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Tokimeki Memorial SNES

This FAQ provides detailed information about the Super Famicom version of the game Tokimeki Memorial, including commands, statistics, characters, and special events. It serves as a reference guide for players, highlighting differences between this version and others, as well as offering tips for gameplay. The document is structured with a table of contents for easy navigation and includes sections on various game mechanics and strategies.

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Felix Herrera
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0% found this document useful (0 votes)
18 views62 pages

Tokimeki Memorial SNES

This FAQ provides detailed information about the Super Famicom version of the game Tokimeki Memorial, including commands, statistics, characters, and special events. It serves as a reference guide for players, highlighting differences between this version and others, as well as offering tips for gameplay. The document is structured with a table of contents for easy navigation and includes sections on various game mechanics and strategies.

Uploaded by

Felix Herrera
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 62

Tokimeki Memorial Super Famicom version FAQ

Version 1.0
by Gman-Xixis
email address : [email protected]

Table of contents
1. General FAQ info
Theres a first time for everything
1.0 Reserved space
1.1 Introduction
1.2 Version history
1.3 Differences between the Super Famicom version and the other versions
1.4 Some things you need to know first ...
1.5 Whats in store for the future
1.6 Whats NOT in this FAQ
2. The commands
What you can do to yourself.
2.0 Legend
2.1 Humanities command
2.2 Science command
2.3 Arts command
2.4 Athletics command
2.5 Socialize command
2.6 Fashion command
2.7 Rest command
2.8 Do some events affect stats ?
3. Special statistics
What the various clubs can do to you.
3.1 Clubs ?
4. Menu Translation
Translations of the initial screens
4.1 Title screen
4.2 File select screen
4.3 Player initialize screen ( name imput screen )
4.4 Player's birthdate screen
4.5 Shiori's birthdate screen
4.6 Game start screen
5. Icon Bar Functions
GUI-speak
5.1 Humanities command
5.2 Science command
5.3 Arts command
5.4 Athletics command
5.5 School club command
5.6 Socialize command
5.7 Fashion command
5.8 Rest command
5.9 Phone command
5.10 Date command
5.11 Examine command
5.12 System command
6. The game screen
Looking ...
6.1 The table
6.2 The game screen
7. Phone command
Your second best friend
7.1 The phone book
7.2 Translation of the phone book
7.3 When calling Yoshi .......
7.4 When calling Rei .......
7.5 When calling girls .......
7.6 When you're called .......
8. The Memorial Spot - the newspaper
Better than the internet ( in this game at least )
8.0 Whats the deal ?
8.1 General layout
8.2 Interpreting it
9. System menu
An in depth look
9.0 Where can I find it ?
9.1 The OPTIONS menu
9.2 The SYSTEM menu
10. The concept of the BOMB
Your roadblock to cassanovahood
10.0 Whats a BOMB ?
10.1 The warning signs .....
10.2 Why do these occur anyway ?
10.3 When do they occur ?
10.4 How to fight off bombs
11. The characters
Meet the people
11.1 Shiori Fujisaki
11.2 Mio Kisagari
11.3 Yuina Himoo
11.4 Ayako Katagiri
11.5 Saki Nijino
11.6 Yukari Koshiki
11.7 Nozomi Kiyokawa
11.8 Mira Kagami
11.9 Yuko Asahina
11.10 Megumi Mikihara
11.11 Yumi Saotome
11.12 Miharu Tatebayashi
11.13 Yoshi Saotome
11.14 Rei Injuin
12. The special events
Make your three years count
12.0 Whats a special event ?
12.1 New Years Day
12.2 Valentines Day
12.3 March 14
12.4 Early or late March : Cherry Blossom Festival
12.5 Golden Week : First week of May
12.6 Mid July or Mid August : Double date
12.7 First Sunday of August : Summer Festival
12.8 School Fair
12.9 Field Trip
12.10 School Club Fair
12.11 Rei's annual Christmas Party
12.12 Exam Week
12.13 College entrance exams
12.14 Last day
12.15 Birthdays
12.16 Misc. special events
13. The date spots
make memorable memories
13.0 What are those date spots ?
13.1 Neighborhood Park and Kirameki Park
13.2 Shopping Center
13.3 Sea World, Zoo, and Green Gurden
13.4 Planitarium
13.5 Art Museum and Library
13.6 Game Center
13.7 Star Bowling and Karaoke Box
13.8 Amusement Park
13.9 Melon-Pan Dome Stadium, Cinema Paradaise, and Concert Hall
13.10 Pool and the Beach
13.11 Summer Festival
13.12 Skating Rink and Ski Resort
14. The dating game ( general overview )
14.0 Welcome
14.1 Dating for newbies
14.2 Decisions, decisions
14.3 Love at first sight. Or is it ?
14.4 Getting to know each other better
14.5 Bomb avoidance
14.6 Birthdays
14.7 In short ...
15. The dating game ( advanced thingies for various questions )
15.0 Now what ?
15.1 How come the aforementioned date spots were not available ?
15.2 How come she didn't meet me in our date ?
15.3 She's asking me about somthing. What should I do ?
15.4 What about this " walking home " business ?
15.5 I made two dates on the same day ! What should I do ?
15.6 I'm being presented with choices on where to go on my date day ? What
should I do ?
15.7 Its her birthday. Should I give her a gift ?
15.8 How will I know when a girl is in love with me ?
15.9 Is it really necessary to treat her with things that she likes ?
15.10 Do I get something for finishing the game ?
15.11 Is there some significance to whatever girl Yoshi ends up with ?
15.12 I'm a sadistic deranged friendly pychopathic maniac. I want to lose.
How can I ?
15.13 I have read the other FAQs. And they mention something about setting
Shiori's
birthday to sometime on March. Why ?
15.14 How about Mio's movie experience ?
15.15 Is it possible to call Miharu ?
15.16 Do the other girls have answering machines ?
15.17 My alter-ego's mumbling about something while reading the Memorial
Spot. What is
he saying ?
15.18 Does Miharu call me ?
15.19 Is there a " nude code " or something hmmmmmmmm ?
16. The dating game ( and how to win it )
16.0 I did it my way
16.1 What I did first
16.2 What I did next

( isolated part of this FAQ )


Legal Stuff
Special Mentions

------------------------------------------------------------------------
1. General FAQ info
------------------------------------------------------------------------
1.1 Introduction

Hello, and welcome to this FAQ. This is on the game called Tokimeki
Memorial of which by reading this FAQ, you ought to know something
about it right now. One important thing you should know is that,
this FAQ is based on the Super Famicom version of the game. And will
feature the usual stuff found in the other FAQ's but in much more
detail. Think of this FAQ as a supplementary reference guide. And
please understand that whats being presented in this FAQ may not
apply to the other platforms.

And if you simply want to win. A part of this FAQ ( section 16 )


details an almost step-by-step guide on building stats. ( high stats
will mean easy going for the rest of the game )

And since were dealing with a fairly old game. And a couple of FAQ's
have already been released on this game ( excellent ones at that )
And by reading this one, I'm assuming the reader already knows the
basics. Or simply put : not a complete stranger to the game. So
this FAQ will more or less start out with stuff that new players
couldn't care less about. And if you're a complete beginner, check
out section's 4 and below first.

Yes, I can understand a bit of Japanese ( with help from a Kanji


dictionary :) ) And no, I don't enjoy translating huge amounts of
kanji. So don't ask for dialogue translations or something of that
nature.

Yes, this is an OLD game.

And yes, I'm fully aware that in this day and age, nobody plays the
Super Famicom and Super Nintendo unless they REALLY want to. And as
such, I half-expect those reading this FAQ are playing the PS, Saturn
, PC-Engine Super CD, or the Win95 version. So ? .... Read the other
FAQ's first and read this LAST.

And lastly, this FAQ was created entirely in Wordpad which, quite
unfortunately, is due to the file size. This is already been tested with
Microsoft Internet Explorer 3.2. With an environment of 800 x 600.
The entire page gets displayed on Wordpad, but some of the text gets
clipped at the right edge of the window when viewed with IE 3.2.
Forcing you to use the bottom scrollbar to view the remaining text.
A minor nuisance really. Sorry.

Also, most of the right side of this FAQ gets clipped when viewed
with MS-DOS EDIT. So don't even bother.

1.2 Version history

Beta stage. ( non-public release )

1 - creation of this FAQ.


1.1 - added section 1 plus the Legal section and the special mentions.
1.2 - added section 4, 5, 6.
1.5 - completed section 5. Added sections 7 to 9.
1.6 - completed section 4.
1.8 - completed section 6, 7 and 10
2.5 - major revision to the layout. Added corrections. Completed
section 8 partially completed sections 3, 9, 11, 12, and
13. Plus further additions to section 1. Various corrections.
2.6 - Added sections 14,15,16
2.8 - Completed section 14 and 15. Partially completed section 16. Various
corrections and various additions. Reached 100k file size.
2.9 - Completed section 11. Additions to section 1 and 15.
3.0 - Entire document edited for any errors and corrections. Submitted to
like minded friends for " debugging " and additional input.

Public release

1.0 - so far so good.

1.3 Differences between the Super Famicom version and the other versions
( or reasons why you should play the 32-bit versions in the first place )

Please note, these are based on my observations alone. I haven't


thoroughly played the other versions. But I have personally seen
the PS and Win95 version.

= No voices
= No movies
= Graphics resolution is normal Super Famicom. Text resolution is
at 512
= 2 save slots
= Minimal animation
= Color depth around 256 colors
= Feeble ( by todays standards ... ) FM synth tunes
= None of the cheats for the Saturn and Playstation work ( to the
best of my knowledge )
= Field trip locations are changed
= Theater and Concert events seems to be the same as the Saturn
version ( I'm not sure )
= Game time starts at 1996 and ends at 1999
= Variety of mini-games not even close to the CD versions
= A small CD ( around 1.2 inches from the core ) is supposedly included.
Contents unknown, though its highly likely to contain the OP and EP
songs or some bitmaps. The CD, if it exists at all, is also likely
to be multi-platform compatible ( both Win95 and MacOS will be able
to use the disc without difficulty, but I don't expect it run on a
Unix or Linux-based system though :) )

1.4 Some things you need to know first ...

- Download, save, then view it with Wordpad in a full size window. It gets
a bit crowded when viewed with internet browsers.

- Lookup the topics you're interested in. Don't read it straight


from the start till the end, unless you want to kill a
good hour or so it may seem.

And besides, thats what the other FAQ's are for ..

This one's more like a reference guide more than anything else.

- Expect mispellings, it happens ...

- I would also like to address this subject. This game is NOT a realistic
simulation of Japanese high school life. But it does give you
a certain idea of how their school system works. One example is on
the amount of holidays you have, the subjects they take, etc ..

- I'm not sure whether whats being presented here applies to the Playstation,
Saturn, or the PC Engine Super CD version. So if some things here
does not work on what ever CD-based system you have, tough luck.
And no, I'm not sure on the Win95 version also.

- This FAQ is for Tokimeki Memorial : Forever with you. Its doesn't have
anything to do with its Tokidrama side stories, puzzle games, quiz
games, and its arcade variants.

1.5 Whats in store for the future.

Okay ....., If everything goes on as planned, expect to see an HTML


version of this FAQ soon.

visit this location if you're curious :

http://www.geocities.com/Tokyo/Ginza/7814/

At the moment this address holds only the title page. If an HTML
version REALLY gets made, then it would be featured here. But don't expect
it anytime soon .....

And no, it may not be as informative and complete as this FAQ.

And yes, I'll do some FAQ's on other similar games. I'm not sure
when it'll be released or even be made, so we'll just hope for it.
The Debut 21 FAQ is already started and is around 5% complete. I'll
possibly have a FAQ made on Dream Generation, and Noel La Niege Special.
And maybe even Refrain Love 2 if it gets released on the PS. ( don't
have a Saturn )

And again, don't get your hopes up too much. I'm not promising
anything.

1.6 Whats NOT in this FAQ

There will be NO Stadium, Concert, or Movie reference table here.


Read the other FAQ's first.

No gift guides for birthdays. Choose the first option. ( except


for Shiori's first year birthday, choose the second option )

No dialogue translations.

No date-related special events and occurances are mentioned here.


Read the other FAQ's for such info.

No ending translations. Again read the other FAQ's.

------------------------------------------------------------------------
2. The commands
------------------------------------------------------------------------
2.0 Legend

Here is the legend :


Almost always - Will occur almost always when in that
particular activity.
Occationally - Will occur but not as frequent as
" almost always "
Sometimes - Will occur only once or twice in a
turn or not at all.
Rarely - Will occur only once or twice every
few turns.

The points :

The points given are the " average " gain or loss of
that particular statistic. For example, a gain of
+2 or +3,+5 means that it will increase the associated
statistic at least 2 or 3 points with a peak gain of
5 points. These aren't exact figures though, but it
does give a good impression of how " helpful " or
" damaging " a particular command can be to a particular
statistic.

2.1 Humanities command

Will increase

- Humanities Points almost always ( +2 or +3, +5 points )


- Stress Points almost always ( +2 to +5 points )
- Science Points occationally ( +1 to +2 points )
- General Knowledge Points sometimes ( +1 to +2 points )
- Art Points rarely ( +1 to +2 points )

Will decrease

- Stamina Points almost always ( -1 to -5 points )


- Athletics Points almost always ( -2 to -4 points )
- Appearance Points sometimes ( -1 to -3 points )
- Perseverance Points rarely ( -1 to -2 points )

2.2 Science command

Will increase

- Science Points almost always ( +1 to +5 points )


- Stress Points almost slways ( +1 to +7 points )
- Perseverance Points occationally ( +1 to +2 points )
- Humanities Points sometimes ( +1 to +2 points )
- General Knowledge Points rarely ( +1 point )
- Art Points rarely ( +1 point )

Will decrease

- Athletics Points almost always ( -1 to -5 points )


- Stamina Points almost always ( -1 to -5 points )
- Fashion Points almost always ( -1 to -3 points )

2.3 Arts command

Will increase

- Art Points almost always ( +3,+4 to +5 points )


- Science Points occationally ( +1 to +2 points )
- Humanities Points occationally ( +1 to +3 points )
- Stress Points occationally ( +1 to +3 points )
- General Knowledge Points rarely ( +1 point )

Will decrease

- Stamina Points almost always ( -1 to -4 points )


- Athetics Points almost always ( -1 to -3 points )
- Fashion Points occationally ( -1 to -2 points )
- Stress Points sometimes ( -1 to -3 points )
- Perseverance Points rarely ( -1 to -2 points )

2.4 Exercise command

Will increase

- Athletics Points almost always ( +1,+7 to +8 points )


- Perseverance Points almost always ( +2 to +4 points )
- Stress Points occationally ( +1 to +3 points )
- General Knowledge Points rarely ( +1 point )

Will decrease

- Stamina Points almost always ( -2 to -8 points )


- Fashion Points occationally ( -1 to -3 points )
- Humanities Points sometimes ( -1 point )
- Science Points sometimes ( -1 point )
- Art Points rarely ( -1 point )

2.5 Socialize command

Will increase

- General Knowledge Points almost always ( +1 to +6,+7 points )


- Fashion Points almost always ( +1 to +5 points )
- Stress Points sometimes ( +1 to +2 points )
- Athletics Points sometimes ( +1 to +2 points )

Will decrease

- Stamina Points almost always ( -1 to -4 points )


- Humanities Points occationally ( -1 to -3 points )
- Science Points occationally ( -1 to -3 points )
- Art Points rarely ( -1 points )
- Stress Points rarely ( -1 points )

2.6 Fashion command

Will increase

- Appearance Points almost always ( +2 to +8,+12 points )


- General Knowledge Points occationally ( +2 to +3 points )
- Stress Point sometimes ( +1 to +2 points )

Will decrease

- Perseverance points almost always ( -1 to -4 points )


- Stamina points almost always ( -1 to -3 points )
- Humanities Points sometimes ( -1 point )
- Science Points sometimes ( -1 point )
- Art Points rarely ( -1 point )

2.7 Rest command

Will increase

- Stamina Points almost always ( +3,+5 to +12 )

Will decrease

- General Knowledge Points almost always ( -1 to -3 points )


- Stress Points almost always ( -1 to -5 points )
- Fashion Points almost always ( -1 to -4 points )
- Perseverance Points rarely ( -1 point )

2.8 Do some events affect stats ?

Well, there is one I now of. Refused date offers can add around +10 on your
stress.
Seriously offending girls on after-school events can also affect Stress to a
certain
level (?)

--------------------------------------------------------------------------
3. Special statistics
--------------------------------------------------------------------------

3.1 Clubs ?

Aside from doing the various normal activities such as those stated above,
you also have the opportunity to join various school clubs as well.

These clubs more or less, do the same effect as your normal activities.
But they differ in 4 aspects :

- Clubs tend to increase more points in more attributes


- Clubs can also lead to some special events
- Club activities decrease your Stamina like there's no
tommorow.
- The higher the points, the more successful you'll be

The first difference, is that they can increase more points in more
attributes.
But they can only increase RELATED attributes. So joining the Literature Club
will increase your academic attributes, physical attributes are seldom
affected
except for Stamina and sometimes Fashion. On the other hand, joining the
Soccer
Club will increase your physical attributes, your academic attributes
( Science,
etc ... ) are only affected slightly. Joining the Band Club, which isn't
directly
related to any of your attributes, will increase almost everything little by
little, the remaining attributes are decreased.

The second difference, is they can also lead to special events as well.
Joining
the Soccer Club for instance, will let you play a match between another
school
in certain times. Joining the Band Club, will lead you to play in the concert
on
school fairs. And if a club is related to a girl, its sure as hell you'll get
to
meet her. And in the early stages of the game, you'll get meet her quicker
than
just waiting around for her to notice you.

The third difference, is that joining ANY club can seriously drain your
Stamina
points. So frequent club activities are not advised.

The fourth difference, is that you'll perform better when your points are
high.
As an example, you'll literally breeze through the science club when your
Science
points are on the above 130 mark. Making a hefty increase in your attributes
without much take back. ( if you're still wanting to push your points even
further )

The fifth difference, is that clubs are not essential to your success in this
game.
I played thru find without joining any club.

And yes, since clubs are not that important, I will not do the same point
tables
like I did with section 2. Just keep in mind that the club and its relation
to
your stats are pretty obvious. ( i.e. Science club will increase Science
points,
sport clubs will increase Athletics points, etc.. )

--------------------------------------------------------------------------
4. Menu Translation
--------------------------------------------------------------------------
4.1 Title Screen

- Game Start
- Option

4.2 File select Screen

After choosing Game Start, this will appear. Presents you with file options.
In order from the left :

- Continue saved game


- New game
- Copy saved game ( copies into another slot )
- Delete saved game

The two rectangles on the bottom represent your 2 save slots.

4.3 Player Initialize Screen

After pressing " New game " This would appear. The buttons on the left are as
follows :
- Use Hiragana characters
- Use Katakana characters
- Use English and special symbols
- Use Kanji characters

This is the screen to input your name.


The two symbols on the bottom right are for your cursor controls.
The Kanji symbol beside these stand for :

- Done

You are presented here with 3 spaces for your surname, 3 spaces for your
given
name, and 6 spaces for your nickname. Three fields in all. Remember, after
entering each name field, press " Done " to proceed to the next field.

Also, if you press " Done " without inputting anything. The computer will
fill
in the field with a name, surname, or nickname of its own choosing. Its
randomly
choosen though.

And yeah, you can mix and match your name to whatever writing system you
like.

4.4 Player Birthdate Screen

The first set of numbers corresponds to " Month "


The second set of numbers corresponds to " Day "
The last set is your " Blood Type "

As before, the " Done " button is located on the lower right and should be
pressed to move on to the next field.

And also as before, pressing " Done " without inputting anything will let the
computer randomly fill in for you.

After which you'll be asked to verify if the info is correct.


The 2 Hiragana symbols on the bottom stand for :

- Yes ( the left option )


- No ( the right option )

Choosing Yes will proceed you to Shiori's birthdate screen. Choosing No will
start the whole process over again.

4.5 Shiori's Birthdate Screen

Same as before. Choosing Yes will start the game, choosing No will prompt you
to input again.

4.6 Game Start Screen

There will be two options :

- View the prologue


- Skip the prologue

The prologue will fill you in on the basic story. Pointless if you don't know
Japanese. After which the game proper will start. Skipping the prologue will
start the game immedietely.

--------------------------------------------------------------------------
5. Icon Bar Functions
--------------------------------------------------------------------------
5.0 This section helps you locate the various buttons on the icon bar.
Plus the descriptions. Look at section 2 to see what they do.

5.1 Humanities command [ The icon with a book ]


- Read about literature.

5.2 Science command [ The icon with the beakers / test tube ]
- Learn the science stuff. Chemistry, Biology, and
all that rot.

5.3 Arts command [ The icon with a painting and a pencil ]


- Sketch the tree over and over again.

5.4 Exercise command [ The icon with the weights ]


- Jog around.

5.5 School Club command [ The icon with the school building ]
- Participate in your choosen club. First use will let
you choose which club to join. Successive use
will later present you on whether to stay with
the club or not.

5.6 Socialize command [ The icon with laughing two heads ]


- Chit chat with your pal.

5.7 Fashion command [ The icon with a mirror and a reflection ]


- Improve your looks.

5.8 Rest command [ The icon with the bed and you sleeping in it ]
- Doze off to regain Stamina and relieve Stress.

5.9 Phone command [ The icon with the phone ]


- Call and touch someone. Presents you with your available
phone numbers.

5.10 Date command [ The icon with the heart ]


- Go with the girl of your dreams. Or nightmare. Only
functional on date days. Assuming you have arranged
a date in the first place.

5.11 Examine command [ The icon with the magnifying glass ]


- Read the newspaper. The Memorial Spot. Functional only
on mornings.

5.12 System command [ The icon with the Super Famicom ]


- Changes various system settings.

--------------------------------------------------------------------------
6. The game screen
--------------------------------------------------------------------------

6.1 The table.


[Stamina ][Humanities ][Science ]
[Art ][Athletics ][Gen. Knowledge ]
[Appearance ][Perseverance ][Stress ]

6.2 The game screen

Below the table, would be the main game screen.

At your left is the Icon Bar. Refer to the previous section for detials.

At your right is the Calendar. It lists from top to bottom :

- The month
- The day
- The season (?)

At the bottom is the Message Box. Here various messages or comments will
be displayed. Whether you're talking or a sound effect has occured, it will
be displayed here.

At the center will be your Window screen. Which really doesn't serve any
purpose except for telling whether its a night or a day. But some Icon Bar
commads has shortcuts here. Clicking on the phone is the same as the Phone
command at the Icon Bar. Clicling on the piece of paper is the same as the
System command.

In the other platforms, the Window screen holds a ton of various " Easter
Eggs " or hidden secrets. Its still unknown whether the Super Famicom
version has one.

--------------------------------------------------------------------------
7. Phone command - an in depth look
--------------------------------------------------------------------------
7.0 Here's an in depth look at the Phone command and what it does for you.

7.1 The Phone Book

The Phone Book lists all phone numbers available to you at the
moment. You must contact your pal Yoshi first, for the other phone
numbers. This is the screen you'll see when the Phone command is
clicked.

In other to gain new telephone numbers, you must have at least


been properly introduced to a girl. Properly introduced means
that the girl ought to know your name. Mere bumping doesn't
count.

Once you do, you can contact Yoshi and ask for her statistics.
After which her name will be listed in your phone book. Which
you can now call.

7.2 Translation of the Phone Book

In their correction positions :

Yoshi Saotome | Saki Nijino | Megumi Mikihara


Shiori Fujisaki | Yukari Koshiki | Yumi Saotome
Mio Kisaragi | Nozomi Kiyokawa | Rei Injuin
Yuina Himoo | Mira Kagami |
Ayako Katagari | Yuko Asahina | Exit phone book

7.3 When calling Yoshi ..... ( for your survival )

After some palsy-walsy talks, you'll be presented with 2 choices :

- Ask what the girls think about you.


- Ask for date spot recommendation.

Asking about the date spots are useless though, theres your newspaper for
that. Plus you ought to know where your particular girl likes to go for
a date. Look at her stats ! ( section 11 )

After choosing the first option, you'll now be presented by a series of


iconic faces. Representing the respective girl's attitude towards you.
The order is more or less the same as in the phone book, except with
two columns instead of three. Anyway, the faces are more or less self
explanatory. From the " raging red mad " to the " violet neutral " to the
" blue blushingly enraptured head-over-heels in love ". You get the
picture ?

You may also see some blinking bombs in the face or faces. That is a sign
that you will be bombed soon by that particular girl or girls !

After which you will be prompted again to :

- Check with a certain girl's statistics


- Never mind ( exits the conversation )

Checking with a girl's statistics will present you with a list at the
bottom. These are the girl's names, in much the same order in your
phone book. After clicking on the one you want you'll be presented
with a screen with your girls face plus her statistics.

7.4 When calling Rei ......

Simply put, you'll just pester him/her. Excessive calling however can
lead to unexpected things on the end !(?) ( And I mean TRULY EXCESSIVE )
Calling him/her will help you though in getting invited in Rei's
annual Christmas Party. More details are on section 12.11

7.5 When calling girls .......

It will automatically mean that you want a date. Refer to section 13


for the dating details.

7.6 When you're called .......

Look at the color of the text. If its RED, then its a bomb. If its
BLUE, then it probably means an invitation from Yoshi to join him
in a double date at the amusement park. Otherwise, then its simply
someone else that you couldn't care less about.

--------------------------------------------------------------------------
8. The Memorial Spot
--------------------------------------------------------------------------
8.0 Whats the deal ?

Okay, the Memorial Spot is your source of information about : whats on Cinema
Paradise, whats playing on the Concert Hall, whats playing in the Melon-Pan
Dome,
new date spots, events, and such.

In other words : This is your window to the outside world. Without it, your
love
life will get pretty dull pretty quick.

You can only read it only at mornings, and it changes every three months. Or
every season. And using it will not affect game time. ( you can read it over
and over
again and it would still be morning )

8.1 General layout

-----------------------------------------------------------------------------
------------
|
|
| Somewhere here would be the Magazine's Somewhere here
would |
| name : Memorial Spot (a) be the movie THAT
will |
| be shown at the
magazine's |
| date. (e)
|
|
|
| Somewhere here would Somewhere here
would be |
| be the magazine's the concert THAT
will be |
| date ( season )(d) performed at the
magazine's |
| date. (f)
|
| Somewhere here would be the place for
|
| new date spots ( if any ) (b) Somewhere here
would be |
| the schedules of
games or |
| Somewhere here would be the notices events in the
Stadium that |
| of special events ( if any ) (c) will take place on
the |
| specified month.
(g) |
|
|
-----------------------------------------------------------------------------
------------

8.2 Interpreting it

(a.) The magazine's name

self-explanatory, really ....


(b.) New Date Spots

If there's a new date spot coming up, it will show up here.


Remember that
it will happen on the magazine's date. Meaning if you've read the
magazine on
Februrary ( say 2/20/98 ) and the magazine's date is 3-4-5 ( March to
May ) you
won't see the new date spot til the next month. Make sure you read the
date
carefully.

(c.) Events

If there's gonna be an event at say,... Water World or at the Art


Museum.
It will be listed here with the month and possibly the day it will
occur. If no
day is specified, then it means that it will occur for the duration of
the month
or season.

(d.) Magazine date

Read this carefully. Most mistakes are from reading " Saayy ...
There's
a KNM concert, better call Shiori ..... " then finding out that the
concert is
for next month ( ooppps ) Better hope Shiori likes rock
music ..............

(e.) Movies

Listed here will be the movie's name, and genre. The genre's
written in
Katakana. Better brush up on your reading skills. Remember that it will
happen
on the magazine's date.

(f.) Concert

As with Movies, listed here will be the musical group thats going
to
perform and the type of music they play. Remember that it will happen
on the
magazine's date.

(g.) Stadium

Listed here would be three months worth of schedules ( which


isn't
saying much ) ranging from playoffs to wrestling matches. Unlike the
other
schedules, stadium events more or less change every month and will be
closed
on certain times. Hence, the actual month is specified along with the
event.
--------------------------------------------------------------------------
9. System menu - an in depth look
--------------------------------------------------------------------------
9.0 Where can I find it ?

Its one of the most asked question about this game. Its only rivalled by this
next question : " How do I save the game ? ".

Well, you can find parts of the System menu on the Title Screen in Options.
The real system menu can be accessed via your icon bar : the System command.
The less obvious way of accessing the system menu is by clicking on the small
piece of paper on the center of your desk.

9.1 The OPTION menu.

Here's the layout of the OPTION menu ( accessed on the title screen )

Mouse setting Left - Right


Sound setting Stereo - Monural
Cursor speed Slow - Normal - Fast
Text output speed Slow - Normal - Fast

End Omake ( bonus )

The mouse setting shifts the active button to either the left mouse button
or the right mouse button vice-versa with the cancel button. Choose
the Left setting if you're using the mouse with your right hand. Or
choose the Right setting if you use the mouse with your left hand.
Default is at " Left ". Controller users need not bother with this.

Sound setting lets you change the type of sound output to either in Stereo
or in Monural. Default is at " Stereo "

Cursor speed lets you change the speed of movement of the cursor to either
slow, normal, or fast. Default is at " Normal "

Text output speed lets you change the rate of text to be displayed to either
slow, normal, or fast. Default is at " Mormal ", but personally
spekaing,
it didn't seem to have that much of a difference.

End. Exits the OPTION screen.

Omake. View the endings of the girls that you've won. Will only appear when
you've finished the game with at least one girl.

9.2 The SYSTEM menu.

The SYSTEM menu is laid out like this :

Mouse Pad setting Data Save


Text Output setting Data Load
Sound setting Exit

The mouse pad setting is the same as in the OPTIONS menu. Clicking it would
bring two submenus :

Mouse button setting


Cursor speed
These two function like the ones on the OPTIONS menu.

Text Ouput setting is the same as in the OPTIONS menu. The difference is that
the choices are presented from top to bottom, rather than left to
right.

Sound setting's the same as in the OPTIONS menu.

Data Save will let you save your game in one of the two available save game
slots. It will be presented like this :

Save slot 1
Save slot 2
Cancel

Moving the cursor and clicking either Save slot 1 or Save slot 2 will
save the game.

Saving into an occupied spot, the game will prompt you to overwrite the
existing save game or not.

You can only save on evenings.

Data Load will load a previously saved game. The layout is basically the same
as above. And you'll choose the save game to load in much the same way
that you save a game.

You can only load on evenings.

--------------------------------------------------------------------------
10. The concept of THE BOMB
--------------------------------------------------------------------------
10.0 Whats a BOMB ?

A BOMB is an abstract representation of bad gossip about you. Or


maybe not .... Anyway, a BOMB occurance is really BAD. It degrades
the attitudes of the girls towards you. Until in the end, you'll
have ALL of them angry or sad. Repairing the damage is costly and
not always effective. And it can also chain-react. Making bombs
harder to deal with, the more they occur.

In short, you simply don't want this to happen to you at any cost.

10.1 The warning signs ...

The strongest sign a girl can give you before she bombs you is when
you'll encounter her after school. And either :

- She'll stare at you angrily. Says nothing.


- She'll stare at you with a sad face. Says nothing.
- She'll complain.
- She'll tongue-whip you.

Remember these, since they're different for every character. As a general


observation, mild-mannered girls complain, normal and shy girls stare, and
the
holier-than-thou girls tongue-whip. This is the second warning the girls
gives
you before bombing you.

The first warning sign is in your pal Yoshi's ratings. As stated before, a
blinking bomb on the iconic face or faces means that a girl/girls will plan
to bomb you. Yes, PLAN. If you continue to ignore them, they'll do one of
the above aforementioned " strong signs ". This means that she'll surely
bomb you, it will just take a matter of time.

10.2 Why do these occur anyway ?

These occur when one or more of these conditions are met :

- When the girl is unhappy


- When you turn down the girl for a walk very often
( go back to reason #1 )
- When you ignore the girl in her happy state, this
means you've treated her nicely before and
suddenly you've set your sights on another
( go back to reason #1 )
- When you refuse their offers for dates, especially
ones that you have been ignoring
( go back to reason #1, again )
- When you don't show up for a date
( back to reason #1 )
- When you stood her up for another girl on a date
( back to reason #1, yet again )
- When you treat her like scum on your dates with her
( ditto )
- Or otherwise, you simply piss her off
( like reason #1 )

10.3 When do they occur ?

On average, they occur 2 to 6 turns from the second warning. It varies from
girl to girl, some girls bomb you at the earliest opportunity, some girls
tend to wait out and see if you redeem yourself.

As a general rule, the relatively happy ones tend to bomb you much later than
those who are neutral or angry.

When a bomb has occured, you'll be phoned by Yoshi. You'll know this since
the
text will be in RED. He'll say who bombed you, so take note.

10.4 How to fight off bombs

Okay, one of the best things you can do is to PREVENT bombs from occuring in
the
first place. Try to maintain a good relationship with the various girls. Yes,
a good relationship, NOT a romantic relationship. Once the first warning
occurs ( Yoshi's stats ) it would probably best to date whatever girl that
plans to bomb you. It would save you a lot of trouble in the long run. Now,
if there are more than 3 girls wanting to bomb you. THIS COULD BE A BIT
DIFFICULT. But its still in your best interest to date one of them. Chances
are, one of them will do the second warning in which you should date whoever
gives you the second warning first. If theres at least 5 warnings, either
you stick around a little longer and apply some of the tips below, or LOAD
a saved game. The situation at this point can still be fixed, if you're
lucky .....
If the second warning has occured, date her immedietly. You won't regret it.
If however you have been swamped with 3 second warnings in a row. Its time
to do a little research, try to see if one of those girls have a birthday
coming up. If there's actually one having a birthday in the next few weeks,
give her a gift ! It will buy you time, so date her LAST and concentrate
on the other 2. Now if the girl you happened to call refused your date offer,
thats also good. It can also buy you some time, so date the next one. Yep,
failed date offers COUNT !. Now if you have 5 second warnings in a row, keep
your fingers crossed and hope one of them has a birthday coming up. If not,
hope that your luck holds up, and at least some of them will refuse you.
Otherwise LOAD a saved game. Its gonna take a lot of luck and effort to fight
this one off .....

Another way to fend these warnings off, is by the " walking home " routine.
If a girl that going to bomb you happens to be in a Very Happy state, chances
are good that she'll ask you to walk with her before she bombs you, accept
the invitation ! And possibly buy some time ( its not always reliable ).
Otherwise, chances are also very good that the girl you're after will pop out
and ask you to walk home, and much to your dissapointment, a girl thats going
to bomb you happens to be directly affected by your girl. ( the interaction
between girls .... ) So if you're after Saki, then Yumi decides to bomb you,
then during the course of the week, Saki pops up and asks you walk home
together. Accepting the ivitation, ..... you'll be bombed by Yumi the next
day !. Even if there are 2 other girls wanting to bomb you, remember, Yumi
is already .... just a tad pissed off by your behavior .... and then you
decide to go with Saki .... who can affect Yumi's behavior the most ( after
all,
Yumi got jealous over that lunch Saki made did she ? ... ). So the other
girls
won't get affected by it much, in doing so, you have pushed Yumi " over the
edge ",
prompting her to bomb you at her convinience. So one way to fight this one
off,
is to sacrifice a few moments with your loved one. Not much effect isn't
it ?,
anyway the important thing is that you now know that such a thing happens,
and
you better be really careful in dealing with it. ( this can wreck havoc with
your finely tuned " bomb-diffusing " dating schedule doesn't it ? )

Another way to prevent bombs from going off all over the place is to use the
"
advance date arrangements " technique. This works best when there are plenty
of holidays. Basically, what you do is to call up the girl that plans to bomb
you then set your date 2 to 3 weeks after the date you called ! When the next
weekend comes, call another girl thats going to bomb you ( if any ... ) then
set your date with her also after 2 to 3 weeks. Or alternately, call up the
girl you're after and date her the next weekend !. This works for 3 girls at
the most. And they should have given you the second warning around much the
same
time. ( better pray there's a holiday coming up ) You can use this technique
for
" mild occuring " bomb threats too ( thats when you don't get 3 bomb threats
ON
ONE WEEK ) but its best to deal with this the conventional way : DATE THEM AS
SOON AS POSSIBLE

Now during this time from the day you've called till the day of the propossed
date,
the girl(s) will not bomb you. After all, would you bomb someone thats going
to go
out with you, maybe in real life .., but not here. You may get a lot of
encounters
with the girl(s) thats going to bomb you during after school. Use your
judgement
whether to walk home with them or not. Don't push your luck though ...

Of course, if you're REALLY lucky. Loading a previously saved game helps too.
Since Tokimeki Memorial has a degree of randomness, its possible that the
girl that bombed you on your previous game will bomb you much later in your
current game. This has already helped me a couple of times now :) This is for
" doomed " saved games, save games that already has considerable number of
bomb
threats. " Considerable " ?, anything more than 3 bomb threats can be said as
" considerable ".

Once a bomb has occurred. It will degrade most of the girls feelings about
about you and will seriously affect the attitudes of at least 1 girl. The
best
you can do is to call the girl that bombed you. She will more or less ignore
you once or twice if you happen to have a good relationship with her before
( Remember, she doesn't have to be in her unhappiest state to bomb you ) Or
she will ignore you indefinitely if she's already angry at you in the first
place. Anyway, if you have less than 2 bomb threats now, do your best to
obtain
a date with the girl that bombed you. She'll be back to normal in no time.
But once you have more than 3 bomb threats, once one bomb goes off, another
one
will go off shortly, then another, then another, then another, then finally
you'll be pretty much hated by almost everyone, with no more chance for a
date.
Consider it game over.

--------------------------------------------------------------------------
11. The characters
--------------------------------------------------------------------------
11.0 Notes

- I will list their names in the conventinal manner. ( first name, last
name )
- The date spot recommendations provided here should not be taken too
seriously.
After all, there no " wrong " date spot for any girl. As long as you
know
how to reply her questions, you'll do just fine.
- The difficulty rating I give at the end of each of the girls is RELATIVE.
Depending on how you play the game, it may end up harder than you
thought.
- The Constellation stat isn't included. As does the Notes stat.

11.1 Shiori Fujisaki

Birthdate : Determined by player


Bloodtype : Determined by player
Height : 158 cm
B-W-H : 1st. year 83-56-84
2nd. year 84-56-85
3rd. year 85-57-86
Club : Determined by her birthdate

Background : The star of the game. The Idol of Kirameki High. Good at
most everything,
not to mention really beautiful. She was your best
friend during
your childhood for 10 years. Then one way or another,
you had to
leave her behind. Now, sometime has passed, and you
finally saw
her again in Kirameki High. This it it. Your last
chance to get
Shiori to fall madly in love with you and fulfill
your destiny ..
get her confession under the tree, of her love to you
that has
stayed with her all through these years ..... ( choke
)

Dating strategy : Okay, she may have a special place in her heart for
you. But
you'll have to prove your worth to her first. Shiori
demands a
high to very high statistic points so by the end of
the game you
ought to have around 150 of most of the stats. Except
for the
Stress stat of course.

She'll be attending the first-rate university.


( thats our Shiori ! )
You should do the same.

Shiori likes quiet and romantic places. So the


Neighborhood Park,
Kirameki Park, and the Amusement Park are the places
on which you
ought to spend most of your time with her. Whenever
there's a
romantic movie in the theater or a KNM Orchestra
concert, date her
there too. Anyway, you should at take her out at one
date spot at
least once. Its also worth mentioning that she's the
only person
thats LEAST likely to bomb you.

You should date her anytime you can, winning her


heart will
be a long and painful journey. But its worth it !!
Trust me.
Just keep in mind that Shiori will easily fall in
love with
you in no time, BUT, winning her in the end is an
another matter
entirely. ( remember, she demands high stats plus a
full
complement of frequent and steady dates :) )

11.2 Mio Kisaragi

Birthdate : February 3
Bloodtype : A
Height : 156 cm
B-W-H : 1st. year 80-59-82
2nd. year 80-59-83
3rd. year 81-59-83
Club : Either the literature or the drama club

Background : A quiet person. Mio's a shy romantic at heart. She really


loves to
read novels and love stories. She's not close to
altheletic
though, but it suits her fine. She'd rather be doing
plays or
reading. She wants to experience romance like those
on romantic
novels. You'll meet her when you have a good or high
Humanities
point or when you join the Drama Club or the
Literature Club.

Dating Strategy : Statistic-wise. Obviously, you should have high


academics points.
Around the same as Shiori. She doesn't care as much
as your
athletic prowess though so its okay to leave them at
" mediocre ".
She does like her boyfriend to be good-looking though
so make
sure your Appearance points by the end of the game is
around 120.

She will attend a First-rate university. Natch.

In dating her, you should date her in quiet but not


necessarily
romantic places. The Library, Kirameki Park, The
Planitarium,
The Zoo, and such makes ideal dating places for her.
Places to
avoid are those that involve atheletecism. You know,
Stadiums,
Ski resorts etc.. When there's a romantic movie going
on, take
her there. Go for stroll around Kirameki Park ... In
the early
stages, date her in educational places, gradually
moving to the
romantic ones.

In a sense, her dating strategy seems to be similar


to Shiori's.
Except a hell lot easier.
Winning her heart will be a bit hard though, so you
better work
on your academics points and your Appearance point.
She won't
respond to romance very well at first, but as time
passes between
you two, she'll be ready.

11.3 Yuina Himoo

Birthdate : July 7
Bloodtype : A
Height : 161 cm
B-W-H : 1st. year 84-58-84
2nd. year 84-59-85
3rd. year 85-59-86
Club : Science club ( natch )

Background : A really smart megalomaniac. Dreams of conquering the


world someday.
Nah, she ain't athletic. She'll let her machines do
the work
for her. Yuina's your average over-ambitious, science
junkie.
Loves computers or anything else electronic. Goes
crazy for new
data or new algorithms. With a mind like hers, she
can only think
of inventing something. But deep down, she's a
vulnerable person
and she can fall deeply in love with someone.
Assuming they can
stay long enough with her .... experiments. You'll
meet her in
the Science Club or when you have a high science
point at the
early stages of the game.

Dating Strategy : Yuina's stat requirement is simple. It has to be at a


level where
you can pass the First-rate university entrance exam.
She doesn't
really care about your other stats. But as usual,
make sure your
appearance is at 110.

She plans to attend a First-rate university. Like any


good
gearhead megalomaniac would do.

Date spot-wise. She likes anything that has


computers, or any
quiet place. So, in this respect, she likes :
Kirameki Park,
the Junk Shop, Library, and the Game Center. She's OK
with the
" fun " date spots too. Like Mio, avoid taking her
too often to
anything with a relation to sports. She also likes
Classic music.
And as usual, date her on special occasions. If
there's one thing
weird about making dates with her, is that she simply
won't go
out with you on dates when its a holiday.

Winning her heart is a bit hard on my games. You


simply have to
please her anyway you can. As weird as she is. AND
you have to
fight her robot near the end of the game. I don't
know if you can
lose in this battle, but i'm at least certain that
its possible.
And she'll visit you on your birthday, but for the
wrong reason.

11.4 Ayako Katagari

Birthdate : September 30
Bloodtype : B
Height : 159 cm
B-W-H : 1st. year 86-60-86
2nd. year 86-59-86
3rd. year 86-60-87
Club : Either the art or the band club

Background : A fun-lovin bilingual. Ayako is a person that likes things


some
people couldn't care less. And in her case : art. She
isn't
so keen on romance, ... yet. Ayako loves to draw. She
really,
really loves to draw. Not to mention her deep
facination for
things grotesque. She gets interested in boys that
are good
in arts. About the only thing that rivals her
interest in art
is in her interest in singing. She also loves to sing
her heart
out. She'll introduce herself if you have a high Art
Point. Or
you're an active member of the Art Club. And
depending on some
factors, you could also meet her in the Music Club. (
check
Yoshi for her stats to be sure ) Its also worth
noting that
Ayako bust size is second to Mira's. ( which isn't
saying much )

Dating Strategy : Your stat requirements for Ayako are simple. Around
110 on your
academic points. Plus a very high Art point.
Perseverance can
be around 80, while your Athletic Point can be around
80-90.
I think your Appearance Points ought to be at 110.

She plans to study art abroad. Your college plans is


irrelevant.

Her favorite date spots are the Art Museum, Karaoke


Box, and the
Amusement Park. Or any " fun " date spot for that
matter. Just
don't go on romantic spots until she's in the
blushing stage.
And naturally, she likes horror movies. Remember that
she likes
" fun " places, these doesn't necessarily need be "
trendy ".

She'll fall in love with you in no time. As long as


maintain the
same interests as she has. Such as works from Gagi. (
based on
Giger of the Aliens fame )

11.5 Saki Nijino

Birthdate : January 13
Bloodtype : A
Height : 156 cm
B-W-H : 1st. year 81-59-82
2nd. year 82-59-83
3rd. year 82-60-84
Clubs : Either the soccer or the baseball club

Background : The idol of the sports club. Shes constantly on the


lookout for
potential winners. She's not that athletic though,
but she
enjoys sports events at the Stadium. She also loves
to cook.
In fact, you might say that cooking is what she does
best.
She likes boys that are strong of heart and mind and
can
accept her for what she is. You can meet her if you
actively
participate in either the Baseball Club or the Soccer
Club.
Or she will let herself known to you by having a high
Athletics
and/or Perseverance Points. Around 220 Athletics
points and/or
90 Perseverance

Dating Strategy : As for her stat requirements, she likes her boyfriend
to be
" average ". She doesn't demand high stats. So you
ought to
have your statistics at around 100 or slightly more.
Having
a high Athletics and/or Perseverance Points helps.

She plans to attend a college for chefs of sorts.


Your college
plan is irrelevant.

You can choose any place you want to without having


to worry
showing her a good time. She LOVES sports though, so
when the
Stadium is holding a baseball match, go there. She's
got no
particular preference for movies and concerts. As
usual, go
with her on special date spots when they're
available.

Winning her heart is relatively easy. If you have a,


ahem ...
high Atletics and Perseverance Points. Just keep in
mind that
Saki follows the saying : " It doesn't matter whether
you win
or lose, its how you play the game " This holds true
in your
sports activities and your dates with her. Should you
miss
more than two weekends without dating her, she'll
refuse your
date offers for quite a while. Should this happen,
just keep
on asking for dates with her. She won't mind too much
about
your responses to your questions. ( but that doesn't
mean you
have to be impolite to her ! )

( In another note, she seems to like me the more I


ignored
her. On New Years day or in the field trip, I refused
her
offers, refused to go home together,( I was after
Mira at the
time ) and dated her only when she decides to bomb
me. Yet,
her face is still BLUSHING. In the end, when I took
the
first-rate university exams and passed. She's the
girl I got
in the end. I loaded a saved game and took the
second-rate
university this time and I've won Mira )

11.6 Yukari Koshiki

Birthdate : June 13
Bloodtype : B
Height : 157 cm
B-W-H : 1st. year 80-59-84
2nd. year 81-60-84
3rd. year 82-60-86
Clubs : Tennis club

Background : The richest girl you'll meet, but she gives no hint at
that. Yukari
is a slow, soft-spoken, free-spirited, and a tad
self-centered
girl that just happens to like boys that excel in
sports. But deep
inside though, she wants a boyfriend that sincerely
cares for
her, and shows her what the world has to offer. In
other words :
She wants someone " exciting ". Could be you .. Oh
yeah, she likes
to knit too. You'll meet her when you exercise
frequently or when
you'll join the Tennis club. Or when you reach around
90 Athletics
points.

Dating Strategy : Yukari's stat requirements are straightforward. High


Appearance
and high Athletics points is what she wants. The
other stats
should be at a somewhat high level too. Your Stress
should be
below 30. You also should win any athletic contests
in school
fairs.

She plans to attend a Second-rate college.

As for date spots, the Amusement Park, the Sea World,


or anything
else thats quiet but not serene. Aside from that,
she's not too
particular about any date spot. Just date her in all
the date
spots at least once a year. As always, date her in
the special
date spots should they become available. One thing to
think
about is that she craves adventure, but one with a
sense of
security.

Winning her heart is a tad hard. Remember, she's very


easily
pissed. So treat her like a ridiculously expensive,
beautiful
delicate, pink-colored, flower bud that talks back.

11.7 Nozomi Kiyokawa

Birthdate : December 3
Bloodtype : A
Height : 163 cm
B-W-H : 1st. year 82-58-83
2nd. year 83-58-83
3rd. year 83-59-84
Clubs : Swimming Club

Background : What we have here is olympic material. Does 50 kilometer


jogs every
day, while doing around a measly 180 points in the
academic
scoreboard. Nozomi's your typical cute athlete-type
babe.
And even though she maintains a sort of a " tomboyish
" image,
she does have a soft and sensitive side to her as
well. After
all, she actually LOVES plants. And she actually
knows quite a
bit about them too. And her ideal type ?, he has to
be pretty
much in the same level of athleticism as she is. AND,
he also
has to be kind and thoughtful too. She doesn't care
if he's
dumb as a paperweight. In short, she wants her male
equivalent.
You'll meet her when your Athletics around 100 or so
or something
below that in the early stages of the game.

Dating Strategy : Her stat requirements are simple enough. High


Athletics and
Perseverance is where its at. As usual, make your
Appearance
points around 110 while keeping your stress around
10.

She doesn't have any college plan since she's


aspiring to trying
out for the national team. ( swimming ? ). So your
college plan
is irrelevant.

Her ideal date spots would be somewhere quiet with a


touch of
nature. So the Kirameki Park, the Green Gurden, the
Neighborhood
park, and the Zoo make good dating spots for her. And
as with
girls of this type, don't go on anyplace thats "
educational ".
She likes romantic movies and rock music so date her
there when
these becomes available. Oh yeah, she's also the girl
thats MOST
likely to bomb you at a moments notice. ( Mira ?, she
tends to
keep to herself most of the time )

Winning her is easy. As long as you keep up your


Athletics and
Perseverance. She doesn't require the same frequency
of dating
as the other girls. She's already very happy whenever
she gets
to spend her time with you. So winning her isn't
quite like the
torture you have to deal with from the other girls.

11.8 Mira Kagami

Birthdate : November 15
Bloodtype : O
Height : 167 cm
B-W-H : 1st. year 90-60-88
2nd. year 92-61-89
3rd. year 93-61-89
Clubs : None. Shes in her very own fan club.

Background : She is the most " well-endowed " girl you'll ever meet in
this game.
( you know what that means ... ) She's mature in both
her
mannerisms and in her choice of dresses. Its not
surprsing that
she's even got her very own fan club in school!. And
with a
personality like that, its no surprise that she likes
dresses and
jewelry. But even though she's already very popular
with the boys
in school and she's seemingly happy the way she is,
she hides a
sad and lonely past that still haunts her to this
day. You can
meet her when you have a very high Appearance Points
in the early
stages of the game.

Dating Strategy : Mira demands a very, very high Appearance Point.


Around 300
points (?). Your other points can be around 110 or
more.

She plans to attend a Second-rate university while


persuing a
career in modeling. ( not model kits )

The date spots for her are the shopping strip, the
beach, the
pool, and the ski resort. When going shopping choose
the
clothing shop ( the Boutique ). When these aren't
available,
your safe bets are the Kirameki Park, Green Gurden,
and the
Art Museum. Or anything that has an object of beauty
so you can
always reply : " Yep, that flower's beautiful, but
not as
beautiful as you " :) heh.. heh.. She likes Classic
music and
romantic movies but not to the same extent as Shiori.
You should
avoid the " fun " date spots such as the Game Center,
Karaoke
Box, etc.... or anything rowdy or lacks class.

Did I mention how much she loves the beach and the
ski resort ?

Winning her heart is neither too easy nor is it too


hard. Just
make sure you got to meet her early in the game, and
consider
going shopping at least once a month. And make sure
you're
handsome enough for her when the game ends. Dating
her will
have a slight negative effect(?) on all the girls so
you should
be very careful.

11.9 Yuko Asahina

Birthdate : October 17
Bloodtype : B
Height : 159 cm
B-W-H : 1st. year 83-59-85
2nd. year 83-60-86
3rd. year 85-60-86
Club : None.

Background : The Wild Card. Hyper-sensitive to the latest fad and


fashion
trends. Yuko's the kind of girl that takes pleasure
in keeping up
with whats hot and whats not and not much anything
else. She
doesn't really care about what she does in school.
She's not
good at any athletics nor is she good in her
academics. ( she's
almost always at the bottom of the score grid ) SHE
JUST WANNA
HAVE FUN. Her ideal type would be someone just like
her. Trendy,
somewhat good-looking, and fairly dumb. You'll meet
her when you'll
bump her 3 or 4 times. And thats by being social.

Dating Strategy : Fair enough. Her stat requirements are obvious. You
simply have
to be handsome enough for her. She couldn't care less
about your
other stats. But her winning formula isn't in the
stats. Its in
your actual dating habits with her.
She plans to attend a Third-rate university. ( like
she has a
choice .... ) As for you, I think you'll fail to
enter in a
first-rate university no matter how high your stats
is and
you'll end up getting to the same university
together. In other
words : your college plan is irrelevant.

Your dating strategy is simple. Know what places are


the " in "
spot for that season and date her there. Zoo's having
a new
shipment of koala's ? date her there. Amusemnt parks
having a
night parade ? date her there. Anyway, as long as you
keep this
in mind, you'll score big. And if you ran out of "
hot " date
spots. Feel free to date her in the " fun " date
spots like the
bowling alley. Just avoid the " educational " date
spots ( unless
they're having some sort of an event ).

Getting her to fall in love with you will be a


somewhat slow
process though. Slow but easy. Careful study of the
magazine
is essential. Just keep it up and you'll win her in
the end.

11.10 Megumi Mikihara

Birthdate : September 5
Bloodtype : A
Height : 150 cm
B-W-H : 1st. year 78-57-79
2nd. year 78-58-79
3rd. year 79-58-80
Club : None

Background : The girl that stutters the most. Megumi's your not-so-shy-
after-all
kind of girl. Not enough ?, Okay, so she's a cute,
soft-spoken,
kind to animals girl with an inferiority complex.
Still not
enough ? Then read this : she's ALSO Shiori's best
friend. And
like Shiori, she also likes boys that are almost
perfect in
every respect. Oh yeah, she's also got a " minor "
crush on you.
That is ... unless you do something about it of
course. Her
ideal type IS Shiori's ideal type too ( I
wonder ... ) except
he also HAS to like cute and fuzzy things. You'll
meet her in 1
of 3 ways : You'll meet her in the gates of Rei's
mansion during
the Christmas party ( you didn't get in of course ),
Shiori will
introduce her during the Christmas party, or Shiori
will introduce
her during Valentines Day. The last two conditions
assume that :
you have a good relationship with Shiori and/or you
have high
stats and/or you've won every single contest on every
single
school fair to date.

Dating Strategy : Stat requirements for Megumi is the same as Shiori's.


Somewhat
high stats is what she requires.

She'll attend a second-rate university. ( tsk, tsk,


too bad, too
bad ) she just couldn't cut it. It very ironic though
that you
can take the first-rate university exam due to your
stats.

Since she's a die-hard animal lover, her ideal date


spots would be
the Zoo, Water World, and the Mascot shop on the
shopping district.
She also likes quiet places such as the Ferris wheel
ride on the
amusement park, Kirameki Park and the like. She's not
too wild on
noisy and educational places though. Just think of a
place where's
theres cute and fuzzy things. ( Koala's ? )

Okay, if it weren't for her ridiculously,


unnecessarily hard
requirements for meeting her. Winning her heart will
be even
easier than Nozomi. ( I managed to make her "
enraptured " in
three dates ) Which is appropriete too, since you'll
only get
around two years or less. ( if you're extremely lucky
) Go with
her to the aforementioned date spots and you'll do
just fine.
And MOST importantly, dating her will have a
considerable effect
on your relationship with Shiori ( if you're
interested, that is )
She'll be somewhat upset if you're chasing Megumi
most of the
time.
11.11 Yumi Saotome

Birthdate : May 16
Bloodtype : O
Height : 155 cm
B-W-H : 2nd. year 79-80-82
3rd. year 81-60-84
Club : Basketball Club

Background : So this is what the " cute " voiced girl looks like ! And
even though
she's one school year behind, she's setting her
sights on you.
Yumi's the sort of your average fun-lovin, somewhat
immature girl
with a taste for things other girls simply find
revolting. ( you
know the type. don't you folks ? ) Aside from being
an avid video
gamer ( she likes shooters. natch ), she also
actually likes
anime ( which most of the other girls consider "
childish " ) AND
she's very much into pro-wrestliing ( the only other
girl that
can tolerate pro-wrestling is Saki ). And even with
her peculiar
( for a girl ) interests, she has a great desire to
be treated
like a " mature woman ". Which any boy that tries to
date her will
find out very quick. Ideal type ?, she already saw
her ideal type
on that morning on her first day of high school
( feel free to
guess ). You'll automatically meet her ( whether you
like it or
not ) on the second year.

Dating Strategy : Hmm.. stat requirements.. Methinks you'll do just


find being
average on everything except for Appearance. Which
should be at a
somewhat high level. ( around 120 ).

Since you won't know what her college plans are. Its
safe to
assume that your college plan is irrelevant. You
might even say
that she'll follow your collge plan :), not that it
matters much
in your case.

Okay, her favorite spots are the Arcade, the


Amusement Park,
Kirameki Park. Or any other place thats " fun ". And
as mentioned
before, she likes anime and pro-wrestling. So make
sure to treat
her when these becomes available. Anyway, the theme
here is to
have some fun with her. So simply avoid the
educational stuff.
She's also the SECOND MOST likely to bomb you
senseless.

Winning her will be quite easy, just remember what


she likes. And
don't treat her like a kid. Responding with something
like " Ooh
you look so cuuuuuuuuuute !!!! " is a definite no-no.
Despite
her real obvious lack of all things that make mature
girls, you
must do your best to make her, at least, feel mature.

11.12 Miharu Tateyabashi

Background : She's your average high school girl thats got a serious
crush on a
boy. Namely YOU. Her only problem is that she doesn't
have the
courage to express her feelings to you. SHE'S A TAD
SHY. The best
she could do is to bump into you, so you'll take
notice of her.
Whether her strategy works or not, its up to you :)
You'll bump
into her at least once. I also tend to call her "
Trouble Girl ",
since she shows up when you're in a sticky situation.

Dating Strategy : I'm not so sure what level of stats she demands, but
its safe
to assume that she wants your stats in the average to
the very
high.

I think your college plan is irrelevant, methinks


she'll go to
the same college as you will do. ( kinda like what
you ought to
do when chasing the girl of your dreams )

And yeah, you can't go on dates with her. But she


does pop up
more frequently when you're being swamped with bomb
threats.
And very, very rarely, you'll actually meet her in
some date
spots " accidentally ". And she'll actually assume
you're there
for her. But she'll act up again, and she'll be gone
in no time.
She doesn't do bombs too.

Winning her heart is easy. Just don't go on dates


with anyone
else. Yep, bombs don't affect her and neither does
your standing
with the other girls. ( i.e. when Shiori is already
in the
enraptured state and you still failed to win her in
the end,
you'll still likely to get Miharu )

11.13 Yoshi Saotome


" Pal "

Background : Your best friend and your buddy. He's THE source for
information
about anyone you want to know. He sometimes invites
you to
go on a double date. And yes, he does his part by
introducing
you to Yuko if you're social enough. And by
introducing his
little sister Yumi by the second year.

11.14 Rei Injuin

Background : The male (?) equivalent of Mira. Mature and very braggish,
not to
mention very rich. He/she will needle you any chance
he/she gets.
But you gotta owe it to him for having the annual
Christmas
Party. But all in all, he/she's still a friend of
yours. With
a name like Rei, you'd half-expect this guy/gal to be
something
else.

Dating Strategy (?) : I'm not so sure about this one. They say that if
you call Rei
on every single holiday and weekend for the
entire game,
you'll meet him/her at the end game as he/she
spills his/her
secret to you. However, I don't have the
stomach to try
this one out myself ...... nor does most
everyone else :)

--------------------------------------------------------------------------
12. The special events ( non-date related )
--------------------------------------------------------------------------
12.0 Whats a special event ?

A special event in this case are things that occur out of your normal
schedules. Things
such as holidays, parties, etc.. are considered special events. There are 5 types
of special
events :

- Non-date related special events


- Date related special events
- Special occurances
- Date invitations
- Date spot special events

The " Non-date related special events " are events that happen without much
impact with
your love life. Also known as " Calendar events " These types of events need no
special
conditions for it to occur.

The " Date related special events " are events that occur on a particular
place with a
particular girl. Most events help you in your relationship, some events do not. And
these
things simply happen, you need not do something special for it to happen. Its
effects is
relevant. If a girl is in love with you, the event will make your relationship even
stronger.
If not, well. Nothing doing I suppose. Remember that it will only happen once. And
some events
of this kind really DO require the girl to be in love with you or close to be.

The " Special occurances " are events that occur rarely. These things tend to
pop out
when you least expect it. And all of these ( to the best of my knowledge
anyway .... ) will
only occur when you have a very good or romantic relationship with a particular
girl. For
example : Get good with Saki Nijino, and you'll have a very good chance of being
invited to
share lunch with her. Or maybe if you have a romantic relationship with Shiori
Fujisaki, you'll
have a very good chance of sharing an umbrella with her during a rainy day. These
events is a
sign of a very good relationship. These types of events simply require that the
girl be in love
with you or close to be.

The " Date invitations " are events where a girl will ask you out for a date.
These
things occur at random, and will occur more or less on the early stages of the
game. Or when
you still don't have steady dates.

The " Date spot special events " are events that occur on a certain time on a
certain
place. For example, the Amusement Park has a night parade every August. You always
have the
option of avoiding it. Another example is the " Summer Festival ". These types of
events
need no special conditions for it to occur. But it does require you to be at the
specified
place at the specified time to experience the event.

12.1 New Years Day ( January 1st )


- get your fortune told ! -

On every 1st of January, you'll go to the temple/shrine to have your


fortune told. First you'll be presented with two choices :

- Invite a girl to go with you


- Go alone

Of course, we're on a mission to make a girl fall in love with you. So


you should choose the first option unless you have a good reason for
going alone. ( such as your girl hasn't showed up yet )

At the bottom, you'll see the list of girls. Its also in the same order
as in the Phone book.

Remember, you should already know the girl's telephone number for you to
call them.

After choosing one, you'll be set to go. Just answer her question of
whether her kimono looks good or not. ( you'll know what to answer, the
first option is usually positive )( note 2 : only comes out when your
girl is wearing a kimono and/or when she stops by in your house. )

In another note, if a girl has already fallen in love with you. She'll
invite you to go with her to the temple/shrine instead ! After some
talks you'll be presented with two choices :

- Accept her invitation


- Decline her invitation

If you decline, you'll be presented with the same choices as before.


Remember, this can also affect your relationship to some degree.

Once on the temple and after some dialogues, you'll now be asked what
fortune would you like to know :

- Studies fortune
- Health fortune
- Romance fortune

Picking either of the first two options will proceed you to the fortune
telling screen. Picking the Romance option will present you with the same
list of available girls.

After which, you'll be presented with a bright, flashy screen ( Sorry folks,
don't know what it is ) with bright red large hiragana characters. Proceeding
will tell your fortune.

Fortunes will range from " very good " to the " very bad ". If you can read
a bit of katakana, you'll know if the fortune's good or bad. If its good,
your character will say " Lucky ! " written in katakana. Its bad if your
character says otherwise.

Don't take it lightly though, since it actually affects you ! A bad fortune
in say, .. a romantic relationship with Shiori. Will automatically make the
rest of the year very hard for you to make Shiori fall in love with you !
A good fortune on the other hand, will make your chances better than usual.

12.2 Valentines Day ( Februrary 14 or 13 )


- its nice to know you're wanted -

Ahh, Valentines Day. Its tradition in Japan for girls to give chocolates
to their male colleagues, either obligatory or otherwise :)

First you'll meet with Rei with his/her usual classy-bragging ways. Then
you'll see a truck full of chocolates.

During the day, the girls that want to maintain good relations with you
or girls that are in love with you will give you chocolate !

Your character will even know if its obligatory or not. Generally speaking,
off-the-shelf chocolates are for obligatory purposes. Chocolates made
by the girl herself are very special and is for romantic intentions.

12.3 March 14
- payback valentine -

Don't know what day it is. But rest assured, this day is YOUR TURN. Yep,
your turn to give something to the girl that you like.

You can only give to one girl. And you can only choose among the " happy "
to the " enraptured " ones. So if Shiori's still in a neutral state, you
can't give to her.

And yeah, theres no way out for this one. You HAVE to do it. Whether its
to the wrong girl or not. And it has a very strong effect on whomever girl
you give it to. So either you'll score big or you'll score big with the
wrong girl. ( heh .. heh .. )

12.4 Late March to Mid April


- cherry blossom festival -

Dates that take place in Kirameki Park during late March to mid April will
be treated with a nice stroll under the cherry tree blossoms.

12.5 Golden Week : First week of May


- break time -

Oh yes !!! 5 whole days vacation. Its up to you how to spend it though.
Either you can use it for stat gaining, or you can use it fight off a
couple of bomb threats ! ( very useful indeed ) You're given an opportunity
to save on the third day.

12.6 Mid July or Mid August ( random, but it happens more on mid August )
- double date -

This event occurs randomly. And if it does occur it usually happens on July
or August. This is where your pal Yoshi will invite you to go on a double
date to the amusement park.

Depending on your game, the double date will consist of Shiori and another
girl. I'm not so sure whether another girl will replace Shiori. Though I
faintly recall having this event without Shiori ....

You will visit each of the three attractions on the amusement park. Your
first stop will the Ferris Wheel, the next stop will be at the Jet Coaster
or the Magic Bell ( Bevel ? ) it depends on the year, the last stop will be
at the Ghost House.

At each stop you will be asked which girl you should take on that particular
attraction. The first option will pick the first girl you've met on this
event.( usually Shiori ) The second option will pick the other girl.

12.7 First Sunday of August


- let the festivities begin -

Again, I don't know what day this is. But its referred to as " Summer
Festival ".
Any date thats arranged for the first sunday of August will be given an
option
to go to a festival.

In 1997, you will be given an opportunity to grab some prizes at a mini-game.

In 1998, you will be treated to a fireworks display.

And unlike other events on this section. This one's actually a date. You're
free to choose this or not.

12.8 School Fair ( June 8, 7, or 6 )


- join in -

Every June, your school will hold a special fair ( more like an
intramurals ).

You'll participate in games during the fair. You can only play one game
though. There are a total of 4 games, 2 of which requires rapid button
mashing,
the other two rely on rhythmic button pressing.

The first menu is :

- Do the 100 meter dash.


- Do the 3-legged race.
- Go to the group games. ( the second menu )

The 100 meter dash has you rapidly pushing 2 buttons to run. If you have a
high Athletics point, you'll do good here. The 3-legged race has you with
Shiori as your partner. You'll be pressing 2 buttons in a very smooth
sequence.
Mess up the rhythmic button presses and either one of you will end up with
his or her face on the ground.

The second menu is :

- Do a shoot-the-basket like game


- Pass a big ball from the left to the right side
- Go back to the track-and-field games. ( the first
menu )

The games on the second menu involve 3 or more people. The first game lets
you
throw small balls on a basket perched atop a pole. This is the second button
mashing game. I'm not so sure how it works though basically two groups of
people
will try to fill the basket with as much colored balls as they can throw into
the basket within the time limit. The group with the most balls on the basket
wins.

The second game has you passing a huge ball from one side to the other. This
involves two groups, each trying to pass the huge ball from its starting
basket to
the basket on the other side. Like thr 3-legged race, this game requires very
smooth rhythmic button pressing. The first group to get their ball to the end
basket wins.

12.9 Field Trip ( September 15 )


- visit the places, meet the locals -

On September 15, you'll get to go on a field trip. Happens only once per
game.

You'll be given two choices :

- Go to Australia
- Go to China

Either way, its only cosmetically different. You'll still see the sights and
you'll
still fight a boss of sorts in the end. After the first menu screen, you'll
trade
lip with .... who else .... Rei. Then you'll see the plane sequence.

Once on the hotel lobby, you'll be given two choices :

- Go with a girl
- Go with Yoshi

This works on almost the same manner as the New Years Day event. In which if
you
already have a girl thats fallen in love with you, she'll ask you out
instead.
Its in your best interest to go out with the girl you like. ( Yumi doesn't
apply
though since she's not introduced in the game yet, and that exception also
applies
to girls you haven't met prior to the field trip too )

After which you'll see the different sights, going to Australia, you'll visit
the
famous Opera House, then you'll go the Myer's Rock. Going to China, you'll
visit
the famous Red Square, then you'll go to the Great Wall.

After these, you'll be attacked by an animal. An alligator in Australia, and


a
panda in China. You'll be given two choices :

- Run away
- Stay and fight

( if you happen to be going with Yoshi, then there's a third choice, not sure
what it does )

Running away doesn't seem to have much of an effect though, choosing the "
fight "
option will turn the game into " combat " mode. Those who play console RPGs
will
be very familiar with the layout.
In " combat " mode, your enemy is on the left, that puny character on the
right is
you. Below right, you'll see your name plus your HP or health points. In the
pop-up
menu, there will be two choices :

- Attack
- Defensive position

The " attack " command is self-explanatory. The second command will make your
character defend, reducing damage plus gaining 5 to 30 HP.

Your statistics will come into play here, here are some of the details :

- Your Stamina Points serve as your HP


- Your Perseverance Points will determind how fast
you'll respond
and your endurance
- Your Athletics Points will determind how much
damage you can
inflict
- Your Stress Points will determind your hit rate

You'll come across another fight scene randomly and rarely on the main game,
we'll save that for later .....

Back to the game !, your enemy will inflict around 100 - 300 points of normal
damage. And it can do around 300 - 700 points of special damage. It depends
on
how strong your character is at that point. Winning the battle will make your
girl proud !, otherwise, she'll thank you anyway for your bravery. ( YOU
WON'T
DIE, so don't sweat it if you're down to 3 HP )

12.10 School Club Fair ( sometime October )


- the clubs strut their stuff -

Unlike the previous fair, this one simply has you visiting the various clubs
to
see what they've got. ( assuming you've joined the atletics-related clubs or
you haven't joined any club at all ) I think this is the closest it can be to
a " Bunkasai ".

First, you'll be given two choices :

- Go with a girl
- go alone ( or go with Yoshi )

Going with a girl will present you with the very same girl-picking menu as
before. Also, as before, if a girl is already in love with you, she'll ask
you out instead.

After which, you'll be given 5 choices :

- Go to the Literature Club


- Go to the Drama Club
- Go to the Science Club
- Go to the Art Club
- Go to the Band Club

Going to the Literature Club, you'll get to browse thru different sorts of
topics, epithets, etc .... If you're a member, then you'll present a speech
or a poem. (?) If Shiori's in this club and you're not, then she'll present
a speech. If neither applies, then someone will.

Going to the Drama Club, you'll get to see a stage play. Its either a classic
Japanese samurai show, a sentai show, or a parody of Snow White. Anyway, if
you're a member of the Drama Club, you'll play the role of the leading male
character. ( if not, well, the lead male sure looks like your video game
alter ego though )

Going to the Science Club, you'll get to see a laser show, the second time
around, it will be a robot. If you're a member, and the girl that you've
already met is ALSO a member of the science club, then she'll do the demo.
( likely Shiori or Yuina )If you're a member, but you don't know anyone thats
a member of the science club OR if you're NOT a member in the first place,
then you'll do the demo. If Yuina is doing the demo, her face will appear
on the light show. Otherwise, it will be Shiori's face.

Going to the Art Club, you'll get to see them painting still life. ( nudes
no doubt, but since this is the Super Famicom .... make that semi-nude ) If
you're a member, then you'll paint. ( just a couple of dialogs )

Going to the Band Club, you'll get to see the band perform. The KEIONBU LIVE.
You'll be performing an " idol " type song. If you're a member, you'll be one
of the guitarists. ( anyway he DOES look similar to your alter ego ) Its a
shame that you'll only get to hear some FM synth tunes though.

12.11 Rei's annual Christmas party ( December 24 )


- party on -

This happens every time. The difference is whether you'll get to attend
or not. Basically, you attend a party. Get a gift. And save yourself from
a very embarassing situation. Since your character is stupid enough to
attempt to attend this party.

First things first, how to get in. Here's what you do. If you're stats on
Appearance or/and Athletics are on a mediocre level around the Autumn season
( months 9-10-11 ), then immedietly start calling Rei and/or start some
heavy use of the Socialize command. If all goes well, you'll be permitted
inside when the time comes.

If you have a very high Athletics points, I think the bouncer will get
intimidated, and will let you in. Regardless of whether you have a high
Appearance points or not. You may have to call Rei a few times for this
to work.

If you have a high Appearance point ( around 90+ ) You will be permitted in.
Even if you haven't called Rei EVEN ONCE. But I think you ought to have a
decent score on your Athletics points though ....

Of course, if your Appearance is at around 150 points, then you'll have no


problems whatsoever.

If you fail to get in, you'll be treated to a pretty pathetic sequence of


you enjoying Christmas all by yourself wearing a pathetic Santa Claus
outfit, with a mini-Christmas tree with a single slice of cake and drinks
....... ( lets leave this scene behind ... . " MERI KURISUMASU !!!!!!! "
..... sick ..........)

Once you do get inside, you'll have a " friendly " chit-chat with Rei.
Afterwards you'll get to meet at least 2 girls inside. These girls are
usually on the " happy " to the " enraptured " status. Except for Shiori
anyway. After which you'll get to pick your gift from a selection of four.

Picking the gift will take a lot of guess work. But keep in mind :

- Girls on the " very happy " or " enraptured " status will most likely
wrap their gifts with the " Heart " gift wrapping.
- Girls on the " happy " status will most likely place their gifts
second
or in the third spot.
- Girls on the " neutral " status will place their gifts on the
remaining
( if any ) spots. Highly unlikely though .....
- If either of the conditions above fail, chances are the gift will
come
from Rei ! ( an autographed pic, no doubt )
- Girls that want to get to know you better will also most likely wrap
their gifts with the " Heart " gift wrapping.

Remember, that the preceeding guide doesn't always work. And remember that
only the girls that you've met on the Christmas Party will give gifts.

12.12 Exam Week ( March 3 or 2, July 8 or 7, and December 9 or 8 )


- cram hell -

In these dates, you do the major exams for five subjects.

These are : Humanities, Science, Art, Gen. Knowledge, and Athletics.

This event is automatic. But you'll see how your character is doing.

The subjects with the most clout would have to be Humanities and Science.
Low scores on these, and its sure to have a pretty miserable overall scoring.

After this, you'll get to see how you fare against your classmates !! :)

I think the lowest score you can get is somewhere 180 points. The highest
score
I got is 500. I'm not sure whether its possible to have a higher score.

12.13 College entrance exams ( Februrary 20 on the last year )


- cram hell, again -

Your future ( in this game at least ) will be partly decided on what


university
you plan to attend to.

First, you'll be given two options :

- Apply for the entrance exams


- Don't apply yet

The last option is your alternative if you happen to be pretty dumb,


otherwise
you should take the entrance exams. ( and if you happen to be smart and if
you
choosed NOT to apply, your character will argue that you should take the
entrance exams and, ... wait a minute ... your character REALLY is smart
isn't
he ? )

After which you'll be given three options :

- Apply for the first-rank university


- Apply for the second-rank university
- Apply for the third-rank university

Then its exam time !!, just take the univeristy that reflects your
significant
other's choice. But to pass, you'll have to be at a certain level of
knowledge.
For example, if you place somewhere 200 below points on your overall score in
the school exam week. Then you'll do good at the third-rank university. If
somewhere 400 below, then take the second or first.

12.14 Last Day ( March 1 of the last year )


- was your " destiny " fufilled ? -

This is it. This is the reason why you've played the game in the first place.
In the Last Day, the girl thats in love with you will confess her feelings
beneath the tree. Otherwise .... well ....

First you'll go to school and generally walk around till you'll get to your
classroom.

In the classroom, if you did everything right, you'll receive a letter from
a girl ( you won't know who yet ... ) telling you to meet her by the tree.

Of course, your pal Yoshi is in the game too, he can also get a girlfriend.

If he has one, you'll meet Yoshi with the girl that confessed her love to him
in the tree sometime late February.

Should you receive a letter from a girl, you'll be presented with a sequence
..... nahh, you ought to play the game to find this one out.

Should you meet with Yoshi in the classroom instead, it means:

- you won't get a letter

If you didn't get the girl in the end, you'll be presented with your video
game alter ego biting the dating game dust. Better stick to playing Magical
Date instead :)

12.15 Birthdays
- and what they could do to you -

On any girls birthday ( check section 11 ) You'll be prompted to either :

- give her a gift


- don't give her anything

Should you decide to give her a gift, you'll be presented with a choice
between 3
potential gifts. The first gift is usually the best choice.

Giving her the best gift will increase your standing towards her. Giving her
a so-so
gift will do nothing except maintaining a good relationship. Giving her a bad
gift
will make her angry. Despite what she says.

One point to consider is that giving her a bad gift is more damaging that not
giving her a gift at all.

If it happens to be your birthday. You'll be given a gift from any of the


girls that
you've met. You'll have a maximum of three gifts. But its also possible that
no one
will give you a gift at all. Girls that are happy with you will give gifts.
And its
usually in order of preference. The first name to pop up will be the girl
thats in a
relatively happier state than in the other two.

12.16 Misc. special events


- whats that again? -

The following events are considered unclassifiable ( at the moment ). And for
sake
of convinience, they'll all be found here.

- Find the marble under 3 cups game. Happens when


shopping.
So far happened only with Yukari and Saki in my
games.
- Roulette-like game. Happens when shopping. So far
happened
only with Saki in my games.
- A digital compatibility meter of sorts. Happens
when shopping.
Happened with Mio. They call it " Bio-rhythms "
- Fight 3 crooks and a boss, RPG style. Happens when
shopping.
So far happened only with Yuina in my games.
- Eavesdropping on bathers. Get to see an almost
naked bathing
female ( lucky !! ), or get to see muscle-bound
guys
( if you're extremely not-so-lucky ). But
you'll more or
less likely to see an empty bathroom. Happens
on weekend
academic club sessions ( Science club,
Literature .... )

--------------------------------------------------------------------------
13. The date spots
--------------------------------------------------------------------------
13.0 What are those date spots ?

Having a bit of trouble deciphering those Kanji ? Here's a helpful table :


1st. page

Neighborhood Park Green Gurden


Kirameki Park Planetarium
Shopping Center Art Museum
Sea World Library
Zoo Game Center

2nd. page

Star Bowling Concert Hall


Karaoke Box Pool
Amusement Park Beach
Melon-Pan Dome Stadium Summer Festival
Cinema Paradaise Skating Rink

3rd. page

Ski Resort

Remember, not all of these are available in a given time. Some date spots
will
appear only in a certain month. While some date spots are unavailable at the
early stages of the game.

And most importantly, they will only become available when you read the
magazine
every season.

The topmost right kanji is the " Next Page " button.

13.1 Neighborhood Park and the Kirameki Park


- take a stroll -

The neighborhood park and Kirameki parks is just that. Parks. Kirameki Park
is
a lot larger though and the places in the park you go for dates changes
depending on the time of year. Worth a million visits. Though not necessarily
with the same girl in the same month.

13.2 Shopping Center


- take an expensive stroll -

You'll get to choose from three stores :

- Clothing Store ( Boutique )


- Mascot Store ( Plush toys )
- Junk Store ( Electronics )

The clothing store is self-explanatory. The mascot store is a store that


sells
all sorts of cute and fuzzy things. The junk store sells resistors, step-down
transformers, IC's, well, you know. Its a kind of place girls love to hate.
All
in all, worth a visit. But avoid the Junk store whenever possible unless
you're
dating Yuina. You can't go wrong as much in this date spot, all girls love
shopping one way or another.
13.3 Sea World, Zoo, and Green Gurden
- an educational stroll -

Either of these three exibit living creatures. Educational stuff. Worth a few
visits with any girl. Especially those who like piece and quiet.

13.4 Planitarium
- education with a bit of romance -

Unlike the previous three, this one's educational, yet, its setting in a
pitch
black sky with stars is inherently romantic. Worth a visit when you've ran
out
of romantic date spots.

13.5 Art Museum and Library


- REAL education -

Unlike the Planetarium, these ones don't even come close to romantic. Should
be
frequently be visited by only those girls who like either art or reading. It
shouldn't take you long to know who ...

13.6 Game Center


- fun for kids of all ages -

You get to choose where to go :

- Video arcade games


- Parlor games

The arcade lets you display your video game talent. Want pachinko ? Then go
to the parlor games. You don't actually win anything though. Worth a visit
with fun-lovin or techno-saavy girls.

13.7 Star Bowling and Karaoke Box


- yet more fun -

These are the politically correct " fun " date spots. Worth a few visits.

13.8 Amusement Park


- even more fun -

What makes this different from the other " fun " places is that no girl you
know
will dislike it. Yep, the Amusement Park is a good " filler " date spot. This
is
the date spot to go to when you want to add some variety to your dating
schedule.

In the park you'll have three places to go :

- The ferris wheel


- The Jet Coaster or the Magic Bell
- The Ghost House

The ferris wheel is the romantic ride on the Amusement Park, the next ride is
for
those who want excitement. The Ghost House is not recommended for frequent
visits.
But it depends on the girl you're dating with.

The Jet Coaster and the Magic Bell more or less has the same effect. It will
be the
Jet Coaster in the early stages of the game, then it will be replaced with
the Magic
Bell.

And in August. They'll hold a special sentai show ( y'know, Japanese super
hero shows
kinds like Shaider, Kamen Rider Black, the Mighty Morphin Powe .... lets stop
there )
Then they'll hold a night parade at night.

13.9 Melon-Pan Dome Stadium, Cinema Paradise, and Concert Hall


- get social -

These three places have three things in common. First, they all hold
performances.
Second, girl's don't expect romance when dated at these places ( with one
exception )
Third, they change performances over time.

What makes these date spots special is that if your girl happens to like a
particular
sport, movie, or music bands. You'll score big here. Worth a visit when it
warrants
your girl's attention.

13.10 Pool and the Beach


- fun in the sun -

Both of these date spots only appear in late July to the end of August and
both of them
also involve water. And both of them gives you an excuse to see your girl in
a swimsuit :)

You should visit these whenever they become available.

13.11 Summer Festival


- night fun -

Refer to section 12.7 for the details. In my method on playing the game, I
choose
this spot as the first date of whatever girl I plan to win. Call me romantic.

13.12 Skating Rink and Ski Resort


- winter fun -

These date spots only appear in late December till the end of the first week
of January
The skating rink is just that, a skating rink. Most players prefer to go to
the Ski
resort. Classy ... not to mention seeing your girl bundled up on winter
clothing. ( makes
a refreshing change don't you think ?, Mira looks soooooo happy )
You should visit these whenever they become available.

--------------------------------------------------------------------------
14. The dating game ( general overview )
--------------------------------------------------------------------------
14.0 Welcome

Welcome to the most tiresome 3 years of high school life. The goal of
Tokimeki Memorial
should you choose to accept it, is to win the heart of any one of the 10
girls that
you're gonna meet during the course of the game. Winning the girl ain't easy,
losing
is just one bomb away. So what are you going to do ? Play the game again and
again.
Thats the second-best tip ever ! Nothing can teach you better than
experience. Just
apply all you have learned on the previous sections. But if you have played
the game
a thousand times and still you haven't even got Miharu, best read the section
16.
It'll detail what I did to win. It works.

14.1 Dating for newbies

Heres a step-by-step simple explanation on how to make dates :

1. Meeting her. You have to know the girl and the girl ought to know you.
2. Call up Yoshi. Ask for her stats so you'll also be given her phone number.
3. Call up the girl. Call the girl you want to date.
4. Choose the date. A calendar will appear, choose the day. You can only date
girls on weekends or holidays.
5. Choose the place. After selecting the date, you'll be presented with the
available date spots. Choose the venue.
6. Waiting for her approval. After this, you'll have to wait and see if she
accepts your offer.
7. Interpreting. You'll know you've got a date when at the last screen of
this
process, your character will say " Yatta " in katakana and the month
and
day of the date in numbers. Otherwise you failed to get a date.
8. The day. In the day of your date, you'll be notified in the message box of
the date. It will display the name of the girl you've dated and the
place.
9. Date. Click on the date icon and you're set.

14.2 Decisons, decisions

First and foremost, decide you're going to win. Changing your mind in mid-
game can
have disatrous effects. Once you've decided, now do your best to meet that
particular
girl. As an example, in this game, you've planned to court Mio. Reading
section 11,
you'll note that Mio demands a high academics and appearance points but
doesn't care
on how strong you are. So in a nutshell, she wants at least an intelligent,
handsome,
and wimpy boyfriend. So you better work on those.
14.3 Love at first sight, or is it ?

Second is the meeting part. After all whats good for wanting to date a person
if she
doesn't even know you exist. Following the example above, to meet Mio, you
ought to
have a high academic points, while being handsome. So what you're going to do
to get
her attention ? Study of course. Work on your Humanities. Or alternately,
join the
Drama club. Then you'll meet her, after which you should call Yoshi
immedietly for
her stats and phone number. If you want to meet another girl, then look in
section 11.
And find out how to meet her.

14.4 Getting to know each other better

Third is the dating part. Now since you've got Mio's phone number. Call her
when you
get the chance get dates from her. Persevere, shrug off bombs, keep your
stats up, date
her some more. Easy ? it sounds easy doesn't it ? Actually its as simple and
complicated
as that. You'll know what it means when you've played the game.

14.5 Bomb avoidance

During the course of the game, you'll be getting bomb threats from other
girls that think
you're not treating them right. Its in your best interest to fight these off.
Refer to
section 10 for the details.

14.6 Birthdays

Lets face it, everyone has a birthday, including you. So when Mio's birthday
comes, give
her the best gift !. When its the " other " girl's birthday, give her the so-
so gift.

14.7 In short ...

So, - in how to fall in love - Tokimeki style. Heres the lowdown :

1. Meet the girl


2. Know the girl's phone number
3. Know what the girl likes
4. Date her
5. Date her some more
6. Date the others
7. Date her some more
8. Give her the best gifts
9. Show her what she likes
10. Give her the best answers to all her questions
11. Date her in special occasions
12. Date her some more
13. Never refuse her offer to go home with her
14. Never refuse her date offers
15. Occationally turn down the other girls offers
16. Experience every single special event with her if possible
17. Date her some more
18. All the while when doing the above, build your stats
19. Choose the same college as her
20. Never let a bomb go off
21. Build your stats some more
22. Date her some more
23. Give her something on March 14
24. Never do anything that would offend her
25. Pray nothing goes wrong
26. Date her some more

There, that pretty sums up whatever you have to do. Doesn't it ?


At least you now know how to make a date. And I heartily recommend
that you play the game by yourself at this point and discover all
the ups and downs of the game. Do not rely on the FAQ at this point.

Should you be in need of help after a couple of hours playing the


game. Then consider reading the remaining chapters.

--------------------------------------------------------------------------
15. The dating game ( advanced thingies for various questions )
--------------------------------------------------------------------------
15.0 Now what ?
Ans : If you did fine with just the above information. Then you don't need to
read
this part of the FAQ.

15.1 How come the aforementioned date spots were not available ?
Ans : Because :

- Some date spots will only be available on certain


times.
- Some date spots will only be available when the
time comes.
- New date spots will only appear WHEN YOU READ THE
NEWSPAPER.

Check the newspaper every season. And check section 13 of this FAQ for
the
details.

15.2 How come she didn't meet me in our date ?


Ans : She stood you up. It happens when a girl is angry at you.

15.3 She's asking me about something, what should I do ?


Ans : On every date, the girl will ask you a certain questions. As an
example,when
going on dates in the theater, she'll want your opinion about the
movie. The first
option usually means " I love it ". The second option usually means " I
absolutely
hate it ". The last usually means " Just okay ".

Now in dates in Kirameki Park in the Spring and Winter season. She'll
comment
about the scenery. You'll have to say something. The first option
usually is
a romantic gesture. The second option usually is an insult like " its
sickening ".
The third option usually has you agreeing to whatever the girl is
saying.

Now you should reply the " romantic " or the " good " respondses for
girls that
you want to make happy. Reply with insults if you want to make her
unhappy or
down-right pissed. The effect of your answer will be reflected on the
girls face.

As a general rule, almost always choose the first option. Its very
likely to be
a good response. And yes, even though the questions and answers change
during the
course of the game, the first option is still very likely to be a good
response.

15.4 What about this " walking home " business ?


Ans : At certain times you'll either encounter a girl after school or the
girl will
meet up with you. You'll either choose to walk home with them or
refuse.

The more you walk home with a particular girl, the more she'll expect
from you.
( i.e. she'll think that you really like her ... ) Keep that in mind.

There are some times when you walk home with someone, she'll talk with
you
something private. This event to the best of my knowledge occurs more
during
summer or winter and before exam weeks. Either they'll say " what do
you think
of the coming exams ? " or they'll mention the date spots they want you
to take
them. In either case, if it happens when you refuse to walk with them.
Your
character will curse on how stupid he was ( " baka baka baka " ) and
you'll receive
a bomb threat soon after. Such effieciency ....

One thing that you could use to your advantage is that girls don't bomb
you when
you and that certain girl have a date planned in the coming weeks. When
she pops
up after school, feel free to turn down her offer.

As a rule, go home with your girl EVERY time she pops up. And go with
the other
girls most of the time.

There are some special exceptions. Shiori will refuse to walk home with
you
until she's in a " very happy " to " enraptured " status. And so does
Mira.
Nozomi will make her presence known to you, without walking with her
home
when she's in a " very happy " to " enraptured " status. Especially
when you're
ignoring her.

15.5 I made two dates on the same day ! What should I do ?


Ans : Pray ? Seriously though. You have to be really stupid to have let this
happen.
( happened to me only once :) ) My best advice is to load a saved game.
You won't
regret it as much as to decide who to date on that day. And suffer the
wrath of
the other.

I have yet to find out whether its possible to have two dates on the
same day
on the same place. ( I can imagine the chaos ...... )

Otherwise, read the next question.

15.6 I'm being presented with choices on where to go on my date day ! What should I
do ?
And : This happens when you made 2 or more dates that are close together.
Like
having a date today and tommorow or a having another date on the next
week.
This also happens on having two dates on the same day.

Unless you have the particularily sticky situation as in the previous


question. This is normal, and was added to give some sort of " a
challenge ",
" a temptation ", or " a sure fire way to piss off someone ".

First you'll be given at least 2 choices. These choices are the date
spots
that you've planned to go to for the next 2 dates. Normally, they're
arranged in chronological order. The date spot that you'll go first
will
be listed first. But occationally, it'll jumble up the available
choices.

So in effect, the first choice is usually safe. But to be absolutely


sure,
ask someone that can read and understand advanced japanese. Or consider
using
a Kanji dictionary. Otherwise, you'd better know what date spot been
listed.

Picking any of the listed date spots for that day. You'll now be given
2
choices :

- Wait
- Go to the other date spot

Assuming you've picked the correct date spot for that day, you should
wait.
She'll appear soon after. Should you picked the wrong date spot, then
immedietly
go to the other date spot. You'll find the girl you've dated for that
day
patiently ( or otherwise )waiting for you. More often, she'll be
really, really
angry.

Now, in the unlikely event that you have 2 dates on the same day.
Choosing
any date spot will have the same consequence. You'll offend the other
girl
that you've planned to have a date with.

15.7 Its her birthday, should I give her a gift ?


Ans : Depends. If thats the girl you're after, or if she's gonna bomb you, or
you
want to improve your relationship with her, then give her a gift. You
always
have the option not to give anything. Or better yet, the option to give
her
the not-so-great gift. Just remember that giving her a bad gift is more
harmful
than not giving her anything.

To be safe, just give her a good gift.

15.8 How will I know when a girl is in love with me ?


Ans : The most reliable way is in Yoshi's stats. A blushing iconic face is a
sure
sign. A more realistic way is to look at her face. At a " very happy "
state,
her face would already be blushing. And will continue to be until she's
in an
" enraptured " state. At this point she ought to call you by your
nickname.
But some girls would still refer to you by your first name. With a -
chan suffix.

15.9 Is it really necessary to treat her with things that she likes ?
Ans : Not really, just keep in mind the more she likes her time spent with
you, the
quicker she'll fall in love.

15.10 Do I get something for finishing the game ?


Ans : How's about self-fulfillment and peace of mind ? Other than that,
you'll have a
new option in the Option menu. The " Omake " or bonus option. With
this, you
can view the endings of the girl or girls that you've finished with. I
have yet
to find out what will happen when you've finished the game with
everyone.
Including with Rei Injuin.

15.11 Is there some sort of significance to whatever girl Yoshi ends up with ?
Ans : Not really. Nor should you care.

15.12 I'm a sadistic deranged friendly psychopathic maniac. I want to lose. How can
I ?
Ans : Hmmm. For you to lose, you should have your stats pretty low. And you
should
try to date someone. The best girl to date when you want to lose is
Shiori.
When shes enraptured for you but you don't meer her stat requirements,
you'll
lose ..... and you won't even get Miharu. That is if your stats are
really
low. If its high, then its likely you'll end up with Miharu.

15.13 I have read the other FAQs. And they mention something about setting Shiori's
birthday to sometime on March. Why ?
Ans : Although its not required for you to win Shiori, they say you'll be
treated
to a " romantic " birthday party with you and Shiori in her house
should
you set Shiori's date correctly. Though I should say that I haven't
encountered
that one on the Super Famicom version.

15.14 How about Mio's movie experience ?


Ans : They also mention that when watching a romantic movie sometime winter,
she'll
ask you whether she looks good with glasses or not. The answer should
determind
what she looks like at the end. Either wearing glasses or should you
choose
otherwise, contact lenses. Although this event DOES occur in the Super
Famicom
version, I don't think it made a difference at the end.

15.15 Is it possible to call Miharu ?


Ans : Its verified for the other platforms. You simply do the " speed dial "
trick.
for Miharu's phone number. But they say you'll only reach her answering
machine.

15.16 Do the other girls have answering machines ?


Ans : Maybe ?

15.17 My alter-ego's mumbling about something while viewing the Memorial Spot, what
is he
saying ?
Ans : Personally, I don't know. Something about save games ...... I think.

15.18 Does Miharu call me ?


Ans : Yes. She'll try to invite you to a date, but she'll act up yet again.
Otherwise,
she'll talk ( a bit ) on different topics concerning special events or
so.

15.19 Is there a " nude code " or something hmmmmmm ?


Ans : No, none, never, not in a million years. But if you're feeling etchi, I
did have
a doujinshi called " Virgin Night " that have characters that are very,
very, very
similar to the girls of Tokimeki Memorial ( I gave it to a friend a
long time ago )
Sure, there's a Shiori look-a-like, someone who looks just like Mio,
Nozomi, Yumi,
well y'know .... The doujinshi has 12 chapters, each chapter features
one girl.
Oh yeah ... the Shiori look-a-like ( with a hairband )is featured in
chapter 1.
And yes it is very, very, very, very, very, very, very, very etchi. XXX
material
folks. Nuff said.

15.20 End of Section. End of Section ? End of Section !

--------------------------------------------------------------------------
16. The dating game ( and how to win it )
--------------------------------------------------------------------------
16.0 I did it my way

The following is the technique I used to win all the girls in Tokimeki
Memorial.
You should use this only when you're desperate. Otherwise I heartily
recommend
playing and experiencing the game first. You'll have more fun. Of course, if
you're frustrated that you haven't got the girl for the umpteenth time, then
by
all means use whats being presented here.

REMEMBER. USE THIS ONLY WHEN YOU'RE DESPERATE. YOU'LL MISS OUT ON A LOT OF
FUN
WHEN YOU THE STUFF LISTED HERE.

16.1 What I did first

What I do first is stat-building. At this stage, you should never go on dates


yet.
Go alone on festivals and such. Whats important here is that you'll have free
reign
on what to do with your time. No one's going to bomb you at this point should
you
not go on dates. Just accept date invitations though. And if a new girl pops
up,
call up Yoshi for her phone number. Now, remember to follow the following
instructions
EXACTLY. Also, read the newspaper every season. You'll need it. This whole
process
should be done at the start of the game. And should last until August of next
year.
And remember : ALWAYS KEEP YOUR STRESS BELOW 30, AND YOUR STAMINA ABOVE 100.

Step one : Build up your Appearance Points to 200. Yes, around 200. We will
sacrifice
a lot of it for your other stats. Never mind your other stats, or
how
you will do in exams or in school activities. You'll also meet
Mira at
this point, saving you a lot of trouble should you decide to go
after her.

Step two : Once your Appearance Points have reached 200. Start working on
your Stamina.
Keep on resting until your Stamina has reached around 200 points
or more.
Miharu will make an appearance sometime this stage.

Step three : After which, you should now work on your Perseverance Points via
the
Exercise command. Exercise until your Perseverance has reached
around 60
points. At this point your academic attributes ought to be pretty
much
very low. And chances are, you'll already met either Yukari or
Nozomi.

Step four : After that, work on your Humanities until they reach around 60
points. Do
the same for your Science and Art stats. Remember to increase it
by one stat
at a time. ( don't do this : Humanities - Science - Art - repeat.
do it
this way : Humanities - repeat until reached 60 - move on -
Science - repeat
until reached 60 - move on - etc ... ) Your Stamina ought to
reach at the 100
level by now. Rest until it goes back to 150.

Step five : Remember to maintain your Appearance too. Once it dips below 120,
immedietly
push it back up to 150. Do this anytime it occurs. Also as
mentioned above,
once your Stamina hits the 100 mark, immedietly rest until it
goes back
around 150. Do this anytime once it occurs. And most
importantly : MAINTAIN
YOUR STRESS POINT TO LESS THAN 30.

Step six : Go back to working your academic attributes. Reach around 90


points for your
Humanities, Science, and Art. At this point, chances are good
that you have
already met either Mio, Yuina, or Ayako.

Step seven : Your Perseverance ought to be in the 60 or 70 point range. ( via


the Science
command ) Go back to exercising and push it to around 110.
Remember to
maintain your Stamina and Appearance and Stress. And at this
point your
Athletics stat will be at around 180 to 200 or so points. At this
point
its very likely you'll meet Saki.

Step eight : Go back to work on your academics. Reach around 120 points. Its
also safe
to assume at this point that you've met Yumi. At this point you
can now go
on to increase your General Knowledge points via the Socialize
command.
Remember that should you decide to go after Yuko, socializing is
necessary.

Step nine : Repeat the cycle, and make it around 150 points. Remember to
maintain your
Stamina and Appearance and Stress.

Step ten : You may date whomever you want now. If you decide to push your
stats even
further, repeat the entire cycle. Just remember that it'll be
harder this
time around since you'll be actively dating girls, leaving no
weekends
free.

There you have it. By August you may have already met or exceeded Shiori's
stat
requirements. Maybe except for General Knowledge, but thats nothing with a
few more
turns with your academics. Also, should you decide to go after Mira, feel
free to
increase your Appearance points to a ridiculous level.

During the process, once I've reached July of the next year. I'll immedietly
phone
whoever girl I decide to win and arrange a date with her on the Summer
Festival.
This would be the start of the second part. Dating.

This is most important. If you're going after Shiori, date her immedietly !!!
You only have a year and a half left to win her heart. Delaying for even 2
weeks
will almost always spell out FAILURE in the end. ( or for Miharu fans : sheer
JOY )

16.2 What I do next

Winning the heart of most of the girls will be easy at this point. Thats
because of
your high stats.

I'll spend most of my initial weekends dating the girl I want to win. I also
occationally
call up Yoshi to know if there's any bomb threats. If one exists, then I'll
date that
particular girl immedietly. Returning to having steady dates with my girl.
There will
be a field trip soon, best go with your girl on this one.

And remember, do not miss more that 3 turns without dating the girl you want
to win.
This isn't rocket science though. The moral of this paragraph is : the
rewards go to
the persitent.

Hmm, autumn season. There will be plenty of date spots at this point of the
game.
( thats assuming you read Memorial Spot every season ) You know what to do.

Then its winter !!! After spelunking in Rei's mansion on his Christmas party.
Date your girl ( if possible ) on the Ski resort or the Skating rink ( girls
prefer
the Ski resort ). And yes, you should prepare for this during the first few
weeks
of December. ( thats BEFORE the Christmas party )

By next year, arrange a date on New Years Day. Your girl ought to be in an "
enraptured "
status at this point. And will in most circumstances, ask you out instead. If
not, well
call her then !!!

Maintain your stats. And bomb threats.

By Valentines Day, you ought to be swamped with chocolates. Except for


Shiori. ( unless
Shiori's in a " very happy " to the " enraptured " state )

By this year, you should go out with your girl to experience special events.
Look at
the Character section for info. You should also go out with her on special
date spots
should they become available.

When summer comes, go first to the festival. And if you're still free, date
your girl
again on the beach or at the pool. You won't regret it.

By the last year, you should take the college entrance exams. Deciding which
college
will be determined by your girl. If she decides to go to the First-rate
university.
You should too.

Maintain your stats yet again.

By March 1. You'll win her. ( if you wanted to in the first place ) Anyway.
Whats
important was the stat-building. With more or less one year devoted to make
sure your
stats are in tip top shape

16.3 What you'll do next

After the ending sequence, you'll be asked to whether you should save the
game or
not. You should. A file called the prologue will be present the next time you
start
the game. Choose to load the prologue, and you'll start the game with having
a stat
of winning one girl. ( a score of sorts )

The next time you won another girl, you'll still be asked whether you should
save
the game at that point. And the result is the same. A new save game file
called
the prologue will be created in one of the save game slots. Except it will
now say
that you've already won 2 girls. ( thats assuming you started the game with
the
prologue file )
This is a convinient way of having you play the game 12 times just to collect
all
the endings. ( sheer replay value what ? )

After finishing the game and winnning the girl of your dreams. A new option
will
appear on the OPTION menu at the title screen. Its the OMAKE option.

It lets you view the endings the whatever girl(s) you won

HAVE FUN !!!!

End of File.

For those interested .....

--------------------------------------------------------------------------
Legal Stuff / Legal Disclaimer
--------------------------------------------------------------------------

Tokimeki Memorial and all related merchandise, objects, or properties


are trademarks of Konami of Japan. Magical Date is a trademark of Taito of
Japan. Super Famicom and all related thingies are trademarks of Nintendo of
Japan. Sony Playstation is a trademark of Sony of Japan and/or Sony Computer
Entertainment Inc. Sega Saturn is a trademark of Sega Enterprises of Japan.
Superman and all related references are trademarks of DC comics. All other
trademarks on this FAQ that we fail to mention here are owned by their
respective owners.

This FAQ is provided free of charge and it should remain that way.
Its bad enough to pay your ISP .....
-------------------------------------------------------------------------
Special Mentions
-------------------------------------------------------------------------

- its the kind of scum they are -

in no particular order : Edison " rabid " Yau, Dennis " confused " Ong,
Frederick " preoccupied " Calderon, John " choke " Cusido, Jewen " TCP/IP "
Presbitero, Ulysees the Thinking Giant, Jonard " slippery " Tan, Paul
" vital " Cos. All my friends in speech class, my teacher Watanabe-sensei
for all your help. Nelson, for the *($#%^ unit :)

And all those people who made FAQs of this game in an effort to familiarize
non-Japanese players on how refreshingly enjoyable a game can be without
violence AND still has a real story to go along with it. Thank you.

End of File. Honest.

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