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Target 4D Help

Target 4D is a Cinema 4D plug-in that allows users to move or copy selected objects onto the geometry surface of other scene objects. It offers five modes of operation and various options for customization, including brush shape and random transformations. The plug-in is compatible with Cinema 4D R14 and above, and installation requires placing the unzipped folder in the appropriate plugins directory.
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0% found this document useful (0 votes)
14 views4 pages

Target 4D Help

Target 4D is a Cinema 4D plug-in that allows users to move or copy selected objects onto the geometry surface of other scene objects. It offers five modes of operation and various options for customization, including brush shape and random transformations. The plug-in is compatible with Cinema 4D R14 and above, and installation requires placing the unzipped folder in the appropriate plugins directory.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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TARGET 4D

Documentation for v1.5


Developer: Mike Udin // website

About

Target 4D is a Cinema 4D plug-in designed


to move or copy selected objects onto the
geometry surface of other scene objects.

How to install
Unzip Target 4D folder with all it’s content to Cinema 4D Plugins folder.
Mac: /Applications/MAXON/CINEMA 4D (version)/plugins/
Win: C:\Users\%USERNAME%\AppData\Roaming\MAXON\CINEMA 4D (version)\plugins\
Target 4D is Python driven plugin, so it should run on Cinema 4D R14 and above.
Once you installed plugin, make sure to restart Cinema 4D.
Then you’ll find Target 4D plugin under Plugins -> Target 4D
Settings
Five modes of operation are available. Transfer mode is used to move objects; Copies,
Instances, Render Instances, Multi-Instances for creating copies and instances.

To move an object to the surface of the geometry, you need to make it active in the Object
Manager, activate the plugin from the Plugins > Target 4D menu, then click in the viewport.
The active object will move to the selected point.
You can also work with several selected objects. To do this, activate the context menu in
the viewport by pressing Esc.
Active Object menu indicates which of the
selected objects will be moved (or copied)
by the plugin.
All objects menu randomly sets the random
mode of moving/copying objects.
All objects to sequence sets the sequential
mode of moving/copying objects.

Modes Copies, Instances, Render Instances, Multi-Instances work in the same way,
the difference is in the type of copies that are created as a result.
When this mode is activated, the Distribution option becomes available.

Brush
This option defines the shape of the copy
tool as a brush. By moving the brush across
the screen, the user indicates the areas
where copies will be placed.
The Count parameter determines the total Line
number of clones that will be created. Press Shift and click the left mouse button, a
The Size parameter defines the size of the line of points equal to the number specified
brush. If you set the brush size to 1, then all by the Count parameter will appear. Release
copies will be distributed along one line or Shift button and second click will create a
at one point, if the user made just one click. straight line of copies.
How to make line of copies

Shift+Click

Click

In/Exclude surface
Available for Cinema 4D R18 and above. In
this field you can put objects which surface
will or will not be taken.

Orientation option sets the object axis that regarding the center of polygons, faces or
will be directed perpendicular to the surface. vertices.
Auto (-Y, + Y, -Z) orientation mode can be Offset option sets the up/down offset rela-
useful for automatically detecting horizontal tive to the surface.
and vertical surfaces like a floor or ceiling. When the Invert option is on, the object will
Snap parameter will help to place objects be placed on the back side of the surface.

Random Transformation
This option allows you to randomly change Attention! The transformation axis is located
the properties of copies: position, scale and on the polygons surface where object will be
rotation. placed.
Animation
Using Transfer mode, you can add animation
for the object being moved.
Duration sets the duration of the animation
in frames, the Delay parameter - the delay
time between movements.

Additional options
Floor – consider Floor objects when deter-
mining the surface.
Bounding Box – place the object on the sur-
face relative to its dimensions (depending on
the selected axis)
Position Only – do not rotate the object, just
move it. Exlude active – ignore the surface of the ac-
Center to N-gons – when positioning, using tive object.
the Snap function, use the N-gon center. Exclude selected – ignore the surface of all
Selection Only – move and copy objects only selected objects.
in the zone of selected polygons. Exclude copies – ignore the surface of the
Screen Coordinates – change this option copies created by Target 4D plugin.
with to use Random Transformation on user Exclude XRay - ignore objects with XRay
screen coordinates. option activated.

Requirements
Cinema 4D R17 and newer. Runs on both MAC OSx and Windows machines

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