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Activity: Form The Class Into Group of 5 Members. Take Turns Answering The Questions. Share by Group

The document discusses how information and communication technologies (ICT) affect everyday lives. It covers topics like online platforms and content, the evolution of the World Wide Web from Web 1.0 to Web 2.0 to the proposed Web 3.0. Trends in ICT that are discussed include convergence of technologies, the rise of social media, and increased use of mobile technologies like smartphones. The document aims to improve students' understanding of how ICT has developed and its growing importance in modern life.

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albert
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0% found this document useful (0 votes)
193 views

Activity: Form The Class Into Group of 5 Members. Take Turns Answering The Questions. Share by Group

The document discusses how information and communication technologies (ICT) affect everyday lives. It covers topics like online platforms and content, the evolution of the World Wide Web from Web 1.0 to Web 2.0 to the proposed Web 3.0. Trends in ICT that are discussed include convergence of technologies, the rise of social media, and increased use of mobile technologies like smartphones. The document aims to improve students' understanding of how ICT has developed and its growing importance in modern life.

Uploaded by

albert
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 35

ACTIVITY

Form the class into group of 5 members. Take turns


answering the questions. Share by group.
• How many times have you checked your phone this morning?
• How many status updates have you posted in FB or Twitter today?
• Did you use internet for an hour after you woke up this morning?
• Do you follow a celebrity via his/her social media account?
ANALYSIS
1. What do you feel about the activity?
2. Does ICT make the world go around? Why?
3. How important is it in our daily lives?
ICT in Our Everyday Lives:

• Online platforms, Sites, and Content


• Web 2.0 and Web 3.0
• The World Wide Web
• Trends in ICT
Introduction to Information
and Communication
Technologies
• The state of ICT technologies
• Online systems, functions, and platforms
At the end of this lesson, the students should be able to:

1. improve their knowledge on how ICT affects their


everyday lives and the state of our nation;

2. compare and contrast the differences between online


platforms, sites, and content;

3. understand the features of Web 2.0;

4. understand the future of the World Wide Web through


Web 3.0; and

5. learn the different trends in ICT and use them to their


advantage.
Information and Communication
Technologies
Information and Communication
Technology (ICT) deals with the use of
different communication technologies such
as mobile phones, telephone, Internet, etc.
to locate, save, send and edit information.
ICT- Information and Communication-

It deals with the use of different communication


technologies such as mobile phones, telephone, Internet to
locate, save, send and edit information
Is a study of computers as data processing tools. It
introduces students to the fundamental of using computer
systems in an internet environment.
Internet- is the global system of interconnected computer
networks that use the internet protocol suite (TCIP/IP) to
link billions of devices worldwide.
Means of connecting a computer to any other
computer anywhere in the world via dedicated routers and
servers.
Sometimes called simply ‘’the Net’’, is a worldwide
system of computer networks- a network of networks in
which the users at any one computer can get information
from any other computer.
World Wide Web
An information system on the internet that allows
documents to be connected to other documents by
hypertext links, enabling the user to search for information
by moving from one document to another.
Is an information space where documents and other
web resources are identified by URLs, interlinked by
hypertext links, and can be accessed via the Internet.
Invented by Tim-Berners Lee
ICT in the Philippines
Philippines is dub as the ‘’ICT Hub of
Asia” because of huge growth of ICT-related
jobs, one of which is BPO, Business
Process Outsourcing, or call centers.
ICT Department in the Philippines is
responsible for the planning, development
and promotion of the country’s information
and communications technology (ICT)
agenda in support of national development.
Computer- an electronic device for storing
and processing data, typically in binary form,
according to instructions given to it in a
variable program.
The different online platforms of
World Wide Web:
WEB 1.0
When the World Wide Web was
invented, most web pages were static.
Static (also known as flat page or
stationary page) in the sense that the page
is “as is” and cannot be manipulated by the
user. The content is also the same for all
users. This is referred to as Web 1.0.
refers to the first stage in the World
Wide Web, which was entirely made up of
the Web pages connected by hyperlinks.
Web 2.0 is the evolution of Web
1.0 by adding dynamic web pages—
the user is able to see a website
differently than others. Examples of
Web 2.0 include social networking
sites, blogs, wikis, video sharing
sites, hosted services, and web
applications.
Web 2.0 allows users to interact
with the page: instead of just reading a
page, the user may be able to comment
or create a user account. Web 2.0 also
allows users to use web browsers
instead of just using their operating
system. Browsers can now be used for
their user interface, application software
(or web applications), and even for file
storage.
Most websites
that we visit today
are Web 2.0.
1. Folksonomy. It allows users to categorize and
classify/arrange information using freely chosen
keywords (e.g., tagging). Popular social networking
sites such as Twitter, Instagram, Facebook, etc. use
tags that start with the pound sign (#). This is also
referred to as hashtag.

2. Rich User Experience. Content is dynamic and is


responsive to user’s input. An example would be a
website that shows local content. In the case of social
networking sites, when logged on, your account is
used to modify what you see in their website.
3. Long Tail. Services are offered on demand rather than
on a one-time purchase. In certain cases, time-based
pricing is better than file-size-based pricing or vice
versa. This is synonymous to subscribing to a data plan
that charges you for the amount of time you spent in the
Internet, or a data plan that charges you for the amount
of bandwidth you used.

4. User Participation. The owner of the website is not the


only one who is able to put content. Others are able to
place a content of their own by means of comment,
reviews, and evaluation. Some websites allow readers
to comment on an article, participate in a poll, or review
a specific product (e.g., Amazon.com, online stores).
5. Software as a Service. Users will subscribe to a software
only when needed rather than purchasing them. This is a
cheaper option if you do not always need to use a
software. For instance, Google Docs is a free web-based
application that allows the user to create and edit word
processing and spreadsheet documents online. When
you need a software, like a Word Processor, you can
purchase it for a one-time huge amount and install it in
your computer and it is yours forever. Software as a
service allows you to “rent” a software for a minimal fee.

6. Mass Participation. It is a diverse information sharing


through universal web access. Since most users can use
the Internet, Web 2.0’s content is based on people from
various cultures.
The Semantic Web is a movement led by
the World Wide Web Consortium (W3C).
The W3C standard encourages web
developers to include semantic content
in their web pages.
Aims to have machines (or
servers) understand the user’s
preferences to be able to deliver
web content.
According to the W3C, “The
Semantic Web provides a common
framework that allows data to be shared
and reused across application,
enterprise, and community boundaries.”

The aim of Web 3.0 is to have


machines (or servers) understand the
user’s preferences to be able to deliver
web content specifically targeting the
user.
Several problems of Web 3.0
1. Compatibility
HTML files and current web browsers could not support
Web 3.0.
2. Security
The user’s security is also in question since the machine is
saving his or her preferences.
3. Vastness
The World Wide Web already contains billions of web
pages.
4. Vagueness
Certain words are imprecise. The words “old” and “small”
would depend on the user.
5. Logic
Since machines use logic, there are certain limitations for a
computer to be able to predict what the user is referring to at a
given time.
1. Convergence
Technological convergence is the synergy of
technological advancements to work on a similar
goal or task. For example, besides using your
personal computer to create word documents,
you can now use your smartphone.
2. Social Media
Social media is a website, application, or online
channels that enable web users to create, co-
create, discuss, modify, and exchange user-
generated content.
a. Social Networks. These are sites that allow you to connect
with other people with the same interests or background.
Once the user creates his/her account, he/she can set up a
profile, add people, share content, etc.
Ex: Facebook and Google+
b. Bookmarking Sites. These are sites that allow you to
store and manage links to various websites and resources.
Most of the sites allow you to create a tag to others.
Ex. Stumble Upon, Pinterest
c. Social News. These are sites that allow users to post their
own news items or links to other news sources. The users can
also comment on the post and comments may also be rank.
Ex. Reddit and Digg
d. Media Sharing. These are sites that allow you to upload
and share media content like images, music, and video.
Ex. Flickr, YouTube and Instagram
e. Microblogging. These are sites that focus on short
updates from the user. Those that subscribed to the user
will be able to receive these updates.
Ex. Twitter and Plurk
f. Blogs and Forums. These websites allow users to post
their content. Other users are able to comment on the said
topic.
Ex. Blogger, WordPress and Tumblr
3. Mobile Technologies
The popularity of smartphones and tablets
has taken a major rise over the years. This is
largely because of the devices’ capability to
do tasks that were originally found in personal
computers.

a. iOS
b. Android
c. Blackberry OS
d. Windows Phone OS
e. Symbian
f. WebOS
g. Windows Mobile
The popularity of smartphones and
tablets has taken a major rise over the
years. This is largely because of the devices
capability to do the tasks that were originally
found in PCs. Several of these devices are
capable of using a high-speed internet.
Today the latest model devices use 4G
Networking (LTE), which is currently the
fastest.
MOBILE OS
iOS - use in apple devices such as iPhone and iPad
Android - an open source OS developed by Google. Being
open source means mobile phone companies use this OS
for free.
Blackberry OS - use in blackberry devices
Windows phone OS - A closed source and proprietary
operating system developed by Microsoft.
Symbian - the original smartphone OS. Used by Nokia
devices
WebOS- originally used in smartphone; now in smart TVs.
Windows Mobile - developed by Microsoft for
smartphones and pocket PCs

4. Assistive Media
Assistive media is a nonprofit service
designed to help people who have visual
and reading impairments. A database of
audio recordings is used to read to the user.
5. Cloud computing- distributed computing on
internet or delivery of computing service over
the internet.
e.g. Yahoo!, Gmail, Hotmail
• Instead of running an e-mail program on your
computer, you log in to a Web
• e-mail account remotely. The software and
storage for your account doesn’t exist
• on your computer – it’s on the service’s
computer cloud.
It has three components
1. Client computers – clients are the device
that the end user interact with cloud.
2. Distributed Servers – Often servers are in
geographically different places, but server acts as
if they are working next to each other.
3. Datacenters – It is collection of servers where
application is placed and is accessed via Internet.
TYPES OF CLOUDS
• PUBLIC CLOUD allows systems and services to be
easily accessible to the general public. Public cloud may
be less secured because of its openness, e.g. e-mail
• PRIVATE CLOUD allows systems and services to be
accessible within an organization. It offers increased
security because of its private nature.
• COMMUNITY CLOUD allows systems and services to
be accessible by group of organizations.
• HYBRID CLOUD is a mixture of public and private cloud.
However, the critical activities are performed using
private cloud while the non-critical activities are
performed using public cloud.
Hashtag
• A word of phrase preceded by a # sign.
• Enables you to categorize posts or tweets
you publish
• Enables you to identify all the content that
has been published on social media on a
specific topic.
Example: #DoubleYourCashFlow
Hashtag Example
Application
• Write hashtags on index cards or on a
piece of paper. Write them on the board.
Defend what is your purpose on that
hashtags.
• To approximate the “likes” in an online
social media ask a raise of hands for
every hashtag and count the number of
the likes. Rank the most number of votes
and highlight the top three with the highest
number of likes
Assessment
1. What is the importance of hashtags?
2. How does it feel when you receive likes
for you in hash tags?

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