Android Developer Fundamentals V2
Build your first
app
Lesson 1
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License.
1.1 Your first Android app
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Contents
● Android Studio
● Creating "Hello World" app in Android Studio
● Basic app development workflow with Android Studio
● Running apps on virtual and physical devices
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Prerequisites
● Java Programming Language
● Object-oriented programming
● XML - properties / attributes
● Using an IDE for development and debugging
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Android Studio
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What is Android Studio?
● Android integrated development environment (IDE)
● Project and Activity templates
● Layout editor
● Testing tools
● Gradle-based build
● Log console and debugger
● Emulators
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Android Studio interface
1. Toolbar
2. Navigation bar
3. Project pane
4. Editor
5. Tabs for other
panes
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Installation Overview
● Mac, Windows, or Linux
● Download and install Android Studio from
[Link]
● See 1.1 P: Android Studio and Hello World
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Creating your
first Android app
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Start Android Studio
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Create a project inside Android Studio
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Name your app
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Pick activity template
Choose templates for
common activities,
such as maps or
navigation drawers.
Pick Empty Activity
or Basic Activity for
simple and custom
activities.
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Name your activity
● Good practice:
○ Name main activity
MainActivity
○ Name layout
activity_main
● Use AppCompat
● Generating layout
file is convenient
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Project folders
1. manifests—Android Manifest file -
description of app read by the
Android runtime
2. java—Java source code packages
3. res—Resources (XML) - layout,
strings, images, dimensions,
colors...
4. [Link]—Gradle build files
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Gradle build system
● Modern build subsystem in Android Studio
● Three [Link]:
○ project
○ module
○ settings
● Typically not necessary to know low-level Gradle details
● Learn more about gradle at [Link]
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Run your app
1. Run
2. Select virtual
or physical
device
3. OK
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Create a virtual device
Use emulators to test app on different versions of Android and form factors.
Tools > Android > AVD Manager or:
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Configure virtual device
1. Choose hardware
2. Select Android version
3. Finalize
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Run on a virtual device
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Run on a physical device
1. Turn on Developer Options:
a. Settings > About phone
b. Tap Build number seven times
2. Turn on USB Debugging
a. Settings > Developer Options > USB Debugging
3. Connect phone to computer with cable
Windows/Linux additional setup:
● Using Hardware Devices
Windows drivers:
● OEM USB Drivers
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Get feedback as your app runs
1. Emulator
running the
app
2. Run pane
3. Run tab to
open or close
the Run pane
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Adding logging to your app
● As the app runs, the Logcat pane shows information
● Add logging statements to your app that will show up in
the Logcat pane
● Set filters in Logcat pane to see what's important to you
● Search using tags
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The Logcat pane
1. Logcat tab to
show Logcat
pane
2. Log level
menu
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Logging statement
import [Link];
// Use class name as tag
private static final String TAG =
[Link]();
// Show message in Android Monitor, logcat pane
// Log.<log-level>(TAG, "Message");
Log.d(TAG, “Creating the URI…”);
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Learn more
● Meet Android Studio
● Official Android documentation at [Link]
● Create and Manage Virtual Devices
● Supporting Different Platform Versions
● Supporting Multiple Screens
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Learn even more
● Gradle Wikipedia page
● Google Java Programming Language style guide
● Find answers at [Link]
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What's Next?
● Concept Chapter: 1.1 Your first Android app
● Practical: 1.1 Android Studio and Hello World
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END
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