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Week 1 - Introduction To HCI

This document provides an introduction to the topic of human-computer interaction (HCI). It defines HCI as a discipline concerned with designing interactive computing systems for human use. The document outlines key learning goals which are to define HCI, explain its importance, and describe the model human processor. It also discusses why HCI is important for usability, productivity, and safety. The document provides an overview of the history and component disciplines of HCI, including human factors goals and the HCI design cycle.

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Raymond Ramirez
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© © All Rights Reserved
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Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
162 views

Week 1 - Introduction To HCI

This document provides an introduction to the topic of human-computer interaction (HCI). It defines HCI as a discipline concerned with designing interactive computing systems for human use. The document outlines key learning goals which are to define HCI, explain its importance, and describe the model human processor. It also discusses why HCI is important for usability, productivity, and safety. The document provides an overview of the history and component disciplines of HCI, including human factors goals and the HCI design cycle.

Uploaded by

Raymond Ramirez
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Introduction to Human and Computer

Interaction

• Week 1
Learning Goals and Standard

At the end of the lesson the learners will be able to:

• Define HCI
• Explain Why HCI is Important
• Describe the Model Human Processor

• 2
Overview of HCI

• 3
Definition of HCI

• Human-computer interaction is a discipline


concerned with the design, evaluation and
implementation of interactive computing systems
for human use and with the study of major
phenomena surrounding them.
(ACM SIGCHI, 1992, p.6)

• Other terms: user interface, man-machine interface,


ergonomics, human factors

• 4
Intro
• What is a user interface?
• Why do we care about design?
• We see this all the time.
• What’s good about the design of this
error box?
• The user knows there is an error
• What’s poor about the design of this
error box?
• Discouraging
• Not enough information
• No way to resolve the problem
(instructions or contact info)
Introduction to HCI
H… C… I…

• Human
- the end-user of a program
- the others in the organization

• Computer
- the machine the program runs on

• Interaction
- the user tells the computer what they want
- the computer communicates results

• 6
Why is HCI Important?

• HCI has a role in the design and development of all


kinds of computer systems.
• Harnessing the computer’s power is a task for
designers who understand the technology and are
sensitive to human capacities and needs (human
factors).
• Applications developers who apply human-factors
principles and processes are producing exciting and
useful interactive systems.

• 7
Introduction to HCI

• Human-Computer Interaction (HCI) is about


designing computer systems that support people so
that they can carry out their activities productively
and safely. (Preece, p.1)

• HCI studies human performance in the use of


computer and information systems. This is a rapidly
expanding research and development area.

• 8
Why HCI is Important

• The study of our interface with information.


• It is not just ‘how big should I make buttons’ or
‘how to layout menu choices’
• It can affect
• Effectiveness
• Productivity
• Morale
• Safety
• Example: a car with poor HCI
A Brief History of Computing

• From calculation to information processing

• From offline-processing to online interaction

• From house-size to palm-size

• From expert’s tools to end-user computing

• 10
Component disciplines of HCI

• Computer science
• Cognitive Psychology
• Ergonomics and human factors
• Linguistics
• Artificial intelligence
• Philosophy, Sociology, Anthropology
• Design and Engineering

“HCI is the neither the study of humans nor the study of


technology, but rather the bridging between those two.” Preece,
p42.

• 11
Specific Human factors Design Goals

• Preece (p.14-15) describes “the goals of HCI are to


produce usable and safe systems, as well as
functional systems”.

• Goals include:
o Safety (eg safety-critical systems)
o Utility (functionality)
o Effectiveness (intuitive)
o Efficiency (task achievement)
o Usability (easy to learn and use)

• 12
HCI/UI Design Cycle

Design

Evaluate

Prototype

• 13
Model Human Processor
Formulated by Card, Moran and Newell (1983)
The three Subsystem

• Perceptual Subsystem
• Handling sensory stimulus from the outside world

• Motor Subsystem
• Controls action

• Cognitive Subsystem
• Provide the processing needed to connect sensory and
action

• 15
Input-output channels

• Input in human through the senses


• Output through motor control
• Three (3) primary senses:

1) Vision
2) Hearing
3) Touch

• 16
Vision

• Perceiving size and depth


• Perceiving brightness
• Perceiving color

• 17
Hearing

• The auditory system convey information of the


environment
• Processing sound
• Pitch
• Loudness
• Cocktail party effect

• 18
Touch
•Virtual reality
• Feedback responses

• 19
Integration

What is your Vision in Life?


How can your vision will help
the society?

• 20
Assessment

Test memory
• 1 bun 6 sticks
• 2 shoe 7 heaven
• 3 tree 8 gate
• 4 door 9 wine
• 5 hive 10 hen

• 21
Reference:

•Human Computer Interaction (3rd


Edition) By DIX, FINLAY,
ABOWD, BEALE

• 22

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