ICT Lecture 1
ICT Lecture 1
Sajida Qureshi
Chapter 1
Introduction to the World of Computers
Agenda
01 What computers do and how they are used
02 Computer terminology
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Computers in Your Life
• Before 1980
– Computers were large, expensive
– Very few people had access to them
– Computers were mostly used for high-volume processing
tasks
• Microcomputers in the early 80s
– Inexpensive personal computers
– Computer use increased dramatically
• Today
– More than 60% of US households include a computer, an
d most use computers at work
– Electronic devices are converging into single units with
multiple capabilities
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Computers in the Home
• Computers used for a variety of tasks:
– Looking up information and news
– Exchange e-mail
– Shopping and paying bills
– Downloading music and movies
– Organizing digital photographs
– Playing games
– Telecommuting
• Convergence
– The computer has become the central part of home
entertainment
– Dual-mode mobile phones
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Computers in the Home
• Wireless networking
– Computers can be used in nearly any location
• Smart appliances
– Traditional appliances with built-in computer or comm
unication technology
• Smart homes
– Household tasks are monitored and controlled by a m
ain computer in the house
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Computers in Education
• K-12 schools now use the computer as an overall student-
based learning tool
• Colleges and universities are even more integrated
– Classrooms, computer labs, dorms, libraries
– Wireless hotspots and Internet assignments
• Teachers
– Prepare handouts, exams, and class presentations
– Maintain course Web pages
• Distance learning
– Students participate from locations other than the tradi
tional classroom setting using computers and Internet
access
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Computers in the Workplace
• Computers have become a universal on-the-
job tool for decision-making, productivity,
and communication
– Used by all types of employees
– Used for access control and other
security measures
– Use by service professionals is growing
– Used extensively by the military
– Employees in all lines of work need to
continually refresh their computer skills
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Computers on the Go
• Computers are encountered in nearly
every aspect of daily life
– Portable PCs and handheld computers
– Wi-Fi hotspots and Internet cafes
– ATM machines and retail stores
– Self-checkout systems and consumer
kiosks
– M-commerce systems
– GPS systems
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What Is a Computer and What Does It Do?
• Computer: A programmable, electronic device that
accepts data, performs operations on that data, and
stores the data or results as needed
– Computers follow instructions, called programs,
which determine the tasks the computer will perform
• Basic operations
– Input: Entering data into the computer
– Processing: Performing operations on the data
– Output: Presenting the results
– Storage: Saving data, programs, or output for
future use
– Communications: Sending or receiving data
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Data vs. Information
• Data
– Raw, unorganized facts
– Can be in the form of text, graphics, audio, or video
• Information
– Data that has been processed into a meaningful form
• Information processing
– Converting data into information
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Computers Then and Now
• The computer as we know it is a fairly recent invention
• The history of computers is often referred to in terms of
generations
• Each new generation is characterized by a major technological
development
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Computers Then and Now
• First-generation computers (1946-1957)
– Enormous and powered by vacuum tubes
– Used a great deal of electricity, and generated a lot of
heat
– ENIAC and UNIVAC
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Computers Then and Now
• Third-generation computers (1964-1970)
– Used integrated circuits (ICs)
– Keyboards and monitors introduced
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Computers Then and Now
• Fifth-generation (now and the future)
– Infancy stage
– No precise classification
– May be based on artificial intelligence (AI)
– Likely use voice input
– May be based on optical computers and utilize
nanotechnology
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Hardware
• Hardware: The physical parts of a
computer
– Internal hardware
• Located inside the main box (system
unit) of the computer
– External hardware
• Located outside the system unit and
plug into ports located on the exterior
of the system unit
– Hardware associated with all five
computer operations
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Hardware
• Input devices
– Used to input data into the computer
– Keyboards, mice, scanners, cameras, microphones,
joysticks, etc.
• Processing devices
– Perform calculations and control computer’s operation
– Central processing unit (CPU) and memory
• Output devices
– Present results to the user
– Monitors, printers, speakers, projectors, etc.
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Hardware
• Storage devices
– Used to store data on or access data from storage
media
– Hard drives, DVD disks and drives, USB flash drives,
etc.
• Communications devices
– Allow users to communicate with others and to electro
nically access information
– Modems, network adapters, etc.
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Software
• Software: The programs or instructions used to tell the
computer hardware what to do
– System software: Operating system allows a
computer to operate
• Boots the computer and launches programs at
the user’s direction
• Most use a GUI to interact with the user via
windows, icons, menus, buttons, etc.
• Windows, Mac OS, Linux, etc.
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Software
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Application Software
– Application software: Performs
specific tasks or applications
• Creating letters, budgets, etc.
• Managing inventory and customer data
bases
• Editing photographs
• Scheduling appointments
• Viewing Web pages
• Sending and receiving e-mail
• Recording / playing CDs
• Designing homes
• Playing games
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Computer Users and Professionals
• Computer users (end users)
– People who use a computer to obtain information
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Computers to Fit Every Need
• Six basic categories of computers
– Embedded computers
– Mobile devices
– Personal computers
– Midrange servers
– Mainframe computers
– Supercomputers
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Embedded Computers
• Embedded computer: Embedded into a product and
designed to perform specific tasks or functions for that pro
duct
• Cannot be used as general-purpose computers
• Often embedded into:
– Household appliances
– Thermostats
– Sewing machines
– A/V equipment
– Cars
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Mobile Devices
• Mobile device: A very small device
with some type of built-in computing
or Internet capability
• Typically based on cellular phones
• Examples:
– Smart phones
– Smart watches
– Handheld gaming devices
– Portable digital media players
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Personal Computers/Desktop PCs
• Personal Computer: A computer system
designed to be used by one person at a time
– Also called a microcomputer
– Can be desktop or portable computers
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Portable PCs
• Notebook (laptop) computers
– Typically use clamshell design
• Tablet PCs
– Can be slate tablets or convertible
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Portable PCs
• Handheld computers
– Size of a paperback book or pocket calculator
– Some include phone capabilities
– Ultra Mobile Personal Computer (UMPC): Fully-
functioning handheld
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Portable PCs
• Most include wireless networking capabilities
• Can synch (share information) with a desktop
computer as needed
• Can use a docking station or notebook stand as
needed
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Thin Clients and Internet Appliances
• Thin client or network computer (NC): PC design
ed to access a network for processing and data storage
– Lower cost and easier maintenance
– Limited or no local storage
– Not able to function as a computer if network is down
• Internet appliance: Specialized network computer
designed for Internet access and/or e-mail exchange
– Often set-top boxes
– Can include Internet-enabled gaming consoles
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Midrange Servers
• Midrange server: A medium-sized computer used to
host programs and data for a small network
– Users connect via a network with a computer, thin
client, or dumb terminal
– May consist of a collection of individual circuit
boards called blades (blade servers)
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Mainframe Computers
• Mainframe computer: Powerful computer used by
several large organizations to manage large amounts of
centralized data
– Standard choice for large organizations, hospitals,
universities, large businesses, banks, government
offices
– Located in climate-controlled data centers and
connected to the rest of the company computers via
a network
– Larger, more expensive, and more powerful than
midrange servers
– Usually operate 24 hours a day
– Also called high-end servers or enterprise-class
servers
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Supercomputers
• Supercomputer: Fastest, most expensive, most
powerful type of computer
– Generally run one program at a time, as fast as
possible
– Commonly built by connecting hundreds of
smaller computers, supercomputing cluster
– Used for space exploration, missile guidance,
satellites, weather forecast, oil exploration,
scientific research, complex Web sites, decision
support systems, 3D applications, etc.
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Computer Networks and the Internet
• Computer network: A collection of hardware and other
devices that are connected together.
– Users can share hardware, software, and data
– Users can communicate with each other
• Network servers: Manage resources on a network
• Clients: Access resources through the network server
• Computer networks exist in many sizes and types
– Home networks
– School and small business networks
– Large corporate
– Public wireless networks
– The Internet
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What Are the Internet and the www?
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Accessing a Network or the Internet
• Need a modem or network adapter
• Some networks require a username and password
• Internet connections can be:
– Direct (always-on) connections
– Dial-up connections
• Internet addresses are used to access resources on the Internet
– IP address: Numeric address that identifies computers (207.
46.138.20)
– Domain name: Text-based address that identifies computers
(microsoft.com)
– Uniform resource locator (URL): Identifies Web pages (http://
www.pbskids.org)
– E-mail address: Identifies people for e-mail exchange (jsmith
@cengage.com)
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IP Addresses and Domain Names
• IP addresses are numeric and unique
• Domain Names: Correspond to IP addresses
– Top-level domains (TLDs)
identifies type of organization
or its location
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Uniform Resource Locators (URLs)
• URL: Uniquely identifies a Web page
• Consists of:
– Information identifying the Web server
– Names of folders in which the Web page files
are stored
– Web page’s filename
• Protocols:
– Hypertext Transfer Protocol (http) is typically
used to display Web pages (https is used for
secure Web pages
– File Transfer Protocol (ftp) is often used for file
exchange
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E-Mail Addresses
• E-mail addresses consist of:
– Username: A persons’ identifying name for a particular
domain
– The @ symbol
– Domain name for the computer that will be handling th
e person’s e-mail (mail server)
• Pronouncing Internet addresses
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Surfing the Web
• Web browser: Used to display Web pages
• Browser home page: The first page display
ed when the browser is opened
• To load a Web page, you can:
– Type a URL in the Address bar
– Click a hyperlink on a displayed Web page
– Select a Favorite/Bookmark or page from
the History list
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Searching the Web
• Search site: Web page that helps
you find Web pages containing the in
formation you are seeking
– Typically search using keywords
• Reference sites: Look up address
es, telephone numbers, ZIP codes,
maps, etc.
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E-Mail
• Electronic mail (e-mail): electronic
messages exchanged via a private network
or the Internet
– Can be conventional or Web-based
– Can contain photos, attached files, etc.
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Computers and Society
• The vast improvements in technology over the past decade
have had a distinct impact on daily life, both at home and at
work
• Many benefits of a computer-oriented society
• Also risks
– Computer viruses
– Identity theft and phishing
– Privacy issues
• Differences in online communications
• The anonymity factor
• Information integrity (not all information on the Internet is
accurate)
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Summary
• Computers in Your Life
• What Is a Computer and What Does It Do
• Computers to Fit Every Need
• Computer Networks and the Internet
• Computers and Society
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Thank you