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Library of Congress Cataloging-in-Publication Data
Molluzzo, John C.
C++ for business programming / John C. Molluzzo.-- 2nd ed.
p. cm.
Includes bibliographical references and index.
ISBN 0-13-046700-6
1. C++ (Computer program language) 2. Business--Computer programs.
I. Title.
HF5548.5.C125M65 2006
005.13'3--dc22 2005014365

Vice President and Editorial Director, ECS: Marcia J. Horton


Senior Acquisitions Editor: Tracy Dunkelberger
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© 2006 Pearson Education, Inc.


Pearson Prentice Hall
Pearson Education, Inc.
Upper Saddle River, NJ 07458

All rights reserved. No part of this book may be reproduced in any form or by any means, without
permission in writing from the publisher.
Pearson Prentice Hall® is a trademark of Pearson Education, Inc.

The author and publisher of this book have used their best efforts in preparing this book. These
efforts include the development, research, and testing of the theories and programs to determine
their effectiveness. The author and publisher make no warranty of any kind, expressed or implied,
with regard to these programs or the documentation contained in this book. The author and
publisher shall not be liable in any event for incidental or consequential damages in connection
with, or arising out of, the furnishing, performance, or use of these programs.

Printed in the United States of America

10 9 8 7 6 5 4 3 2 1

ISBN: 0-13-046700-6

Pearson Education Ltd., London Pearson Educación de Mexico, S.A. de C.V.


Pearson Education Australia Pty. Ltd., Sydney Pearson Education—Japan, Tokyo
Pearson Education Singapore, Pte. Ltd. Pearson Education Malaysia, Pte. Ltd.
Pearson Education North Asia Ltd., Hong Kong Pearson Education, Inc., Upper Saddle River, New Jersey
Pearson Education Canada, Inc., Toronto
Contents

PREFACE XV

PART I C++ Basics 1

1. INTRODUCTION TO C++ 1

Objectives 1
Why Study C++? 1
1.1 Our First C++ Program 3
1.1.1 The Program Development Cycle 3
1.1.2 Errors in the Cycle 7
1.1.3 Displaying a Two-Line Message: dem01-1.cpp 8
1.1.4 Comments 9
1.1.5 The Function main() 10
1.1.6 The Output Stream cout 11
1.1.7 The return Statement 13
1.1.8 The Preprocessor Directive #include 13
1.1.9 The using Directive 14
1.1.10 Execution of dem01-1.cpp 15
1.1.11 Keywords, Multiline Comments, and Escape Sequences 15
1.1.12 About the Exercises, Experiments, and Programming
Problems 16
1.2 Integers and Arithmetic 20
1.2.1 Identifiers 20
1.2.2 Variables 20
1.2.3 Using Integer Variables: dem01-2.cpp 22
1.2.4 Variable Declarations 23
1.2.5 Asking the User for Input: Prompts 24
1.2.6 The Input Stream cin 24
1.2.7 The Input Buffer 25
iii
iv Contents

1.2.8 The Assignment Operator and Integer Constants 25


1.2.9 The Arithmetic Operators 26
1.2.10 Operator Precedence Rules 28
1.2.11 The Object cout Revisited 30
1.3 Solving a Problem with Integers 32
1.3.1 Problem 1.1 32
1.3.2 The Program prb01-1.cpp 33
1.3.3 Header Files 34
1.3.4 Defined Constants 34
1.3.5 Declaration of Variables 35
1.3.6 The Prompts and Calculations 35
1.3.7 The Output: I/O Manipulators 35
1.4 Other Integer Data Types 36
1.4.1 Unsigned, Long, and Short Integers 36
1.4.2 Mixing Data Types 37
1.4.3 Using the Other Integer Types: Problem 1.2 38
Chapter Review 42
Terminology 42
Summary 43
Review Exercises 43

2. REAL NUMBERS 45
Objectives 45
2.1 Real Numbers 45
2.1.1 Real-Number Variables and Constants 45
2.1.2 Input and Output of Real Numbers 47
2.1.3 Outputting Decimal Numbers 47
2.1.4 Calculating Sales Tax—dem02-1.cpp 48
2.2 Solving Problems with Real Numbers 52
2.2.1 Simulating a Cash Register—Problem 2.1 52
2.2.2 Program Design 53
2.2.3 The Program prb02-1.cpp 53
2.2.4 Discussion of prb02-1.cpp 55
2.2.5 Averaging Quiz Grades—Problem 2.2 55
2.2.6 Program Design—Mixed Types and Type Casts 55
2.2.7 The Program prb02-2.cpp 57
2.2.8 Metric Conversion—Problem 2.3 58
2.2.9 Program Design 59
2.2.10 The Program prb02-3.cpp 61
2.3 More on Arithmetic 64
2.3.1 The Value of an Expression 64
2.3.2 Multiple Assignment Statements 65
2.3.3 The Compound Assignment Operators 66
2.3.4 Increment and Decrement Operators 69
Contents v

2.4 Three Difficulties When Displaying Decimal Numbers with cout 75


Chapter Review 78
Terminology 78
Summary 78
Review Exercises 79

3. ITERATION 80

Objectives 80
3.1 Relation Conditions 80
3.2 Indefinite Iteration: The while and do Statements 83
3.2.1 The while Statement 83
3.2.2 An Example of Indefinite Iteration: The char Data Type 85
3.2.3 Using cin.get() 87
3.2.4 The Program dem03-1.cpp 87
3.2.5 Embedded Assignment—Recoding dem03-1.cpp 90
3.2.6 The do-while Loop 91
3.3 Solving a Problem with Indefinite Iteration 96
3.3.1 Problem 3.1 96
3.3.2 Program Design 96
3.3.3 The Program prb03-1.cpp 98
3.3.4 More on Control-Expressions 102
3.4 Definite Iteration 105
3.4.1 The for Statement 105
3.4.2 An Example of Definite Iteration 109
3.4.3 Calculating Interest on a CD—Problem 3.2 111
3.5 Nested Loops 118
3.5.1 Nested while Loops 118
3.5.2 Nested for Loops 121
Chapter Review 126
Terminology 126
Summary 126
Review Exercises 127

4. DECISION MAKING 128

4.1 Basic Decision Making 128


4.1.1 The if Statement 128
4.1.2 Calculating a Payroll with Overtime—Problem 4.1 131
4.2 Compound Conditions—The Logical Operators 139
4.2.1 The not Operator, ! 139
4.2.2 The and Operator, && 139
4.2.3 Testing for a Digit—dem04-1.cpp 140
4.2.4 The or Operator, || 141
vi Contents

4.2.5 The Program dem04-2.cpp 141


4.2.6 Precedence Rules 142
4.3 Nested if Statements 146
4.3.1 Coding a Nested if Statement 146
4.3.2 Calculating a Payroll—Problem 4.2 150
4.3.3 Program Design 150
4.3.4 Character Input 151
4.3.5 The Program prb04-2.cpp 153
4.4 The switch Statement 161
4.4.1 Calculating Real Estate Commission—Problem 4.3 162
4.4.2 Program Design 162
4.4.3 The Program prb04-3.cpp 164
4.4.4 More on break 166
4.4.5 The continue Statement 168
Chapter Review 172
Terminology 172
Summary 172
Review Exercises 173

5. FUNCTIONS 174

Objectives 174
5.1 The Function Concept 175
5.1.1 How Functions Work 175
5.1.2 A Function with No Arguments and No Return Value 176
5.1.3 The Function Prototype and Definition 177
5.1.4 A Function with Arguments and No Return Value 181
5.1.5 Defining and Using a Function that Has Arguments 184
5.1.6 Passing Arguments by Value 186
5.2 User-Defined Functions that Return a Value 191
5.2.1 Calculating Grades Using a Function 191
5.2.2 Calculating Grades—The Program dem05-4.cpp 192
5.2.3 Variable Attributes 194
5.2.4 Scope 195
5.2.5 Duration—Storage Class 199
5.3 Programs that Use Functions 203
5.3.1 Problem 5.1—Moving Costs 203
5.3.2 Program Design 203
5.3.3 The Program prb05-1.cpp 204
5.3.4 Problem 5.2—Calculating Simple Interest 206
5.3.5 Program Design 207
5.3.6 The Program prb05-2.cpp: 208
5.3.7 Discussion of the Program 212
Contents vii

5.3.8 Testing the Program 212


5.3.9 Problem 5.3—Calculating Commissions: Data Validation 214
5.3.10 Program Design 215
5.3.11 The Program prb05-3.cpp 217
5.3.12 Discussion of the Program 222
5.4 The C++ Math Library Functions 227
5.4.1 The Library Function pow() 227
5.4.2 The Library Function sqrt() 228
Chapter Review 231
Terminology 231
Summary 231
Review Exercises 232

6. ARRAYS 234

Objectives 234
6.1 Basic Concepts 234
6.1.1 Definition of an Array 235
6.1.2 Declaring an Array 236
6.1.3 Referencing and Initializing Array Elements 236
6.1.4 Accessing Array Elements by Subscript 238
6.2 Processing an Array: for Loops 242
6.2.1 Using for Loops 242
6.2.2 Searching an Array 245
6.3 Sorting an Array 250
6.3.1 Sorting 250
6.3.2 A Sort Program—dem06-4.cpp 252
6.4 Multidimensional Arrays 256
6.4.1 Declaring Multidimensional Arrays 256
6.4.2 Processing a Two-Dimensional Array 258
6.4.3 Finding Student Averages—dem06-5.cpp 259
Chapter Review 264
Terminology 264
Summary 264
Review Exercises 265

7. POINTERS AND C-STRINGS 266

Objectives 266
7.1 Pointers 266
7.1.1 Declaring and Initializing Pointers 266
7.1.2 The Indirection Operator 270
7.1.3 Pointers and Arrays 272
viii Contents

7.2 C-Strings 277


7.2.1 Defining and Initializing a String 277
7.2.2 String Input and Output 278
7.2.3 String Constants as Pointers 280
7.2.4 Counting Characters in a String 281
7.2.5 Displaying a String in Reverse 282
7.2.6 Counting Words in a String 285
7.3 Arrays of Strings and Pointers 290
7.3.1 Defining an Array of Strings 290
7.3.2 Using an Array of Strings 291
7.3.3 Using an Array of Pointers to Store Strings 294
Chapter Review 297
Terminology 297
Summary 298
Review Exercises 298

8. POINTERS, ARRAYS, AND FUNCTIONS 299


Objectives 299
8.1 Pointers, Reference Variables, and Functions 299
8.1.1 Call By Address—Pointers as Function Arguments 300
8.1.2 Swapping Variable Values—An Example of Call
by Address 302
8.1.3 Reference Variables and Call by Reference 303
8.2 Arrays and Functions 309
8.2.1 Passing an Array to a Function 309
8.2.2 Sorting an Array 312
8.3 Strings and Functions 318
8.3.1 Using a Function to Count the Characters in a String 318
8.3.2 Using a Function to Reverse a String in Place 320
8.3.3 A Function that Returns a Pointer 321
8.4 The Standard Library String Functions 326
8.4.1 The Length of a String—The Function strlen() 326
8.4.2 String Assignment—The Function strcpy() 327
8.4.3 Comparing Strings—The Function strcmp() 329
8.4.4 Pasting Strings Together—The Function strcat() 331
8.4.5 Using the String Functions—dem08-9.cpp 332
8.5 Character Classification and Conversion Functions 336
8.5.1 The Character Classification Functions 336
8.5.2 The Character Conversion Functions 338
8.5.3 Putting the Functions to Work—Testing for a Palindrome 340
8.5.4 Numeric Conversion Functions and Numeric Validation 346
8.6 Dynamic Memory Allocation 351
8.6.1 The Heap 351
8.6.2 Static, Automatic, and Heap Memory 354
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Contents ix

8.6.3 The Program dem08-15.cpp 355


8.6.4 A Second Example 356
Chapter Review 360
Terminology 360
Summary 361
Review Exercises 361

9. USER-DEFINED DATA TYPES AND TABLES 363

Objectives 363
9.1 The typedef and enum Statements 364
9.1.1 The typedef Statement 364
9.1.2 The enum Statement 366
9.1.3 An Example Using typedef and enum 367
9.2 Structures 371
9.2.1 Defining a Structure 371
9.2.2 Accessing Structure Members 372
9.2.3 Initializing a Structure Variable 375
9.2.4 More Complicated Structures 375
9.2.5 Assigning One Structure Variable to Another 377
9.3 Arrays of Structures: Tables 379
9.3.1 Defining a Table Using Structures 380
9.3.2 Loading Table Values 381
9.3.3 Sorting a Table 385
9.3.4 Searching a Table 390
9.3.5 Sequential Search 392
9.3.6 Binary Search 397
9.4 Structures, Functions, and Pointers 407
9.4.1 Functions and Structures 407
9.4.2 Pointers to Structures 413
9.4.3 Structure References 418
Chapter Review 424
Terminology 424
Summary 424
Review Exercises 425

PART II Object-Oriented Programming 426

10. THE string CLASS: AN INTRODUCTION TO CLASSES AND OBJECTS 426

Objectives 426
10.1 Objects, Classes, and Object-Oriented Systems 427
10.1.1 Familiar Classes and Objects 428
x Contents

10.2 Introduction to string Objects 430


10.2.1 Instantiating and Outputting string Objects 430
10.2.2 String Input 432
10.3 Operations on string Objects 438
10.3.1 String Assignment 438
10.3.2 Concatenation 438
10.3.3 Length of a String 439
10.3.4 Accessing Individual Characters in a String 441
10.4 Making Decisions with Strings 444
10.4.1 Equality 444
10.4.2 Inequality 444
10.5 Functions and string Objects 446
10.5.1 Testing for an Empty String 447
10.5.2 Functions that Use string Objects 447
10.6 Manipulating string Objects 451
10.6.1 Finding a String in a String 452
10.6.2 Searching for any Character from a Given List 453
10.6.3 Extracting a Substring from a String 453
10.6.4 Combining string Methods 453
10.6.5 Inserting and Removing Substrings 454
10.6.6 Program dem10-8.cpp 455
10.7 Putting Strings to Work 458
10.7.1 Problem 10.1—Removing and Printing Words
from a String 458
10.7.2 Discussion of prb10-1.cpp 460
10.7.3 Problem 10.2—The Palindrome Problem Revisited 461
10.7.4 Problem 10.3—Sorting a Table Revisited 464
10.8 Arrays of Strings 470
Chapter Review 473
Terminology 473
Summary 473
Review Exercises 474

11. PROGRAMMER-DEFINED CLASSES AND OBJECTS 476

Objectives 476
11.1 Declaring Objects and Classes 476
11.1.1 Defining a Class 477
11.1.2 Class Methods 479
11.1.3 The Class Constructor 480
11.1.4 Methods 482
11.1.5 The Program dem11-1.cpp 482
Contents xi

11.1.6 Discussion of dem11-1.cpp 484


11.1.7 The Relation between class and struct 485
11.2 A More Useful Class – Accessor and Mutator Methods 487
11.3 Constructor Overloading and Destructors 496
11.3.1 Constructor Overloading 496
11.3.2 Destructors 500
11.4 Default Arguments and Object Assignment 504
11.4.1 Default Arguments 504
11.4.2 Assigning One Object to Another 507
11.5 General Function Overloading and Function Templates 511
11.5.1 General Function Overloading 511
11.5.2 Function Templates 513
Chapter Review 517
Terminology 517
Summary 517
Review Exercises 518

12. MANIPULATING OBJECTS 519

Objectives 519
12.1 Using Arrays, Pointers, and Dynamic Memory Allocation 520
12.1.1 Array and Pointer Class Members 520
12.2 The Copy Constructor 528
12.2.1 The Copy Constructor: A Simple Example 528
12.2.2 A Copy Constructor For Savings_Account 533
12.3 Using const with Classes 540
12.3.1 Constant Objects and Methods 540
12.3.2 const in Pointer Declarations 543
12.3.3 Mixing Constant and Nonconstant Pointers 544
12.3.4 Constant Arguments in Functions 545
12.3.5 Constant Arguments and the Copy Constructor 547
12.3.6 Accessor Methods that Return Constant Pointers 547
12.4 Objects, Functions and Pointers 556
12.4.1 Functions that Return an Object 556
12.4.2 Passing an Object by Value 561
12.4.3 Pointers to Objects 568
12.4.4 Passing an Object by Pointer 570
12.4.5 References to Objects 574
12.4.6 Passing an Object by Reference 574
12.5 Dynamic Allocation of Objects 581
12.5.1 Using new and delete with Objects 581
xii Contents

12.6 Static Data Members and Functions 588


12.6.1 Static Data Members 588
12.6.2 Static Methods 590
Chapter Review 598
Terminology 598
Summary 598
Review Exercises 599

13. INHERITANCE 600

Objectives 600
13.1 Inheritance 601
13.1.1 Examples of Inheritance and Basic Terminology 601
13.1.2 Defining Derived Classes 604
13.1.3 Constructors in a Derived Class 607
13.1.4 The Destructor in a Derived Class 609
13.1.5 The Copy Constructor in a Derived Class 612
13.2 Functions in Class Hierarchies 618
13.2.1 Inheriting a Function 618
13.2.2 Method Overriding 620
13.2.3 Using the Scope Resolution Operator 623
13.3 Polymorphism 629
13.3.1 The Class Hierarchy 629
13.3.2 Defining the Classes 630
13.3.3 Pointers in a Class Hierarchy 631
13.3.4 Virtual Methods and Polymorphism 634
13.3.5 Virtual Destructors 636
13.3.6 Putting Polymorphism to Work 641
13.4 Abstract Base Classes 649
13.4.1 Pure virtual Methods and Abstract Base Classes 649
13.4.2 The Loan Class 651
Chapter Review 661
Terminology 661
Chapter Review 661
Review Exercises 662

14. FILES 664

Objectives 664
14.1 Input/Output Streams 665
14.1.1 The Standard I/O Streams: Revisiting cin,
cout, and cerr 665
14.1.2 Text Files 666
14.1.3 User-Declared Files 667
Contents xiii

14.1.4 Declaring the File Object 667


14.1.5 Opening the File 668
14.1.6 Processing the File 670
14.1.7 Closing the File 670
14.1.8 Checking for Errors When Opening a File 672
14.1.9 Creating a Text File of Records 674
14.1.10 File Input 677
14.1.11 Processing a Text File of Records 679
14.1.12 File Input/Output 681
14.2 Processing a File One Character at a Time 686
14.2.1 The get() and put() Methods 687
14.2.2 Output to the Printer 689
14.3 Random File Access 692
14.3.1 Text and Binary Files 692
14.3.2 Random-Access Member Functions 694
14.4 Binary Sequential File Processing 699
14.4.1 Creating a Binary Sequential File of Records 700
14.4.2 Reading a Sequential File of Records 705
14.5 Random Record Input/Output 709
14.5.1 Random-Access File Update 709
14.5.2 Creating the File 709
14.5.3 Designing the Update Program 710
14.5.4 Program Code 713
Chapter Review 727
Terminology 727
Summary 728
Review Exercises 729

15. SPECIAL TOPICS: FRIENDS, OPERATOR OVERLOADING, MACROS,


AND INLINE FUNCTIONS 730

Objectives 730
15.1 friend Functions 731
15.1.1 Defining a friend Function 731
15.1.2 Inheritance and friend Functions 736
15.2 Overloading Basic Arithmetic Operators 738
15.2.1 Adding Two Objects 738
15.2.2 Adding an Object and an Integer 740
15.2.3 Operator Overloading Rules 743
15.3 Overloading Assignment and the this Pointer 745
15.3.1 Overloading Assignment 745
15.3.2 The this Pointer 747
15.3.3 Inheritance and Overloaded Operators 752
xiv Contents

15.4 Overloading the Insertion and Extraction Operators 754


15.4.1 Overloading the Insertion Operator 754
15.4.2 Overloading the Extraction Operator 759
15.5 Overloading Compound Assignment Operators 763
15.5.1 Overloading += and –= 763
15.6 Overloading Relational Operators 768
15.6.1 Overloading == 768
15.7 Overloading Unary Operators 775
15.7.1 Overloading ++ 775
15.7.2 Overloading the Post-Increment ++ 775
15.8 Macros and Inline Functions 779
15.8.1 Symbolic Constants Using #define 779
15.8.2 Macro Definitions 780
15.8.3 An Example Using Macros—The Conditional Operator 782
15.8.4 Functions vs. Macros 785
15.8.5 Inline Functions 785
Chapter Review 788
Terminology 788
Summary 789
Review Exercises 790

APPENDIX A COMPUTERS AND DATA 791


APPENDIX B PROGRAM CONTROL 803
INDEX 819
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178 which

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73

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114

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