Unit 1
Line Encoding
4.1
DIGITAL-TO-DIGITAL CONVERSION
In this section, we see how we can represent digital
data by using digital signals. The conversion involves
three techniques: line coding, block coding, and
scrambling. Line coding is always needed; block
coding and scrambling may or may not be needed.
Topics discussed in this section:
Line Coding
Line Coding Schemes
4.2
Line Coding
Converting a string of 1‟s and 0‟s
(digital data) into a sequence of signals
that denote the 1‟s and 0‟s.
For example a high voltage level (+V)
could represent a “1” and a low voltage
level (0 or -V) could represent a “0”.
4.3
Figure 4.1 Line coding and decoding
4.4
Mapping Data symbols onto
Signal levels
A data symbol (or element) can consist of a
number of data bits:
1 , 0 or
11, 10, 01, ……
A data symbol can be coded into a single
signal element or multiple signal elements
1 -> +V, 0 -> -V
1 -> +V and -V, 0 -> -V and +V
The ratio „r‟ is the number of data elements
carried by a signal element.
4.5
Relationship between data
rate and signal rate
The data rate defines the number of bits sent
per sec - bps. It is often referred to the bit
rate.
The signal rate is the number of signal
elements sent in a second and is measured in
bauds. It is also referred to as the modulation
rate.
Goal is to increase the data rate whilst
reducing the baud rate.
4.6
Figure 4.2 Signal element versus data element
4.7
Data rate and Baud rate
The baud or signal rate can be
expressed as:
S = c x N x 1/r bauds
where N is data rate
c is the case factor (worst, best & avg.)
r is the ratio between data element &
signal element
4.8
Example 4.1
A signal is carrying data in which one data element is
encoded as one signal element ( r = 1). If the bit rate is
100 kbps, what is the average value of the baud rate if c is
between 0 and 1?
Solution
We assume that the average value of c is 1/2 . The baud
rate is then
4.9
Note
Although the actual bandwidth of a
digital signal is infinite, the effective
bandwidth is finite.
4.10
Considerations for choosing a good
signal element referred to as line
encoding
Baseline wandering - a receiver will evaluate
the average power of the received signal
(called the baseline) and use that to determine
the value of the incoming data elements. If
the incoming signal does not vary over a long
period of time, the baseline will drift and thus
cause errors in detection of incoming data
elements.
A good line encoding scheme will prevent long
runs of fixed amplitude.
4.11
Line encoding C/Cs
DC components - when the voltage
level remains constant for long periods
of time, there is an increase in the low
frequencies of the signal. Most channels
are bandpass and may not support the
low frequencies.
This will require the removal of the dc
component of a transmitted signal.
4.12
Line encoding C/Cs
Self synchronization - the clocks at the
sender and the receiver must have the
same bit interval.
If the receiver clock is faster or slower it
will misinterpret the incoming bit
stream.
4.13
Figure 4.3 Effect of lack of synchronization
4.14
Example 4.3
In a digital transmission, the receiver clock is 0.1 percent
faster than the sender clock. How many extra bits per
second does the receiver receive if the data rate is
1 kbps? How many if the data rate is 1 Mbps?
Solution
At 1 kbps, the receiver receives 1001 bps instead of 1000
bps.
At 1 Mbps, the receiver receives 1,001,000 bps instead of
1,000,000 bps.
4.15
Figure 4.4 Line coding schemes
4.16
Unipolar
All signal levels are on one side of the time
axis - either above or below
NRZ - Non Return to Zero scheme is an
example of this code. The signal level does
not return to zero during a symbol
transmission.
Scheme is prone to baseline wandering and
DC components. It has no synchronization or
any error detection. It is simple but costly in
power consumption.
4.17
Figure 4.5 Unipolar NRZ scheme
4.18
Polar - NRZ
The voltages are on both sides of the time
axis.
Polar NRZ scheme can be implemented with
two voltages. E.g. +V for 1 and -V for 0.
There are two versions:
NZR - Level (NRZ-L) - positive voltage for one
symbol and negative for the other
NRZ - Inversion (NRZ-I) - the change or lack of
change in polarity determines the value of a
symbol. E.g. a “1” symbol inverts the polarity a “0”
does not.
4.19
Figure 4.6 Polar NRZ-L and NRZ-I schemes
4.20
Note
In NRZ-L the level of the voltage
determines the value of the bit.
In NRZ-I the inversion
or the lack of inversion
determines the value of the bit.
4.21
Note
NRZ-L and NRZ-I both have an average
signal rate of N/2 Bd.
4.22
Note
NRZ-L and NRZ-I both have a DC
component problem and baseline
wandering, it is worse for NRZ-L. Both
have no self synchronization &no error
detection. Both are relatively simple to
implement.
4.23
Polar - RZ
The Return to Zero (RZ) scheme uses three
voltage values. +, 0, -.
Each symbol has a transition in the middle.
Either from high to zero or from low to zero.
This scheme has more signal transitions (two
per symbol) and therefore requires a wider
bandwidth.
No DC components or baseline wandering.
Self synchronization - transition indicates
symbol value.
More complex as it uses three voltage level.
It has no error detection capability.
4.24
Figure 4.7 Polar RZ scheme
4.25
Polar - Biphase: Manchester and
Differential Manchester
Manchester coding consists of combining the
NRZ-L and RZ schemes.
Every symbol has a level transition in the middle:
from high to low or low to high. Uses only two
voltage levels.
Differential Manchester coding consists of
combining the NRZ-I and RZ schemes.
Every symbol has a level transition in the middle.
But the level at the beginning of the symbol is
determined by the symbol value. One symbol
causes a level change the other does not.
4.26
Figure 4.8 Polar biphase: Manchester and differential Manchester schemes
4.27
Note
In Manchester and differential
Manchester encoding, the transition
at the middle of the bit is used for
synchronization.
4.28
Note
The minimum bandwidth of Manchester
and differential Manchester is 2 times
that of NRZ. The is no DC component
and no baseline wandering. None of
these codes has error detection.
4.29