INTRODUCTION TO
SYSTEMS ANALYSIS AND
DESIGN:
AN AGILE, ITERATIVE APPROACH
CHAPTER 1
Chapter 1
Systems Analysis and Design in a Changing World, 6th Edition 1
From Beginning to End: An Overview
of Systems Analysis and Design
Chapter 1
Introduction to Systems
Analysis and Design:
An Agile, Iteractive Approach
6th Ed
Overview (continued)
Computer application (app) – a computer
software program that executes on a computing
device to carry out a specific set of functions
Modest scope
Information system – a set of interrelated
components that collects, processes, stores,
and provides as output the information needed
to complete business tasks
Broader in scope than “app”
Includes database and related manual processes
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Overview (continued)
Project – a planned undertaking that has a
beginning and end and that produces some
definite result
Used to develop an information system
Requires knowledge of systems analysis and
systems design tools and techniques
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Overview (continued)
Systems analysis – those activities that enable
a person to understand and specify what an
information system should accomplish
Systems design – those activities that enable a
person to define and describe in detail the
system that solves the need
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May not be scanned, copied, duplicated, or posted to a publicly accessible website, in whole or in part.
Overview (continued)
System development lifecycle (SDLC) – the
entire process consisting of all activities required to
build, launch, and maintain an information system
Identify the problem or need and obtain approval
Plan and monitor the project
Discover and understand the details of the problem or
need
Design the system components that solve the problem or
satisfy the need
Build, test, and integrate system components
Complete system tests and then deploy the solution
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Overview (continued)
Information systems development process –
the actual approach used to develop a particular
information system (aka: methodology)
Unified process (UP)
Extreme programming (XP)
Scrum
Most processes/methodologies now use Agile
and Iterative development
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Overview (continued)
Agile development – an information system
development process that emphasizes flexibility
to anticipate new requirements during
development
Fast on feet; responsive to change
Iterative development -- an approach to system
development in which the system is “grown”
piece by piece through multiple iterations
Complete small part of system (mini-project), then
repeat processes to refine and add more, then repeat
to refine and add more, until done
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Iterative and Agile Systems
Development Lifecycle (SDLC)
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Ridgeline Mountain Outfitters
(RMO)
Large Retail Company
outdoor and sporting clothing and accessories
Skiing, mountain biking, water sports
Hiking, camping, mountain climbing
Rocky Mountain and Western States
Started mail order and phone order
Added retail stores
Added extensive E-business component
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Ridgeline Mountain Outfitters
(RMO)
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Ridgeline Mountain Outfitters
(RMO)
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RMO Tradeshow System
Sample project for chapter
Small information system (app)
Being added to larger supply chain
management system
Demonstrates one iteration of the small
project, assuming there are more
Goes through all six core processes of SDLC
Plan is to complete iteration in six days
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RMO Tradeshow System
Problem-- purchasing agents attend apparel
and fabric trade shows around the world to
order new products from suppliers
Need– information system (app) to collect
and track information about suppliers and
new products while at tradeshows
Tradeshow Project– is proposed
Supplier information subsystem
Product information subsystem
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Pre-Project Activities
Identify the problem and document the
objective of the system (core process 1)
Preliminary investigation
System Vision Document
Obtain approval to commence the project
(core process 1)
Meet with key stakeholders, including executive
management
Decision reached, approve plan and budget
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System Vision
Document
Problem description
System capabilities
Business benefits
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Problem Description
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System Capabilities
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Business Benefits
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Work
Breakdown
Structure
for Iteration
Based on the
next four core
processes in
SDLC
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Work
Sequence
Draft for
Iteration
Elaborates on Work
Breakdown
Structure
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Identify Use Cases
Both subsystems
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Identify Object Classes
Both subsystems
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Preliminary Class Diagram
Both subsystems
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Details Focus on Supplier
Information Subsystem
Use cases:
Look up supplier
Enter/update supplier information
Lookup contact information
Enter/update contract information
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Use Case Diagram
Supplier information subsystem
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Activity
Diagram
(Workflow)
Look up
supplier use
case
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Draft Screen Layout
Look up supplier use case
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Database Schema
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Architectural Configuration
Diagram
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Preliminary
Design Class
Diagram
Includes View
Layer Classes and
Domain Layer
Classes
Need to add Utility
Classes as well
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Subsystem
Architectural
Design
Diagram
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Notes on Managing the Project
Lots of design diagrams shown
Design in a complex activity with multiple levels
High level architectural
Low level detailed design
One diagram builds on/complements another
Not everything is diagrammed, especially for a
small project. Pick and choose.
Programming is also done concurrently
You don’t design everything then code
You do some design, some coding, some design,
some coding
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Code
Example for
One Class
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Workflow of Testing Tasks
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Screen Capture for Look up
supplier use case
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This Book is about Activities
and Tasks in the SDLC
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