<?xml version="1.0" ?
><root>
<report><version>2</version><sessionid>fdcb91a17922549c68b44401</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-08-
31 16:45:00</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1030-
1.200.000.673.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>fdcb91a17922549c68b44401</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping
element (AttributeError: 'NoneType' object has no attribute
'finished') Traceback (most recent call last): File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\routing.py", line 452, in
_run_gen GeneratorExit During handling of the above
exception, another exception occurred: Traceback (most recent
call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
678, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\
elements.py", line 403, in _hard_stop File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\routing.py", line 620, in _run_gen File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\routing_component.py", line 1095, in set_routing_pathAttributeError:
'NoneType' object has no attribute 'finished'rtim=0 Client Session Time:
149.81 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin
Version: 13,539,0,6052 Modded: True SystemInfo: Windows 11
10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU 32.0.15.5597, GUID: 46F30986-
3B77-11F0-9634-C68DE62A37D8 </desyncdata></report>
<report><version>2</version><sessionid>fdcb91a17922549c68b44401</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-08-
31 17:29:02</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1030-
1.200.000.673.Release</buildsignature><categoryid>interaction_liabilities.py:103</
categoryid><desyncid>fdcb91a17922549c68b44401</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: Interaction: running bed_Sleep_Toddler_Autonomous:28483 on
object_bedToddlerSingle_EP17MODERNlightCanopy:0x059714b446b71503 (guaranteed) is
trying to reserve surface space with sim as target.
Exception:'object_sitRockingChair_ArmChair' object has no attribute
'part_owner') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Server\interactions\privacy.py", line 323, in
build_privacy File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 202, in __getattr__ AttributeError:
'object_sitRockingChair_ArmChair' object has no attribute
'part_owner' During handling of the above exception, another
exception occurred: Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 6649, in _execute_next_transition File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 6391, in
_get_next_transition_info File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\interaction_liabilities.py", line 103, in __init__
File "T:\InGame\Gameplay\Scripts\Server\interactions\privacy.py", line 328, in
build_privacyAttributeError: Interaction: running
bed_Sleep_Toddler_Autonomous:28483 on
object_bedToddlerSingle_EP17MODERNlightCanopy:0x059714b446b71503 (guaranteed) is
trying to reserve surface space with sim as target.
Exception:'object_sitRockingChair_ArmChair' object has no attribute
'part_owner'rtim=0 Client Session Time: 149.81 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,539,0,6052
Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce
RTX 4060 Laptop GPU 32.0.15.5597, GUID: 46F30986-3B77-11F0-9634-C68DE62A37D8
</desyncdata></report>
<report><version>2</version><sessionid>fdcb91a17922549c68b44401</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-08-
31 17:55:11</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1030-
1.200.000.673.Release</buildsignature><categoryid>proxy.py:124</
categoryid><desyncid>fdcb91a17922549c68b44401</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'object_TableChangeDiaper' object has no attribute
'has_buff') Traceback (most recent call last): File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 294, in wrapper KeyError:
(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(),
blacklist_tags=frozenset(), categories_to_ignore=(), disallow_categories=(),
require_categories=(), subject=ParticipantType.TargetSim, tooltip=None,
whitelist=frozenset({buff_Role_Butler_NPC}), whitelist_tags=None),
frozenset({('test_targets', (<part 0 on
object_TableChangeDiaper:0x059714b446b71502>,))})) During
handling of the above exception, another exception
occurred: Traceback (most recent call last): File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
4543, in do_transition_multi_exit File "T:\InGame\Gameplay\Scripts\
Server\postures\posture_validators.py", line 50, in __call__ File "T:\
InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 910, in
__new__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py",
line 609, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\resolver.py", line 147, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\sims\sim_info_tests.py", line 943, in __call__
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 943, in
<genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\
proxy.py", line 124, in __getattr__ File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 202, in __getattr__AttributeError:
'object_TableChangeDiaper' object has no attribute 'has_buff'rtim=0 Client
Session Time: 149.81 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 13,539,0,6052 Modded: True SystemInfo:
Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU 32.0.15.5597, GUID:
46F30986-3B77-11F0-9634-C68DE62A37D8 </desyncdata></report>
<report><version>2</version><sessionid>fdcb91a17922549c68b44401</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-08-
31 18:20:00</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1030-
1.200.000.673.Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>fdcb91a17922549c68b44401</desyncid><systemconfig/
><screenshot/><desyncdata>Exception thrown while starting situation
(AttributeError: 'object_Baby' object has no attribute
'is_being_destroyed') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py",
line 130, in wrapped File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 126, in finally_wrap File "T:\InGame\Gameplay\
Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\
Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\
InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in
c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py",
line 612, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\
zone_spin_up_service.py", line 1734, in update File "T:\InGame\Gameplay\
Scripts\Server\zone_spin_up_service.py", line 1008, in on_enter File
"T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1464, in
finalize File "T:\InGame\Gameplay\Scripts\Server\objects\
script_object.py", line 2517, in finalize File "T:\InGame\Gameplay\
Scripts\Server\sims\baby\baby.py", line 599, in on_finalize_load File
"T:\InGame\Gameplay\Scripts\Server\sims\baby\baby.py", line 334, in
set_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\baby\baby.py",
line 502, in enable_baby_state File "T:\InGame\Gameplay\Scripts\Server\
objects\components\buff_component.py", line 251, in
on_bassinet_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\
buffs\buff.py", line 1557, in on_bassinet_ready_to_simulate File "T:\
InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1827, in
_start_auto_situation File "T:\InGame\Gameplay\Scripts\Server\
situations\tunable.py", line 285, in <lambda> File "T:\InGame\
Gameplay\Scripts\Server\situations\tunable.py", line 262, in
start_situation File "T:\InGame\Gameplay\Scripts\Server\situations\
situation_manager.py", line 699, in create_situation File "T:\InGame\
Gameplay\Scripts\Server\situations\situation_manager.py", line 864, in
create_situation_from_seed File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 490, in start_situation
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line
1181, in _change_state File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 42, in on_activate File
"T:\InGame\Gameplay\Scripts\Server\situations\complex\caregiver_situation.py", line
276, in on_enter_passive_state File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 367, in
_update_caregiver_status File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 257, in
get_care_dependent_sim_info File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'is_being_destroyed'rtim=0 Client
Session Time: 149.81 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 13,539,0,6052 Modded: True SystemInfo:
Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU 32.0.15.5597, GUID:
46F30986-3B77-11F0-9634-C68DE62A37D8 </desyncdata></report>
</root>