The Impact of Classical and Heavy Metal Music On Visual Working Memory Performance
The Impact of Classical and Heavy Metal Music On Visual Working Memory Performance
In partial fulfillment of
KENSHIN L. DAYONOT
May 2025
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TABLE OF CONTENTS
TITLE PAGE i
TABLE OF CONTENTS ii
ABSTRACT iv
CHAPTER
1 INTRODUCTION
Rationale 1
Research Objectives 3
2 METHODOLOGY
Research Design 18
Research Participant 18
Research Apparatus 18
Research Procedures 20
Statement of Hypothesis 22
Treatment of Data 23
Ethical Considerations 24
Conclusion 34
Recommendations 34
References 36
Appendix
B Research Instrument 45
E Documentation 63
Curriculum Vitae 69
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ABSTRACT
Keywords: visual working memory, background music, classical music, heavy metal
music, memory recall
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1
CHAPTER 1
INTRODUCTION
Rationale
Visual working memory (VWM) is a critical cognitive function that allows individuals to
temporarily store, manipulate, and retrieve visual information for goal-directed tasks (Luck & Vogel,
1997). It plays a fundamental role in academic and daily life activities, especially in tasks involving
the encoding, maintenance, and recall of visual stimuli such as diagrams, spatial layouts,
instructional charts, and visual presentations. Cowan (2001) asserts that the average capacity of
VWM is limited to about three to four items at a time, which underscores the importance of
attentional control, particularly in environments with competing stimuli such as background music.
music into study routines, with many reporting that music improves focus and reduces anxiety
(Perham & Currie, 2014; Schäfer et al., 2013). However, research findings remain inconsistent on
whether music aids or impairs memory performance. Some studies suggest that music may enhance
cognitive processing through mood and arousal mechanisms (Thompson, Schellenberg, & Husain,
2001), while others argue that music competes for limited attentional resources and may hinder
cognitive tasks (Kahneman, 1973; Furnham & Strbac, 2002). These conflicting results highlight the
need to investigate the specific conditions under which background music may influence memory—
While visual working memory has been thoroughly studied alongside various psychological
and environmental factors such as sleep quality (Lo et al., 2012), stress (Schoofs et al., 2008),
emotional states (Schweizer et al., 2013), and lighting conditions (Huiberts et al., 2015), little
research has been dedicated to its interaction with auditory variables like music. Furthermore, the
(Schellenberg, 2005; Perham & Currie, 2014), often neglecting the visual modality. Even when
music is included in experimental setups, researchers tend to overlook distinctions between types of
memory or fail to identify which sensory modality is most affected (Mastroberardino et al., 2015).
frequently engage in visually demanding tasks while listening to music. Therefore, this study seeks
to isolate and examine the influence of background music on visual working memory using genre-
specific conditions.
This research is grounded in two key theoretical frameworks. The Arousal-Mood Theory
suggests that music can influence cognitive performance by enhancing emotional state and
physiological arousal, which may support attentional engagement and memory retention (Husain,
Thompson, & Schellenberg, 2002). In contrast, the Theory of Attentional Resources posits that
individuals possess a limited pool of cognitive resources that must be distributed across
simultaneous tasks (Kahneman, 1973; Lavie et al., 2004). If a secondary stimulus—such as music—
demands excessive attentional capacity, it may impair performance on the primary task.
This study aims to fill the research gap by empirically assessing whether classical music,
heavy metal music, or silence affects students’ ability to recall visual stimuli. Using a true
experimental design with controlled auditory conditions and standardized visual memory tasks, the
study will provide empirical insights relevant to students, educators, and cognitive researchers alike.
The results may inform study strategies, classroom practices, and future theoretical developments in
Research Objectives
This study aims to examine the effects of heavy metal and classical music on the working
performance between students exposed to heavy metal music and those exposed to
classical music.
Definition of Terms
Working Memory (WM). Working Memory is a core cognitive system that temporarily
stores and manipulates information necessary for reasoning, problem-solving, learning, and
simultaneously performing mental operations, making it essential for everyday cognitive tasks.
Working memory is typically divided into different components, including verbal and visual
processing. In this study, working memory refers to participants' ability to retain and recall visual
information while exposed to different auditory conditions. It is measured through a memory recall
task, where participants attempt to identify previously seen images from a set of target and distractor
images. Performance is quantified based on accuracy, with correct selections earning points and
working memory responsible for temporarily storing and manipulating visual information
that supports tasks such as object recognition, spatial awareness, and pattern retention (Luck
& Vogel, 1997). Unlike general working memory, which encompasses both verbal and
nonverbal information, VWM is strictly concerned with visual stimuli and spatial
recalling faces, and tracking objects in motion. In this study, VWM is assessed through an
image recall task, where participants must differentiate between previously seen images and
measured by the number of correctly identified images and errors made, reflecting the
participants' ability to retain and process visual stimuli over a short duration.
Heavy Metal Music. Heavy metal music is a genre characterized by aggressive rhythms,
distorted guitar sounds, and intense tempos (Weinstein, 2000). In this study, heavy metal music
refers to the song “Demon Lament,” which will be played as the background music for one
experimental group. Exposure to heavy metal music is a categorical variable, as participants are
structured forms with harmonious melodies and intricate arrangements (Samson, 2013). In this
study, classical music refers to Chopin’s Nocturne Op. 9 No. 2, which will be played as the
background music for one experimental group. Exposure to classical music is a categorical variable,
No Music Condition. The No Music condition serves as the control group in this study. In
this condition, participants complete the memory recall task in a silent environment, without any
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auditory stimuli. This allows researchers to determine whether background music (classical or heavy
metal) has a significant impact on VWM performance compared to a baseline (silent) condition.
Theoretical Framework
concerning its impact on attention, working memory, and learning efficiency (Thompson et al.,
2011). The Arousal-Mood Hypothesis suggests that music can influence cognitive performance by
modulating arousal levels and emotional states (Schellenberg, 2005). According to this theory,
background music that is moderate in tempo and volume (e.g., classical music) can enhance focus
and improve cognitive performance, while high-arousal music (e.g., heavy metal) may either
improve alertness or cause cognitive overload, depending on the listener’s ability to regulate
attention.
Several studies have found positive effects of instrumental music on cognitive tasks,
distractions (Dobbs et al., 2011). In contrast, other research has found that music with high
variability in tempo, rhythm, and complexity can interfere with working memory by increasing
cognitive load (Perham & Currie, 2014). This suggests that the impact of background music on
processing.
which posits that individuals possess a finite capacity of cognitive resources that must be allocated
among concurrent mental processes (Kahneman, 1973). This theory is particularly relevant in studies
involving dual-task conditions, where the processing demands of one task may impair performance
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on another due to resource competition. When applied to cognitive tasks such as visual working
memory, the presence of background auditory stimuli—especially those that are complex or
task efficiency.
Lavie et al. (2004) expanded on this model through their Load Theory of Attention,
proposing that when cognitive load is high, individuals are more vulnerable to distractions, as
attentional capacity becomes exhausted. In contrast, when the primary task load is low, individuals
can still process irrelevant stimuli, albeit at the cost of reduced performance on the focal task. This
has strong implications for auditory distractions such as background music, particularly genres like
heavy metal that feature rapid tempo, abrupt dynamic changes, and high intensity—elements likely
to compete with the cognitive demands of maintaining and manipulating visual representations in
memory.
Empirical evidence also supports these claims. For instance, Furnham and Strbac (2002)
demonstrated that background music significantly impaired performance on memory and reading
comprehension tasks, particularly in individuals who scored lower in cognitive control. Their
findings emphasized that attention must be actively managed when external distractions are present,
and that high-demand auditory input depletes the resources needed for effective encoding and
retrieval. Similarly, Perham and Currie (2014) found that music with high lyrical or rhythmic
complexity interferes with serial recall, highlighting the role of attentional resource allocation in
In the context of educational settings, where students often listen to music while studying,
understanding the limits of attentional resources is crucial. Visual tasks such as diagram
interpretation or image recall require uninterrupted focus and active visual encoding, which may be
Thus, the Theory of Attentional Resources provides a compelling theoretical foundation for
evaluating how different types of music impact visual working memory. It suggests that background
limited attentional system, particularly when tasks already require substantial cognitive engagement.
Working memory (WM) is essential for language learning, aiding phonological storage and
retrieval (Baddeley, 2003). Learners with higher WM can process multiple inputs, while those with
lower WM may struggle with distractions (Gathercole & Baddeley, 1993; Sweller, Ayres, &
Kalyuga, 2011). Music has been linked to enhanced verbal memory through rhythm and melody
(Patel, 2008), with singing aiding word recall, particularly in second language learning (Ludke,
Ferreira, & Overy, 2014). However, its benefits vary across individuals.
Ong and Chan (2023) found that music’s effect on word learning depends on WM capacity—
beneficial for those with higher WM but disruptive for those with lower WM. Their study highlights
the need to consider cognitive differences in educational settings, suggesting that tailored approaches
store, manipulate, and process information essential for problem-solving, decision-making, and
learning. However, research suggests that working memory is influenced by various environmental
factors, including circadian rhythms, weather conditions, lighting exposure, socioeconomic status,
and childhood environmental stability. Studies indicate that cognitive performance fluctuates
throughout the day, with younger adults performing better in the evening and older adults in the
morning due to physiological arousal differences (West et al., 2002). Additionally, weather-induced
mood changes affect memory recall, as individuals in negative moods tend to engage in deeper
cognitive encoding, leading to improved retention (Forgas et al., 2009). Similarly, lighting exposure
impacts cognitive function, with bright light improving performance on simple tasks but impairing
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complex tasks due to cognitive overload (Huiberts et al., 2015). These findings highlight how
environmental stability play crucial roles in shaping working memory capacity. Children from low-
income backgrounds often exhibit weaker verbal working memory, attributed to chronic stress and
reduced access to cognitive enrichment (Engel de Abreu et al., 2013). However, recent research
suggests that individuals who grew up in unpredictable childhood environments may develop
specialized cognitive skills that enhance working memory under high-stress conditions (Young et al.,
2018). These findings challenge traditional assumptions that early adversity universally impairs
demands. Overall, the literature underscores the need to consider environmental and contextual
factors when assessing cognitive performance and developing interventions that support individuals
One of the most common challenges faced by college students is maintaining focus and
retaining information while studying in noisy environments. Dormitories, libraries, cafés, and shared
living spaces often expose students to background noise, making it difficult to concentrate and
process information effectively. As a result, many students turn to music as a way to either block
distractions or enhance their focus during study sessions. However, the effects of different types of
music on memory and cognitive performance remain a subject of debate (Perham & Currie, 2014).
Research suggests that the impact of music on cognitive tasks depends on factors such as
tempo, complexity, and an individual’s preference. Classical music, known for its structured and
harmonious nature, has been linked to cognitive benefits. The Mozart effect suggests that listening to
classical music may enhance memory, concentration, and spatial reasoning abilities (Rauscher,
Shaw, & Ky, 1993). In contrast, heavy metal music, characterized by fast tempos and intense
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auditory stimuli, has been associated with cognitive overload and distractions, potentially impairing
Despite these findings, many college students continue to use various music genres while
studying, without a clear understanding of how different types of music affect their memory
performance. Some students may believe that listening to their preferred music enhances
concentration, while others may find it disruptive (Furnham & Bradley, 1997). The conflicting
nature of these perceptions highlights the need for further research to determine whether classical
and heavy metal music influence visual working memory, which plays a crucial role in processing
and retaining visual information such as graphs, diagrams, and lecture slides.
This study aims to address this gap by examining how exposure to classical and heavy metal
music affects the ability of first-year psychology studentsto recall visual information. By
understanding the cognitive effects of different music genres in study environments, the findings
may help students develop more effective study habits and optimize their learning strategies.
Classical music has long been associated with cognitive benefits, particularly in memory-
related tasks. The Mozart Effect, introduced by Rauscher et al. (1993), suggests that listening to
temporarily enhance spatial and working memory performance. Several studies have supported this
claim, indicating that classical music may improve concentration, reduce stress, and facilitate
Research by Schellenberg (2005) found that listening to classical music before engaging in
cognitive tasks enhanced memory performance, likely due to its ability to increase attentional control
and promote a positive mood. Similarly, studies suggest that classical music, particularly
instrumental pieces, minimizes distractions and helps individuals focus on visual stimuli, thereby
improving VWM efficiency (Huang & Shih, 2011). However, conflicting studies indicate that the
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positive effects of classical music may be temporary and highly dependent on task complexity and
Unlike classical music, heavy metal is characterized by fast tempos, complex rhythms, and
high-intensity sound. Its impact on cognitive function remains controversial, with studies yielding
mixed results. Some research suggests that high-energy music can enhance cognitive arousal,
leading to improved performance on tasks requiring vigilance and sustained attention (Dobbs et al.,
2011). Others argue that the intensity of heavy metal music can cause cognitive overload, reducing
working memory capacity by increasing mental effort (Perham & Currie, 2014).
The Cognitive Load Theory proposes that when external stimuli require significant cognitive
processing, they may interfere with an individual's ability to retain and manipulate information
(Sweller, 1988). Heavy metal music, with its rapid tempo and high levels of variability, may
introduce attentional competition, making it difficult for individuals to maintain focus on visual
stimuli (Huang & Shih, 2011). However, some studies have found that individuals who regularly
listen to heavy metal experience less cognitive interference, suggesting that personal preference and
The no music condition is frequently used in cognitive research to examine how the absence
attention, and creativity. Research has shown that the lack of music can improve task performance in
certain contexts. For example, Hallam and Price (2010) found that participants who worked in
silence performed better on tasks requiring concentration, suggesting that the absence of music
reduces distractions and allows for greater focus. Similarly, Rauscher et al. (1993) demonstrated that
individuals in no-music conditions had better memory recall, as music may interfere with memory
encoding and retrieval, especially in complex tasks. This supports the idea that silence may be
In addition to memory, the no music condition impacts attention and creative performance.
Krause et al. (2015) found that participants in silent environments exhibited improved sustained
attention, particularly for tasks requiring vigilance. Conversely, music can sometimes impair
attention and focus (Bainbridge et al., 2001). Regarding creativity, research by Ellis et al. (2011)
indicated that silence can foster enhanced creative problem-solving, as it minimizes external
distractions and facilitates deeper cognitive processing. These findings suggest that the no music
condition provides a useful baseline in cognitive research, allowing for a clearer understanding of
how silence influences cognitive processes such as attention, memory, and creativity without the
The genre of music has a different effect on memory recall. According to Hallam et al.
(2002), the relaxing effects and predictable structure of classical music, especially pieces with
structured patterns like those of Mozart and Beethoven, improve memory recall. This effect, which
suggests that listening to classical music may momentarily improve cognitive ability, is frequently
referred to as the Mozart Effect. A variety of elements, including genre, speed, lyrical content, and
individual variances, determine how music affects memory recall. Depending on the type of
cognitive task, more complex or lyrical genres of music may either benefit or impede performance,
even if classical and instrumental music generally improves memory retention. Future studies should
examine customized methods for incorporating music with techniques for improving memory and
learning.
The studies examined present significant insights into the ways in which music influences
visual working memory performance or cognitive processes. The current study on the effects of
heavy metal and classical music on visual working memory performance is directly informed by
these findings. The current study aims to explain whether music can be used as an effective
cognitive help or if it acts as a distraction in academic settings due to the variable effects of music on
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cognitive performance. Determining whether particular musical genres can improve or hinder
cognitive performance more than others will also be made easier with an understanding of the
Visual Working Memory (VWM) is essential for temporarily storing and manipulating visual
information, contributing to tasks such as learning, recognition, and decision-making (Luck &
Vogel, 1997). Research has consistently shown that the effectiveness of VWM depends on various
factors, including image properties and environmental influences such as background music
(Baddeley, 2000). The study of how visual stimuli are encoded and retained in memory has led to
investigations into factors such as image distinctiveness, category uniformity, and spatial sparseness.
Recent studies highlight that image characteristics significantly impact VWM performance.
Lukavský and Děchtěrenko (2017) explored how memory sensitivity is affected by image-space
properties, specifically image-space sparseness and uniformity. Their findings suggest that people
remember more distinctive images better and are more prone to making recognition errors with
images that share categorical similarities with others. Similarly, Masarwa et al. (2022) examined
how image size influences memory encoding, demonstrating that larger images are better retained,
particularly in naturalistic encoding scenarios. These findings suggest that memory retention is
influenced by the spatial and categorical characteristics of the visual stimuli presented.
Given that VWM is influenced by image properties, the introduction of external stimuli such
as background music may further modulate cognitive processing. Studies suggest that background
music can act as either a cognitive aid or a source of interference depending on the complexity of the
task and the characteristics of the auditory input (Schäfer & Sedlmeier, 2010). The impact of music
on working memory is also influenced by individual preferences and cognitive styles (Perham &
Currie, 2014). Therefore, understanding how different genres, such as classical and heavy metal
In summary, VWM performance is influenced by multiple factors, including the properties of visual
stimuli and external auditory conditions. Research suggests that distinctive images are more easily
retained, while categorically similar images may be more prone to recognition errors. Additionally,
music exposure can modulate cognitive performance, necessitating further investigation into how
classical and heavy metal music impact VWM. This study aims to build on existing literature by
examining the combined effects of music and image properties on visual working memory
The study of visual memory retention suggests that individuals can retain approximately 3 to
5 meaningful visual chunks in working memory at a time (Cowan, 2001). This limitation is essential
for understanding how visual information is processed and retained. Research by Miller (1956)
introduced the concept of "the magical number seven plus or minus two," but subsequent studies
refined this estimate, suggesting that working memory for visual and verbal chunks is typically
Experimental evidence indicates that individuals retain visual information for only a few
seconds unless they actively rehearse it. For instance, research suggests that people can store about 2
seconds’ worth of verbal information through silent rehearsal (Baddeley & Hitch, 1974). However,
when rehearsal is prevented, the working memory capacity appears to be limited to 3 to 5 chunks,
regardless of whether these chunks are single items or learned associations (Chen & Cowan, in
press).
Another study by Saults and Cowan (2007) demonstrated that when individuals are required
to store both visual and auditory information simultaneously, the total working memory capacity
remains limited to about four items. This suggests that working memory operates under a central
capacity constraint, rather than separate limits for different sensory modalities.
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These findings emphasize the constraints of human working memory, indicating that visual
information is retained for only a few seconds unless consolidated into long-term memory.
Understanding these limits has implications for cognitive psychology, education, and user interface
design, where optimizing visual information presentation can improve memory retention and
usability.
The neurobiological mechanisms underlying music processing and memory involve multiple
brain regions, including the hippocampus, prefrontal cortex, and auditory cortex (Koelsch, 2014).
Music activates the limbic system, which is associated with emotion and motivation, thereby
influencing cognitive performance (Zatorre et al., 2007). Studies utilizing neuroimaging techniques
suggest that different genres of music stimulate distinct neural pathways, which may explain
Moreover, neurochemical responses to music, such as dopamine release, play a crucial role in
modulating attention and memory (Salimpoor et al., 2013). Research has shown that pleasurable
music enhances memory consolidation, whereas dissonant or unfamiliar music may create cognitive
interference (Blood & Zatorre, 2001). These findings suggest that the neurological basis of music’s
effects on memory is complex and influenced by both structural and functional brain activity.
emotional tendencies. It has been found that openness to experience is a strong predictor of musical
preference, and people with high levels of this trait tend to prefer classical and heavy metal music
because these genres are complex and emotionally rich. The Short Test of Music Preferences
(STOMP) classifies music preferences into four categories: Reflective & Complex (including
classical music), Intense & Rebellious (including heavy metal), Upbeat & Conventional, and
Energetic & Rhythmic. People who score high in openness are more likely to appreciate both
classical and heavy metal music because of their desire for novelty, intellectual stimulation, and deep
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emotional experiences. This personality-music preference connection suggests that people respond
differently to various music genres, and therefore it is necessary to take this into account while
studying the influence of music on cognitive processes like working memory. It is only by
understanding these subtleties that one can have a deeper look at the impact of background music on
In cognitive studies, various music genres have been found to affect working memory
differently. Classical music, with its organized harmonies and soothing melodies, has been linked to
increased concentration and memory recall, as it is found to lower stress levels and keep the mind
calm. On the other hand, heavy metal music, in its high-speed and intense structure, might create a
higher cognitive burden, perhaps interfering with memory encoding and retrieval because of its
excitatory character. However, these responses are not absolute; the personality of an individual is of
great influence in deciding the response to various auditory settings. Extroverts might prefer
powerful music such as heavy metal, whereas introverts might exhibit better performance in less
energetic auditory environments, e.g., classical music. Based on these results, our research at Cebu
preference on the effect of classical and heavy metal music on visual working memory performance.
In analyzing both personality traits and cognitive processing styles, this study is designed to shed
further light on the intricate link between memory, individual differences, and music.
personality, cultural background, and exposure to different musical genres. These preferences often
vary significantly across generations, influenced by the cultural, technological, and social changes
specific to each cohort. Hargreaves and North (2010) suggest that music preferences are not static
but evolve with changes in societal norms, technological advancements, and the music industry’s
commercialization. They argue that younger generations are often exposed to new music through
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different media platforms, leading to unique preferences compared to older generations who may
have had more limited access to music or different exposure contexts. For example, the rise of digital
music platforms like Spotify and YouTube has provided younger generations with broader access to
diverse music styles, leading to greater genre fusion and eclectic musical tastes (Juslin & Sloboda,
2010).
Generational differences in music preferences also reflect changes in societal values and
experiences. Lonsdale and North (2011) demonstrated that music preferences in adolescence are
strongly linked to identity formation, and this process has shifted over the years as generational
values evolve. In previous generations, music was often a marker of rebellion or social alignment,
with rock ‘n’ roll, punk, and heavy metal music representing countercultural movements. In contrast,
contemporary music preferences have become more individualized and varied, as younger
generations are exposed to a wider range of genres through social media and streaming platforms.
Rentfrow et al. (2011) further argue that these shifts reflect broader social changes, with younger
generations prioritizing diversity, inclusivity, and access to multiple music genres, whereas older
generations may retain a preference for specific, nostalgic genres tied to their formative years.
Research by Tarrant et al. (2000) has shown that individual differences in music preferences,
such as personality traits, can influence how people of different generations respond to music. Older
generations, for example, are more likely to prefer music that aligns with conventional structures and
melodies, reflecting more traditional and stable personality traits. In contrast, younger generations,
particularly millennials and Gen Z, often prefer more experimental and diverse forms of music,
likely reflecting a more open and flexible personality (McCrae & Costa, 2004). These generational
shifts in music preferences may also be linked to changes in technology, where accessibility to music
has become instantaneous, leading to shorter attention spans and a preference for faster-paced, more
Additionally, Hargreaves and North (2007) suggest that the cultural and political climate in
which each generation comes of age influences its collective music tastes. For example, the 1960s
and 1970s were marked by political activism, which influenced the popularity of protest songs and
socially conscious music. In contrast, today's music preferences are shaped by global connectivity,
social justice movements, and digital interactions, leading to an increase in genres like hip-hop,
electronic dance music (EDM), and socially driven pop music. Thus, individual differences in music
preferences across generations are not only the result of personal tastes but are also deeply rooted in
the broader socio-political and technological context of the time (Hargreaves & North, 2010).
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CHAPTER 2
RESEARCH METHODOLOGY
Research Design
This study employed a true experimental in a between-subjects design to examine the effects
of classical music, heavy metal music, and no music on the visual working memory performance of
design was used, wherein each participant was exposed to only one auditory condition to prevent
carryover effects (Field, 2018). Overall, the design ensured strong internal validity by controlling
extraneous variables and attributing observed differences in performance solely to the auditory
Research Participants
The participants of this study were first-year psychology students from Cebu Institute of
Technology University, selected through a census sampling technique to include all eligible students
within the target population. A total of 40 participants were included in the study and evenly
assigned to one of three experimental groups: classical music (n = 13), heavy metal music (n = 13),
and no music control (n = 14). To ensure unbiased distribution, the drawlots method was employed,
where each participant randomly picked a labeled slip corresponding to one of the three groups. This
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random assignment maintained the integrity of the true experimental design by minimizing selection
bias.
Research Apparatus
To ensure the accuracy, reliability, and validity of data collection, this study employed
several carefully selected research apparatuses designed to control external variables and
consistently measure visual working memory performance. High-quality audio playback devices
were used to deliver the auditory stimuli—either Chopin’s Nocturne Op. 9 No. 2 for the classical
condition or Demon Lament for the heavy metal condition—while maintaining a controlled and
standardized volume level across all trials. This uniformity in audio exposure prevented
inconsistencies in auditory stimuli, which could otherwise compromise internal validity. For visual
stimulus delivery, a television screen or projector was used to present images at a consistent
brightness, resolution, and screen size to ensure that all participants received the same quality of
The image sets used in the study were standardized and derived from validated visual stimuli
databases, such as the Snodgrass and Vanderwart (1980) set, which includes a range of images
designed to minimize bias related to image familiarity or complexity. These images are frequently
used in cognitive research and are known for their effectiveness in controlling for cultural and
cognitive biases (Snodgrass & Vanderwart, 1980). To assess visual working memory performance
across different types of stimuli, two separate trials were administered, each consisting of 25 unique
images. In Trial 1, participants were presented with images of animals, and in Trial 2, the images
consisted of household items. This categorization ensured that each trial was equally challenging
while introducing diversity in the types of visual stimuli used. The trials were randomized to prevent
order effects and ensure consistency in cognitive processing (McDade & Purvis, 2014).
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Following the image presentation, participants were given a recall worksheet containing 35
that memory recall was measured accurately, and the presence of distractors further allowed for
assessment of recognition errors, enhancing the construct validity of the visual working memory task
(Brewer et al., 2010). The test materials, including the image worksheets and scoring protocols, were
and alignment with the intended cognitive construct, further reinforcing the tool’s content validity.
Participants responded using a printed visual working memory worksheet, where they
encircled images they remembered from the presentation. The scoring system was standardized and
objective: one point was awarded for each correct selection, and one point was deducted for each
distractor selected. Observation sheets were also used by trained researchers to document
participants’ behavior and engagement during the experiment, ensuring transparency and
classroom environment with minimized distractions, and seating arrangements were optimized to
guarantee that all participants had equal access to visual and auditory inputs. Collectively, these
measures were implemented to uphold both the internal and external validity of the experiment and
to ensure that the data collected would be both accurate and replicable.
Research Procedures
Before conducting the experiment, the research team prepared all necessary materials and
tools to ensure a smooth and systematic process. A television screen was set up in a classroom
environment to display standardized images, ensuring consistency in visual stimulus delivery, with
controlled brightness, resolution, and screen size. The images used in the experiment were sourced
from the Snodgrass and Vanderwart (1980) set, which is widely recognized for providing a set of
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images with controlled variables such as name agreement, familiarity, and visual complexity. For the
first trial, the images were categorized as animals, and for the second trial, they were categorized as
household items. Printed image worksheets were also prepared, where participants would later
encircle the pictures they recalled. A sound system was installed to play either classical music
(Chopin’s Nocturne Op. 9 No. 2) or heavy metal music (Demon Lament) for the experimental
groups. Observation sheets were designed for recording participants’ responses, noting relevant
behaviors and engagement during the trials. Participants were briefed about the nature of the
experiment, and informed consent was obtained from all participants. The classroom was arranged to
minimize distractions, ensuring that the environment remained controlled for all participants.
Background noise was kept to a minimum, and seating arrangements were designed to guarantee that
every participant had an equal opportunity to access both the visual and auditory stimuli.
The experiment was conducted in two phases across three groups: classical music, heavy
metal music, and no music (control group). The fishball drawlot method was used to randomly
assign participants to one of these groups. This method involved drawing small fishball-shaped
tokens, each indicating a specific group, to eliminate any potential bias in group assignment and
ensure a fair distribution. In the experimental conditions, participants in the classical or heavy metal
groups listened to their respective music while viewing a set of 25 random images displayed on the
television screen for 2 seconds each. They were instructed to focus on the images to aid in later
recall. The control group, on the other hand, viewed the images without any music, providing a
baseline for comparison. This setup ensured that the effect of background music could be isolated
and analyzed.
The experiment was structured into two trials to assess the reliability of the results. In Trial 1,
participants were shown a video displaying 25 random animal images from the Snodgrass set. They
were instructed to familiarize themselves with the pictures during the 2-second display time for each
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image. After the video, participants received a visual working memory worksheet containing 35
mixed-up images—25 targets from the video and 10 distractor images. They were asked to identify
and encircle the images they remembered from the video. In Trial 2, the procedure was repeated
using a different set of 25 household item images from the same Snodgrass set to assess consistency
in visual working memory performance. This second trial ensured that the effects observed in Trial 1
were not due to chance or order effects, providing a more reliable measure of visual working
After both trials, the research team used observation sheets to document participants'
responses and engagement during the experiment. These sheets recorded any relevant behaviors,
procedural implementation. All collected data, including responses from the visual working memory
worksheets and notes from the observation sheets, were compiled and organized for statistical
analysis.
Research Hypothesis
Background music has been widely studied for its potential effects on cognitive performance,
particularly memory-related tasks. Prior research suggests that different genres of music may either
enhance or hinder cognitive function depending on factors such as tempo, complexity, and personal
preference. This study aims to investigate the impact of classical and heavy metal music on visual
performance among students exposed to heavy metal music, classical music, and no
music.
performance between students exposed to classical music and heavy metal music.
Treatment of Data
To analyze the impact of classical and heavy metal music on visual working memory
performance, the study employed quantitative statistical methods to determine whether there were
Descriptive statistics, including the mean, standard deviation, minimum, and maximum
scores, were first computed for each group to summarize participants’ visual working memory
performance. These descriptive results provided an overview of the central tendency and variability
in scores under each auditory condition (classical music, heavy metal music, and no music). The
group with the highest mean score was interpreted as having the strongest average memory
performance, while the group with the lowest mean score reflected comparatively weaker
performance.
Before conducting inferential analysis, the data were tested for normality using the Shapiro-
Wilk test and for homogeneity of variances using Levene’s test. The results indicated that the
assumption of equal variances was violated; therefore, instead of the standard one-way ANOVA, the
study used Welch’s ANOVA, a more robust test that does not assume homogeneity of variance.
24
Since the Welch’s ANOVA result did not reveal a statistically significant difference (p > .05), no
All data were processed and analyzed using JAMOVI, an open-source statistical software
that ensured accurate, transparent, and replicable computations. The level of significance was set at
0.05. Because the p-value exceeded this threshold, the null hypothesis was retained, suggesting that
background music exposure (classical, heavy metal, or none) did not produce a statistically
The findings were interpreted in light of the research framework and relevant literature to
understand the cognitive implications of auditory stimuli during visual memory tasks.
Ethical Considerations
This study adhered to ethical principles to ensure the safety, privacy, and well-being of all
participants. Informed consent was obtained from all participants, who were provided with detailed
information about the study's purpose, procedures, potential risks, and benefits. Participants were
required to sign an informed consent form before participation, affirming their voluntary
involvement. The study also maintained confidentiality and anonymity, with participant data kept
strictly confidential and used solely for research purposes. No identifiable information was collected,
Participants were informed of their right to withdraw from the study at any point without any
negative consequences, and their decision to discontinue participation was respected without the
need for explanation. Efforts were made to minimize risk, ensuring that participants were not
subjected to harm, distress, or discomfort. Measures were taken to avoid inducing significant stress
or fatigue due to the background music exposure. All participants were treated fairly and equally,
25
with the study design ensuring no group was disadvantaged, and everyone had equal opportunity to
The research proposal was reviewed and approved by the appropriate ethics committee, ensuring
compliance with ethical guidelines in psychological research, and all procedures adhered to
institutional and professional ethical standards. The research team-maintained data integrity and
transparency, ensuring that data collection, analysis, and reporting were conducted honestly.
Potential biases were minimized, and results were presented accurately without manipulation.
Following the completion of the study, participants underwent a debriefing session, during which the
true purpose of the study was explained. Insights into how music affects memory performance were
shared, participants’ concerns were addressed, and they had the opportunity to ask questions about
the research process and findings. By following these ethical considerations, the study upheld high
CHAPTER 3
This chapter presents the results obtained from the statistical analysis conducted to examine
the effects of classical music, heavy metal music, and no music on the visual working memory
C N Mean SD
Visual Classical
13 40.2 5.77
Memory Music
Heavy Metal
13 36.0 7.39
Music
No music 14 39.0 6.29
27
The results presented in Table 1.0 provide important insight into the influence of background
music on visual working memory performance. Among the three experimental groups, the classical
music condition produced the highest mean score (M = 40.2), followed by the no music condition
(M = 39.0), and the heavy metal music condition (M = 36.0). This outcome suggests that classical
music may facilitate memory recall more effectively than either heavy metal music or silence. The
enhanced performance observed in the classical group aligns with the well-documented “Mozart
effect,” which proposes that exposure to classical compositions, particularly those characterized by
structured melodies and moderate tempos, can temporarily enhance cognitive functioning, including
spatial-temporal reasoning and memory-related tasks (Rauscher, Shaw, & Ky, 1993; Thompson,
Schellenberg, & Husain, 2001). Classical music’s calming qualities may contribute to a focused
mental state, thereby supporting the processes involved in encoding and retrieving visual
In contrast, the performance of participants in the heavy metal condition was notably lower,
potentially due to the genre’s high arousal properties such as fast tempo, loud dynamics, and
complex rhythms. These auditory features are likely to increase cognitive load and reduce attentional
resources, resulting in diminished memory recall (Kämpfe, Sedlmeier, & Renkewitz, 2011).
Furthermore, the heavy metal group demonstrated the highest standard deviation (SD = 7.39),
indicating greater variability in performance, which may reflect individual differences in tolerance to
auditory stimulation or susceptibility to distraction (Furnham & Strbac, 2002). When compared
directly, the classical music group outperformed the heavy metal group by an average of 4.2 points,
reinforcing the notion that low-arousal, structured music can support cognitive performance more
effectively than high-arousal, dissonant auditory input. Additionally, when comparing the classical
music group with the no music group, a modest yet meaningful difference (1.2 points) was observed,
suggesting that classical music not only avoids disruption but may also actively enhance visual
28
working memory by masking irrelevant environmental noise and improving attentional focus
(Salame & Baddeley, 1989; Schellenberg, 2005). These findings collectively underscore the
While these mean differences are informative, they do not yet confirm a statistically
significant effect. Further inferential analysis (e.g., ANOVA) is needed to determine whether the
differences in visual memory scores across groups are meaningful or could have occurred by chance.
Nonetheless, the pattern observed supports the idea that auditory environment plays a role in
memory performance, and classical music may offer subtle cognitive advantages during visual
memory tasks.
Statisti
df p
c
Visual Student's 24. 0.12
1.60
Memory t 0 3
An independent samples t-test was conducted to compare the visual working memory scores
of students exposed to classical music and those exposed to heavy metal music. The results showed
no statistically significant difference between the two groups, t(24) = 1.60, p = 0.123.
This p-value exceeds the conventional alpha level of 0.05, indicating that the observed
difference in mean scores could have occurred by chance. Therefore, we fail to reject the null
hypothesis (H₀₂), which states that there is no significant difference in visual memory performance
between students exposed to classical music and those exposed to heavy metal music.
29
Although the mean score for the classical music group was numerically higher than that of
background music genre (classical vs. heavy metal) did not meaningfully affect the participants’
The findings imply that while classical music may appear slightly more beneficial, the
evidence is not strong enough to conclude its superiority over heavy metal music in enhancing visual
working memory performance among first-year psychology students. As a result, the null hypothesis
is retained, and the alternative hypothesis (Hₐ₂)—that there is a significant difference between the
two genres—is rejected. Other influencing factors such as individual differences in music
preference, arousal levels, or task complexity may have contributed to the lack of significant
findings.
Upon preliminary analysis of the data, the assumptions of normality and homogeneity of
variances were assessed to ensure the appropriateness of a standard one-way ANOVA. Although the
Shapiro-Wilk test indicated that the data were approximately normally distributed across the three
groups, Levene’s Test for Equality of Variances revealed that the assumption of homogeneity was
30
violated. Given this result, the researchers opted to use Welch’s ANOVA, a more robust statistical
method that does not assume equal variances between groups (Field, 2018). This approach allowed
for an accurate comparison of mean visual working memory scores among the classical music,
heavy metal music, and no music conditions, even in the presence of unequal variances and slightly
memory performance among the three auditory conditions, as indicated by an F-ratio of 1.26 and a
p-value of 0.301. Because this p-value exceeds the conventional significance level of 0.05, the null
hypothesis was retained—indicating that the background music type had no significant effect on
The participants in this study were first-year psychology students at Cebu Institute of
Technology University, who engaged in a visual working memory task under three different auditory
conditions: classical music, heavy metal music, and silence. The analysis revealed no statistically
significant differences in visual memory performance across these groups, as indicated by the
Welch’s ANOVA results, which showed an F-ratio of 1.26 and a p-value of 0.301. This suggests that
the type of background music did not have a meaningful impact on the participants' ability to recall
visual information. Given that these students are accustomed to studying in various environments,
including those with background noise, they may have developed effective coping mechanisms to
manage distractions. Additionally, the task's relatively low cognitive load—focused on simple image
recognition—may not have sufficiently challenged their attentional resources to reveal any
significant effects of the auditory conditions. Therefore, the findings highlight the importance of
considering the cognitive characteristics and study habits of the participants when assessing the
influence of background music on memory performance. The students' familiarity with multitasking
in noisy environments could have contributed to their ability to maintain focus despite the auditory
31
stimuli. Furthermore, the absence of significant differences may also reflect the nature of the task
itself, which required only brief visual encoding and recognition rather than deeper cognitive
processing. This indicates that for tasks of lower complexity, background music—whether calming
or stimulating—may not significantly alter cognitive performance. Overall, these results suggest that
while background music is a common study aid among students, its effectiveness may vary based on
individual differences, task demands, and the specific characteristics of the auditory environment.
These findings can be explained through the lens of the Arousal-Mood Theory, which posits
that music influences cognitive performance by modifying a person’s emotional and physiological
arousal state (Thompson et al., 2001). For instance, classical music is often thought to promote a
calm and focused mood conducive to learning, while heavy metal may induce heightened arousal or
distraction. However, arousal and mood responses to music can vary widely depending on individual
preferences, prior exposure, and cultural associations. In this study, the lack of a significant group
difference might be attributed to participants’ diverse emotional responses to the music. Some
students may have found classical music relaxing and beneficial, while others could have perceived
it as unfamiliar or even distracting. The same variability likely applies to heavy metal music—where
a heightened arousal state may either impair or enhance performance depending on how an
individual interprets that arousal. Consequently, such individual differences may have averaged out
Furthermore, the findings can be analyzed through the Theory of Attentional Resources
proposed by Kahneman (1973), which asserts that individuals have a limited amount of cognitive
resources available at any given time, and concurrent tasks (such as listening to music while
encoding images) compete for these resources. However, in the current study, the visual memory
task employed—identifying previously seen images among distractors—may not have been
cognitively demanding enough to strain these attentional resources. As such, the addition of
32
background music, whether classical or heavy metal, may not have been sufficient to divert attention
This aligns with research suggesting that background music has a more pronounced impact
on tasks that are either highly complex or emotionally engaging (Furnham & Strbac, 2002). In
contrast, tasks with lower cognitive load, such as recognition-based memory assessments, may not
provoke sufficient mental effort for music to meaningfully modulate performance. Because the task
only required visual encoding and recognition over a short period (2 seconds per image, 25 images
per trial, repeated once), it may not have elicited deep processing or sustained attentional control—
conditions under which music is more likely to have an effect. This could explain why all three
performance across auditory conditions suggests that background music may not universally
influence cognitive function, particularly when tasks are visually based and of moderate or low
cognitive load. The findings highlight the importance of task type, individual differences, and music
characteristics in determining whether and how background music impacts memory performance.
Limitations
Several limitations of the present study must be acknowledged. First, although the sample
size satisfied the minimum requirements for conducting statistical analyses, a larger and more
diverse sample could have improved statistical power and the generalizability of the results. The
limited number of participants may have constrained the ability to detect subtle differences in visual
Second, individual differences in participants’ familiarity with or preference for classical and
heavy metal music were only minimally controlled. These factors can influence emotional arousal,
engagement, and cognitive load, potentially affecting memory performance. Incorporating a music
33
preference inventory or baseline arousal assessment would have provided more rigorous control over
these individual variables and strengthened the internal validity of the findings.
Third, while efforts were made to maintain a controlled classroom environment, it was not
motivation, and minor environmental inconsistencies may have introduced variance in performance.
These extraneous factors could have influenced the attentional focus of participants during encoding
Fourth, although the study employed two separate trials to evaluate consistency, the reliance
solely on a visual image recall task constrains the scope of cognitive functions being assessed. The
findings cannot be confidently extended to verbal memory, executive functioning, or other cognitive
Lastly, while Chopin’s Nocturne Op. 9 No. 2 and Demon Lament were chosen to represent
classical and heavy metal music respectively, these selections may not capture the full range of
auditory features present within their genres. Moreover, the music selections were not validated or
formally reviewed by a professional musician or musicologist. Expert validation could have ensured
that the chosen pieces accurately embodied the typical structural, rhythmic, and emotional qualities
of their respective genres, thereby improving the content validity of the auditory stimuli used in the
study.
34
CHAPTER 4
Conclusion
The findings of this study revealed that there was no statistically significant difference in the
visual working memory performance of first-year psychology students exposed to classical music,
heavy metal music, or no music. This suggests that background music, regardless of genre, did not
significantly affect the students’ ability to recall visual information under the given experimental
conditions.
35
Recommendations
Based on the results of the study, the researchers recommend the following:
varying the type of background music or opting for silence to determine what best supports
assess whether music aids or hinders their concentration and recall, particularly during tasks
2. For Educators and Academic Staff: Incorporate discussions about the cognitive effects of
based insights on attention, memory, and environmental distractions, educators can help
learners make informed decisions about their study strategies based on personal needs and
task demands.
3. For Researchers in Cognitive Psychology: Future studies should explore the interaction
between music and cognitive function using a larger and more diverse sample population to
improve the external validity of results. Researchers may also investigate other genres of
music (e.g., pop, lo-fi, jazz), include tasks with higher cognitive demands, and examine long-
term memory, attention span, or academic performance over time to deepen the
4. For Academic Institutions: Institutions are encouraged to create flexible study environments
that support different learning styles, such as establishing quiet rooms and music-permissible
zones. Workshops that explain how factors like music, lighting, and noise influence cognitive
function can empower students to optimize their study routines and learning environments.
36
5. For All Stakeholders: Maintain an open dialogue around the impact of environmental and
psychological variables on learning. Support systems that allow students to discover and
adapt to study conditions that maximize their individual productivity and cognitive efficiency
should be prioritized.
6. For Future Research: Further investigation is needed to examine how individual differences
between background music and cognitive performance. Additionally, future studies should
consider combining neurophysiological tools (e.g., EEG, fNIRS) with behavioral data to
explore the underlying mechanisms by which auditory stimuli interact with visual working
memory processes.
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APPENDICES
APPENDIX A
My name is Aaron Dave D. Cantero, and I am leading a research study on how classical and metal
music affect working memory. This study seeks to understand whether a student's choice of music
influences their working memory, making it a significant area of research.
I will provide you with details about a research study and invite you to participate. Your
involvement is entirely up to you. If you decide to take part, you must agree to the study's terms and
protocols. However, if you choose not to participate, you are not required to do so.
You may discuss anything in this form with anyone you feel comfortable talking to. You can decide
whether to participate or not after you have talked it over. You do not have to decide immediately.
There may be some words you don't understand or things that you want me to explain more about
because you are interested or concerned. Please ask me to stop at anytime and I will take time to
explain). If you have further questions, you may contact me through 0927 438 5170 or
[email protected].
Voluntary Participation: Do I have to do this? Can I choose not to be in the research? Can I
change my mind?
Your participation is entirely voluntary. You may choose not to participate or withdraw at any point
without any penalties or explanations.
Risks: Is this bad or dangerous for me? Will it hurt? What happens if I get hurt?
There are no significant risks associated with this study. However, you may experience slight
discomfort or distraction due to the music played during the experiment. If at any point you feel
uneasy, overwhelmed, or unwell, you may take a break or choose to discontinue your participation
without any consequences.
If you experience any discomfort, please inform the researcher immediately. If necessary, you may
also consult a parent, guardian, or faculty member for further guidance. This study does not require
any additional expenses, and participation will not interfere with your academic responsibilities.
Benefits: Is there anything good that happens to me? Do I get anything for being in the
research?
Your participation in this study will help contribute to a better understanding of how music affects
cognitive functions, particularly working memory. While there may be no direct personal benefits,
the findings may provide insights into the role of music in academic and cognitive performance.
To acknowledge your time and effort, you will receive free snacks as a token of appreciation.
However, this is not meant to serve as an inducement to participate. The study does not offer
financial compensation, but any reasonable expenses incurred as a result of participation, such as
travel costs, may be reimbursed if applicable within the study's guidelines. The compensation
provided follows ethical guidelines to ensure voluntary participation without coercion.
Confidentiality: Is everybody going to know about this? Will you tell me the results?
Confidentiality means that your personal information and responses will be kept private. Your
identity will not be disclosed in any reports, publications, or presentations related to this study. There
are limits to confidentiality. If required by law or institutional policies, certain information may need
to be disclosed. However, all efforts will be made to protect your privacy. Your parents or guardians
will not be informed of your individual responses, unless you choose to share that information with
them. Only general findings from the study will be made available. The research findings will be
shared in a timely manner through academic presentations, journal articles, or conferences.
44
However, no personally identifiable data will be included in these reports. If you wish to receive a
summary of the findings, you may request a copy from the researcher after the study is completed.
Kenshin L. Dayonot
o Email: [email protected]
o Phone: 0928 430 6913
APPENDIX B
Research Instrument
Scoring Criteria:
Each correctly recalled image = 1 point
Maximum score = 25 points
Selection of distractor images results in a point deduction
Video Instructions:
Phase 1: Familiarize yourself with the pictures as much as possible. In this phase,
your goal is to familiarize yourself with the pictures. Observe each image for one
second and try to remember as many details as possible.
Trial 1
47
43
44
45
46
Trial 2
47
48
49
50
Phase 1 is complete!
Worksheet
includes:
51
2. Avoid guessing—only mark the images you are confident you saw.
4. Each incorrectly selected image (distractor) deducts 1 point from your score.
TRIAL 1 WORKSHEET:
52
53
TRIAL 2 WORKSHEET:
D. Scoring Sheet
54
Classical
Music
1 19 0 19 15 1 16
2 21 0 21 17 0 17
3 25 1 26 23 0 23
4 19 0 19 21 0 21
5 22 0 22 16 0 16
6 23 2 25 23 1 24
7 24 0 24 23 0 23
8 22 0 22 20 0 20
9 17 2 19 18 3 21
10 24 0 24 20 1 21
11 25 0 25 23 2 25
12 18 0 18 15 2 17
13 22 0 22 23 2 25
Heavy
Metal
Music
14 15 1 16 19 0 19
15 21 0 21 20 0 20
16 15 3 18 13 1 14
17 22 0 22 20 3 23
18 13 0 13 10 0 10
19 22 0 22 25 0 25
20 14 0 14 14 0 14
21 21 1 22 21 4 25
22 24 0 24 18 1 19
23 21 1 22 16 3 19
24 25 0 25 19 0 19
25 18 3 21 24 1 25
26 19 0 19 20 0 20
No
Condition
(No
music)
27 22 0 22 24 1 25
28 20 1 21 21 0 21
29 25 0 25 24 0 24
30 16 0 16 21 1 22
31 17 0 17 20 0 20
32 15 2 17 22 2 24
33 25 5 30 22 4 26
34 17 0 17 15 1 16
35 20 0 20 14 0 14
36 20 0 20 22 0 22
37 20 0 20 21 0 21
38 21 0 21 21 1 22
39 19 0 19 13 3 16
40 25 0 25 25 0 25
56
scoring system is implemented using a standardized scoring sheet. This sheet records
essential details such as participant ID, age, gender, assigned experimental condition (No
Music, Classical Music, or Heavy Metal Music), and performance metrics related to the
memory task.
duration. Following the presentation, they must recall as many images as possible without
any visual cues and record their responses on an answer sheet. The scoring system
operates as follows:
Each correctly recalled image earns 1 point. The maximum possible score is 25 points,
mistakenly recall distractor images, which were not present in the original set. Each
distractor image selected results in a point deduction of 1, impacting the total memory
score.
Images Selected
document any external factors that may have influenced performance. This may include
appearing disengaged or overly anxious. This qualitative data helps contextualize the
results and identify any confounding variables that may impact memory performance.
57
E. Observation Sheet
58
59
60
APPENDIX C
APPENDIX D
Experimenter 1:
"Hello, dear participants! Welcome to our session on 'The Impact of Background Music
on Visual Memory.' Thank you for taking the time to participate in our study."
Participants: (Response)
Experimenter 1:
"Before we begin, let’s go over some important reminders and ground rules. Your
participation in this experiment is entirely voluntary, and you may withdraw at any time
without any consequences. Your responses will remain anonymous, and there will be no
"For our ground rules, please remain silent during the experiment to avoid distracting
others. Also, please refrain from using any electronic gadgets until the experiment is
over. When answering, be honest and avoid guessing, as accuracy is crucial for our
results. If you have any questions, feel free to raise your hand."
Participants: (Acknowledgment)
Experimenter 1:
"Now, let me explain the structure of the experiment. You will be divided into three
groups based on the type of background music you will be exposed to: Classical Music,
62
Heavy Metal Music, or No Music (control group). Each of you will be given a blank
"During the task, a series of 25 images will be displayed on the screen for 2 seconds
each. Afterward, you will have 3 minutes to recall and mark the images you remember
"We will be conducting two trials of this procedure to assess consistency in memory
recall. Each trial will follow the same steps. After both trials, we will collect your answer
Experimenter 2:
"Now, we will divide you into three groups by counting off. Group 1 will remain inside,
while the other groups will follow one of the experimenters outside. You will be called
Participants: (Confirmation)
Experimenter 1:
"We are now ready to begin the first trial. Please focus on the screen and try to
Group 3 (Heavy Metal Condition): Demon Lament plays during the video.
63
anomalies.)
Experimenter 1:
"You will now receive a recall worksheet containing 35 images. Encircle only the 25
images you remember seeing in the video. You have 3 minutes to complete this task."
After 3 minutes:
Experimenter 1:
"Time's up! Please stop writing and hand in your worksheets to Experimenter 2."
Experimenter 1:
"We will now proceed with the second trial. This will follow the same steps as the first
one. Please pay close attention to the images, as some may be different from the first
trial."
After 3 minutes:
Experimenter 1:
Experimenter 2:
"Thank you all for your participation. Before we conclude, does anyone have any
Experimenter 2:
"Now, let’s briefly discuss the purpose of this task. This experiment aims to investigate
how different types of background music influence visual memory. Your participation
Experimenter 2:
"As a token of appreciation, snacks and refreshments are available. Please feel free to
Experimenter 2:
"Once again, thank you for your voluntary participation. You are now free to leave the
APPENDIX E
DOCUMENTATION
Classical:
Participants assigned to this group listened to Chopin’s Nocturne Op. 9 No. 2 through
high-quality speakers calibrated to 65 dB. While the music played continuously,
participants were shown a series of 25 standardized Snodgrass images on a television
screen, each displayed for 2 seconds. After the image presentation, they were provided a
worksheet containing 35 mixed images (25 targets + 10 distractors) and were instructed
to encircle the images they recalled from the video.
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Participants remained in the same auditory condition. A second set of 25 images was
shown, also for 2 seconds each, accompanied by the same classical music. A new
worksheet with a different set of 35 images (corresponding to the new trial) was
distributed for the second round of recall.
Heavy Metal:
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The procedure was repeated using a new set of 25 images and a fresh recall worksheet.
The heavy metal music continued to play, ensuring consistency in exposure throughout
both trials.
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No music condition:
Participants in this group performed the visual memory task in silence. A sequence of 25
images was presented for 2 seconds each, followed by a worksheet of 35 images where
participants identified the ones previously seen. No auditory stimulus was provided.
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A second, distinct set of 25 images was shown using the same procedure, again in
silence. Participants received a new worksheet with 35 images for recall.
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Educational Background:
Research Experience:
Year: 2023
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Educational Background:
Research Experience:
Research Title: The Effects of Students’ Study Habits to their Academic Performance in
Year: 2023
Educational Background:
Research Experience:
Year:
Educational Background:
Research Experience:
Year: 2021
Educational Background:
Research Experience:
Year:
Educational Background:
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Research Experience:
Year:
Educational Background:
Address:
Research Experience: