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It's A New Day Office 2007 Campaign

Microsoft Office team has been the development of marketing communication plan for new product, Office 2007. Office was a mature and widely-accepted product, and evvidence that custumers need to upgrade because of Office 2003 had failed to meet expectations for cereating desire upgrade

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100% found this document useful (1 vote)
885 views22 pages

It's A New Day Office 2007 Campaign

Microsoft Office team has been the development of marketing communication plan for new product, Office 2007. Office was a mature and widely-accepted product, and evvidence that custumers need to upgrade because of Office 2003 had failed to meet expectations for cereating desire upgrade

Uploaded by

nesninis
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Microsoft Office team has been the development of marketing

communication plan for new product, Office 2007. Office was a mature
and widely-accepted product, and evvidence that custumers need to
upgrade because of Office 2003 had failed to meet expectations for
cereating desire upgrade
Jordan Passon-advertising director for MO looking for plan to finalize
the components of the campaign

1989-2002 : An Integration Revolution


The first version of Office contained Microsoft Word, Excel, and Power Poin.
The market leader for word processing application was Wordperfect and Lotus
1-2-3 led for spreadsheet applications-microsofts did not lead in any category
In early 1990s, Office became the best-selling productivity application, and had
more than in a 95% share application suite

2003-2005 : Serving the Information Worker Segment


One segment of Microsoft produst is dedicated to Information Worker (IW).
IW segment was responsible for developing and delivering technologies that
focus on improving technologies for information workers in corporation
On 2005 (Office 2003) the IW segment revenur reflecting slowing annual
growth

Theme

Goal

Advertising and
Promoting

Result

A world of Work
To change IWs Perception of their current Office
version from good enough to not good enough
anymore
Budget $30 million for campaign, 29% for digital
elements, 71% for traditional media
Traditional media improved recognition in many
counttries. Digital element special programs
drove nearly half of referral traffic, but they did
so at a much higher cost than research
Advertising heavy-was sucsessful in improving
awareness, but no movement toward perceptionchange goals

MICROSOFTS
MARKETING
QUESTIONS

Did We Have The Right Target Audience?


Was The Perception Change Too Hard To
Effect?

The target is right audience, but less-than-effective approach.


The launch had used copy-heavy advertisements that tried to explain too much,
rather than intruguing viewers and motivating them to learn more about the
product.
Microsoft had underestimated the impact of confusion among its target users.

For example, almost 60% user held the misperception that the current version of
office at that time was Office XP, rather than Office 2003.

People believe
the new version
was Ofice XP
Overestimated impact of advertising

Underestimate
confusion
among target
user

Advertising tried to explain too much rather


than intriguin

Undersestimated the need to experience before


purchasing

Targets

IWs segmentation, who had generally high levels of PC


skills and positive attitudes about the potential
technology and productivity

Goal

The team aimed for increase of 10% points in unaided


new version awareness of Office 2007, and shift of 6%
points in the I need Office 2007 perception

Metrics

Engaged in corporate-level marketing efforts aimed at


other segment, including IT and business decision
makers (BDMs) for Office 2007

Campaigns
Market segments

IWs

Superior
engaged (+/14%)

Earlier
adopters

Influencer in IT
decisions

BDMs

Enthusiastic
practicals (+/18%)

Not experts in
IT

Corporate-level
marketing
efforts

Willing to
spend on it.

Little emotional conection with Microsoft


Possitive attitited about technology increasing productivity
Mostly males (63%), maried, high income, live in or around urban centers
+/- 400 million worldwide

10% increase in unaided new version awareness


6% increase in the I need Office 2007 perception

GENERAL
STRATEGY
Moto:
Seeing is believing

Print
Televition
Billboards
Etc.

Digital
&
Analog

Promotion Mix
OOH (Out Of
Home)

1
2

Determining (and budgeting for) the optimal mix components

Determining (and budgeting for) the optimal mix components

Considerations:
Very important! Lifetime of office, already
20 years in the market
and other available
(google)

IWs perception of
Microsoft (update was
not necesary)

1. More expensive to develop


2. Effectiveness not yer proven
(possible diminishing returns)

Designing efective digital expericences

Digital vs. Traditional

Traditional
campaigns
Exposure-based
Boarder reach

Suitable!
Microsoft
nature is
Digital

New trend
Experience-based
x
Deeper and enduring
interactions

Digital (standard)
Broarder reach

Low cost

Analog
In store display

Office 2007 Digital Experience


Interactive (Flash-based)
Noninteractive (Video based)

Registration required
Free, web-based,
downloadable browser plug-in

Registration required
Full software free trial

Office 2007 Digital Experience


GENERAL ISSUES
1. Tradeoff depht and comprehensiviness
2. Effect on perceptions of each option
3. How those complement (or crash) with each
other.
i.e. Wathcing video was enough so they dont
want to try it?
4. Placement options:
Office2007.com
Broarder Reach: MSM, social media
(Facebook)
IWs segment: CNET.com (technology
focused)
5. Determine the sequence audicence access
experiences:
?: Online users more from demo -> test drive
-> download trial

Office 2007 Digital Experience


Interactive (Flash-based)
Noninteractive (Video based)

Office 2007 Digital Experience

Registration required
Free, web-based,
downloadable browser plug-in

Measuring impact of the digital experiences

How to know the effectiveness of


each digital experience?
Experience point system based on
their projected impact
Demo: 1 point
Test drive: 7 points
Downloadable: 14 points

Could they have a general currency?

How to test all their hypotheses?

Considerations:
Digital is a new
territory
Individual and
collective impact
Return on
investment

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