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Jurnal Hasil Penelitian dan Kajian Kepustakaan E-ISSN: 2442-7667
di Bidang Pendidikan, Pengajaran dan Pembelajaran pp. 851-861
https://e-journal.undikma.ac.id/index.php/jurnalkependidikan/index Email: [email protected]
Developing Engaging IPAS Lessons : Google Sites Learning Media Based on Banten
Culture to Boost Interest and Learning Outcomes
Abstract: This study aims to develop Google Sites-based learning media that Article History
incorporates Banten cultural elements for teaching social and natural sciences, Received: 23-03-2025
specifically focusing on cultural heritage material. The effectiveness of this Revised: 28-04-2025
media in enhancing students' interest and learning outcomes is also examined. Accepted: 19-05-2025
This research employs a Research and Development (R&D) approach, utilizing Published: 25-06-2025
the ADDIE framework, which comprises five key phases: analysis, design,
development, implementation, and evaluation. The data sources for this study
consist of students, teachers, and relevant documents. Data collection
instruments include observation guidelines, interview protocols, questionnaires, Key Words:
and documentation sheets. Both qualitative and quantitative analysis techniques Learning Media; Google
are used to examine the data. The results indicate that the validation of the Site; Banten Culture;
Banten culture-based Google Sites learning material yields a score of 96%, Learning Interest; Learning
categorized as 'Very Good'. The validation by media experts achieves a score of Outcomes.
88.33%, also categorized as 'Very Good'. Furthermore, the effectiveness test
reveals an N-Gain value of 76% and a statistically significant difference
between pretest and posttest scores (p < 0.05). These findings suggest that the
Banten culture-based Google Sites learning media is effective in increasing
students' interest and learning outcomes.
How to Cite: Yuliani, N., Dewi, R., & Leksono, S. (2025). Developing Engaging IPAS Lessons : Google Sites
Learning Media Based on Banten Culture to Boost Interest and Learning Outcomes. Jurnal Kependidikan:
Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran dan Pembelajaran, 11(2),
851-861. doi:https://doi.org/10.33394/jk.v11i2.15330
https://doi.org/10.33394/jk.v11i2.15330 This is an open-access article under the CC-BY-SA License.
Introduction
The advancement of science and technology is developing rapidly, bringing
significant impacts on various aspects of human life. According to data from Internet World
Stats, Indonesia is ranked fourth out of 20 countries with the largest number of Internet users,
reaching 171 million users in 2019. In 2021, this number increased by 11 % compared to the
previous year, from 175.4 million to 202.6 million users (Hidayatillah et al., 2021). The
increasing popularity of the Internet needs to be optimally utilized by teachers (Lestari et al.,
2020). On the other hand, one of the challenges in the world of education is the low learning
outcomes of students. Learning outcomes are an important indicator to measure student
achievement in understanding and mastering the material that has been taught. Learning
outcomes are the results that students have achieved after receiving instruction over a certain
time (Yandi et al., 2023).
One of the causes of low student learning outcomes is students' low interest in
learning. Interest is an attraction to something. (Ritonga & Rahma, 2021) said interest is a
source of motivation that can move a person's heart to do something according to what they
want. Interest in learning has a close relationship with the success of learning outcomes.
Students who have a high interest in a lesson tend to be more active, diligent, and focused,
and try to understand the material better. This has a positive impact on students'
Jurnal Kependidikan Vol. 11, No. 2 (June 2025)
Copyright © 2025, The Author(s) |851
Jurnal Kependidikan: Vol. 11, No. 2 : June 2025
Jurnal Hasil Penelitian dan Kajian Kepustakaan E-ISSN: 2442-7667
di Bidang Pendidikan, Pengajaran dan Pembelajaran pp. 851-861
https://e-journal.undikma.ac.id/index.php/jurnalkependidikan/index Email: [email protected]
support the learning process and allow people to easily and quickly get information (Adzkiya
& Suryaman, 2021)
Google Sites used as a learning medium for students can be filled with various content
and materials that are relevant to learning resources. The content can be in the form of text,
images, videos, and various types of supporting documents such as presentations or
worksheets. According to (Adzkiya & Suryaman, 2021) Google Sites makes it easier for
teachers to manage and present learning materials more interestingly and efficiently. As in
(Febrian et al., 2024) states that Google Sites offers great potential as a collaborative learning
medium in various educational environments. The use of Google Sites in learning is
supported by Jean Piaget's constructivism theory, which states that students build their
understanding through exploration and interaction with learning materials (Nerita et al.,
2023). In the context of technology-based learning, constructivism supports the idea that
learners will be more effective in learning when they can interact with the material directly
and relate it to their own experiences (Agil et al., 2023). Platforms such as Google Sites allow
students to explore and construct their knowledge more independently and interactively. In
addition, Mayer's multimedia theory suggests that the use of multimedia in learning can
improve understanding and is more effective when information is presented in various
formats, such as text, images, and videos (Agil et al., 2023).
Learning media integrated with local culture offers many advantages that can enrich
the learning process. As according to (Suryadi, 2022) teachers need to understand that culture
and students' ways of thinking are closely related. By implementing local culture-based
learning media, students have the opportunity to relate learning to their experiences and the
context of their daily lives. This is in line with (Laksana et al., 2020) which states that local
culture-based learning media can encourage the development of student identity through the
appreciation and promotion of students' local culture, so that it can build a sense of concern
for cultural heritage and the surrounding environment. Presenting learning materials in a local
cultural context can make learning more interesting and relevant to students, involving
elements that are close to students' lives (Loko et al., 2022). Local culture-based learning
media broadens students' horizons about cultural diversity, equips them to adapt to a
multicultural society, and builds a deeper understanding of cultural differences and
similarities (Komalasari et al., 2018).
Based on the problems and urgency, this study aims to develop a Google Sites
learning media based on Banten culture in the Natural and Social Sciences (IPAS) subject, to
cultural heritage material. So, it is expected that with the existence of Google Sites learning
media based on Banten culture, students' interest in learning will increase because the
material is closer to the lives of students, and student learning outcomes can be more optimal.
Research Method
This study uses the R&D (Research and Development) development method, which is
a systematic approach that aims to create new products, improve existing products, or
develop new processes. According to (Sugiyono, 2013) the R&D method is used to produce a
product and test its level of effectiveness. In this study, the product developed is a Google
Sites-based learning media integrated with the Banten culture. The instructional design
followed the ADDIE framework, encompassing five key phases: Analysis, Design,
Development, Implementation, and Evaluation. This model is used as a basis for increasing
learning effectiveness through the development of learning product designs (Hidayat &
Nizar, 2021). The stages of the ADDIE model research are:
1) Analysis
At this stage, identification of needs and problems in the learning process is carried out. The
analysis carried out includes a) Needs analysis, namely identifying gaps in learning that can
be overcome with local culture-based learning media. b) Curriculum analysis, namely,
examining the suitability of learning media with applicable curriculum standards. c) Student
analysis, namely analyzing the characteristics and needs of students, so that the learning
media developed is appropriate for them.
2) Design
This stage focuses on the initial design of learning media, including the preparation of
learning media designs based on Google Sites (Storyboard), the Preparation of learning
content that integrates with Banten culture, the Design of research instruments for validation
of learning media, and the design of instruments to measure students' learning interests.
3) Development
At this stage, the creation and development of Google Gites learning media is carried out
according to the results of the design stage (Storyboard). The steps in this stage include the
development of learning materials presented in Google Sites. Expert validation of the
developed learning media, involving media experts and material experts to ensure product
quality and validation of question experts. As well as product revisions based on input from
experts.
4) Implementation
At this stage, the learning media that have been developed are tested on students.
Implementation is carried out in two stages, namely, Limited trials involving small groups of
students to test the initial feasibility of learning media and extensive trials, involving larger
groups of students to obtain more representative data.
5) Evaluation
Evaluation is carried out to assess the effectiveness of the learning media developed. The
measurement technique of the effectiveness of the developed learning media is the interest of
students in learning which is measured using a learning interest questionnaire, the learning
outcomes of students which are measured through tests before (pre-test) and after (post-test)
the use of learning media, and the response of students to learning media which is measured
through a satisfaction questionnaire.
The subjects in this study were students in grade V of Suralaya State Elementary
School Banten Province. The sample in this study consisted of a small group of 15 students
and a large group of 30 students. Data collection techniques in this study include observation,
interviews, questionnaires, and documentation. The collected data were analyzed using
qualitative and quantitative data analysis techniques. Qualitative analysis was carried out
through the stages of data reduction, data presentation, and conclusion. Meanwhile,
quantitative analysis used descriptive statistics to process the results of the questionnaire.
the cultural heritage material, learning is still limited to the use of textbooks and printed
images, and has not been supported by interactive learning media that can increase students'
interest in learning. In addition, cultural heritage materials have not specifically integrated
local cultural elements, especially Banten culture. So that it does not provide contextual
understanding for students. The results of the student analysis showed that students' interest
in learning is still relatively low. Many students feel bored, bored, and less interested in
following lessons. Based on the documentation results from the fifth-grade teacher, the
students' scores on the cultural heritage material are still below the KKM. So, based on the
needs analysis, curriculum analysis, and student analysis, learning media are needed that can
increase students' interest and learning outcomes. Learning media can be developed using the
latest technology to convey messages to students while stimulating students' thoughts,
feelings, and learning interests. The learning media that will be developed in this study is the
Banten culture-based Google Sites learning media.
At the Design stage, the researcher will create a Google Sites learning media design.
The design of the media product that is developed begins with creating a storyboard and
collecting other supporting media references such as images, videos, symbols, and icons,
designing the layout and content of the matter. At this stage, the media validation instrument,
material validation instrument, question validation instrument, learning interest instrument,
student response instrument, and teacher response instrument are also prepared.
At the Development stage, the Banten culture-based Google Sites learning media
product is prepared. The preparation of the product refers to the storyboard that has been
prepared in the previous stage. In making animation designs, images, videos, and materials
are made by researchers using the Canva for Education application. After the animation
design, images, videos, and materials are made by researchers, they are then made into
Google sites.
Figure 1. Front View of Google Sites Learning Media Based on Banten Culture
Based on the data in Table 2, overall, the Banten culture Google Sites learning media
received an assessment from the small group trial with an average value of the overall
variables of 94 %, which means it is included in the very feasible category. Furthermore, the
large group field trial received an assessment with a total average value of the overall
variables of 97 %, which means it is included in the very good category. After the Google
Sites learning media product was tested, students filled out a learning interest questionnaire.
The results of student learning interest in the Science Lesson on cultural heritage material
using Banten culture-based Google Sites learning media are as follows:
Table 3. Results of student learning interests
No. Indicator Result Information
1. Happy feeling 91 % Very good
2. Attention 87 % Very good
3. Interest 94,5 % Very good
4. Involvement 84,33 % Very good
Average 90 % Very good
Based on the table above, the results of students' interest in learning in the Science lesson on
cultural heritage material using Google Sites learning media based on Banten culture are 90
%, meaning that students' interest in learning is measured from feelings of pleasure, attention,
interest, and student involvement is very good. This is in line with the statement (Meduri et
al., 2022) that the use of interactive web media has an important role in increasing motivation
and interest in the learning process.
Furthermore, to determine the effectiveness of learning outcomes in cultural heritage
learning with the Banten cultural Google sites learning media, an N-Gain test was carried out.
Table 4. Average learning outcomes of students in the N-Gain test
Descriptive Statistics
N Minimum Maximum Sum Mean Std. Deviation
Pretest 30 25.00 80.00 1440.00 48.0000 14.83240
Postest 30 70.00 100.00 2605.00 86.8333 9.51254
NGain_Score 30 .33 1.00 22.94 .7648 .17324
NGain_Persen 30 33.33 100.00 2294.40 76.4799 17.32371
Valid N (listwise) 30
Based on the data in Table 3 above, the average pretest score of 30 students was 48.
The average post-test score of 30 students was 86.83. The average learning outcomes of
students in the N-Gain test of Banten culture-based Google Sites learning media in the Social
Studies lesson on cultural heritage material for class V obtained an average N-Gain
Percentage of 76.4799, which is included in the "effective" criteria. This is in line with the
table of criteria for determining the effectiveness of N-Gain, where the N-Gain value> 76 %
is included in the "effective" criteria. Thus, it can be said that the Banten culture-based
Google Sites learning media product is effective in improving student learning outcomes in
the Social Studies lesson on cultural heritage material in class V of SDN Suralaya. Based on
various studies that have been conducted, the use of Google Sites media can facilitate the
learning process and improve student learning outcomes (N. L. G. Sulistyawati et al., 2022)
Next, to test the effectiveness of the treatment, it will be tested with a paired sample t-
test. Before the paired sample t-test, there is a prerequisite test that must be met, namely, the
data to be tested must be normally distributed (Ermawati et al., 2023) so that a normality test
is needed. The normality test used is the Shapiro-Wilk test because the number of subjects is
less than 50. Data is said to be normally distributed if the significance value obtained is
greater than 0.05.
effectiveness. Google Sites allows the presentation of interactive materials that are easily
accessible to students.
The results of this study strengthen the theory of constructivism, which states that
learning is more effective when students are actively involved in the learning process
(Masgumelar & Mustafa, 2021). Meanwhile, from a practical perspective, the results of this
study provide recommendations to teachers to develop digital learning media that promote
the surrounding culture. The easy-to-use Google Sites platform is the right solution for
teachers to compile materials that are integrated with interactive media.
Conclusion
The results of the feasibility test of Banten culture-based Google Sites learning materials
received a percentage value of 96 %, which is included in the Very Good or Very Feasible
category. Validation from media experts received a value of 88.33 %, which is included in the
Very Good or Very Feasible category. Validation of questions received a value of 98 %, which
is included in the Very Good or Very Feasible category (3). The results of the responses of
small group students, with a percentage value of 94 %, and the results of the responses of
large group students were 97 %, which was included in the very good category. (4). The
results of student learning interest in the Science Lesson on cultural heritage material using
Banten culture-based Google Sites learning media were 90 %, with a very good category. (5).
The results of the effectiveness test of the Banten culture-based Google Sites learning media
through pretest and posttest questions, with an N-Gain value of 76 %, with the "effective"
category. (6). paired samples t-test with a sig. (2-tailed) value of 0.000, which means <0.05,
so it can be concluded that there is a significant difference between learning outcomes in the
pretest and posttest data. The implications of this study indicate that the development of
Banten culture-based Google Sites learning media can have a positive impact on students'
interests and learning outcomes in the subject of Social Sciences on cultural heritage material.
The use of interactive technology based on Banten culture provides a more contextual
learning experience so that students find it easier to understand the material being taught.
Recommendation
For teachers, Google Sites learning media based on Banten culture can be used by other
educators to be implemented in the science learning process on cultural heritage material. For
schools, Google Sites learning media based on Banten culture can be used as a means and
breakthrough in the use of IT in the learning process so that the learning process is better and
more meaningful. For further researchers, the development of Google Sites learning media
based on Banten culture can be used as an example of development for further research in
order to develop better and more interesting Google Sites learning media based on culture.
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