MINING DRONES REPAIRS
Mining drones allow a ship to mine asteroids without
Damage to a ship falls into two categories – hull
manoeuvring perilously close to spinning hunks of rock.
damage and critical hits. See the Space Combat
Each set of mining drones allows the ship to process
chapter for how both are applied to a ship.
1D x 10 tons of asteroid per day (typically producing
common ore). The presence of drones includes ore
Critical Hit: A critical hit can be jury-rigged back to use
handling machinery, allowing the ship to take on ore
(see page 172) but will stop functioning again after 1D
and transfer it to the cargo bay.
hours. Properly repairing a critical hit requires not only
an Engineer or Mechanic check (1D hours) but also
PROBE DRONES spare parts. The Effect of the check determines how
Probe drones are for surveying planetary surfaces and many spare parts are required, minus the Severity of
are commonly found on board scout ships. They can be the critical hit. Spare parts can be purchased at the
dropped from orbit in disposable entry shells but must cost of Cr100000 per ton and capable captains will
be recovered manually. Probe drones are also capable always ensure they carry some in reserve.
of surveying orbiting satellites, derelicts and other space
debris and can also be used as communications relays. A destroyed weapon or item of equipment will need to
be completely replaced, and cannot be repaired using
REPAIR DRONES spare parts.
Carrying repair drones allows a ship to make repairs
during combat, allowing access to exterior components Hull Damage: Each lost Hull point can be replaced with
without risking crew. They also have sufficient a Routine (6+) Mechanic check (1 hour, INT or EDU),
intelligence to allow repairs to be initiated by a drone consuming one ton of spare parts.
controller rather than a dedicated engineer.
Critical Hit Repair
Repair drones allows a Traveller with the Electronics Engineer or Mechanic Effect Spare Parts Required
(remote ops) skill to use the Repair System action (see 1 1 ton
page 172). The repair drones are considered to have 2 0.8 tons
an Engineer skill level of 1 or the level the Traveller has 3 0.6 tons
in Electronics (remote ops), whichever is lower, in all 4 0.4 tons
specialities for the Repair System action alone. 5 0.2 tons
6 None
spacecraft operations
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