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CPU Scheduling1

1. First-come, first-served (FCFS) scheduling executes processes in the order of their arrival, but can lead to convoy effect and starvation of short jobs. 2. Shortest job first (SJF) scheduling selects the process with the shortest estimated runtime, minimizing average waiting time but requiring knowledge of future runtimes. 3. Priority scheduling selects the process with the highest priority number, allowing preferences but possibly starving low-priority jobs without aging. 4. Round-robin (RR) scheduling allows time slices of each process, avoiding starvation but with potentially lower throughput due to frequent context switches.

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Akhlaque Ansari
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0% found this document useful (0 votes)
72 views

CPU Scheduling1

1. First-come, first-served (FCFS) scheduling executes processes in the order of their arrival, but can lead to convoy effect and starvation of short jobs. 2. Shortest job first (SJF) scheduling selects the process with the shortest estimated runtime, minimizing average waiting time but requiring knowledge of future runtimes. 3. Priority scheduling selects the process with the highest priority number, allowing preferences but possibly starving low-priority jobs without aging. 4. Round-robin (RR) scheduling allows time slices of each process, avoiding starvation but with potentially lower throughput due to frequent context switches.

Uploaded by

Akhlaque Ansari
Copyright
© Attribution Non-Commercial (BY-NC)
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Download as PPT, PDF, TXT or read online on Scribd
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CPU SCHEDULING

PROCESS CONCEPT

 An operating system executes a variety of programs:


 Batchsystem – jobs
 Time-shared systems – user programs or tasks

 Process – a program in execution; process execution


must progress in sequential fashion.

Operating System Concepts


PROCESS STATE
 As a process executes, it changes state
 new: The process is being created.
 running: Instructions are being executed.
 waiting: The process is waiting for some event to occur.
 ready: The process is waiting to be assigned to a process.
 terminated: The process has finished execution.

Operating System Concepts


PROCESS CONTROL BLOCK (PCB)
Information associated with each process.
 Process state

 Program counter

 CPU registers

 CPU scheduling information

 Memory-management information

 Accounting information

 I/O status information

Operating System Concepts


PROCESS SCHEDULING QUEUES
 Job queue – set of all PCBs in the system.
 Ready queue – set of all processes residing in main
memory, ready and waiting to execute.
 Device queues – set of processes waiting for an I/O
device.
 PCB migration between the various queues.

Operating System Concepts


READY QUEUE AND VARIOUS I/O DEVICE QUEUES

Operating System Concepts


REPRESENTATION OF PROCESS
SCHEDULING

Operating System Concepts


CONTEXT SWITCH
 When CPU switches to another process, the system
must
 Save the state of the old process
 Load the saved state for the new process.

Operating System Concepts


CPU SWITCH FROM PROCESS TO
PROCESS

Operating System Concepts


 Long term scheduling: which determines which
programs are admitted to the system for execution and
when, and which ones should be exited.(disk to
memory)

 Medium term scheduling: which determines when


processes are to be suspended and resumed;

 Short term scheduling (or dispatching): which


determines which of the ready processes can have CPU
resources, and for how long.(disk to CPU)
DISPATCHER
 Dispatcher module gives control of the CPU to the
process selected by the CPU scheduler. This
involves:
 Switching context
 Switching to user mode
 Setting the PC

 Dispatch latency is the time taken to stop one process


and start another

Operating System Concepts


CPU SCHEDULING
 Basic Concepts
 Scheduling Criteria

 Scheduling Algorithms

 Thread Scheduling

 Multiple-Processor Scheduling

 Operating Systems Examples

 Algorithm Evaluation
OBJECTIVES
 To introduce CPU scheduling, which is the basis for
multiprogrammed operating systems
 To describe various CPU-scheduling algorithms

 To discuss evaluation criteria for selecting a CPU-


scheduling algorithm for a particular system
 CPU scheduling determines which process to run when
there are multiple runnable processes
 CPU scheduling is important because it can have big
effect on resource utilization and overall performance of
the system
BASIC CONCEPTS
 Maximum CPU utilization obtained with multiprogramming
 CPU–I/O Burst Cycle – Process execution consists of a
cycle of CPU execution and I/O wait
 IO bound processes: are the processes that perform lots of
IO operations. Each IO operation is followed by a short
CPU burst to process the IO, then more IO happens.
 CPU bound processes: processes that perform lots of
computations and do little IO. Tend to have a few long CPU
bursts.
ALTERNATING SEQUENCE OF CPU AND I/O
BURSTS
CPU SCHEDULER
 Selects from among the processes in memory that are
ready to execute, and allocates the CPU to one of them
 CPU scheduling decisions may take place when a
process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
 Scheduling under 1 and 4 is nonpreemptive
 All other scheduling is preemptive
DISPATCHER
 Dispatcher module gives control of the CPU to the
process selected by the short-term scheduler; this
involves:
 switching context
 switching to user mode
 jumping to the proper location in the user program to restart
that program
 Dispatch latency – time it takes for the dispatcher to
stop one process and start another running
SCHEDULING CRITERIA
 CPU utilization – keep the CPU as busy as possible
 Throughput – # of processes that complete their execution
per time unit
 Turnaround time – amount of time to execute a particular
process
 Waiting time – amount of time a process has been waiting in
the ready queue
 Response time – amount of time it takes from when a
request was submitted until the first response is produced,
not output (for time-sharing environment)
SCHEDULING ALGORITHM OPTIMIZATION
CRITERIA
 Max CPU utilization
 Max throughput

 Min turnaround time

 Min waiting time

 Min response time


FIRST-COME, FIRST-SERVED (FCFS)
SCHEDULING

Process Burst Time


P1 24
P2 3
P3 3
 Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:
P1 P2 P3

0 24 27 30
 Waiting time for P1 = 0; P2 = 24; P3 = 27
 Average waiting time: (0 + 24 + 27)/3 = 17
FCFS SCHEDULING (CONT)
Suppose that the processes arrive in the order
P2 , P3 , P1
 The Gantt chart
P2 for the
P3 schedule is: P1

0 3 6 30

 Waiting time for P1 = 6; P2 = 0; P3 = 3


 Average waiting time: (6 + 0 + 3)/3 = 3
 Much better than previous case

 Convoy effect short process behind long process


SHORTEST-JOB-FIRST (SJF)
SCHEDULING
 Associate with each process the length of its next CPU
burst. Use these lengths to schedule the process with the
shortest time
 SJF is optimal – gives minimum average waiting time
for a given set of processes
 The difficulty is knowing the length of the next CPU request
EXAMPLE OF SJF
ProcessArrival TimeBurst Time
P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3
P4 P3 P2
 SJF scheduling chartP1

0 3 9 16 24

 Average waiting time = (3 + 16 + 9 + 0) / 4 = 7


DETERMINING LENGTH OF NEXT CPU
BURST

 Can only estimate the length


 Can be done by using the length of previous CPU bursts,
1. t n  actual
using exponential length of n th CPU burst
averaging
2.  n 1  predicted value for the next CPU burst
3.  , 0    1
4. Define :  n 1   t n  1    n .
EXAMPLES OF EXPONENTIAL
AVERAGING
  =0
 n+1
= n
 Recent history does not count
  =1
 n+1 =  tn
 Only the actual last CPU burst counts
 If we expand the formula, we get:
n+1 =  tn+(1 - ) tn -1 + …
+(1 -  )j  tn -j + …
+(1 -  )n +1 0

 Since both  and (1 - ) are less than or equal to 1, each


successive term has less weight than its predecessor
PRIORITY SCHEDULING
 A priority number (integer) is associated with each
process
 The CPU is allocated to the process with the highest
priority (smallest integer  highest priority)
 Preemptive
 nonpreemptive

 SJF is a priority scheduling where priority is the


predicted next CPU burst time
 Problem  Starvation – low priority processes may
never execute
 Solution  Aging – as time progresses increase the
priority of the process
ROUND ROBIN (RR)
 Each process gets a small unit of CPU time (time
quantum), usually 10-100 milliseconds. After this time
has elapsed, the process is preempted and added to the
end of the ready queue.
 If there are n processes in the ready queue and the time
quantum is q, then each process gets 1/n of the CPU
time in chunks of at most q time units at once. No
process waits more than (n-1)q time units.
 Performance
q large  FIFO
 q small  q must be large with respect to context switch,
otherwise overhead is too high
EXAMPLE OF RR WITH TIME QUANTUM = 4

Process Burst Time


P1 24
P2 3
P3 3

 The Gantt chart is:

P1 P2 P3 P1 P1 P1 P1 P1

0 4 7 10 14 18 22 26 30

 Typically, higher average turnaround than SJF, but better response


TIME QUANTUM AND CONTEXT SWITCH
TIME
MULTILEVEL QUEUE
 Ready queue is partitioned into separate queues:
foreground (interactive)
background (batch)
 Each queue has its own scheduling algorithm
 foreground– RR
 background – FCFS

 Scheduling must be done between the queues


 Fixed priority scheduling; (i.e., serve all from foreground then
from background). Possibility of starvation.
 Time slice – each queue gets a certain amount of CPU time
which it can schedule amongst its processes; i.e., 80% to
foreground in RR
 20% to background in FCFS
 Batch system : In batch systems,typically want good
throughput or trunaround time.
 Intractive system: In this systems both of this are
important but response time is given primary
consideration
MULTILEVEL QUEUE SCHEDULING
MULTILEVEL FEEDBACK QUEUE
 A process can move between the various queues; aging
can be implemented this way
 Multilevel-feedback-queue scheduler defined by the
following parameters:
 number of queues
 scheduling algorithms for each queue
 method used to determine when to upgrade a process
 method used to determine when to demote a process
 method used to determine which queue a process will enter
when that process needs service
EXAMPLE OF MULTILEVEL FEEDBACK
QUEUE

 Three queues:
 Q0 – RR with time quantum 8 milliseconds
 Q1 – RR time quantum 16 milliseconds
 Q2 – FCFS
 Scheduling
 A new job enters queue Q0 which is served FCFS. When it
gains CPU, job receives 8 milliseconds. If it does not finish
in 8 milliseconds, job is moved to queue Q1.
 At Q1 job is again served FCFS and receives 16 additional
milliseconds. If it still does not complete, it is preempted and
moved to queue Q2.
MULTILEVEL FEEDBACK QUEUES
MULTIPLE-PROCESSOR SCHEDULING
 CPU scheduling more complex when multiple
CPUs are available
 Homogeneous processors within a multiprocessor

 Asymmetric multiprocessing – only one processor


accesses the system data structures, alleviating the
need for data sharing
 Symmetric multiprocessing (SMP) – each
processor is self-scheduling, all processes in
common ready queue, or each has its own private
queue of ready processes
 Processor affinity – process has affinity for
processor on which it is currently running
END

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