COURSE OUTLINE
Faculty               EDUCATION
 Department            EDUCATIONAL TECHNOLOGY
 Course Code           EDT 310
 Title                 Producing Instructional Materials for Schools
 Credits               3
 Semester              1
 Type                  CORE
 Pre-requisite         BGSE OR EQIVALENT
 Core -requisite       NONE
AIM
This course aims to produce teachers capable of using a variety of instructional media and
associated educational technology theories in the teaching and learning process. Learners will
be able to demonstrate competencies in integration of selected media in teaching and learning
and mastery of relevant educational technology frameworks.
The course introduces aspiring teachers to the principles of planning, producing and using
Instructional Materials (IMs) to enhance learning. The course also develops technical skills of
postgraduate students preparing to be teachers; students engage in hands-on computers
practices in designing and producing various instructional products or learning materials. The
course explores learning applications of various resources, including the utilization of Web 2.0
technologies in learning i.e. greater user interactivity and collaboration. The course also
explores various teaching and learning models that would assist teachers develop more
effective and transformative instructions.
RATIONALE
Educational/Instructional technology skills are a critical attribute of 21 st century skills required
of teachers. The ETSSP in Botswana has placed much emphasis in the integration of Information
and communication technologies in the teaching and learning process. This course exposes the
student teachers to underpinning theories guiding the planning, production and use of a wide
range of instructional technologies as well as their integration in teaching and learning. Topics
of the course include identifying a wide media and classifying the media according to some
standard classifications including classifications by renown professional in the field of
educational technology. The course also includes instructional design models that are relevant
for the integration of instructional technologies in the teaching and learning process. Practical
session regarding the planning, producing and utilization of selected media formats are
conducted where materials are produced in computer laboratory setting. The new Information
Communication Technologies are also an integral part of the course where students learn how
to use these in teaching and learning.
LEARNING OUTCOMES
Learning Outcomes written from the point of view of the students (i. e. what s/he can do as a
result of instruction) as assisted by the lecturer).
Upon completion of this course, learners/students should/will be able to:
          Apply design principles in teaching and learning models.
          Design and produce various instructional products or packages.
          Develop lesson plans based on instructional design models (ADDIE), ASSURE, Kemp, Dick
           & Carey, Backward, Cruickshank, etc …) that demonstrate appropriate and effective use
           of instructional materials.
          Use computer technology resources including simulation and gaming and Web 2.0
           technologies to facilitate learning.
          Practice responsible, ethical and legal use of technology information and software
           resources.
Readings
Books
          Smaldino, S.E., Lowther, D.L., and Russel, J.D. (2012). Instructional Technology and
           Media for Learning. 10th Ed. New Jersey: Pearson Education, Inc.
          Lever-Duffy, J., & McDonald, J.B. (2011). Teaching and Learning with Technology. 4 th Ed.
           Boston: Pearson Education, Inc.
          Kemp, J.E.and Smellie, D.C. (1994) Planning, producing and using instructional
           technologies. 7th Ed New York: Happer Collins.
Articles
          Tiffany A. Koszalka & G.S. Ntloedibe‐Kuswani (2010) Literature on the safe and
           disruptive learning potential of mobile technologies, Distance Education, 31:2, 139-157,
           DOI: 10.1080/01587919.2010.498082
           http://www.tandfonline.com/doi/full/10.1080/01587919.2010.498082
          Kvasny, L. (2009). Social reproduction and its applicability for community informatics.
           In Learning in Communities (pp. 35-39). Springer London.
           http://ci-journal.net/index.php/ciej/article/view/342/248
          Thomas, T., Herring, M., Redmond, P., & Smaldino, S. (2013). Leading change and
           innovation in teacher preparation: A blueprint for developing TPACK ready teacher
           candidates. TechTrends, 57(5), 55–63
           http://link.springer.com/article/10.1007%2Fs11528-013-0692-7#/page-1
          Thomas, P.Y. (2014). The potential of eLearning in Botswana. LONAKA Journal of
           Learning and Teaching. University of Botswana 2014 Issue. Pp 45-53
      Aslan, S. & Reigeluth, C.M., (2013). Educational Technologists: Leading Change for a New
       Paradigm of Education., TechTrends: Linking Research & Practice to Improve Learning,
       August 2013Volume 57, Issue 5, pp 18-24, 10.1007/s11528-013-0687-4
       http://link.springer.com/article/10.1007%2Fs11528-013-0687-4
COURSE FORMAT
This course has three main components:
    1. Theory - on the principles underpinning the design and use of the various Instructional
       Materials, description of concepts and an exploration of how learning occurs.
    2. Hands-on laboratory practice- in designing and producing various Instructional
       Materials
    3. Learning Management System – facilitated through MOODLE/Blackboard – also as a
       repository of course material (notes, web resources), other course activities such as test,
       online discussions, chats and the submission of course work.
COURSE SCHEDULE
 UNIT               MATERIAL TO BE COVERED                         ACTIVITY
 1.Introducing        Introduction to Educational                      Definition of terms.
 Educational          Technology: description of concepts.             Graphic
 Technology           Introduction to instructional design                representations of
                      models: ASSURE, ADDIE, Dick & Carey,                instructional
                      Dale’s Cone of experience ….                        models
 2. Domains of         Domains of learning                              Boom’s Taxonomy.
 Learning              Approaches to learning- students                 Constructivism
                       cantered learning
 2. Instructional      Classification of instructional materials         Hardware
 Materials             or educational technologies (print,               Software
                       audio, visuals)                                   Applications …
 3. Design             Design principles in developing audio,            Audio and visual
 principles            visuals                                            samples of design
                       Techniques in using recordings and
                       visuals
 4. Lesson              Elements of Lesson Planning – model             Lesson Plan
 Planning               based
 5. PowerPoint         Interactive PowerPoint for learning             PowerPoint
                                                                      
 6.Spreadsheet         Introduction to computer mediated               Spreadsheets
 & Data Base           instructions.                                    Data base
                       Using basic computer applications in
                       learning (spreadsheets and data bases)
 7.                           Mid – Semester Break
 8. Web 2.0            Introduction to Web 2.0 technologies             Team Work
                       and their application to learning                 Demonstrations
                       Wikis, and Blogs
                                                                       
 9. Website            Website Design, Web Quest                        Individual Design
 design
 10. Final             Completion and submission of Final               Moodle Submission
 Project               project
TEACHING AND LEARNING METHODS
Lecture, collaborative teaching, demonstration, cooperative learning/group work, independent study,
presentations and project.
CREDITS
    This course consists of 12 credits in a semester
    This is equivalent to 1 credit per week for the semester course
    1 Credit equals to 10 Notional Hours per week, which is generally the amount of time
       spent on the course in a given week (i.e. 10 hours per week)
    The 10 Notional Hours consist of 3 contact hours and 7 hours for student engagement/
        activities per week in the course
    The 7 Notional Hours provide for activities which the student is engaged in, such as:
        Library searches, research, group work, assignment preparation, tutorial attendance,
        Reading, excursions, own learning, etc.
MODES OF ASSESSMENT
There are three pieces of assessment for the course: 2 individual assignments, 1 team project.
 Component                                                             Grade-%
 Individual – Lesson Planning                                          25
 Team Work - Demonstrations using emerging technologies                25
 Final project - Designing                                             50
 TOTAL                                                                 100
COURSE REQUIREMENT:
     If, due to illness or personal problems, arrangements for an extension with lecturer
      must be made prior to the submission date. Extensions are given at the lecturer’s
      discretion and are not automatic. If a test/exam is missed, the student must approach
      the lecturer and arrange another time to sit.
     If the assignment is late (without a legitimate reason), a numerical grade (5 marks) will
      be deducted for the first twenty (20) days that the assignment is late. After twenty days
      the work will NO LONGER be accepted.
     Plagiarism (the copying of work which is not your own) is considered a very serious
      offence. Students will be awarded a 0, if it is found that they have copied other
      students’ work or from texts books (without acknowledgements).
Please Note:
To achieve it vision and fulfil its mission, the University of Botswana values students by
creating a holistic environment, which ensures that learning is their central focus, and by
establishing and developing a range of learning opportunities that will facilitate the full
realization of their potential for academic and personal growth. The University expects its
students to express Academic Integrity in creativity, objective analysis, experimentation,
critical appraisal, independent thought, informed debate and intellectual honesty.
Academic Dishonesty
    harms the good reputation of our University
    affects your personal integrity
    is a barrier to the acquisition of the knowledge, skills and attitudes you would have
        acquired at the end of your study
    decreases your value in the eyes of employers
    has a heavy penalty including expulsion from the University.
                                                                        Revised December 2017