behave similarly to built-in types, thereby making
the code more intuitive, readable, and natural to write.
For example, without operator overloading, to add two Complex number objects, you might
need a method like c3 = c1.add(c2). With operator overloading, you can define the + operator
to perform addition for Complex objects, allowing a more natural syntax like c3 = c1 + c2.
Constructors and destructors are special member functions in C++ that are automatically
invoked during the lifetime of an object. They manage the creation and destruction phases of
an object.
Name Has the exact same name Has the same name as the
as the class. class, but prefixed with a
tilde (~).
Return Type Does not have a return Does not have a return
type, not even void. type.
Number A class can have multiple A class can have only one
constructors (overloaded destructor.
constructors) with different
parameter lists.
In C++, both struct and class are keywords used to define user-defined data types that can
encapsulate data members (variables) and member functions (functions). While they are very
similar in functionality in C++, a few key distinctions, primarily related to default access
specifiers, exist due to their historical origins in C.
Constructor overloading is a feature in C++ that allows a class to have multiple constructors.
Each of these constructors must have a unique signature, meaning they must differ in at least
one of the following ways:
● The number of parameters.
● The data types of the parameters.
● The order of the data types of the parameters.
This flexibility provides multiple ways to initialize objects of a class, allowing you to create
objects with different initial states based on the arguments provided during their instantiation.
The compiler determines which constructor to call based on the arguments supplied when an
object is created.
Example:
Consider a Circle class. You might want to create a circle with a default radius, a specific
radius, or even a circle defined by its center coordinates and radius.
C++
class Circle {
public:
double radius;
double centerX;
double centerY;
// 1. Default Constructor: Initializes a circle with default values (e.g., radius 1.0 at origin)
Circle() {
radius = 1.0;
centerX = 0.0;
centerY = 0.0;
}
// 2. Constructor with one argument: Initializes a circle with a specified radius at the origin
Circle(double r) {
radius = r;
centerX = 0.0;
centerY = 0.0;
}
// 3. Constructor with three arguments: Initializes a circle with a specified radius and center
coordinates
Circle(double r, double x, double y) {
radius = r;
centerX = x;
centerY = y;
}
double getArea() {
return 3.14159 * radius * radius; // Pi * r^2
}
};
/*
// Example usage in main() or another function:
// Circle c1; // Calls the default constructor: radius 1.0 at (0,0)
// Circle c2(5.0); // Calls constructor 2: radius 5.0 at (0,0)
// Circle c3(10.0, 2.5, 3.5); // Calls constructor 3: radius 10.0 at (2.5, 3.5)
*/
In this example, the Circle class demonstrates constructor overloading, providing different
ways to construct Circle objects.
b. What is the difference between call by value and call by reference in C++?
When passing arguments to a function in C++, there are two primary mechanisms: call by
value and call by reference. These methods determine how the arguments are handled
within the function and how changes to the parameters inside the function affect the original
variables in the calling function.
Use Case Used when the function Used when the function
only needs to read the needs to modify the
value of the argument and original argument's value.
should not modify the Also beneficial for passing
original data. Also good for large objects efficiently to
primitive types where avoid expensive copying.
copying is cheap.
8. What is a recursive function? What are the merits and demerits of this type of
functions? How is it different from an ordinary function? What is the storage class used
in a recursive function?
A recursive function is a function that solves a problem by calling itself. It breaks down a
larger problem into smaller, identical subproblems until it reaches a base case, which is a
simple instance of the problem that can be solved directly without further recursion. The
solutions to these base cases are then combined as the recursive calls return to build the
solution for the original problem.
c. Logical operator
Logical operators in C++ are special symbols used to combine or manipulate boolean
expressions (expressions that evaluate to either true or false). They are fundamental for
constructing complex conditional statements and controlling program flow. The three primary
logical operators are:
● Logical AND (&&): This binary operator returns true only if both of its operands
(conditions) are true. If either operand is false, the result is false. It performs short-circuit
evaluation, meaning if the first operand is false, the second is not evaluated.
● Logical OR (||): This binary operator returns true if at least one of its operands
(conditions) is true. It returns false only if both operands are false. It also performs
short-circuit evaluation; if the first operand is true, the second is not evaluated.
● Logical NOT (!): This is a unary operator that negates (reverses) the boolean value of its
single operand. If the operand is true, ! makes it false, and if it's false, ! makes it true.
Group - B
1. Write a program in PHP to take input roll no., name, marks of five students and
display & store their grade card in a file grade.txt.
Answer:
This PHP program will interact with the user via the command line to collect student
information. It will then calculate a grade based on the marks provided, display the formatted
grade card on the screen, and finally append this information to a text file named grade.txt.
The file will be created if it doesn't already exist.
PHP
<?php
$filename = "grade.txt";
$file = fopen($filename, "a");
if ($file === false) { die("Error: Could not open " . $filename); }
echo "Enter details for 5 students:\n";
for ($i = 1; $i <= 5; $i++) {
echo "\nStudent " . $i . ":\n";
echo "Roll No: ";
$rollNo = trim(fgets(STDIN));
echo "Name: ";
$name = trim(fgets(STDIN));
echo "Marks: ";
$marks = (int)trim(fgets(STDIN));
$grade = '';
if ($marks >= 90) { $grade = 'A'; }
elseif ($marks >= 80) { $grade = 'B'; }
elseif ($marks >= 70) { $grade = 'C'; }
elseif ($marks >= 60) { $grade = 'D'; }
else { $grade = 'F'; }
$studentData = "Roll No: " . $rollNo . ", Name: " . $name . ", Marks: " . $marks . ", Grade: " . $grade .
"\n";
echo $studentData;
fwrite($file, $studentData);
}
fclose($file);
echo "\nGrade cards saved to " . $filename . "\n";
?>
2. Develop a program in JAVA script to take input a number and then check whether it
is even or odd.
Answer:
This JavaScript program is embedded within an HTML file, creating a simple web interface. It
allows a user to input a number through a text field. Upon clicking a button, a JavaScript
function executes to determine if the entered number is even or odd and displays the result
directly on the web page.
HTML
<!DOCTYPE html>
<html>
<head>
<title>Even or Odd Checker</title>
<style>
body { font-family: Arial, sans-serif; margin: 20px; }
input[type="number"] { padding: 8px; margin-right: 5px; border: 1px solid #ccc; border-radius: 4px; }
button { padding: 10px 15px; background-color: #007bff; color: white; border: none; border-radius:
4px; cursor: pointer; }
button:hover { background-color: #0056b3; }
#result { margin-top: 15px; font-weight: bold; }
.even { color: green; }
.odd { color: blue; }
.error { color: red; }
</style>
</head>
<body>
<h1>Even or Odd Checker</h1>
<label for="numberInput">Enter a number:</label>
<input type="number" id="numberInput" placeholder="e.g., 7">
<button onclick="checkEvenOdd()">Check</button>
<p id="result"></p>
<script>
function checkEvenOdd() {
let numberString = document.getElementById("numberInput").value;
let resultElement = document.getElementById("result");
resultElement.className = '';
if (numberString === '' || isNaN(numberString) || !Number.isInteger(Number(numberString))) {
resultElement.textContent = "Please enter a valid integer.";
resultElement.classList.add('error');
return;
}
let number = parseInt(numberString);
if (number % 2 === 0) {
resultElement.textContent = number + " is an even number.";
resultElement.classList.add('even');
} else {
resultElement.textContent = number + " is an odd number.";
resultElement.classList.add('odd');
}
}
</script>
</body>
</html>
3. What is the difference between a server and a client? What are the different types of
servers used in the Internet? Explain their purpose and functionalities.
Different types of servers used in the Internet, their purpose and functionalities:
1. Web Servers (e.g., Apache HTTP Server, Nginx, Microsoft IIS, Node.js with
Express):
○ Purpose: To store, process, and deliver web pages and other web content (like
images, videos, stylesheets, JavaScript files) to clients (web browsers) over the
Hypertext Transfer Protocol (HTTP or HTTPS).
○ Functionalities: Handles HTTP/HTTPS requests, retrieves requested files from its file
system, executes server-side scripts (like PHP, Python, Node.js) to generate dynamic
content, and sends the content back to the client. They are the backbone of the
World Wide Web.
2. Mail Servers (e.g., Sendmail, Postfix, Microsoft Exchange, Dovecot):
○ Purpose: To send, receive, store, and manage email messages for users.
○ Functionalities: Uses protocols like SMTP (Simple Mail Transfer Protocol) for
sending emails between servers and to clients, and POP3 (Post Office Protocol 3) or
IMAP (Internet Message Access Protocol) for clients to retrieve emails from their
inboxes. They act as central hubs for email communication.
3. Database Servers (e.g., MySQL, PostgreSQL, Oracle Database, Microsoft SQL
Server, MongoDB):
○ Purpose: To store, organize, manage, and retrieve large amounts of data in a
structured way for various applications. They provide a centralized repository for
data accessed by web applications, desktop software, and other services.
○ Functionalities: Processes database queries (e.g., SQL queries), ensures data
consistency and integrity, manages concurrent access from multiple clients, and
handles data transactions (ensuring Atomicity, Consistency, Isolation, Durability -
ACID properties).
4. DNS Servers (Domain Name System Servers):
○ Purpose: To translate human-readable domain names (like www.example.com) into
machine-readable IP addresses (like 192.0.2.1). This translation is crucial for devices
to locate resources on the internet, as computers communicate using IP addresses.
○ Functionalities: Maintains a distributed database of domain name to IP address
mappings, resolves domain name queries from clients (like your web browser), and
routes internet traffic to the correct servers. They are essential for internet
navigation.
5. FTP Servers (File Transfer Protocol Servers):
○ Purpose: To facilitate the transfer of files between a client and a server over a
network using the File Transfer Protocol (FTP). They are commonly used for
uploading website files, sharing large documents, or downloading software.
○ Functionalities: Allows users to upload files to the server, download files from the
server, delete files, and list directory contents. FTP connections can be active or
passive and often require authentication (username and password).
4. Explain HTML tag to draw a table. Explain HTML tags for various components of the
table such as caption of the table, row of table and column of table.
The main HTML tag used to define a table is <table>. This tag acts as the container for all
other table-related content, structuring data into rows and columns.
HTML
<table border="1">
<caption>Employee Information</caption>
<thead>
<tr>
<th>Employee ID</th>
<th>Name</th>
<th>Department</th>
</tr>
</thead>
<tbody>
<tr>
<td>E001</td>
<td>Alice Smith</td>
<td>HR</td>
</tr>
<tr>
<td>E002</td>
<td>Bob Johnson</td>
<td>Engineering</td>
</tr>
</tbody>
</table>
6. What is the difference between a server and a client? What are the different types of
servers used in the Internet? Explain their purpose and functionalities.
(This answer is identical to Question 3 in Group B. It is provided again for completeness as per
examination paper format.)
Difference between a Server and a Client:
● Client: A client is typically a program or a computing device (like a personal computer,
smartphone, or tablet) that requests services or resources from a server. It initiates
communication and relies on the server to provide the requested data, computations, or
functionalities. Examples include web browsers (e.g., Chrome, Firefox, Safari), email
clients (e.g., Outlook, Gmail app), and applications running on a user's device that
connect to a backend system.
● Server: A server is a program or a dedicated powerful computer that provides services,
data, or resources to clients over a network. It listens for incoming client requests,
processes them, and sends back the appropriate responses. Servers are designed for
high availability, reliability, and often have significant processing power, memory, and
storage capacity to handle numerous concurrent requests.
Different types of servers used in the Internet, their purpose and functionalities:
1. Web Servers (e.g., Apache HTTP Server, Nginx, Microsoft IIS, Node.js with
Express):
○ Purpose: To store, process, and deliver web pages and other web content (like
images, videos, stylesheets, JavaScript files) to clients (web browsers) over the
Hypertext Transfer Protocol (HTTP or HTTPS).
○ Functionalities: Handles HTTP/HTTPS requests, retrieves requested files from its file
system, executes server-side scripts (like PHP, Python, Node.js) to generate dynamic
content, and sends the content back to the client. They are the backbone of the
World Wide Web.
2. Mail Servers (e.g., Sendmail, Postfix, Microsoft Exchange, Dovecot):
○ Purpose: To send, receive, store, and manage email messages for users.
○ Functionalities: Uses protocols like SMTP (Simple Mail Transfer Protocol) for
sending emails between servers and to clients, and POP3 (Post Office Protocol 3) or
IMAP (Internet Message Access Protocol) for clients to retrieve emails from their
inboxes. They act as central hubs for email communication.
3. Database Servers (e.g., MySQL, PostgreSQL, Oracle Database, Microsoft SQL
Server, MongoDB):
○ Purpose: To store, organize, manage, and retrieve large amounts of data in a
structured way for various applications. They provide a centralized repository for
data accessed by web applications, desktop software, and other services.
○ Functionalities: Processes database queries (e.g., SQL queries), ensures data
consistency and integrity, manages concurrent access from multiple clients, and
handles data transactions (ensuring Atomicity, Consistency, Isolation, Durability -
ACID properties).
4. DNS Servers (Domain Name System Servers):
○ Purpose: To translate human-readable domain names (like www.example.com) into
machine-readable IP addresses (like 192.0.2.1). This translation is crucial for devices
to locate resources on the internet, as computers communicate using IP addresses.
○ Functionalities: Maintains a distributed database of domain name to IP address
mappings, resolves domain name queries from clients (like your web browser), and
routes internet traffic to the correct servers. They are essential for internet
navigation.
5. FTP Servers (File Transfer Protocol Servers):
○ Purpose: To facilitate the transfer of files between a client and a server over a
network using the File Transfer Protocol (FTP). They are commonly used for
uploading website files, sharing large documents, or downloading software.
○ Functionalities: Allows users to upload files to the server, download files from the
server, delete files, and list directory contents. FTP connections can be active or
passive and often require authentication (username and password).
7. Explain the concept of frame in HTML. Also explain use of frameset and frame tags.
Note: While frames provided a way to structure complex layouts, the <frameset> and <frame>
tags are considered deprecated in modern HTML (HTML5) due to several significant
drawbacks, including issues with accessibility (screen readers often struggle with frames),
difficulties with bookmarking specific content within a frame, challenges for search engine
indexing, and generally poorer user experience. Modern web development primarily relies on
CSS for layout (e.g., Flexbox, Grid) and the <iframe> tag for embedding external content.
8. Develop a program in JAVA script to take input a number and then check whether it
is prime or not.
Answer:
This JavaScript program is integrated into an HTML file to create a web-based utility. It
prompts the user to enter an integer. When the user clicks the "Check" button, a JavaScript
function will evaluate whether the entered number is a prime number (a natural number
greater than 1 that has no positive divisors other than 1 and itself) and display the result on
the page.
HTML
<!DOCTYPE html>
<html>
<head>
<title>Prime Number Checker</title>
<style>
body { font-family: Arial, sans-serif; margin: 20px; }
input[type="number"] { padding: 8px; margin-right: 5px; border: 1px solid #ccc; border-radius: 4px; }
button { padding: 10px 15px; background-color: #28a745; color: white; border: none; border-radius:
4px; cursor: pointer; }
button:hover { background-color: #218838; }
#primeResult { margin-top: 15px; font-weight: bold; }
.prime { color: green; }
.not-prime { color: blue; }
.error { color: red; }
</style>
</head>
<body>
<h1>Prime Number Checker</h1>
<label for="primeNumberInput">Enter a positive integer:</label>
<input type="number" id="primeNumberInput" placeholder="e.g., 17">
<button onclick="checkPrime()">Check</button>
<p id="primeResult"></p>
<script>
function checkPrime() {
let numberString = document.getElementById("primeNumberInput").value;
let resultElement = document.getElementById("primeResult");
resultElement.className = '';
if (numberString === '' || isNaN(numberString) || !Number.isInteger(Number(numberString)) ||
Number(numberString) < 1) {
resultElement.textContent = "Please enter a valid positive integer.";
resultElement.classList.add('error');
return;
}
let number = parseInt(numberString);
if (number <= 1) {
resultElement.textContent = number + " is not a prime number.";
resultElement.classList.add('not-prime');
return;
}
for (let i = 2; i * i <= number; i++) {
if (number % i === 0) {
resultElement.textContent = number + " is not a prime number (divisible by " + i + ").";
resultElement.classList.add('not-prime');
return;
}
}
resultElement.textContent = number + " is a prime number.";
resultElement.classList.add('prime');
}
</script>
</body>
</html>
a. foreach
The foreach loop is a control structure in PHP specifically designed for iterating over elements
of arrays and properties of objects. It provides a clean, concise, and convenient way to loop
through each item in a collection without the need to manage an explicit counter variable. The
foreach loop can operate in two primary modes: one that retrieves only the value of each
element (foreach ($array as $value)), and another that retrieves both the key (or index) and
the value (foreach ($array as $key => $value)). It is widely used for traversing arrays,
processing form submissions, and iterating over database query results.
b. array
An array in PHP is a special variable that can hold more than one value under a single name,
allowing you to store a collection of data elements. Unlike scalar variables that can only hold a
single value, arrays enable you to group related pieces of data. PHP arrays are exceptionally
flexible and versatile, capable of functioning as:
● Indexed arrays: Using numeric keys (e.g., [0], [1], [2]), similar to lists in other languages.
● Associative arrays: Using named string keys (e.g., ["name"], ["age"]), similar to
dictionaries or hash maps.
● Multidimensional arrays: Arrays containing other arrays, enabling the representation of
complex data structures like matrices or tables.
Arrays are fundamental data structures for organizing and manipulating data in almost
any PHP application.
c. explode
The explode() function in PHP is a powerful string function used to divide (or "explode") a
string into an ordered array of substrings. The division is performed based on a specified
delimiter string. Essentially, the function searches for occurrences of the delimiter within the
input string and breaks the string into pieces at each delimiter's position, placing these pieces
into a new array.
● Syntax: explode(string $delimiter, string $string, int $limit = PHP_INT_MAX): array
● $delimiter: The string that marks the boundary for splitting (e.g., a comma, a space, a
hyphen).
● $string: The input string to be split.
● $limit: An optional integer specifying the maximum number of elements the returned
array can contain. If limit is set, the last array element will contain the rest of the string.
It is commonly used for parsing data from files, URLs, or user input that is structured with
specific separators (e.g., parsing a CSV line into individual values).
d. mysql_query
mysql_query() was a function belonging to the original MySQL extension in PHP, which was
widely used to send a SQL query (like SELECT, INSERT, UPDATE, DELETE) to the currently
active MySQL database connection on the server. It would execute the query and return a
result resource (for SELECT queries) or a boolean value indicating success/failure.
Important Note: The mysql_query() function and the entire mysql extension are officially
deprecated as of PHP 5.5.0 and were completely removed in PHP 7.0.0 and subsequent
versions. This deprecation and removal were due to several reasons, including security
vulnerabilities (prone to SQL injection without careful handling), lack of support for newer
MySQL features, and the availability of superior alternatives. Modern PHP applications must
use more secure and feature-rich extensions like mysqli (MySQL Improved Extension) or PDO
(PHP Data Objects) for interacting with MySQL databases.
e. file handling
File handling in PHP refers to the comprehensive set of capabilities that allow PHP scripts to
interact with the server's file system. This includes a variety of built-in functions that enable
scripts to perform fundamental operations on files and directories. Key aspects of file
handling include:
● Opening and closing files: fopen() to open a file (specifying read, write, append, etc.,
modes) and fclose() to release the file handle.
● Reading from files: Functions like fread() (reads a specified number of bytes), fgets()
(reads a single line), and file_get_contents() (reads the entire file into a string).
● Writing to files: Functions like fwrite() (writes content to an opened file) and
file_put_contents() (writes a string to a file, creating or overwriting it).
● Checking file properties: Functions like file_exists() (checks if a file exists), filesize()
(gets the size of a file), is_readable(), is_writable() (checks file permissions).
● Deleting files: unlink() to remove a file from the filesystem.
● Directory operations: Functions like mkdir() (create directory), rmdir() (remove directory),
opendir(), readdir() (for iterating directory contents).
File handling is essential for diverse web application tasks such as logging data,
managing user uploads, reading configuration files, generating reports, and manipulating
server-side data.
f. do-while
The do-while loop is a control flow statement in PHP that executes a block of code at least
once, and then repeatedly executes the block as long as a specified condition evaluates to
true. The distinguishing characteristic of the do-while loop is that its condition is tested after
each iteration, rather than before (as in a while loop). This guarantees that the loop body will
always run at least one time, regardless of the initial state of the condition.
● Syntax:
PHP
do {
// Code to be executed at least once
} while (condition);
This type of loop is particularly useful in scenarios where you need to perform an action at
least once before evaluating whether further repetitions are necessary (e.g., prompting a user
for input until valid data is entered).
g. implode
The implode() function in PHP is a string function that is used to join elements of an array into
a single string. It acts as the inverse of the explode() function. It takes a "glue" string (or
separator) and an array as arguments, and it returns a string where all the array elements are
concatenated together, with the specified separator string inserted between each element.
● Syntax: implode(string $separator, array $array): string
● $separator: The string to use as the "glue" or delimiter between the array elements in the
resulting string (e.g., a comma, a space, a hyphen). If an empty string is used, the
elements are concatenated directly.
● $array: The array whose elements are to be joined.
It is commonly used for converting array data into a string format that is suitable for
display (e.g., creating a comma-separated list for output) or for storing in a single
database field.