Approach of Unit testing with the help of JUnit
Unit Testing
Testing concepts
Unit testing
Testing tools
JUnit Examples
Practical use of tools
How to create JUnit TestCase in Eclipse
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Why?
Why testing?
Improve software design Make software easier to understand Reduce debugging time Catch integration errors
In short, to Produce Better Code Preconditions
Working code Good set of unit tests
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What should be tested ?
Test for boundary conditions Test for both success and failure Test for general functionality Etc..
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When to start testing
Software quality and testing is a life-cycle process
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When to start testing...
At the time of starting the projects How we start the projects ?? Do we have any formal way ??
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The V-model of development
Requir ements specification System specification System design Detailed design
Acceptance test plan
System integration test plan
Sub-system integration test plan
Module and unit code and tess
Service
Acceptance test
System integration test
Sub-system integration test
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Fact of testing
Testing does not guarantee the absence of defects
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What is test case
A test case is a document that describes an input, action, or event and an expected response, to determine if a feature of an application is working correctly
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Good test case design
An good test case satisfies the following criteria:
Reasonable probability of catching an error Does interesting things Doesnt do unnecessary things Neither too simple nor too complex Not redundant with other tests Makes failures obvious Mutually Exclusive, Collectively Exhaustive
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Test case design technique
Test case design techniques can be broadly split into two main categories
Black box (functional) White box (structural)
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Black Box tests
Input
Output
Targeted at the apparent simplicity of the software Makes assumptions about implementation Good for testing component interactions Tests the interfaces and behavior
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White Box tests
Input
Output
Targeted at the underlying complexity of the software
Intimate knowledge of implementation Good for testing individual functions
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Tests the implementation and design
Test case writing example
Suppose we have two parameters we want to cover in a set of tests. Parameters are as follows..
Operating system
Printers
Win98 Win2k Winxp
HP 4100 HP 4200
How We should write test case for this ??
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Types of Tests
Unit
Individual classes or types
Component
Group of related classes or types
Integration
Interaction between classes
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What is a testing framework?
A test framework provides reusable test functionality which:
Is easier to use (e.g. dont have to write the same code for each class) Is standardized and reusable Provides a base for regression tests
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Why use a testing framework?
Each class must be tested when it is developed Each class needs a regression test Regression tests need to have standard interfaces Thus, we can build the regression test when building the class and have a better, more stable product for less work
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Regression testing
New code and changes to old code can affect the rest of the code base
Affect sometimes means break
We need to run tests on the old code, to verify it works these are regression tests Regression testing is required for a stable, maintainable code base
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Testing tools
Tools are part of the quality equation, but not the entire equation
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JUnit
JUnit is a framework for writing unit tests
A unit test is a test of a single class A test case is a single test of a single method A test suite is a collection of test cases
Unit testing is particularly important when software requirements change frequently
Code often has to be refactored to incorporate the changes Unit testing helps ensure that the refactored code continues to work
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JUnit..
JUnit helps the programmer:
Define and execute tests and test suites Formalize requirements and clarify architecture Write and debug code Integrate code and always be ready to release a working version
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What JUnit does
JUnit runs a suite of tests and reports results For each test in the test suite:
JUnit calls setUp()
This method should create any objects you may need for testing
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What JUnit does
JUnit calls one test method The test method may comprise multiple test cases;
that is, it may make multiple calls to the method you are testing In fact, since its your code, the test method can do anything you want The setUp() method ensures you entered the test method with a virgin set of objects; what you do with them is up to you JUnit calls tearDown() This method should remove any objects you created
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Creating a test class in JUnit
Define a subclass of TestCase Override the setUp() method to initialize object(s) under test. Override the tearDown() method to release object(s) under test. Define one or more public testXXX() methods that exercise the object(s) under test and assert expected results. Define a static suite() factory method that creates a TestSuite containing all the testXXX() methods of the TestCase. Optionally define a main() method that runs the TestCase in batch mode.
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Fixtures
A fixture is just a some code you want run before every test You get a fixture by overriding the method protected void setUp() { } The general rule for running a test is: protected void runTest() { setUp(); <run the test> tearDown(); } so we can override setUp and/or tearDown, and that code will be run prior to or after every test case
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Implementing setUp() method
Override setUp() to initialize the variables, and objects Since setUp() is your code, you can modify it any way you like (such as creating new objects in it) Reduces the duplication of code
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Implementing the tearDown() method
In most cases, the tearDown() method doesnt need to do anything
The next time you run setUp(), your objects will be replaced, and the old objects will be available for garbage collection Like the finally clause in a try-catch-finally statement, tearDown() is where you would release system resources (such as streams)
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The structure of a test method
A test method doesnt return a result If the tests run correctly, a test method does nothing If a test fails, it throws an AssertionFailedError The JUnit framework catches the error and deals with it; you dont have to do anything
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Test suites
In practice, you want to run a group of related tests (e.g. all the tests for a class) To do so, group your test methods in a class which extends TestCase Running suites we will see in examples
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assertX methods
static void assertTrue(boolean test) static void assertFalse(boolean test) assertEquals(expected, actual)
This method is heavily overloaded: arg1 and arg2 must be both objects or both of the same primitive type For objects, uses your equals method, if you have defined it properly, as public boolean equals(Object o) --otherwise it uses ==. Asserts that two objects refer to the same object (using ==)
assertSame(Object expected, Object actual)
assertNotSame(Object expected, Object actual) assertNull(Object object)
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assertX methods
assertNotNull(Object object) fail()
Causes the test to fail and throw an AssertionFailedError Useful as a result of a complex test, when the other assert methods arent quite what you want .
All the above may take an optional String message as the first argument, for example, static void assertTrue(String message, boolean test)
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Organize The Tests
Create test cases in the same package as the code under test For each Java package in your application, define a TestSuite class that contains all the tests for validating the code in the package Define similar TestSuite classes that create higherlevel and lower-level test suites in the other packages (and sub-packages) of the application Make sure your build process includes the compilation of all tests
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Testing client
Test
fTests
TestCase run(TestResult) setUp() runTest() tearDown() TestResult
TestSuite run(TestResult) addTest(Test)
setUp() runTest() tearDown() ConcreteTestCase TestedClass action() setUp() runTest() tearDown() test1() test2() fName
forall test in fTests test.run(TestResult)
JUnit framework
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runTest()
Example: Counter class
For the sake of example, we will create and test a trivial counter class
The constructor will create a counter and set it to zero The increment method will add one to the counter and return the new value The decrement method will subtract one from the counter and return the new value
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Example: Counter class
We write the test methods before we write the code
This has the advantages described earlier Depending on the JUnit tool we use, we may have to create the class first, and we may have to populate it with stubs (methods with empty bodies)
Dont be alarmed if, in this simple example, the JUnit tests are more code than the class itself
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JUnit tests for Counter
public class CounterTest extends junit.framework.TestCase { Counter counter1; public CounterTest() { } // default constructor protected void setUp() { // creates a (simple) test fixture counter1 = new Counter(); } protected void tearDown() { } // no resources to release
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JUnit tests for Counter
public void testIncrement() { assertTrue(counter1.increment() == 1); assertTrue(counter1.increment() == 2); } public void testDecrement() { assertTrue(counter1.decrement() == -1); } } // End from last slide
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The Counter class itself
public class Counter { int count = 0; public int increment() { return ++count; } public int decrement() { return --count; } public int getCount() { return count; } }
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TestCase lifecycle
1. 2. 3. 4.
setUp testXXX() tearDown() Repeats 1 through 3 for each testXXX method
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Test Suites
import junit.framework.Test; import junit.framework.TestCase; import junit.framework.TestSuite;
import example.SimpleTest; import example.HtmlDocumentTest;
Demo
public class AllTests { static public Test suite() { TestSuite suite = new TestSuite(); suite.addTestSuite(SimpleTest.class); suite.addTestSuite(HtmlDocumentTest.class); return suite; } }
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JUnit Best Practices
1. 2. 3. 4. 5. 6.
Separate production and test code But typically in the same packages Compile into separate trees, allowing deployment without tests Dont forget OO techniques, base classing Test-driven development
Write failing test first Write enough code to pass Refactor Run tests again Repeat until software meets goal Write new code only when test is failing
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Why JUnit
Allow you to write code faster while increasing quality Elegantly simple Check their own results and provide immediate feedback Tests is inexpensive Increase the stability of software Developer tests Written in Java Free Gives proper uniderstanding of unit testing
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Problems with unit testing
JUnit is designed to call methods and compare the results they return against expected results
This ignores:
Programs that do work in response to GUI commands Methods that are used primary to produce output
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Problems with unit testing
Heavy use of JUnit encourages a functional style, where most methods are called to compute a value, rather than to have side effects
This can actually be a good thing Methods that just return results, without side effects (such as printing), are simpler, more general, and easier to reuse
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Eclipse GUI API and APlib API
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Traversal Highlighting View
Extension point: org.eclipse.ui.views Class extends ViewPart Create widgets in the view by instantiating the classes of those widgets. Only a StyledText is needed!
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handleCursorPositionChanged
In your Editor Class. Override handleCursorPositionChanged method to implement the update action, and checking if cursor select a strategy or xpath.
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Get current Cursor Offset
ITextSelection selection = (ITextSelection) yourEditor. getSelectionProvider(). getSelection();
selection.getOffset());
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Implement your IDocumentPartitioner
org.eclipse.jface.text.IDocumentPartitioner
public ITypedRegion[] computePartitioning(int offset, int length) When document is changed, you need to recalculated
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StyledText
org.eclipse.swt.custom.StyledText SWT widget append(String string) setStyleRanges(StyleRange[]) StyleRange specifies various styles for some parts of the text
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Construct DJ Class Graph
Create a new class graph.
Be sure to use: edu.neu.ccs.demeter.aplib.cd.ClassGraph ClassGraph.fromString(String s)
Construct Traversal
Traversal.getEdgeSets() Traversal.getNodeSets() Tricky part: Create ClassGraph from source files
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