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Bisection Method

The document describes the bisection method, a numerical method for finding roots (or zeros) of a function. It begins by defining what is meant by the root of a function and introduces an example function. It then explains a key mathematical property about continuous functions that the bisection method relies on. The bulk of the document describes the steps of the bisection method, providing examples and pseudocode. It also includes a Java program implementation and example outputs.

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Mohammed Sallam
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0% found this document useful (0 votes)
326 views

Bisection Method

The document describes the bisection method, a numerical method for finding roots (or zeros) of a function. It begins by defining what is meant by the root of a function and introduces an example function. It then explains a key mathematical property about continuous functions that the bisection method relies on. The bulk of the document describes the steps of the bisection method, providing examples and pseudocode. It also includes a Java program implementation and example outputs.

Uploaded by

Mohammed Sallam
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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The Bisection Method

Introduction

• Bisection Method:

• Bisection Method = a numerical method in


Mathematics to find a root of a given function
Introduction (cont.)

• Root of a function:

• Root of a function f(x) = a value a such that:

• f(a) = 0
Introduction (cont.)

• Example:

Function: f(x) = x2 - 4

Roots: x = -2, x = 2

Because:
f(-2) = (-2)2 - 4 = 4 - 4 = 0
f(2) = (2)2 - 4 = 4 - 4 = 0
A Mathematical Property

• Well-known Mathematical Property:

• If a function f(x) is continuous on the interval [a..b] and


sign of f(a) ≠ sign of f(b), then

• There is a value c ∈ [a..b] such that: f(c) =


0 I.e., there is a root c in the interval [a..b]
A Mathematical Property (cont.)
• Example:
The Bisection Method
• The Bisection Method is a successive approximation method
that narrows down an interval that contains a root of the
function f(x)
• The Bisection Method is given an initial interval [a..b] that
contains a root (We can use the property sign of f(a) ≠ sign of
f(b) to find such an initial interval)
• The Bisection Method will cut the interval into 2 halves and
check which half interval contains a root of the function
• The Bisection Method will keep cut the interval in halves until
the resulting interval is extremely small
The root is then approximately equal to any value in the final
(very small) interval.
The Bisection Method (cont.)
• Example:

• Suppose the interval [a..b] is as follows:


The Bisection Method (cont.)

• We cut the interval [a..b] in the middle: m = (a+b)/2


The Bisection Method (cont.)

• Because sign of f(m) ≠ sign of f(a) , we proceed with the


search in the new interval [a..b]:
The Bisection Method (cont.)

We can use this statement to change to the new interval:

b = m;
The Bisection Method (cont.)

• In the above example, we have changed the end point b to


obtain a smaller interval that still contains a root

In other cases, we may need to changed the end point b to


obtain a smaller interval that still contains a root
The Bisection Method (cont.)

• Here is an example where you have to change the end


point a:

• Initial interval [a..b]:


The Bisection Method (cont.)

• After cutting the interval in half, the root is contained in the


right-half, so we have to change the end point a:
The Bisection Method (cont.)

• Rough description (pseudo code) of the Bisection Method:

Given: interval [a..b] such that: sign of f(a) ≠ sign of f(b)

repeat (until the interval [a..b] is "very small")


{
a+b
m = -----; // m = midpoint of interval [a..b]
2

if ( sign of f(m) ≠ sign of f(b) )


{
use interval [m..b] in the next iteration
The Bisection Method (cont.)

(i.e.: replace a with m)


}
else
{
use interval [a..m] in the next iteration
(i.e.: replace b with m)
}
}

Approximate root = (a+b)/2; (any point between [a..b] will do


because the interval [a..b] is very small)
The Bisection Method (cont.)

• Structure Diagram of the Bisection Algorithm:


The Bisection Method (cont.)
• Example execution:

• We will use a simple function to illustrate the execution of


the Bisection Method
• Function used:
f(x) = x2 - 3

Roots: √3 = 1.7320508... and −√3 = −1.7320508...


The Bisection Method (cont.)

• We will use the starting interval [0..4] since:

• f(0) = 02 − 3 = −3
• f(4) = 42 − 3 = 13

The interval [0..4] contains a root because: sign of f(0) ≠


sign of f(4)
The Bisection Method (cont.)
• Steps taken by the Bisection Method:

• Iteration 1:

New interval: [0..2] (it contains √3 = 1.7320508.. !!!)


The Bisection Method (cont.)

• Iteration 2:

New interval: [1..2] (it contains √3 = 1.7320508.. !!!)


The Bisection Method (cont.)

• Iteration 3:

New interval: [1.5 .. 2] (it contains √3 = 1.7320508.. !!!)


The Bisection Method (cont.)
• And so on
Result:

• The interval gets smaller and smaller


• But it will always contain the root √3
• When the interval is smaller than 0.000001, the
while-loop will exit
At that moment, the end points of the interval will
be very close to root √3
The Bisection Method (cont.)

• Java program:

// Bisection Method - Solves: x^2 - 3 = 0

public class Bisection01


{
public static void main(String[] args)
{
final double epsilon = 0.00001;
double a, b, m, y_m, y_a;

a = 0; b = 4;

while ( (b-a) > epsilon )


{
m = (a+b)/2; // Mid point
The Bisection Method (cont.)
y_m = m*m - 3.0; // y_m = f(m)
y_a = a*a - 3.0; // y_a = f(a)

if ( (y_m > 0 && y_a < 0) || (y_m < 0 && y_a > 0) )
{ // f(a) and f(m) have different signs: move b
b = m;
}
else
{ // f(a) and f(m) have same signs: move a
a = m;
}
System.out.println("New interval: [" + a + " .. " + b + "]");
// Print progress
}

System.out.println("Approximate solution = " + (a+b)/2 );


}
}
The Bisection Method (cont.)
• Output:
Initial interval: [0.0 .. 4.0]
New interval: [0.0 .. 2.0](We did the first 3 by hand above)
New interval: [1.0 .. 2.0]
New interval: [1.5 .. 2.0]
New interval: [1.5 .. 1.75]
New interval: [1.625 .. 1.75]
New interval: [1.6875 .. 1.75]
New interval: [1.71875 .. 1.75]
New interval: [1.71875 .. 1.734375]
New interval: [1.7265625 .. 1.734375]
New interval: [1.73046875 .. 1.734375]
New interval: [1.73046875 .. 1.732421875]
New interval: [1.7314453125 .. 1.732421875]
New interval: [1.73193359375 .. 1.732421875]
New interval: [1.73193359375 .. 1.732177734375]
New interval: [1.73193359375 .. 1.7320556640625]
New interval: [1.73199462890625 .. 1.7320556640625]
New interval: [1.732025146484375 .. 1.7320556640625]
New interval: [1.7320404052734375 .. 1.7320556640625]
New interval: [1.7320480346679688 .. 1.7320556640625]
Approximate solution = 1.7320518493652344
The Bisection Method (cont.)

• Example Program: (Demo above code)


– Prog file:
http://mathcs.emory.edu/~cheung/Courses/170/Syllabus/07/Progs/
Bisection01.java
• How to run the program:

• Right click on link and save in a scratch directory


• To compile: javac Bisection01.java
• To run: java Bisection01
Finding the roots of a different function

• Suppose we want to find the root of

f(x) = x3 + x - 3

in the interval [0..4]


Finding the roots of a different function (cont.)
• Changes to the Java program:

// Solves: x^3 + x - 3 = 0

public class Bisection02


{
public static void main(String[] args)
{
final double epsilon = 0.00001;
double a, b, m, y_m, y_a;

a = 0; b = 4;

while ( (b-a) > epsilon )


{
m = (a+b)/2; // Mid point
Finding the roots of a different function (cont.)
y_m = m*m*m + m - 3.0; // y_m = f(m)
y_a = a*a*a + a - 3.0; // y_a = f(a)

if ( (y_m > 0 && y_a < 0) || (y_m < 0 && y_a > 0) )
{ // f(a) and f(m) have different signs: move b
b = m;
}
else
{ // f(a) and f(m) have same signs: move a
a = m;
}
System.out.println("New interval: [" + a + " .. " + b + "]");
}

System.out.println("Approximate solution = " + (a+b)/2 );


}
}
Finding the roots of a different function (cont.)

• Example Program: (Demo above code)


– Prog file:
http://mathcs.emory.edu/~cheung/Courses/170/Syllabus/07/Progs/
Bisection02.java
• How to run the program:

• Right click on link and save in a scratch directory


• To compile: javac Bisection02.java
• To run: java Bisection02
Finding the roots of a different function (cont.)

• We had to change the body of the Java program to find the


root of a different function
• This is very inconvenient

• It would be more convenient to if we can write:

y_m = f(m);
y_a = f(a);
Finding the roots of a different function (cont.)

• When we solve a different function, we make changes to


the function definition f()
• This is indeed possible in Java...
• However, we have not study user-defined methods yet.
• But we will get there very soon.

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