Web and Wireless Geographical Information Systems 14th International Symposium W2GIS 2015 Grenoble France May 21 22 2015 Proceedings 1st Edition Jérôme Gensel PDF Download
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Web and Wireless Geographical Information Systems 14th
International Symposium W2GIS 2015 Grenoble France May 21 22
2015 Proceedings 1st Edition Jérôme Gensel pdf download
Available Formats
Geographical
Information Systems
14th International Symposium, W2GIS 2015
Grenoble, France, May 21–22, 2015
Proceedings
123
Lecture Notes in Computer Science 9080
Commenced Publication in 1973
Founding and Former Series Editors:
Gerhard Goos, Juris Hartmanis, and Jan van Leeuwen
Editorial Board
David Hutchison
Lancaster University, Lancaster, UK
Takeo Kanade
Carnegie Mellon University, Pittsburgh, PA, USA
Josef Kittler
University of Surrey, Guildford, UK
Jon M. Kleinberg
Cornell University, Ithaca, NY, USA
Friedemann Mattern
ETH Zürich, Zürich, Switzerland
John C. Mitchell
Stanford University, Stanford, CA, USA
Moni Naor
Weizmann Institute of Science, Rehovot, Israel
C. Pandu Rangan
Indian Institute of Technology, Madras, India
Bernhard Steffen
TU Dortmund University, Dortmund, Germany
Demetri Terzopoulos
University of California, Los Angeles, CA, USA
Doug Tygar
University of California, Berkeley, CA, USA
Gerhard Weikum
Max Planck Institute for Informatics, Saarbrücken, Germany
More information about this series at http://www.springer.com/series/7409
Jérôme Gensel · Martin Tomko (Eds.)
ABC
Editors
Jérôme Gensel Martin Tomko
Université Grenoble Alpes University of Zurich - Irchel
Saint Martin d’Hères Zurich
France Switzerland
These proceedings report on the state of the art in the research on Web and Wireless
Geographic Information Systems, as presented at the 14th W2GIS Symposium in Greno-
ble, in May 2015. Recent developments in Web technologies and advances in wireless
Internet access have generated an increasing interest in the capture, processing, analy-
sis, and diffusion of online geo-referenced data in and about the Web environment. Until
recently only possible on desktop workstations, devices wirelessly connected to the In-
ternet now offer ways of accessing and analyzing online geo-spatial information. These
developments were the primary subject of this symposium series. This series has been
capturing the developments in W2GIS since its earliest days. Alternating between Asia,
Europe, and North America, the symposia have brought together researchers focusing
on the technological and computational aspects of W2GIS, as well as on the human–
computer interaction and dynamics afforded by this new technology. Over time, W2GIS
has evolved into a mature field of research and this symposium series has become one
of its principal annual meetings.
The 14th conference of the W2GIS Symposium was held in Grenoble, France, and
hosted by the Grenoble University. In total, 43 researchers contributed by their work to
the W2GIS 2015 Symposium. In an elaborate peer-review process, 12 original papers
were selected for their high quality for single-track oral presentations, out of a total of
19 submissions. Each paper was reviewed by at least two (most often three) anonymous
reviewers. Selected papers cover hot topics related to W2GIS including spatiotemporal
data collection, processing and visualization, mobile user generated content, semantic
trajectories, location-based Web search, Cloud computing, and VGI approaches.
Many people have contributed to the success of the W2GIS 2015 Symposium. First
of all, we thank the authors for their excellent contributions and the members of the
Program Committee for carefully reviewing their submissions. Second, the Local Or-
ganizers from the Grenoble University significantly contributed to the smooth running
of the symposium and a very amicable atmosphere. We thank Prof. Mark Graham from
the Oxford Internet Institute and Prof. Johannes Schöning from the ICT research in-
stitute of Hasselt University for delivering engaging and stimulating keynote speeches.
We have been stimulated to think critically about the broader impact of the wealth of
data held by the Web, and by their use in ubiquitous information systems. These views
added tremendously to a broader perspective on the current research in the field of Web
and Wireless Geographic Information Systems.
We are looking forward to the exciting developments of the field, which we hope
will be presented in the future editions of the W2GIS Symposium.
Symposium Chairs
Jérôme Gensel Université Grenoble Alpes, France
Martin Tomko University Zurich-Irchel, Switzerland
Steering Committee
Michela Bertolotto University College Dublin, Ireland
James D. Carswell Dublin Institute of Technology, Ireland
Christophe Claramunt Naval Academy Research Institute, France
Max J. Egenhofer NCGIA, The University of Maine, USA
Ki-Joune Li Pusan National University, Korea
Steve Liang University of Calgary, Canada
Kazutoshi Sumiya University of Hyogo, Japan
Taro Tezuka University of Tsukuba, Japan
Christelle Vangenot University of Geneva, Switzerland
Program Committee
M. Arikawa University of Tokyo, Japan
S. Bell University of Saskatchewan, Canada
A. Bouju University of La Rochelle, France
VIII Organization
Additional Reviewers
Z. Jiang
F. Hu
Contents
1 Introduction
Geographic landmarks are defined as “any element, which may serve as refer-
ence points” [10]. They are easily distinguishable environmental features that
are unique in or in contrast with their neighborhood [15,20]. Landmarks are
fundamental in how humans understand and represent their environment and
how they communicate about it [19].
Current navigation services construct their guidances exclusively based on
metrics (time or distance), orientation and street names [16]. However, the use
of metrics is not an effective way of indicating an upcoming decision point,
as the estimation of distances without any further tools constitutes a complex
task [2] and can easily be twisted by outside influences (traffic lights, crowded
pathways) [23]. To overcome these deficiencies, landmarks should be included
in routing instructions. Particularly at decision points, where a reorientation is
needed, they increase the performance and efficiency of users (e.g., [11]).
Currently, there are very few commercial systems that include landmarks in
their navigation instructions. The primary reason is the lack of available land-
mark data [5,17]. There are neither widespread possibilities to access and store
c Springer International Publishing Switzerland 2015
J. Gensel and M. Tomko (Eds.): W2GIS 2015, LNCS 9080, pp. 3–19, 2015.
DOI: 10.1007/978-3-319-18251-3 1
4 M. Wolfensberger and K.-F. Richter
2 Previous Work
Several automated methods have been suggested in the past for the purpose of
landmark extraction. The first method was developed by Raubal and Winter [16].
Their approach transforms the three main characteristics of landmarks proposed
by Sorrows and Hirtle [21] into attributes that make these characteristics com-
putable. Sorrows and Hirtle specified three main categories of landmarks: Visual,
semantic and structural landmarks. Visual landmarks are considered landmarks
due to their visual prominence. Semantic landmarks stick out because of their
historical or functional importance. Structural landmarks are characterized by
the importance of their location or their role in space (e.g., at intersections).
In Raubal and Winter’s approach extracted attributes are compared to those
of surrounding objects to decide whether something is a potential landmark.
Since landmarks should be unique in their neighborhood, ‘landmarkness’ is a
relative characteristic [13,19]. Accordingly, the identification process needs to
account for nearby objects. Objects may be considered a landmark if their
attributes differ significantly from those of the surrounding objects. However,
this approach requires a vast amount of detailed data, which hinders its broad
application [17].
Other approaches use data mining approaches for the identification of
landmarks using various geographic and non-geographic data sources (e.g., [4,14,
22,23]. However, such approaches often only manage to detect the most famous,
1
www.openstreetmap.org
A Mobile Application for a User-Generated Collection of Landmarks 5
‘touristic’ landmarks, but fail to pick up local landmarks, such as the small
corner store in a residential neighborhood.
Duckham et al. [5] compared the category information of so-called points of
interest (POI) with their surroundings in order to obtain their “landmarkness”.
Individual POIs were ranked by the general landmark suitability of their cate-
gory (e.g., a church being generally more suited than a lawyer’s office), and the
uniqueness in their area. Category information is significantly more available
than detailed data about an individual object’s shape, color, or size. Thus, the
amount of required data is greatly reduced. Nevertheless, this method still suffers
from an unequal distribution of geographic (POI) information [17]. An additional
limitation is that the employed heuristics may simply go wrong. Certain objects
may be highly unsuitable landmarks despite their category being generally well
suited. For example, while typical churches are highly suitable landmarks, as
they are large, recognizable and semantically as well as architecturally distinct
from their surroundings, some churches, for instance a small church-room inside
an airport, cannot be considered salient [5].
To face the aforementioned difficulties arising from automated landmark
identification, Richter and Winter [17,18] suggest applying principles and meth-
ods of “Volunteered Geographic Information” (VGI) in the collection process
of landmark information. VGI is a form of user-generated content, specifically
targeted at the acquisition of geographic information [7]. The goal is to provide
a method allowing a straightforward way to collect and share landmark infor-
mation. In such an approach, users perform the identification of what ‘sticks
out from the background’, i.e., implicitly or explicitly filter objects with respect
to their ‘landmarkness’. Consequently, the lack of sufficient existing geographic
data disappears. However, it is replaced by a need for a simple mechanism for
collecting landmarks because otherwise it will be impossible to attract a suffi-
cient number of users. Some previous work by Richter and Winter started off
in this direction [6,18], but did not (yet) run on mobile devices and fell short
in terms of usability. We believe that the mobile application presented in this
paper solves these issues to a large extent.
scanned or analyzed in any other form for possible landmark candidates. Our
extraction method is based on location sensor data, and not on image content.
Taking a photo is only used as a trigger to collect this sensor data, and because
it offers an easy interface that for the user closely links the real-world geographic
object with the selection process on the smartphone. Also, for the time being we
restrict landmark selection to geographic objects in built environments.
Involving users in the process of landmark identification further has the
advantage of creating a dataset directly based on human cognition. The appli-
cation’s main task is to automatically compute useful suggestions, so that the
user can confirm the intended landmark. An important factor is to ensure a high
performance, i.e., low latency between taking a photograph and confirming the
selected object. This process provides several challenges; in this paper we focus
on the following implementation aspects: Dealing with sensor inaccuracies in
determining the visible area; extracting possible landmark candidates out of the
objects in that area; quantification of the candidates’ ‘landmarkness’ attributes;
ranking of the remaining candidates by their suitability as landmarks.
The first step is to determine the geographic objects visible to the user. As stated
above, we obtain a user’s position from the in-built GPS sensor and the heading
(viewing direction) from the compass. Combining this sensor information allows
for computing a field of view which includes all visible objects. Figure 1 shows
an example of such a field of view, indicated by the triangle. Estimating the
visible area is severely affected by a mobile device’s sensor inaccuracies.
Fig. 1. Miscalculated field of view (triangle) due to GPS inaccuracies leads to missing
the pharmacy. The circle indicates an inaccuracy radius of 15 meters (map source
(c) OpenStreetMap users; CC BY-SA).
A Mobile Application for a User-Generated Collection of Landmarks 7
The geographic data in the computed visible area needs to be scanned for possible
landmark candidates. As the number of candidates can become very large if the
viewing distance is not restricted, we focus on objects near to the users. We
limit these candidates to either point entities or polygons of building size or
smaller, since the capturing of paths or other linear features and of large areas is
rather difficult to achieve with a mobile phone camera. The minimum demands
of an entity to be a potential landmark candidate are to have a location, at least
one tag and the possibility to derive a name out of the object’s metadata. The
name must either be directly available or other attributes, for example, category
information or the address, must allow an appropriate naming. This ensures that
the landmark can be referred to and users are able to recognize the suggested
landmarks.
Furthermore, we restrict the categories of point data considered as landmark
candidates. Categories, which frequently occur in clusters, such as pedestrian
crossings or traffic signals, are excluded since it is difficult to reliably assign
suggested candidates to the correct real world object. Some point objects are
discarded as they only appear as part of larger units, such as building entrances.
Vegetation is also excluded, based on the fact that trees and other plants are
often subject to rapid change and, thus, are rather unreliable landmarks [24]. All
objects in the visible area that do not meet these requirements are discarded.
The remaining objects represent the set of potential landmark candidates.
8 M. Wolfensberger and K.-F. Richter
Fig. 2. The identifying characteristics defining landmark salience. Colored boxes show
the characteristics which can be derived for most of the available data (after [18]).
s stands for the salience measure and w is a weighting factor. The indices vis,
sem and str describe visual, semantic and structural salience, respectively. As
just discussed, structural characteristics are not taken into consideration in this
approach. Thus, sstr is dropped from Equation 1. The remaining parameters
svis and ssem are calculated using the attributes listed in Section 3.3.
Xsize
i
− Xsize
min
Xsize = (2)
Xsize − Xsize
max min
Xvis
i
range − Xvis range
min
Xvis range = (3)
Xvis
max
range − Xvis range
min
The formulas for Xaz and Xdistance are squared in order to prioritize nearness
and compliance with the azimuth:
2
www.wikipedia.com
10 M. Wolfensberger and K.-F. Richter
Azimuth
π − ((2π + X sensor − X i ) mod 2π) 2
Xaz = az az
(4)
π
Xaz
sensor
stands for the sensor’s azimuth value. If the azimuth of the object is
180 degrees in the opposite direction, the candidate receives the value 0. If the
azimuth value is equal to the sensor’s azimuth it obtains the value 1. In the case
of a polygon, the most outside edges of the entity are used as reference points
to calculate the azimuth deviation.
Distance X 2
user max − Xdist
i
Xdistance = (5)
Xuser max
The maximum viewing distance Xuser max is set in the application as a param-
eter. This gives the following equations for the calculation of the factor svis .
For polygons:
Type
In order to calculate the value Xtype , a weighting factor for each category is
defined describing the “landmarkness” of a typical representative of that cat-
egory. This is following Duckham et al.’s [5] approach to using categories in
determining landmark candidates (see Section 2). We assigned each of the most
frequent categories in our data a suitability factor in the range of [1,10]. Any
entity of a category that is not assigned a value to will receive a factor of 1.
Xtype
i
− Xtype
min
Xtype = (8)
Xtype
max − X min
type
Xtype
min
is the lowest and Xtype
max
the highest category value in the visible area.
A Mobile Application for a User-Generated Collection of Landmarks 11
Significance
Cultural and historical significance are combined in a factor Xsignif , since no
clear distinction can be made between these two factors without checking other
sources than the metadata. As stated in Section 3.3, this parameter captures
the number of tags Xtag , the frequency of the category Xf req and potential
background information, such as a website φwebsite or a Wikipedia article φwiki .
Xfi req − Xfmin
req
Xsignif = 1 − max · wf req
Xf req − Xfmin
req
Xtag
i
− Xtag
min
+ · wtag
Xtag − Xtag
max min
4 Implementation
For our application, Android was chosen as the development platform due to its
high market share (around 80% in 2014; [9]) and the openness of its system. As
with most Android applications ours is implemented in Java.
3
www.overpass-api.de
4
http://wiki.openstreetmap.org/wiki/Elements; retrieved 04.06.2014
12 M. Wolfensberger and K.-F. Richter
On start-up the application ensures that there is a GPS signal and the device has
Internet connection. Once the user takes a photograph and acknowledges that
this is indeed the photo they wanted to take, the visible area is calculated and
OSM data is downloaded. The data is filtered for potential landmark candidates,
which are then ranked according to their suitability using the formulas presented
in Section 3.4. Figure 3 shows a screenshot of how this ranking is presented to
the users. In the top right corner is the photo previously taken by the user. Next
to it is the top-ranked object (name, category and distance to the user) listed
as the primary suggestion of a landmark candidate. Beneath are four additional
suggestions (the next four objects in the ranking). The application also shows a
map of the user’s location and viewing direction.
Fig. 3. The interface for the list of suggested landmarks (map source (c) Open-
StreetMap users; CC BY-SA)
As discussed in Section 3.1, the application needs to deal with sensor inaccu-
racies, which may lead to suggesting unintended landmark candidates. Several
strategies are used to prevent such errors. The GPS position and its accuracy as
well as the calculated visible area are shown to the users (see Figure 3), so they
are able to check the sensor performance. The size of the visible area is adapted
to the current GPS accuracy to avoid missing any objects that may otherwise
A Mobile Application for a User-Generated Collection of Landmarks 13
fall outside this area. GPS inaccuracy may not exceed 15 meters; otherwise the
application refuses to take a photo. Tests during development showed that inac-
curacies greater than 15 meters often resulted in unreliable performance.
The viewing angle is fixed at 120 degrees. This value provides good results in
circumventing sensor inaccuracies without losing possible objects. The average
compass inaccuracy showed a mean error of around 16 degrees (Section 3.1).
Therefore, any azimuth deviation of an object to the provided compass value
smaller than 16 degrees in either direction is still considered as in front of the
user. Finally, five potential landmark candidates are suggested to the users. This
increases the chance that the intended landmark is included in the results.
5 Case Study
We performed a small case study as a proof of concept and to get a feel for the
performance of our landmark collection application. This study has two parts.
First, we marked different geographic objects as landmarks, seeing how often
the intended objects show up in the list of suggestions. This test was run in an
urban and a more rural (small town) environment. Second, we had a naive user
collect (the same) landmarks to get some first impressions of usability.
14 M. Wolfensberger and K.-F. Richter
We tested our application in an area in the inner city of Zurich, Switzerland, and
the small town Zumikon. The geographic data of the chosen areas shows great
variety in density and, thus, in the number of possible landmark candidates. By
investigating these areas, conclusions can be drawn about the influence of data
density on collecting landmarks. During this test, 30 landmarks were collected
with the application; 20 in Zurich and 10 in Zumikon.
We did not predefine objects to mark, but selected them in-situ to cover a
range of different landmarks. Candidates included prominent and less prominent
geographic objects, located in regions with and without surrounding buildings,
low and high density of candidates, and identical categories next to each other.
In the first part of the test each object was captured either by considering only
visual characteristics, only semantic characteristics, or both combined. Addi-
tionally every landmark was captured from a near (5-15m) and a far distance
(15-35m). In every setting, each object was captured twice to reduce randomness
of the results. The maximum viewing distance was set to 50 meters throughout
the entire test. The test was performed with a HTC One smartphone.
In the second part of the study, a naive user, who did not know the applica-
tion beforehand and has no background in geographic information or computer
science, was asked to capture the same landmarks in the Zurich area as selected
by us. In this test, we chose the optimal settings for the application, namely both
rankings activated and capturing landmarks from a near distance, and used the
same smartphone as before. This test with the naive user was performed in order
to see whether people unfamiliar with the application achieve similar results, and
whether there are any obvious usability issues that we had previously missed.
5.2 Results
For the inner city area in Zurich 838 landmark candidates were counted on an
area of 0.351km2 . Zumikon has 24 of such candidates in an area of 0.224km2 .5
Table 2 lists the results of the study. It shows the number of missed and found
landmarks, and the according success rate in finding the desired landmark. This
rate is significantly higher in Zurich with a ratio of 87% (20 found, 3 missed)
against 45 % (10 found, 12 missed) in Zumikon. Missed landmarks either have no
representation in OSM, cannot be found by the application, or offer no possibility
to derive a name from the metadata. A subsequent check showed that the missed
landmarks were caused exclusively by non-existing OSM data for the desired
geographic object. Therefore, missed landmarks are not included in the ranking
results, as they would not explain the performance of the ranking system.
The second part of the table shows the ‘hit rate’ of the application, i.e.,
how often (in %) landmarks ended up on a particular ranking position. The
average positions in Table 2 suggest that the best detection is achieved when
both rankings are activated and landmarks are captured from a near distance
5
Based on OSM data from 03.08.2014.
A Mobile Application for a User-Generated Collection of Landmarks 15
with a mean ranking position of 1.6 (Zurich) and 1.1 (Zumikon), respectively. By
increasing the distance to the landmark to 15 to 35 meters, this value deteriorates
to 2.5 (1.25). The semantic ranking provides an average position of 3.625 (1.5)
in near distance and 3.65 (1.75) from the far distance. The decline caused by
the increased distance is considerably smaller when only using this ranking. The
visual ranking has the highest decline in position between near and far distance
with an average of 2.525 (1.25) for close distance and 3.7 (2.1) from far distance
In Zurich, nearly two-thirds (62.5%) of all near distance attempts using both
rankings were placed on the first position, for the far distance this decreased to
nearly half the attempts (47.5%). The separate rankings both had about one
third “direct hits” (35% and 37.5%, respectively). In Zumikon, this difference is
much smaller (90% against 70% and 75%).
With both rankings activated, only very few landmark capture attempts
result in rankings below 5th place. With only semantic ranking, from both dis-
tances around a quarter of attempts ended below 5th place; for visual ranking
this happened in 5% of the cases for the near distance (22.5% for the far dist-
ance). In Zumikon no intended object was ever ranked below 5th place since the
number of landmark candidates in any visible area was small to begin with.
The average measurement deviation states the average difference in ranking
between the two captures for each object. It gives an indication of the robust-
ness of the results. In Zurich, the semantic ranking has the highest stability
through lesser dependence on exact sensor data, whereas the visual ranking
has the highest instability in the position (which is still only about 1). Accord-
ingly, the combined ranking is in-between these two. Zumikon shows a similar
pattern, although the difference between the different deviations is much smaller.
16 M. Wolfensberger and K.-F. Richter
Results for the second part of the study–the naive user test–are very similar
to those achieved in the first part with both rankings activated and capturing
from a near distance. On average, the intended object has a ranking position of
1.675. In 65% of the cases, the object ended up on the first place of the ranking;
only in one case it was ranked below fifth place.
6 Discussion
Overall, our research shows that collecting landmark candidates using principles
and methods of user-generated content is a feasible approach. The smartphone
application works reliably, achieves a very good hit rate, and presents results
within a few seconds. The naive user test showed no significant problems with the
interface. Thus, a widespread use of the application seems possible in principle.
For the purpose of identifying the intended object, we introduced a ranking
system similar to the one introduced by Raubal and Winter [16]. The ranking
is composed of visual and semantic characteristics. The purpose of the ranking
is to distinguish between salient and non-salient (or less salient) objects in the
field of view and to determine the object most probably intended by the user.
The results of the strictly visual approach show that it is not possible to achieve
stable results by relying only on sensor data. Hence, semantic characteristics
need to be integrated to measure the ‘landmarkness’ of geographic objects.
Previous automated methods were hampered, among others, by the required
amount of data to determine landmarks [17]. A main advantage of a user-
generated approach is that the main part of the selection process is done by
users through the manual confirmation of results. The application only suggests
likely landmark candidates and does not prescribe them. This allows for a sub-
stantial reduction of data requirements.
The results of the case study demonstrate good performance in finding the
intended landmarks. The accuracy of the integrated smartphone sensors seems
to satisfy the demands. Restricting GPS accuracy to at least 15 meters and the
need for a user to wait for a stable position ensured a viable sensor performance
in most cases. This may not always be feasible in every situation, though. Other
strategies, such as setting the viewing angle to 120 degrees, also contribute to
improving the results. Without these strategies the success rate would drastically
deteriorate, especially in situations with reduced satellite visibility.
Using OSM as data source turns out to be a limiting factor. This is especially
apparent in the rural area, where the amount of available landmark candidates
decreased drastically from 838 to 24 in a comparably sized area. This leads to an
increased amount of missed landmarks, and asks for additional strategies that
would, for instance, allow for adding missing objects on the fly.
Finally, objects may be considered to be landmarks due to many reasons, for
example, their color or their age. And what makes an object salient often does
not include the whole object, but instead an eye-catching feature of the object.
In the current application, we only store that a specific object is a landmark,
without specifying why or which parts make it a landmark. The submission of
A Mobile Application for a User-Generated Collection of Landmarks 17
more detailed characteristics would allow the computation of more complex ref-
erences to objects, such as “the blue building on the corner with the striking
shop window”. However, saving all associated information (landmark tag, jus-
tification, characteristics) on OSM would significantly increase the amount of
stored data and, thus, the number of needed tags. Data volume would even fur-
ther increase if photo-related information is stored as well, for example, the time
of the recording, the azimuth angle to the landmark, and the location where the
picture was taken. This might clutter the OSM data and be irritating to OSM
users not interested in landmarks. As an alternative solution it would be possible
to upload all gathered results on a dedicated publicly available server to offer a
platform for the sharing of all landmark related information.
7 Conclusions
Compiling a set of landmark candidates that is of high enough quality to be uni-
formly useful has largely failed so far due to a mix of high demands on detailed
geographic data and a lack of suitable base data. We believe that methods of
user-generated content would alleviate these issues to a large extent. This paper
presented first steps in that direction, namely a mobile application that allows
for the in-situ collection of landmark candidates. Our work has shown the fea-
sibility of such an approach and offered important insights into requirements
and challenges that need to be dealt with to ensure a reliable data collection.
However, more large-scale studies are needed to properly evaluate the usability
and the scalability of the application.
Compared to automated methods to identify landmarks, the presented appr-
oach provides several advantages: First of all, it substantially reduces the amount
of required data as a large part of the data filtering is done through direct input
of the users. Second, in principle the application allows the landmark tagging of
arbitrary geographic objects, large or small, world famous or only salient at a
particular street corner. The level of detail is only limited by the completeness
of the underlying OpenStreetMap data. However, this is also a major challenge
for our approach. The results strongly depend on the quality of OSM data in a
given area. OSM has known deficiencies of coverage in rural areas [8]. The low
data density in these regions negatively affects the rate of identified landmarks
and, thus, the usability of the application in such areas. This may be tackled by
introducing further user-generated data collection methods.
The greatest challenge of any user-generated approach, however, is to find
locals willing to contribute to such a project. To find enough users, people must
be informed about and believe in the added value of landmarks and their possible
uses. In addition, some mechanisms for quality checks need to be implemented,
as user-generated content does not guarantee that the data is actually useful.
Data correction and feedback mechanisms may be introduced towards this end.
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